1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
|
#include "human_processor.h"
#include <google/protobuf/message.h>
#include <google/protobuf/text_format.h>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <map>
#include <optional>
#include <sstream>
#include <string>
#include "structs.h"
namespace com::fourisland::lingo2_archipelago {
namespace {
template <typename T>
T ReadMessageFromFile(const std::string& path) {
std::cout << "Processing " << path << std::endl;
std::ifstream file(path);
std::stringstream buffer;
buffer << file.rdbuf();
T message;
google::protobuf::TextFormat::ParseFromString(buffer.str(), &message);
return message;
}
class HumanProcessor {
public:
HumanProcessor(const std::string& mapdir, CollectedInfo& info)
: mapdir_(mapdir), info_(info) {}
void Run() {
std::filesystem::path datadir_path = mapdir_;
ProcessConnectionsFile(datadir_path / "connections.txtpb", std::nullopt);
ProcessMaps(datadir_path);
ProcessIdsFile(datadir_path / "ids.txtpb");
}
private:
void ProcessMaps(std::filesystem::path path) {
std::filesystem::path maps_dir = path / "maps";
for (auto const& dir_entry :
std::filesystem::directory_iterator(maps_dir)) {
ProcessMap(dir_entry.path());
}
}
void ProcessMap(std::filesystem::path path) {
std::string map_name = path.filename();
ProcessConnectionsFile(path / "connections.txtpb", map_name);
ProcessDoorsFile(path / "doors.txtpb", map_name);
ProcessRooms(path / "rooms", map_name);
}
void ProcessRooms(std::filesystem::path path,
const std::string& current_map_name) {
for (auto const& dir_entry : std::filesystem::directory_iterator(path)) {
auto room = ReadMessageFromFile<HumanRoom>(dir_entry.path().string());
ProcessRoom(room, current_map_name);
}
}
void ProcessRoom(const HumanRoom& h_room,
const std::string& current_map_name) {
RoomIdentifier room_identifier;
room_identifier.set_map(current_map_name);
room_identifier.set_name(h_room.name());
RoomInfo& room_info = info_.rooms[room_identifier];
room_info.definitions.push_back(h_room);
for (const HumanPanel& h_panel : h_room.panels()) {
ProcessPanel(h_panel, current_map_name, h_room.name());
}
for (const HumanPainting& h_painting : h_room.paintings()) {
ProcessPainting(h_painting, current_map_name, h_room.name());
}
for (const HumanPort& h_port : h_room.ports()) {
ProcessPort(h_port, current_map_name, h_room.name());
}
for (const HumanLetter& h_letter : h_room.letters()) {
ProcessLetter(h_letter, current_map_name, h_room.name());
}
for (const HumanMastery& h_mastery : h_room.masteries()) {
ProcessMastery(h_mastery, current_map_name, h_room.name());
}
for (const HumanKeyholder& h_keyholder : h_room.keyholders()) {
ProcessKeyholder(h_keyholder, current_map_name, h_room.name());
}
}
void ProcessPanel(const HumanPanel& h_panel,
const std::string& current_map_name,
const std::string& current_room_name) {
PanelIdentifier panel_identifier;
panel_identifier.set_map(current_map_name);
panel_identifier.set_room(current_room_name);
panel_identifier.set_name(h_panel.name());
PanelInfo& panel_info = info_.panels[panel_identifier];
panel_info.definitions.push_back(h_panel);
panel_info.proxies[h_panel.answer()].definitions.push_back(Proxy());
for (const Proxy& h_proxy : h_panel.proxies()) {
ProxyInfo& proxy_info = panel_info.proxies[h_proxy.answer()];
proxy_info.definitions.push_back(h_proxy);
}
if (h_panel.has_required_door()) {
DoorIdentifier required_door_identifier =
*GetCompleteDoorIdentifier(h_panel.required_door(), current_map_name);
DoorInfo& required_door_info = info_.doors[required_door_identifier];
required_door_info.panels_referenced_by.push_back(panel_identifier);
}
if (h_panel.has_required_room()) {
RoomIdentifier required_room_identifier =
*GetCompleteRoomIdentifier(h_panel.required_room(), current_map_name);
RoomInfo& required_room_info = info_.rooms[required_room_identifier];
required_room_info.panels_referenced_by.push_back(panel_identifier);
}
}
void ProcessPainting(const HumanPainting& h_painting,
const std::string& current_map_name,
const std::string& current_room_name) {
PaintingIdentifier painting_identifier;
painting_identifier.set_map(current_map_name);
painting_identifier.set_room(current_room_name);
painting_identifier.set_name(h_painting.name());
PaintingInfo& painting_info = info_.paintings[painting_identifier];
painting_info.definitions.push_back(h_painting);
if (h_painting.has_required_door()) {
DoorIdentifier required_door_identifier = *GetCompleteDoorIdentifier(
h_painting.required_door(), current_map_name);
DoorInfo& required_door_info = info_.doors[required_door_identifier];
required_door_info.paintings_referenced_by.push_back(painting_identifier);
}
}
void ProcessPort(const HumanPort& h_port, const std::string& current_map_name,
const std::string& current_room_name) {
PortIdentifier port_identifier;
port_identifier.set_map(current_map_name);
port_identifier.set_room(current_room_name);
port_identifier.set_name(h_port.name());
PortInfo& port_info = info_.ports[port_identifier];
port_info.definitions.push_back(h_port);
if (h_port.has_required_door()) {
DoorIdentifier required_door_identifier =
*GetCompleteDoorIdentifier(h_port.required_door(), current_map_name);
DoorInfo& required_door_info = info_.doors[required_door_identifier];
required_door_info.ports_referenced_by.push_back(port_identifier);
}
}
void ProcessLetter(const HumanLetter& h_letter,
const std::string& current_map_name,
const std::string& current_room_name) {
LetterIdentifier letter_identifier =
std::make_tuple(h_letter.key()[0], h_letter.level2());
LetterInfo& letter_info = info_.letters[letter_identifier];
RoomIdentifier room_identifier;
room_identifier.set_map(current_map_name);
room_identifier.set_name(current_room_name);
letter_info.defined_in.push_back(room_identifier);
}
void ProcessMastery(const HumanMastery& h_mastery,
const std::string& current_map_name,
const std::string& current_room_name) {
// Nothing really to validate about masteries yet.
}
void ProcessKeyholder(const HumanKeyholder& h_keyholder,
const std::string& current_map_name,
const std::string& current_room_name) {
KeyholderIdentifier keyholder_identifier;
keyholder_identifier.set_map(current_map_name);
keyholder_identifier.set_room(current_room_name);
keyholder_identifier.set_name(h_keyholder.name());
KeyholderInfo& keyholder_info = info_.keyholders[keyholder_identifier];
keyholder_info.definitions.push_back(h_keyholder);
}
void ProcessDoorsFile(std::filesystem::path path,
const std::string& current_map_name) {
if (!std::filesystem::exists(path)) {
return;
}
auto doors = ReadMessageFromFile<HumanDoors>(path.string());
for (const HumanDoor& door : doors.doors()) {
ProcessDoor(door, current_map_name);
}
}
void ProcessDoor(const HumanDoor& h_door,
const std::string& current_map_name) {
DoorIdentifier door_identifier;
door_identifier.set_map(current_map_name);
door_identifier.set_name(h_door.name());
DoorInfo& door_info = info_.doors[door_identifier];
door_info.definitions.push_back(h_door);
if (h_door.has_location_room()) {
RoomIdentifier location_room_identifier;
location_room_identifier.set_map(current_map_name);
location_room_identifier.set_name(h_door.location_room());
info_.rooms[location_room_identifier].doors_referenced_by.push_back(
door_identifier);
}
for (const PaintingIdentifier& pi : h_door.move_paintings()) {
auto complete_painting_identifier =
GetCompletePaintingIdentifier(pi, current_map_name, std::nullopt);
if (complete_painting_identifier) {
PaintingInfo& move_painting_info =
info_.paintings[*complete_painting_identifier];
move_painting_info.doors_referenced_by.push_back(door_identifier);
} else {
door_info.malformed_identifiers.paintings.push_back(pi);
}
}
for (const PanelIdentifier& pi : h_door.panels()) {
auto complete_panel_identifier = GetCompletePanelIdentifierWithoutAnswer(
pi, current_map_name, std::nullopt);
if (complete_panel_identifier) {
PanelInfo& panel_info = info_.panels[*complete_panel_identifier];
panel_info.doors_referenced_by.push_back(door_identifier);
if (pi.has_answer()) {
panel_info.proxies[pi.answer()].doors_referenced_by.push_back(
door_identifier);
}
} else {
door_info.malformed_identifiers.panels.push_back(pi);
}
}
for (const KeyholderIdentifier& ki : h_door.keyholders()) {
auto complete_keyholder_identifier =
GetCompleteKeyholderIdentifierWithoutKey(ki, current_map_name,
std::nullopt);
if (complete_keyholder_identifier) {
KeyholderInfo& keyholder_info =
info_.keyholders[*complete_keyholder_identifier];
keyholder_info.doors_referenced_by.push_back(door_identifier);
} else {
door_info.malformed_identifiers.keyholders.push_back(ki);
}
}
for (const RoomIdentifier& ri : h_door.rooms()) {
RoomIdentifier complete_room_identifier =
*GetCompleteRoomIdentifier(ri, current_map_name);
RoomInfo& room_info = info_.rooms[complete_room_identifier];
room_info.doors_referenced_by.push_back(door_identifier);
}
for (const DoorIdentifier& di : h_door.doors()) {
DoorIdentifier complete_door_identifier =
*GetCompleteDoorIdentifier(di, current_map_name);
DoorInfo& other_door_info = info_.doors[complete_door_identifier];
other_door_info.doors_referenced_by.push_back(door_identifier);
}
}
void ProcessConnectionsFile(std::filesystem::path path,
std::optional<std::string> current_map_name) {
if (!std::filesystem::exists(path)) {
return;
}
auto connections = ReadMessageFromFile<HumanConnections>(path.string());
for (const HumanConnection& connection : connections.connections()) {
ProcessConnection(connection, current_map_name);
}
}
void ProcessConnection(const HumanConnection& human_connection,
const std::optional<std::string>& current_map_name) {
if (human_connection.has_from_room()) {
if (current_map_name) {
RoomIdentifier room_identifier;
room_identifier.set_map(*current_map_name);
room_identifier.set_name(human_connection.from_room());
RoomInfo& room_info = info_.rooms[room_identifier];
room_info.connections_referenced_by.push_back(human_connection);
} else {
// Not sure where else to store this right now.
std::cout << "A global connection used from_room." << std::endl;
}
} else if (human_connection.has_from()) {
ProcessSingleConnection(human_connection, human_connection.from(),
current_map_name);
}
if (human_connection.has_to_room()) {
if (current_map_name) {
RoomIdentifier room_identifier;
room_identifier.set_map(*current_map_name);
room_identifier.set_name(human_connection.to_room());
RoomInfo& room_info = info_.rooms[room_identifier];
room_info.connections_referenced_by.push_back(human_connection);
} else {
// Not sure where else to store this right now.
std::cout << "A global connection used to_room." << std::endl;
}
} else if (human_connection.has_to()) {
ProcessSingleConnection(human_connection, human_connection.to(),
current_map_name);
}
if (human_connection.has_door()) {
auto door_identifier =
GetCompleteDoorIdentifier(human_connection.door(), current_map_name);
if (door_identifier) {
DoorInfo& door_info = info_.doors[*door_identifier];
door_info.connections_referenced_by.push_back(human_connection);
} else {
// Not sure where else to store this right now.
std::cout
<< "A connection used the following malformed door identifier: "
<< human_connection.door().ShortDebugString() << std::endl;
}
}
}
void ProcessSingleConnection(
const HumanConnection& human_connection,
const HumanConnection::Endpoint& endpoint,
const std::optional<std::string>& current_map_name) {
if (endpoint.has_room()) {
auto room_identifier =
GetCompleteRoomIdentifier(endpoint.room(), current_map_name);
if (room_identifier) {
RoomInfo& room_info = info_.rooms[*room_identifier];
room_info.connections_referenced_by.push_back(human_connection);
} else {
// Not sure where else to store this right now.
std::cout
<< "A connection used the following malformed room identifier: "
<< endpoint.room().ShortDebugString() << std::endl;
}
} else if (endpoint.has_painting()) {
auto painting_identifier = GetCompletePaintingIdentifier(
endpoint.painting(), current_map_name, std::nullopt);
if (painting_identifier) {
PaintingInfo& painting_info = info_.paintings[*painting_identifier];
painting_info.connections_referenced_by.push_back(human_connection);
} else {
// Not sure where else to store this right now.
std::cout
<< "A connection used the following malformed painting identifier: "
<< endpoint.painting().ShortDebugString() << std::endl;
}
} else if (endpoint.has_port()) {
auto port_identifier = GetCompletePortIdentifier(
endpoint.port(), current_map_name, std::nullopt);
if (port_identifier) {
PortInfo& port_info = info_.ports[*port_identifier];
port_info.connections_referenced_by.push_back(human_connection);
} else {
// Not sure where else to store this right now.
std::cout
<< "A connection used the following malformed port identifier: "
<< endpoint.port().ShortDebugString() << std::endl;
}
} else if (endpoint.has_panel()) {
auto panel_identifier = GetCompletePanelIdentifierWithoutAnswer(
endpoint.panel(), current_map_name, std::nullopt);
if (panel_identifier) {
PanelInfo& panel_info = info_.panels[*panel_identifier];
panel_info.connections_referenced_by.push_back(human_connection);
if (endpoint.panel().has_answer()) {
panel_info.proxies[endpoint.panel().answer()]
.connections_referenced_by.push_back(human_connection);
}
}
}
}
void ProcessIdsFile(std::filesystem::path path) {
// Ignore this for now.
}
std::string mapdir_;
CollectedInfo& info_;
};
} // namespace
void ProcessHumanData(const std::string& mapdir, CollectedInfo& info) {
HumanProcessor human_processor(mapdir, info);
human_processor.Run();
}
} // namespace com::fourisland::lingo2_archipelago
|