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path: root/data/maps/the_relentless/doors.txtpb
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doors {
  name: "Left/Turn Door"
  type: LOCATION_ONLY
  panels { room: "Left Room" name: "HIDE" }
  panels { room: "Left Room" name: "LEFT" }
  panels { room: "Left Room" name: "MORE" }
  panels { room: "Turn Room" name: "HIDE (1)" }
  panels { room: "Turn Room" name: "HIDE (2)" }
  panels { room: "Turn Room" name: "MORE" }
  location_room: "Turn Room"
}
doors {
  name: "Turn/Shop Door"
  type: LOCATION_ONLY
  panels { room: "Turn Room" name: "HIDE (1)" }
  panels { room: "Turn Room" name: "HIDE (2)" }
  panels { room: "Turn Room" name: "MORE" }
  panels { room: "Shop Room" name: "LEFT (1)" }
  panels { room: "Shop Room" name: "LEFT (2)" }
  panels { room: "Shop Room" name: "EXIT (1)" }
  panels { room: "Shop Room" name: "EXIT (2)" }
  panels { room: "Shop Room" name: "EXIT (3)" }
  location_room: "Turn Room"
}
doors {
  name: "All Doors"
  type: EVENT
  panels { room: "Left Room" name: "HIDE" }
  panels { room: "Left Room" name: "LEFT" }
  panels { room: "Left Room" name: "MORE" }
  panels { room: "Turn Room" name: "HIDE (1)" }
  panels { room: "Turn Room" name: "HIDE (2)" }
  panels { room: "Turn Room" name: "MORE" }
  panels { room: "Shop Room" name: "LEFT (1)" }
  panels { room: "Shop Room" name: "LEFT (2)" }
  panels { room: "Shop Room" name: "EXIT (1)" }
  panels { room: "Shop Room" name: "EXIT (2)" }
  panels { room: "Shop Room" name: "EXIT (3)" }
}
doors {
  name: "All Panels"
  type: EVENT
  panels { room: "Left Room" name: "HIDE" }
  panels { room: "Left Room" name: "LEFT" }
  panels { room: "Left Room" name: "MORE" }
  panels { room: "Turn Room" name: "HIDE (1)" }
  panels { room: "Turn Room" name: "HIDE (2)" }
  panels { room: "Turn Room" name: "MORE" }
  panels { room: "Shop Room" name: "LEFT (1)" }
  panels { room: "Shop Room" name: "LEFT (2)" }
  panels { room: "Shop Room" name: "EXIT (1)" }
  panels { room: "Shop Room" name: "EXIT (2)" }
  panels { room: "Shop Room" name: "EXIT (3)" }
  panels { room: "All" name: "LEFT (1)" }
  panels { room: "All" name: "LEFT (2)" }
  panels { room: "All" name: "EXIT (1)" }
  panels { room: "All" name: "EXIT (2)" }
  panels { room: "All" name: "EXIT (3)" }
  panels { room: "All" name: "MORE (1)" }
  panels { room: "All" name: "MORE (2)" }
  panels { room: "All" name: "HIDE" }
  panels { room: "Left And Turn" name: "HIDE (1)" }
  panels { room: "Left And Turn" name: "HIDE (2)" }
  panels { room: "Left And Turn" name: "HIDE (3)" }
  panels { room: "Left And Turn" name: "LEFT (1)" }
  panels { room: "Left And Turn" name: "LEFT (2)" }
  panels { room: "Left And Turn" name: "MORE (1)" }
  panels { room: "Left And Turn" name: "MORE (2)" }
  panels { room: "Left And Turn" name: "MORE (3)" }
  panels { room: "Left And Turn" name: "MORE (4)" }
  panels { room: "Turn And Shop" name: "LEFT (1)" }
  panels { room: "Turn And Shop" name: "LEFT (2)" }
  panels { room: "Turn And Shop" name: "EXIT (1)" }
  panels { room: "Turn And Shop" name: "EXIT (2)" }
  panels { room: "Turn And Shop" name: "EXIT (3)" }
  panels { room: "Turn And Shop" name: "HIDE (1)" }
  panels { room: "Turn And Shop" name: "HIDE (2)" }
  panels { room: "Turn And Shop" name: "MORE" }
}