doors {
name: "Left/Turn Door"
type: LOCATION_ONLY
panels { room: "Left Room" name: "HIDE" }
panels { room: "Left Room" name: "LEFT" }
panels { room: "Left Room" name: "MORE" }
panels { room: "Turn Room" name: "HIDE (1)" }
panels { room: "Turn Room" name: "HIDE (2)" }
panels { room: "Turn Room" name: "MORE" }
location_room: "Turn Room"
}
doors {
name: "Turn/Shop Door"
type: LOCATION_ONLY
panels { room: "Turn Room" name: "HIDE (1)" }
panels { room: "Turn Room" name: "HIDE (2)" }
panels { room: "Turn Room" name: "MORE" }
panels { room: "Shop Room" name: "LEFT (1)" }
panels { room: "Shop Room" name: "LEFT (2)" }
panels { room: "Shop Room" name: "EXIT (1)" }
panels { room: "Shop Room" name: "EXIT (2)" }
panels { room: "Shop Room" name: "EXIT (3)" }
location_room: "Turn Room"
}
doors {
name: "All Doors"
type: EVENT
panels { room: "Left Room" name: "HIDE" }
panels { room: "Left Room" name: "LEFT" }
panels { room: "Left Room" name: "MORE" }
panels { room: "Turn Room" name: "HIDE (1)" }
panels { room: "Turn Room" name: "HIDE (2)" }
panels { room: "Turn Room" name: "MORE" }
panels { room: "Shop Room" name: "LEFT (1)" }
panels { room: "Shop Room" name: "LEFT (2)" }
panels { room: "Shop Room" name: "EXIT (1)" }
panels { room: "Shop Room" name: "EXIT (2)" }
panels { room: "Shop Room" name: "EXIT (3)" }
}
doors {
name: "All Panels"
type: EVENT
panels { room: "Left Room" name: "HIDE" }
panels { room: "Left Room" name: "LEFT" }
panels { room: "Left Room" name: "MORE" }
panels { room: "Turn Room" name: "HIDE (1)" }
panels { room: "Turn Room" name: "HIDE (2)" }
panels { room: "Turn Room" name: "MORE" }
panels { room: "Shop Room" name: "LEFT (1)" }
panels { room: "Shop Room" name: "LEFT (2)" }
panels { room: "Shop Room" name: "EXIT (1)" }
panels { room: "Shop Room" name: "EXIT (2)" }
panels { room: "Shop Room" name: "EXIT (3)" }
panels { room: "All" name: "LEFT (1)" }
panels { room: "All" name: "LEFT (2)" }
panels { room: "All" name: "EXIT (1)" }
panels { room: "All" name: "EXIT (2)" }
panels { room: "All" name: "EXIT (3)" }
panels { room: "All" name: "MORE (1)" }
panels { room: "All" name: "MORE (2)" }
panels { room: "All" name: "HIDE" }
panels { room: "Left And Turn" name: "HIDE (1)" }
panels { room: "Left And Turn" name: "HIDE (2)" }
panels { room: "Left And Turn" name: "HIDE (3)" }
panels { room: "Left And Turn" name: "LEFT (1)" }
panels { room: "Left And Turn" name: "LEFT (2)" }
panels { room: "Left And Turn" name: "MORE (1)" }
panels { room: "Left And Turn" name: "MORE (2)" }
panels { room: "Left And Turn" name: "MORE (3)" }
panels { room: "Left And Turn" name: "MORE (4)" }
panels { room: "Turn And Shop" name: "LEFT (1)" }
panels { room: "Turn And Shop" name: "LEFT (2)" }
panels { room: "Turn And Shop" name: "EXIT (1)" }
panels { room: "Turn And Shop" name: "EXIT (2)" }
panels { room: "Turn And Shop" name: "EXIT (3)" }
panels { room: "Turn And Shop" name: "HIDE (1)" }
panels { room: "Turn And Shop" name: "HIDE (2)" }
panels { room: "Turn And Shop" name: "MORE" }
}