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name: "Middle Room"
# This is the room after solving the B puzzles but before getting to B1 itself.
# It has to be a separate region because if you are shuffling worldports and you
# warp to the B1 room port, you can't access this port if you're not able to
# solve the B puzzles.
ports {
name: "MID"
display_name: "Middle Worldport"
path: "Components/Warps/worldport4"
destination { x: -69 y: 0 z: 43 }
rotation: 90
}
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