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path: root/data/maps/the_invisible/rooms/Maze.txtpb
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name: "Maze"
masteries {
  name: "MASTERY"
  path: "Components/Collectables/smiley"
}
ports {
  name: "ENTRY"
  path: "Components/Warps/worldport"
  # Should this be shuffleable? It skips the maze lol.
  destination { x: 0 y: 0 z: 9.5 }
  rotation: 0
}