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name: "West Side"
display_name: "West Side"
panels {
name: "ERASE"
path: "Panels/General/entry_9"
clue: "erase"
answer: "write"
symbols: "sun"
}
panels {
name: "TEACH"
path: "Panels/Magnet Room/magnet_1"
clue: "teach"
answer: "learn"
symbols: "sun"
}
panels {
name: "RIGHT"
path: "Panels/Impressive/entry_1"
clue: "right"
answer: "wrong"
symbols: "sun"
}
panels {
name: "SAVORY"
path: "Panels/Favors/favors_1"
clue: "savory"
answer: "unsavory"
symbols: "sun"
}
panels {
name: "FLAVORS"
path: "Panels/Favors/favors_2"
clue: "flavors"
answer: "favors"
symbols: "sparkles"
}
panels {
name: "COLOR"
path: "Panels/General/entry_5"
clue: "color"
answer: "red"
symbols: "example"
}
panels {
name: "CLUE"
path: "Panels/General/entry_3"
clue: "clue"
answer: "hint"
symbols: "sun"
}
letters {
key: "a"
path: "Components/Collectables/a"
}
paintings {
name: "EXTRAVAGANT"
path: "Components/Paintings/unless"
orientation: "north"
move: true
enter_only: true
required_door { name: "Savory Painting" }
}
ports {
name: "IMPRESSIVE"
path: "Meshes/Blocks/Warps/worldport2"
orientation: "south"
}
ports {
name: "CC"
path: "Meshes/Blocks/Warps/worldport9"
orientation: "north"
}
ports {
name: "PARTIAL"
path: "Meshes/Blocks/Warps/worldport7"
orientation: "east"
# ER with this is weird; make sure to place on the surface
}
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