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path: root/data/maps/the_gallery/rooms/Back Room.txtpb
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name: "Back Room"
display_name: "Back Room"
panels {
  name: "UNYIELDING"
  path: "Panels/entry_2"
  clue: ""
  answer: "jab"
  symbols: "question"
}
panels {
  name: "TREE"
  path: "Panels/entry_3"
  clue: ""
  answer: "icy"
  symbols: "question"
}
# Not sure whether the two paintings in here should be randomized, since they're hints.
.highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Synonyms Room"
display_name: "Synonyms Room"
panels {
  name: "MINUTE"
  path: "Panels/Room 3 Synonyms/entry_1"
  clue: "minute"
  answer: "tiny"
  symbols: "sun"
}
panels {
  name: "ADORE"
  path: "Panels/Room 3 Synonyms/entry_2"
  clue: "adore"
  answer: "love"
  symbols: "sun"
}
panels {
  name: "MASSIVE"
  path: "Panels/Room 3 Synonyms/entry_3"
  clue: "massive"
  answer: "huge"
  symbols: "sun"
}
panels {
  name: "FRIGHT"
  path: "Panels/Room 3 Synonyms/entry_4"
  clue: "fright"
  answer: "fear"
  symbols: "sun"
}
panels {
  name: "SURPASS"
  path: "Panels/Room 3 Synonyms/entry_5"
  clue: "surpass"
  answer: "best"
  symbols: "sun"
}
panels {
  name: "VERSE"
  path: "Panels/Room 3 Synonyms/entry_6"
  clue: "verse"
  answer: "poetry"
  symbols: "sun"
}
panels {
  name: "SERIOUS"
  path: "Panels/Room 3 Synonyms/entry_7"
  clue: "serious"
  answer: "grave"
  symbols: "sun"
}
panels {
  name: "FURY"
  path: "Panels/Room 3 Synonyms/entry_8"
  clue: "fury"
  answer: "rage"
  symbols: "sun"
}
ports {
  name: "ENTRY"
  path: "Components/Warps/worldport3"
  orientation: "south"
}