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path: root/data/maps/the_entry/connections.txtpb
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connections {
  from_room: "Starting Room"
  to_room: "Gallery Return"
  door { name: "Gallery Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "Trick Room"
  door { name: "Trick Door" }
}
connections {
  from_room: "Starting Room"
  to_room: "Shop Entrance"
  door { name: "Shop Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "Entry Exit"
  door { name: "Second Room Right Door" }
}
connections {
  from_room: "Entry Exit"
  to_room: "Right Eye"
  door { name: "Right Eye Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "Flipped Second Room"
  door { name: "Flip Area Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "Least Blue Last"
  door { name: "L Room Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "Parthenon Return"
  door { name: "Parthenon Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "D Room"
  door { name: "D Room Entrance" }
}
connections {
  from_room: "Starting Room"
  to_room: "X Area"
  door { name: "X Area Entrance" }
}
connections {
  from_room: "Trick Room"
  to_room: "Link Area"
  door { name: "Link Area Entrance" }
}
connections {
  from_room: "Trick Room"
  to_room: "Shop Entrance"
  door { name: "Trick To Shop Door" }
}
connections {
  from_room: "Flipped Link Area"
  to_room: "Flipped Pyramid Area"
  door { name: "Flipped Pyramid Area Entrance" }
}
connections {
  from_room: "Right Eye"
  to_room: "Least Blue Last"
  door { name: "Red Blue Area Left Door" }
}
connections {
  from_room: "Flipped Second Room"
  to_room: "Flipped Right Eye"
  door { name: "Flipped Second Room Left Door" }
}
connections {
  from { painting { room: "Flipped Second Room" name: "EYE" } }
  to { painting { room: "Eye Room" name: "ENTER" } }
  oneway: true
}
connections {
  from { painting { room: "Eye Room" name: "EXIT" } }
  to { painting { room: "Red Blue Halls" name: "EYE" } }
  oneway: true
}
connections {
  from_room: "Least Blue Last"
  to_room: "Red Blue Halls"
  door { name: "Red Blue Area Right Door" }
}
connections {
  from_room: "Red Blue Halls"
  to_room: "Wrath Area"
  door { name: "Noon Door" }
}
connections {
  from_room: "Red Blue Halls"
  to_room: "Red Alcove"
  door { name: "Scarf Door" }
}
connections {
  from_room: "Wrath Area"
  to_room: "Rabbit Hole"
  door { name: "Rabbithole Door" }
}
connections {
  from_room: "Wrath Area"
  to_room: "Blue Alcove"
  door { name: "Blue Alcove Entrance" }
}
connections {
  from_room: "Red Alcove"
  to_room: "Least Blue Last"
  door { name: "Red Alcove Exit" }
}
connections {
  from_room: "Blue Alcove"
  to_room: "Least Blue Last"
  door { name: "Red Alcove Exit" }
}
connections {
  from_room: "Parthenon Return"
  to_room: "Colored Doors Area"
  door { name: "Colored Doors Area Entrance" }
}
connections {
  from_room: "Colored Doors Area"
  to_room: "Ctrl Tutorial"
  door { name: "Orange Door Hider" }
}
connections {
  from { painting { room: "Starting Room" name: "PAINS" } }
  to { painting { room: "Ctrl Tutorial" name: "PAINS" } }
  oneway: true
}
connections {
  from { painting { room: "Least Blue Last" name: "PAINS" } }
  to { painting { room: "Ctrl Tutorial" name: "PAINS" } }
  oneway: true
}
connections {
  from_room: "Ctrl Tutorial"
  to_room: "Lime Room"
  door { name: "Lime Room Entrance" }
}
connections {
  from { painting { room: "Link Area" name: "NEAR" } }
  to { painting { room: "Flipped Link Area" name: "NEAR" } }
  oneway: true
}
connections {
  from { painting { room: "Flipped Link Area" name: "FAR" } }
  to { painting { room: "Link Area" name: "FAR" } }
  oneway: true
}
connections {
  from_room: "D Room"
  to_room: "D Room Final"
  door { name: "D Room Panels" }
}