blob: 5554393c117174efb1519627090fd32ecf3849ad (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
|
doors {
name: "Agender Door"
type: STANDARD
receivers: "Components/Doors/quicktravel3"
panels { room: "Trans Rights" name: "AGENDER" }
location_room: "Trans Rights"
}
doors {
name: "Quick Travel 3"
type: ITEM_ONLY
receivers: "Components/Paintings/QuickTravel/go3"
panels { room: "Trans Rights" name: "AGENDER" }
}
doors {
name: "Pea Door"
type: STANDARD
receivers: "Components/Doors/quicktravel5"
panels { room: "Pillar Ramp" name: "PEA (1)" }
location_room: "Pillar Ramp"
}
doors {
name: "Quick Travel 7"
type: ITEM_ONLY
receivers: "Components/Paintings/QuickTravel/go7"
panels { room: "Pillar Ramp" name: "PEA (1)" }
}
doors {
name: "Mediums Door"
type: STANDARD
receivers: "Components/Doors/quicktravel12"
panels { room: "Maze" name: "MEDIUMS" }
location_room: "Maze"
}
doors {
name: "Quick Travel 1"
type: ITEM_ONLY
receivers: "Components/Paintings/QuickTravel/go1"
panels { room: "Maze" name: "MEDIUMS" }
}
doors {
name: "Asteroid Bunch Door"
type: STANDARD
receivers: "Components/Doors/quicktravel13"
panels { room: "Pillar Ramp" name: "ASTEROID" }
panels { room: "Pillar Ramp" name: "BUNCH" }
location_room: "Pillar Ramp"
}
doors {
name: "Cow Door"
type: STANDARD
receivers: "Components/Doors/quicktravel2"
panels { room: "Through Woman (Obverse)" name: "COW" }
location_room: "Through Woman (Obverse)"
}
doors {
name: "Quick Travel 5"
type: STANDARD
receivers: "Components/Paintings/QuickTravel/go5"
panels { room: "Highest Point" name: "QUEEN" }
location_room: "Highest Point"
}
doors {
name: "Ant Door"
type: STANDARD
receivers: "Components/Doors/by sun"
panels { room: "Above Trans Rights" name: "ANT" }
location_room: "Above Trans Rights"
}
doors {
name: "Man Door"
type: STANDARD
receivers: "Components/Doors/quicktravel"
panels { room: "Through Woman (Obverse)" name: "HUMAN (2)" }
location_room: "Through Woman (Obverse)"
}
doors {
name: "Quick Travel 2"
type: ITEM_ONLY
receivers: "Components/Paintings/QuickTravel/go2"
panels { room: "Through Woman (Obverse)" name: "HUMAN (2)" }
}
doors {
name: "Quick Travel 4"
type: STANDARD
receivers: "Components/Paintings/QuickTravel/go4"
panels { room: "Big U" name: "COLONY" }
location_room: "Big U"
}
doors {
name: "Woman Door"
type: STANDARD
receivers: "Components/Doors/entry"
panels { room: "Welcome Spine (Obverse)" name: "HUMAN (1)" }
location_room: "Welcome Spine (Obverse)"
}
doors {
name: "Fatherland Door"
type: STANDARD
receivers: "Components/Doors/quicktravel6"
panels { room: "Fatherland" name: "FATHERLAND" }
location_room: "Fatherland"
}
doors {
name: "Quick Travel 8"
type: ITEM_ONLY
receivers: "Components/Paintings/QuickTravel/go8"
panels { room: "Fatherland" name: "FATHERLAND" }
}
doors {
name: "Quick Travel 10"
type: ITEM_ONLY
receivers: "Components/Paintings/QuickTravel/go10"
panels { room: "Fatherland" name: "FATHERLAND" }
}
doors {
name: "Battery Door"
type: STANDARD
receivers: "Components/Doors/quicktravel7"
panels { room: "Mini Icarus 2" name: "BATTERY" }
location_room: "Mini Icarus 2"
}
doors {
name: "Quick Travel 9"
type: ITEM_ONLY
receivers: "Components/Paintings/QuickTravel/go9"
panels { room: "Mini Icarus 2" name: "BATTERY" }
}
doors {
name: "Arrows Door"
type: LOCATION_ONLY
#receivers: "Components/Doors/quicktravel8"
panels { room: "Mini Icarus 2" name: "ARROWS" }
location_room: "Mini Icarus 2"
location_name: "ARROWS"
}
doors {
name: "Animals Door"
type: STANDARD
receivers: "Components/Doors/quicktravel8"
panels { room: "Mini Icarus 2" name: "ANIMALS" }
location_room: "Mini Icarus 2"
}
doors {
name: "Troupe Door"
type: STANDARD
receivers: "Components/Doors/quicktravel10"
panels { room: "Mini Icarus 2" name: "TROUPE" }
location_room: "Mini Icarus 2"
}
doors {
name: "Reversed Arrows Door"
type: STANDARD
receivers: "Components/Doors/quicktravel11"
panels { room: "Mini Icarus 2" name: "SQUAD" }
location_room: "Mini Icarus 2"
}
doors {
name: "Termite Door"
type: STANDARD
receivers: "Components/Doors/quicktravel4"
panels { room: "Welcome Spine (Reverse)" name: "TERMITE" }
location_room: "Welcome Spine (Reverse)"
}
doors {
name: "Quick Travel 6"
type: ITEM_ONLY
receivers: "Components/Paintings/QuickTravel/go6"
panels { room: "Welcome Spine (Reverse)" name: "TERMITE" }
}
doors {
name: "Murder Panels"
type: LOCATION_ONLY
panels { room: "Maze" name: "MANSLAUGHTER" }
panels { room: "Pillar Ramp" name: "PATRICIDE" }
location_room: "Maze"
}
doors {
name: "Sun Painting To Drone"
type: STANDARD
receivers: "Components/Paintings/sun5"
panels { room: "Pillar Ramp" name: "DRONE" }
location_room: "Pillar Ramp"
}
doors {
name: "Patricide Door"
type: STANDARD
receivers: "Components/Doors/quicktravel15"
panels { room: "Pillar Ramp" name: "PATRICIDE" }
location_room: "Pillar Ramp"
}
doors {
name: "These Door"
type: STANDARD
receivers: "Components/Doors/quicktravel14"
panels { room: "Maze Back" name: "THESE" }
location_room: "Maze Back"
}
doors {
name: "Orb Panels"
type: LOCATION_ONLY
panels { room: "The Orb" name: "ADDERS" }
panels { room: "The Orb" name: "PUPPY" }
panels { room: "The Orb" name: "NEEDLE" }
panels { room: "The Orb" name: "US" }
panels { room: "The Orb" name: "FISH" }
panels { room: "The Orb" name: "DEADLINE" }
panels { room: "The Orb" name: "PEA (2)" }
panels { room: "The Orb" name: "THESIS" }
panels { room: "The Orb" name: "CLUTCH (1)" }
panels { room: "The Orb" name: "BASIS (2)" }
panels { room: "The Orb" name: "AXIS" }
panels { room: "The Orb" name: "STRAIGHT" }
panels { room: "The Orb" name: "HISS" }
panels { room: "The Orb" name: "DISCUS" }
panels { room: "The Orb" name: "SON" }
panels { room: "The Orb" name: "CLUTCH (2)" }
location_room: "The Orb"
}
doors {
name: "Near Fireman Wings Painting"
type: STANDARD
receivers: "Components/Paintings/oneways/wings6"
receivers: "Components/Paintings/oneways/wings3"
panels { room: "Spiral Ramp" name: "FIREMAN" }
location_room: "Spiral Ramp"
}
|