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path: root/data/maps/daedalus/rooms/North Castle Area.txtpb
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name: "North Castle Area"
panel_display_name: "North Area"
panels {
  name: "A"
  path: "Panels/Castle Entrance/castle_north_helper"
  clue: "a"
  answer: "the"
  symbols: EXAMPLE
}
panels {
  name: "SUMMER"
  path: "Panels/Castle Entrance/castle_north_helper2"
  clue: "summer"
  answer: "winter"
  symbols: EXAMPLE
}
panels {
  name: "PLACE"
  path: "Panels/Castle Entrance/castle_north_helper3"
  clue: "place"
  answer: "palace"
  symbols: SPARKLES
}
panels {
  name: "A SUMMER PLACE"
  path: "Panels/Castle Entrance/castle_north"
  clue: ""
  answer: "castle"
  symbols: EXAMPLE
  symbols: LINGO
  required_door { name: "Castle North Hider" }
}
paintings {
  name: "RELIC2"
  path: "Components/Paintings/Group1/relic2"
}
.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Jail Part 1"
panel_display_name: "Jail"
panels {
  name: "FLAP"
  path: "Panels/Throat/throat_1"
  clue: "flap"
  answer: "trap"
  symbols: ZERO
}
panels {
  name: "LUCK"
  path: "Panels/Throat/throat_2"
  clue: "luck"
  answer: "stuck"
  symbols: ZERO
}
panels {
  name: "STICK"
  path: "Panels/Throat/throat_3"
  clue: "stick"
  answer: "stuck"
  symbols: AGE
}
panels {
  name: "SNARE"
  path: "Panels/Throat/throat_4"
  clue: "snare"
  answer: "trap"
  symbols: SUN
}
panels {
  name: "DOPAMINE"
  path: "Panels/Bowels/bowels_1"
  clue: "dopamine"
  answer: "pain"
  symbols: SPARKLES
}
panels {
  name: "PALINDROME"
  path: "Panels/Bowels/bowels_2"
  clue: "palindrome"
  answer: "pain"
  symbols: SPARKLES
}
panels {
  name: "SUPERVILLAIN"
  path: "Panels/Bowels/bowels_3"
  clue: "supervillain"
  answer: "evil"
  symbols: SPARKLES
}
panels {
  name: "PREVAILS"
  path: "Panels/Bowels/bowels_4"
  clue: "prevails"
  answer: "evil"
  symbols: SPARKLES
}
panels {
  name: "ENGRAVED"
  path: "Panels/Bowels2/bowels_1"
  clue: "engraved"
  answer: "grave"
  symbols: SPARKLES
}
panels {
  name: "GLIDEPATH"
  path: "Panels/Bowels2/bowels_2"
  clue: "glidepath"
  answer: "death"
  symbols: SPARKLES
}
panels {
  name: "DECATHLON"
  path: "Panels/Bowels2/bowels_3"
  clue: "decathlon"
  answer: "death"
  symbols: SPARKLES
}
panels {
  name: "GRIEVES"
  path: "Panels/Bowels2/bowels_4"
  clue: "grieves"
  answer: "grave"
  symbols: SPARKLES
  symbols: ZERO
}