extends "res://scripts/doorControl.gd" func handle_correct(): var apclient = global.get_node("Archipelago") if not apclient._door_shuffle or apclient.doorIsVanilla(self.get_parent().name + "/" + self.name): .handle_correct() func openDoor(): if !ran: # Basically do the same thing that the base game does. ran = true $AnimationPlayer.play("Open") tom+xml'/>
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path: root/data/maps/daedalus/rooms/Blue Hallway.txtpb
blob: 81bc428c480f04fc6e6ada793e058fc54b92d913 (plain) (blame)
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name: "Blue Hallway"
panel_display_name: "South Area"
panels {
  name: "CHOP"
  path: "Panels/Halls/halls_10"
  clue: "chop"
  answer: "cut"
  symbols: SUN
}
panels {
  name: "SHORT"
  path: "Panels/Halls/halls_5"
  clue: "short"
  answer: "tall"
  symbols: QUESTION
}