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path: root/apworld/client/run_from_source.tscn
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[gd_scene load_steps=11 format=2]

[sub_resource id=2 type="GDScript"]
script/source = "extends Node2D


func _ready():
	var args = OS.get_cmdline_user_args()
	var source_path = args[0]

	var runtime_script = ResourceLoader.load(\"%s/source_runtime.gd\" % source_path)
	var runtime = runtime_script.new(source_path)
	runtime.name = \"Runtime\"

	global.add_child(runtime)

	runtime.load_script_as_scene.call_deferred(\"settings_screen.gd\", \"settings_screen\")

"

[node name="loader" type="Node2D"]
script = SubResource( 2 )