name: "Main Area" panels { name: "FRUIT" path: "Panels/Room_1/panel_2" clue: "fruit" answer: "peach" symbols: EXAMPLE } panels { name: "FLOWER" path: "Panels/Room_1/panel_3" clue: "flower" answer: "rose" symbols: EXAMPLE } panels { name: "GEM" path: "Panels/Room_1/panel_4" clue: "gem" answer: "jade" symbols: EXAMPLE } panels { name: "DAIRY" path: "Panels/Room_1/panel_5" clue: "dairy" answer: "cream" symbols: EXAMPLE } panels { name: "TREE" path: "Panels/Room_1/panel_6" clue: "tree" answer: "walnut" symbols: EXAMPLE } panels { name: "METAL" path: "Panels/Room_1/panel_7" clue: "metal" answer: "silver" symbols: EXAMPLE } panels { name: "CLOTHES" path: "Panels/Room_1/panel_8" clue: "clothes" answer: "denim" symbols: EXAMPLE } panels { name: "SPICE" path: "Panels/Room_1/panel_9" clue: "spice" answer: "sage" symbols: EXAMPLE } ports { name: "ENTRY" path: "Components/Warps/worldport" } nly Randomizer for LINGO 2 using Archipelago Multiworld
about summary refs log blame commit diff stats
path: root/proto/data.proto
blob: 211a7ac46b29e28d359d8083e73f77b9344b29ee (plain) (tree)
1
2
3
4