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* Added "endings" object typeStar Rauchenberger23 hours1-0/+7
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* Validate that nodes in game files are usedStar Rauchenberger3 days1-0/+5
| | | | You can now also list out nodes that you are explicitly not mapping out. The current state of the repo does produce some warnings when the validator is run and they're either endings, paintings that I'm not sure what to do with yet, and weird proxy stuff I'm not sure how to handle yet.
* Added the_galleryStar Rauchenberger8 days1-0/+1
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* Converted to proto2Star Rauchenberger9 days1-56/+56
| | | | | | | | | | | | | | | | | This will let us use an older version of protobuf in Python, and allows us to use the Godot protobuf implementation at all. Scalar fields with custom defaults in data.proto were changed to not have a default, because Godot doesn't handle it properly. The equivalent fields in human.proto still have the defaults, and datapacker copies the default value in if necessary. The Panel message in data.proto was also renamed to PanelData because otherwise it conflicts with the native Godot class named Panel. The double field in Letter was renamed to level2, because Godot couldn't handle it well. Finally, common.proto was removed and its contents were moved into data.proto, which allows us to generate code for Python without needing to edit it. NOTE: I had to slightly modify the Godot protobuf code generator. I'll need to upload that somewhere.
* Add gravity to paintings/portsStar Rauchenberger10 days1-1/+2
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* Added the_congruentStar Rauchenberger11 days1-0/+10
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* Assigned IDs for the_colorfulStar Rauchenberger11 days1-0/+1
| | | | | | Also fixed bug where the ID assigner didn't read letter and mastery IDs and would thus reuse them. I reassigned all IDs because of this (since we don't need to worry about ID stability yet).
* Added support for masteriesStar Rauchenberger12 days1-0/+2
| | | | | Also assigned IDs for the_butterfly, as well as already configured letters.
* Added the_butterflyStar Rauchenberger12 days1-1/+14
| | | | The proto representation of letters has changed, so the C++ tools need to be updated.
* Added the_betweenStar Rauchenberger12 days1-0/+6
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* Merge branch 'main' of fourisland.com:/srv/git/lingo2-mapdataStar Rauchenberger14 days1-0/+6
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| * Added four_roomsStar Rauchenberger14 days1-0/+6
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* | Added special IDsStar Rauchenberger14 days1-0/+1
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* Assign AP IDs to doors and panels protoStar Rauchenberger14 days1-0/+13
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* Started apworldStar Rauchenberger14 days1-0/+1
| | | | | | | vcpkg's libprotobuf is older than what PIP has, but neither are completely up to date either. Ugh. Doors have a room now because that's where the location will go.
* Process the rest of the defined protosStar Rauchenberger14 days1-18/+1
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* Protobuf works! Parsing connectionsStar Rauchenberger2025-08-071-10/+2
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* Trying out protobuf I guessStar Rauchenberger2025-08-071-0/+150