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* Fix The Unkempt - COLOR's logicStar Rauchenberger22 hours2-2/+0
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* the_entry Four Rooms Entrance is actually Y_MINUSStar Rauchenberger2 days2-2/+2
| | | | | | The game sneakily flips your gravity using a nearby warp before you reach the worldport, which is why this port works at all in ER because the client doesn't actually read the gravity field at all. This means the only worldport that doesn't have Y_MINUS gravity is the Z_PLUS one in the_extravagant. As for paintings, there are genuinely still a dozen that are Y_PLUS, as well as two X_MINUS, two X_PLUS, and one Z_PLUS in the_extravagant.
* Changed Yellow Ending door receivers to use unlock listenersStar Rauchenberger3 days1-18/+19
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* Don't require one-shotting the_crystallineStar Rauchenberger3 days1-0/+1
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* Light Green Hex -> Pale Green HexStar Rauchenberger3 days1-1/+1
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* Move direction panels when castle roof accessStar Rauchenberger4 days1-0/+3
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* (Almost) all panels are locations or connections nowStar Rauchenberger4 days28-29/+834
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* Removed some TODOsStar Rauchenberger10 days8-10/+3
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* Added backwards compatibility with removed locationsStar Rauchenberger10 days2-3/+6
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* Added demoStar Rauchenberger11 days10-0/+508
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* Added the_fuzzyStar Rauchenberger11 days7-0/+149
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* Changed the_relentless's locationsStar Rauchenberger11 days1-4/+28
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* Add white_ending flag to doorStar Rauchenberger12 days1-15/+1
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* Removed 3 the_advanced checks + added 1 the_stellar checkStar Rauchenberger12 days2-38/+9
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* Add logic for the other rainbow in the_sturdyStar Rauchenberger12 days5-7/+21
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* Added the_stellarStar Rauchenberger12 days17-0/+323
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* Add a mastery to IcarusStar Rauchenberger13 days4-0/+72
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* Fixed Trans Rights area not being accessible in unshuffled doorsStar Rauchenberger13 days4-24/+35
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* Added the_crystallineStar Rauchenberger13 days9-0/+89
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* Added the_charismaticStar Rauchenberger13 days13-0/+228
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* Allow validator to ignore custom nodesStar Rauchenberger13 days3-0/+8
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* Annotated gift maps entrance as requiring cyan doorsStar Rauchenberger13 days2-1/+8
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* Fixed typos in the_advanced locationsStar Rauchenberger13 days1-3/+3
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* Mark the_advanced as a gift mapStar Rauchenberger13 days1-0/+1
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* Added the_advancedStar Rauchenberger13 days7-0/+337
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* Latch the control center color doorsStar Rauchenberger14 days9-0/+13
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* Fix repetitive -> entry worldport rotationStar Rauchenberger14 days1-1/+1
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* Latch the N door in the_shopStar Rauchenberger14 days1-0/+3
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* Added icarusStar Rauchenberger14 days33-0/+1665
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* Mark some doors as "latched"Star Rauchenberger2025-10-2016-32/+17
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* Annotate "worldport entrances"Star Rauchenberger2025-10-1918-0/+72
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* Shortened some location names in the_greatStar Rauchenberger2025-10-065-104/+116
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* Liberated/Literate entrance panels in logic looking upStar Rauchenberger2025-10-055-16/+44
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* Renamed Welcome Back Door locationStar Rauchenberger2025-10-021-0/+1
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* Fix vanilla-only oneway door in The RepetitiveStar Rauchenberger2025-09-302-2/+2
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* Removed free connection out of Digital Gallery Maze v7.0.0Star Rauchenberger2025-09-291-5/+0
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* Rename seasonings doors locationStar Rauchenberger2025-09-291-0/+1
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* Fixed CC gray door receiver (again)Star Rauchenberger2025-09-281-1/+1
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* Fixed misnamed ports in the_parthenonStar Rauchenberger2025-09-281-2/+2
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* Separate The Orb's middle port into own regionStar Rauchenberger2025-09-283-14/+23
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* Added display names to portsStar Rauchenberger2025-09-28141-0/+178
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* [Data] Fix The Colorful entrance portStar Rauchenberger2025-09-221-1/+1
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* [Data] Fixed some stuff for worldport shuffleStar Rauchenberger2025-09-227-9/+9
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* [Data] Annotate shuffleable portsStar Rauchenberger2025-09-21144-141/+420
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* [Data] Logic error with Wrath RoomStar Rauchenberger2025-09-191-0/+6
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* [Data] Rename SMILE locationsStar Rauchenberger2025-09-191-0/+5
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* [Data] Renamed some doors with compass directionsStar Rauchenberger2025-09-198-46/+46
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* [Data] Roof -> Orchestra RoomStar Rauchenberger2025-09-191-0/+6
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* Added strict purple/cyan ending optionsStar Rauchenberger2025-09-192-0/+2
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* [Data] Rename TURN check near Shop EntranceStar Rauchenberger2025-09-161-1/+1
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