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* Added option for Daedalus roof access logicStar Rauchenberger48 hours2-0/+316
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* Added keyholder sanityStar Rauchenberger3 days5-0/+5
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* [Data] Fixed Rainbow Rooms logicStar Rauchenberger4 days1-18/+19
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* [Data] Some more double letters fixesStar Rauchenberger4 days2-1/+7
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* [Data] Small tweaksStar Rauchenberger5 days2-2/+2
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* [Data] Small tweaksStar Rauchenberger6 days2-0/+6
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* Changed how door location names are formattedStar Rauchenberger6 days152-154/+238
| | | | | | | | | | | | | | | | | | STANDARD type doors with at most four panels in the same map area and no other trigger objects will have their location names generated from the names of the panels used to open the door, similar to Lingo 1. Other door types will use the door's name. In either case, the name can be overridden using the new location_name field. Rooms can also set a panel_display_name field, which will be used in location names for doors, and is used to group panels into areas. Panels themselves can set display names, which differentiates their locations from other panels in the same area. Many maps were updated for this, but note that the_symbolic and the_unyielding have validator failures because of duplicate panel names. This won't matter until panelsanity is implemented.
* [Data] Added logic for Tenacious Color PaintingStar Rauchenberger7 days2-1/+9
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* [Data] Fix castle stairs (again)Star Rauchenberger7 days1-2/+2
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* [Data] Replace move_paintings with receiversStar Rauchenberger8 days1-0/+3
| | | | Also fixed castle stairs.
* Couple of logic errorsStar Rauchenberger8 days1-1/+1
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* Ok another Lime Pyramid connectionStar Rauchenberger12 days2-0/+25
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* Connected up Lime PyramidStar Rauchenberger12 days2-0/+81
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* Fixed typo in Blue Smiley Annex connectionStar Rauchenberger12 days1-1/+1
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* Added daedalusStar Rauchenberger12 days155-0/+9165