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-rw-r--r--tools/validator/human_processor.cpp40
-rw-r--r--tools/validator/structs.h6
-rw-r--r--tools/validator/validator.cpp68
-rw-r--r--tools/validator/validator.h2
4 files changed, 88 insertions, 28 deletions
diff --git a/tools/validator/human_processor.cpp b/tools/validator/human_processor.cpp index 2c978bf..ffa9765 100644 --- a/tools/validator/human_processor.cpp +++ b/tools/validator/human_processor.cpp
@@ -77,6 +77,21 @@ class HumanProcessor {
77 for (const std::string& path : metadata.excluded_nodes()) { 77 for (const std::string& path : metadata.excluded_nodes()) {
78 map_info.game_nodes[path].uses++; 78 map_info.game_nodes[path].uses++;
79 } 79 }
80
81 for (const std::string& path : metadata.custom_nodes()) {
82 map_info.game_nodes[path].defined = true;
83 }
84
85 if (metadata.has_worldport_entrance()) {
86 auto port_identifier = GetCompletePortIdentifier(
87 metadata.worldport_entrance(), current_map_name, std::nullopt);
88 if (port_identifier) {
89 PortInfo& port_info = info_.ports[*port_identifier];
90 port_info.map_worldport_entrances.push_back(current_map_name);
91 } else {
92 map_info.malformed_worldport_entrance = metadata.worldport_entrance();
93 }
94 }
80 } 95 }
81 96
82 void ProcessRooms(std::filesystem::path path, 97 void ProcessRooms(std::filesystem::path path,
@@ -358,11 +373,6 @@ class HumanProcessor {
358 DoorInfo& other_door_info = info_.doors[complete_door_identifier]; 373 DoorInfo& other_door_info = info_.doors[complete_door_identifier];
359 other_door_info.doors_referenced_by.push_back(door_identifier); 374 other_door_info.doors_referenced_by.push_back(door_identifier);
360 } 375 }
361
362 for (const std::string& ei : h_door.endings()) {
363 EndingInfo& ending_info = info_.endings[ei];
364 ending_info.doors_referenced_by.push_back(door_identifier);
365 }
366 } 376 }
367 377
368 void ProcessConnectionsFile(std::filesystem::path path, 378 void ProcessConnectionsFile(std::filesystem::path path,
@@ -560,12 +570,14 @@ class HumanProcessor {
560 auto ids = ReadIdsFromYaml(path.string()); 570 auto ids = ReadIdsFromYaml(path.string());
561 571
562 DoorIdentifier di; 572 DoorIdentifier di;
563 PanelIdentifier pi; 573 PanelIdentifier pai;
574 PortIdentifier poi;
564 KeyholderIdentifier ki; 575 KeyholderIdentifier ki;
565 576
566 for (const auto& [map_name, map] : ids.maps()) { 577 for (const auto& [map_name, map] : ids.maps()) {
567 di.set_map(map_name); 578 di.set_map(map_name);
568 pi.set_map(map_name); 579 pai.set_map(map_name);
580 poi.set_map(map_name);
569 ki.set_map(map_name); 581 ki.set_map(map_name);
570 582
571 for (const auto& [door_name, ap_id] : map.doors()) { 583 for (const auto& [door_name, ap_id] : map.doors()) {
@@ -576,13 +588,14 @@ class HumanProcessor {
576 } 588 }
577 589
578 for (const auto& [room_name, room] : map.rooms()) { 590 for (const auto& [room_name, room] : map.rooms()) {
579 pi.set_room(room_name); 591 pai.set_room(room_name);
592 poi.set_room(room_name);
580 ki.set_room(room_name); 593 ki.set_room(room_name);
581 594
582 for (const auto& [panel_name, ap_id] : room.panels()) { 595 for (const auto& [panel_name, ap_id] : room.panels()) {
583 pi.set_name(panel_name); 596 pai.set_name(panel_name);
584 597
585 PanelInfo& panel_info = info_.panels[pi]; 598 PanelInfo& panel_info = info_.panels[pai];
586 panel_info.has_id = true; 599 panel_info.has_id = true;
587 } 600 }
588 601
@@ -596,6 +609,13 @@ class HumanProcessor {
596 KeyholderInfo& keyholder_info = info_.keyholders[ki]; 609 KeyholderInfo& keyholder_info = info_.keyholders[ki];
597 keyholder_info.has_id = true; 610 keyholder_info.has_id = true;
598 } 611 }
612
613 for (const auto& [port_name, ap_id] : room.ports()) {
614 poi.set_name(port_name);
615
616 PortInfo& port_info = info_.ports[poi];
617 port_info.has_id = true;
618 }
599 } 619 }
600 } 620 }
601 621
diff --git a/tools/validator/structs.h b/tools/validator/structs.h index d1d45f2..62974a8 100644 --- a/tools/validator/structs.h +++ b/tools/validator/structs.h
@@ -27,6 +27,8 @@ struct GameNodeInfo {
27 27
28struct MapInfo { 28struct MapInfo {
29 std::map<std::string, GameNodeInfo> game_nodes; 29 std::map<std::string, GameNodeInfo> game_nodes;
30
31 std::optional<PortIdentifier> malformed_worldport_entrance;
30}; 32};
31 33
32struct RoomInfo { 34struct RoomInfo {
@@ -54,9 +56,11 @@ struct DoorInfo {
54 56
55struct PortInfo { 57struct PortInfo {
56 std::vector<HumanPort> definitions; 58 std::vector<HumanPort> definitions;
59 bool has_id = false;
57 60
58 std::vector<HumanConnection> connections_referenced_by; 61 std::vector<HumanConnection> connections_referenced_by;
59 std::vector<HumanConnection> target_connections_referenced_by; 62 std::vector<HumanConnection> target_connections_referenced_by;
63 std::vector<std::string> map_worldport_entrances;
60}; 64};
61 65
62struct PaintingInfo { 66struct PaintingInfo {
@@ -104,8 +108,6 @@ struct LetterInfo {
104struct EndingInfo { 108struct EndingInfo {
105 std::vector<RoomIdentifier> defined_in; 109 std::vector<RoomIdentifier> defined_in;
106 bool has_id = false; 110 bool has_id = false;
107
108 std::vector<DoorIdentifier> doors_referenced_by;
109}; 111};
110 112
111struct PanelNameInfo { 113struct PanelNameInfo {
diff --git a/tools/validator/validator.cpp b/tools/validator/validator.cpp index e4c6324..fe36be7 100644 --- a/tools/validator/validator.cpp +++ b/tools/validator/validator.cpp
@@ -69,6 +69,11 @@ class Validator {
69 << " is not defined in the game file." << std::endl; 69 << " is not defined in the game file." << std::endl;
70 } 70 }
71 } 71 }
72
73 if (map_info.malformed_worldport_entrance) {
74 std::cout << "The worldport entrance for map " << map_name
75 << " is malformed." << std::endl;
76 }
72 } 77 }
73 78
74 void ValidateRoom(const RoomIdentifier& room_identifier, 79 void ValidateRoom(const RoomIdentifier& room_identifier,
@@ -106,7 +111,8 @@ class Validator {
106 return false; 111 return false;
107 } 112 }
108 113
109 if (h_door.keyholders_size() > 0 || h_door.endings_size() > 0) { 114 if (h_door.keyholders_size() > 0 || h_door.white_ending() ||
115 h_door.complete_at() > 0) {
110 return true; 116 return true;
111 } 117 }
112 118
@@ -219,16 +225,23 @@ class Validator {
219 << " needs an explicit location name." << std::endl; 225 << " needs an explicit location name." << std::endl;
220 } 226 }
221 227
222 if (h_door.double_letters() && 228 if (h_door.type() == DoorType::STANDARD ||
223 (h_door.type() == DoorType::STANDARD || 229 h_door.type() == DoorType::LOCATION_ONLY ||
224 h_door.type() == DoorType::LOCATION_ONLY || 230 h_door.type() == DoorType::GRAVESTONE || h_door.legacy_location()) {
225 h_door.type() == DoorType::GRAVESTONE)) { 231 if (h_door.double_letters()) {
226 std::cout << "Door " << door_identifier.ShortDebugString() 232 std::cout << "Door " << door_identifier.ShortDebugString()
227 << " is a location that depends on double_letters." 233 << " is a location that depends on double_letters."
228 << std::endl; 234 << std::endl;
235 }
236
237 if (!h_door.has_location_room()) {
238 std::cout << "Door " << door_identifier.ShortDebugString()
239 << " is missing a location_room." << std::endl;
240 }
229 } 241 }
230 242
231 bool needs_id = (h_door.type() != DoorType::EVENT); 243 bool needs_id = (h_door.type() != DoorType::EVENT || h_door.latch() ||
244 h_door.legacy_location());
232 if (door_info.has_id != needs_id) { 245 if (door_info.has_id != needs_id) {
233 if (needs_id) { 246 if (needs_id) {
234 std::cout << "Door " << door_identifier.ShortDebugString() 247 std::cout << "Door " << door_identifier.ShortDebugString()
@@ -252,6 +265,14 @@ class Validator {
252 std::cout << " CONNECTION " << connection.ShortDebugString() 265 std::cout << " CONNECTION " << connection.ShortDebugString()
253 << std::endl; 266 << std::endl;
254 } 267 }
268
269 for (const std::string& map_name : port_info.map_worldport_entrances) {
270 std::cout << " MAP (worldport_entrance) " << map_name << std::endl;
271 }
272
273 if (port_info.has_id) {
274 std::cout << " An AP ID is present." << std::endl;
275 }
255 } else if (port_info.definitions.size() > 1) { 276 } else if (port_info.definitions.size() > 1) {
256 std::cout << "Port " << port_identifier.ShortDebugString() 277 std::cout << "Port " << port_identifier.ShortDebugString()
257 << " was defined multiple times." << std::endl; 278 << " was defined multiple times." << std::endl;
@@ -272,6 +293,29 @@ class Validator {
272 } 293 }
273 } 294 }
274 } 295 }
296
297 for (const HumanPort& port : port_info.definitions) {
298 if (!port.no_shuffle()) {
299 if (!port.has_destination()) {
300 std::cout << "Port " << port_identifier.ShortDebugString()
301 << " is shuffleable and missing a destination."
302 << std::endl;
303 }
304 if (!port.has_rotation()) {
305 std::cout << "Port " << port_identifier.ShortDebugString()
306 << " is shuffleable and missing a rotation." << std::endl;
307 }
308 if (!port_info.has_id) {
309 std::cout << "Port " << port_identifier.ShortDebugString()
310 << " is missing an AP ID." << std::endl;
311 }
312 } else {
313 if (port_info.has_id) {
314 std::cout << "Port " << port_identifier.ShortDebugString()
315 << " should not have an AP ID." << std::endl;
316 }
317 }
318 }
275 } 319 }
276 320
277 void ValidatePainting(const PaintingIdentifier& painting_identifier, 321 void ValidatePainting(const PaintingIdentifier& painting_identifier,
@@ -458,12 +502,6 @@ class Validator {
458 std::cout << "Ending " << ending_name 502 std::cout << "Ending " << ending_name
459 << " has no definition, but was referenced:" << std::endl; 503 << " has no definition, but was referenced:" << std::endl;
460 504
461 for (const DoorIdentifier& door_identifier :
462 ending_info.doors_referenced_by) {
463 std::cout << " DOOR " << door_identifier.ShortDebugString()
464 << std::endl;
465 }
466
467 if (ending_info.has_id) { 505 if (ending_info.has_id) {
468 std::cout << " An AP ID is present." << std::endl; 506 std::cout << " An AP ID is present." << std::endl;
469 } 507 }
diff --git a/tools/validator/validator.h b/tools/validator/validator.h index b710429..33bc7c9 100644 --- a/tools/validator/validator.h +++ b/tools/validator/validator.h
@@ -1,4 +1,4 @@
1#ifndef TOOLS_VALIDATOR_VALIDATOR_H_ 1#ifndef TOOLS_VALIDATOR_VALIDATOR_H
2#define TOOLS_VALIDATOR_VALIDATOR_H 2#define TOOLS_VALIDATOR_VALIDATOR_H
3 3
4namespace com::fourisland::lingo2_archipelago { 4namespace com::fourisland::lingo2_archipelago {