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-rw-r--r--tools/validator/human_processor.cpp66
-rw-r--r--tools/validator/structs.h9
-rw-r--r--tools/validator/validator.cpp116
-rw-r--r--tools/validator/validator.h2
4 files changed, 161 insertions, 32 deletions
diff --git a/tools/validator/human_processor.cpp b/tools/validator/human_processor.cpp index 561225e..ffa9765 100644 --- a/tools/validator/human_processor.cpp +++ b/tools/validator/human_processor.cpp
@@ -77,6 +77,21 @@ class HumanProcessor {
77 for (const std::string& path : metadata.excluded_nodes()) { 77 for (const std::string& path : metadata.excluded_nodes()) {
78 map_info.game_nodes[path].uses++; 78 map_info.game_nodes[path].uses++;
79 } 79 }
80
81 for (const std::string& path : metadata.custom_nodes()) {
82 map_info.game_nodes[path].defined = true;
83 }
84
85 if (metadata.has_worldport_entrance()) {
86 auto port_identifier = GetCompletePortIdentifier(
87 metadata.worldport_entrance(), current_map_name, std::nullopt);
88 if (port_identifier) {
89 PortInfo& port_info = info_.ports[*port_identifier];
90 port_info.map_worldport_entrances.push_back(current_map_name);
91 } else {
92 map_info.malformed_worldport_entrance = metadata.worldport_entrance();
93 }
94 }
80 } 95 }
81 96
82 void ProcessRooms(std::filesystem::path path, 97 void ProcessRooms(std::filesystem::path path,
@@ -358,11 +373,6 @@ class HumanProcessor {
358 DoorInfo& other_door_info = info_.doors[complete_door_identifier]; 373 DoorInfo& other_door_info = info_.doors[complete_door_identifier];
359 other_door_info.doors_referenced_by.push_back(door_identifier); 374 other_door_info.doors_referenced_by.push_back(door_identifier);
360 } 375 }
361
362 for (const std::string& ei : h_door.endings()) {
363 EndingInfo& ending_info = info_.endings[ei];
364 ending_info.doors_referenced_by.push_back(door_identifier);
365 }
366 } 376 }
367 377
368 void ProcessConnectionsFile(std::filesystem::path path, 378 void ProcessConnectionsFile(std::filesystem::path path,
@@ -394,7 +404,9 @@ class HumanProcessor {
394 } 404 }
395 } else if (human_connection.has_from()) { 405 } else if (human_connection.has_from()) {
396 ProcessSingleConnection(human_connection, human_connection.from(), 406 ProcessSingleConnection(human_connection, human_connection.from(),
397 current_map_name); 407 current_map_name,
408 /*is_target=*/!human_connection.oneway() &&
409 !human_connection.bypass_target_door());
398 } 410 }
399 411
400 if (human_connection.has_to_room()) { 412 if (human_connection.has_to_room()) {
@@ -410,8 +422,9 @@ class HumanProcessor {
410 std::cout << "A global connection used to_room." << std::endl; 422 std::cout << "A global connection used to_room." << std::endl;
411 } 423 }
412 } else if (human_connection.has_to()) { 424 } else if (human_connection.has_to()) {
413 ProcessSingleConnection(human_connection, human_connection.to(), 425 ProcessSingleConnection(
414 current_map_name); 426 human_connection, human_connection.to(), current_map_name,
427 /*is_target=*/!human_connection.bypass_target_door());
415 } 428 }
416 429
417 if (human_connection.has_door()) { 430 if (human_connection.has_door()) {
@@ -432,7 +445,7 @@ class HumanProcessor {
432 void ProcessSingleConnection( 445 void ProcessSingleConnection(
433 const HumanConnection& human_connection, 446 const HumanConnection& human_connection,
434 const HumanConnection::Endpoint& endpoint, 447 const HumanConnection::Endpoint& endpoint,
435 const std::optional<std::string>& current_map_name) { 448 const std::optional<std::string>& current_map_name, bool is_target) {
436 if (endpoint.has_room()) { 449 if (endpoint.has_room()) {
437 auto room_identifier = 450 auto room_identifier =
438 GetCompleteRoomIdentifier(endpoint.room(), current_map_name); 451 GetCompleteRoomIdentifier(endpoint.room(), current_map_name);
@@ -451,6 +464,11 @@ class HumanProcessor {
451 if (painting_identifier) { 464 if (painting_identifier) {
452 PaintingInfo& painting_info = info_.paintings[*painting_identifier]; 465 PaintingInfo& painting_info = info_.paintings[*painting_identifier];
453 painting_info.connections_referenced_by.push_back(human_connection); 466 painting_info.connections_referenced_by.push_back(human_connection);
467
468 if (is_target) {
469 painting_info.target_connections_referenced_by.push_back(
470 human_connection);
471 }
454 } else { 472 } else {
455 // Not sure where else to store this right now. 473 // Not sure where else to store this right now.
456 std::cout 474 std::cout
@@ -463,6 +481,11 @@ class HumanProcessor {
463 if (port_identifier) { 481 if (port_identifier) {
464 PortInfo& port_info = info_.ports[*port_identifier]; 482 PortInfo& port_info = info_.ports[*port_identifier];
465 port_info.connections_referenced_by.push_back(human_connection); 483 port_info.connections_referenced_by.push_back(human_connection);
484
485 if (is_target) {
486 port_info.target_connections_referenced_by.push_back(
487 human_connection);
488 }
466 } else { 489 } else {
467 // Not sure where else to store this right now. 490 // Not sure where else to store this right now.
468 std::cout 491 std::cout
@@ -480,6 +503,11 @@ class HumanProcessor {
480 panel_info.proxies[endpoint.panel().answer()] 503 panel_info.proxies[endpoint.panel().answer()]
481 .connections_referenced_by.push_back(human_connection); 504 .connections_referenced_by.push_back(human_connection);
482 } 505 }
506
507 if (is_target) {
508 panel_info.target_connections_referenced_by.push_back(
509 human_connection);
510 }
483 } 511 }
484 } 512 }
485 } 513 }
@@ -542,12 +570,14 @@ class HumanProcessor {
542 auto ids = ReadIdsFromYaml(path.string()); 570 auto ids = ReadIdsFromYaml(path.string());
543 571
544 DoorIdentifier di; 572 DoorIdentifier di;
545 PanelIdentifier pi; 573 PanelIdentifier pai;
574 PortIdentifier poi;
546 KeyholderIdentifier ki; 575 KeyholderIdentifier ki;
547 576
548 for (const auto& [map_name, map] : ids.maps()) { 577 for (const auto& [map_name, map] : ids.maps()) {
549 di.set_map(map_name); 578 di.set_map(map_name);
550 pi.set_map(map_name); 579 pai.set_map(map_name);
580 poi.set_map(map_name);
551 ki.set_map(map_name); 581 ki.set_map(map_name);
552 582
553 for (const auto& [door_name, ap_id] : map.doors()) { 583 for (const auto& [door_name, ap_id] : map.doors()) {
@@ -558,13 +588,14 @@ class HumanProcessor {
558 } 588 }
559 589
560 for (const auto& [room_name, room] : map.rooms()) { 590 for (const auto& [room_name, room] : map.rooms()) {
561 pi.set_room(room_name); 591 pai.set_room(room_name);
592 poi.set_room(room_name);
562 ki.set_room(room_name); 593 ki.set_room(room_name);
563 594
564 for (const auto& [panel_name, ap_id] : room.panels()) { 595 for (const auto& [panel_name, ap_id] : room.panels()) {
565 pi.set_name(panel_name); 596 pai.set_name(panel_name);
566 597
567 PanelInfo& panel_info = info_.panels[pi]; 598 PanelInfo& panel_info = info_.panels[pai];
568 panel_info.has_id = true; 599 panel_info.has_id = true;
569 } 600 }
570 601
@@ -578,6 +609,13 @@ class HumanProcessor {
578 KeyholderInfo& keyholder_info = info_.keyholders[ki]; 609 KeyholderInfo& keyholder_info = info_.keyholders[ki];
579 keyholder_info.has_id = true; 610 keyholder_info.has_id = true;
580 } 611 }
612
613 for (const auto& [port_name, ap_id] : room.ports()) {
614 poi.set_name(port_name);
615
616 PortInfo& port_info = info_.ports[poi];
617 port_info.has_id = true;
618 }
581 } 619 }
582 } 620 }
583 621
diff --git a/tools/validator/structs.h b/tools/validator/structs.h index 17ed33a..62974a8 100644 --- a/tools/validator/structs.h +++ b/tools/validator/structs.h
@@ -27,6 +27,8 @@ struct GameNodeInfo {
27 27
28struct MapInfo { 28struct MapInfo {
29 std::map<std::string, GameNodeInfo> game_nodes; 29 std::map<std::string, GameNodeInfo> game_nodes;
30
31 std::optional<PortIdentifier> malformed_worldport_entrance;
30}; 32};
31 33
32struct RoomInfo { 34struct RoomInfo {
@@ -54,14 +56,18 @@ struct DoorInfo {
54 56
55struct PortInfo { 57struct PortInfo {
56 std::vector<HumanPort> definitions; 58 std::vector<HumanPort> definitions;
59 bool has_id = false;
57 60
58 std::vector<HumanConnection> connections_referenced_by; 61 std::vector<HumanConnection> connections_referenced_by;
62 std::vector<HumanConnection> target_connections_referenced_by;
63 std::vector<std::string> map_worldport_entrances;
59}; 64};
60 65
61struct PaintingInfo { 66struct PaintingInfo {
62 std::vector<HumanPainting> definitions; 67 std::vector<HumanPainting> definitions;
63 68
64 std::vector<HumanConnection> connections_referenced_by; 69 std::vector<HumanConnection> connections_referenced_by;
70 std::vector<HumanConnection> target_connections_referenced_by;
65 std::vector<DoorIdentifier> doors_referenced_by; 71 std::vector<DoorIdentifier> doors_referenced_by;
66}; 72};
67 73
@@ -79,6 +85,7 @@ struct PanelInfo {
79 std::string map_area_name; 85 std::string map_area_name;
80 86
81 std::vector<HumanConnection> connections_referenced_by; 87 std::vector<HumanConnection> connections_referenced_by;
88 std::vector<HumanConnection> target_connections_referenced_by;
82 std::vector<DoorIdentifier> doors_referenced_by; 89 std::vector<DoorIdentifier> doors_referenced_by;
83 90
84 std::map<std::string, ProxyInfo> proxies; 91 std::map<std::string, ProxyInfo> proxies;
@@ -101,8 +108,6 @@ struct LetterInfo {
101struct EndingInfo { 108struct EndingInfo {
102 std::vector<RoomIdentifier> defined_in; 109 std::vector<RoomIdentifier> defined_in;
103 bool has_id = false; 110 bool has_id = false;
104
105 std::vector<DoorIdentifier> doors_referenced_by;
106}; 111};
107 112
108struct PanelNameInfo { 113struct PanelNameInfo {
diff --git a/tools/validator/validator.cpp b/tools/validator/validator.cpp index 4149caa..fe36be7 100644 --- a/tools/validator/validator.cpp +++ b/tools/validator/validator.cpp
@@ -69,6 +69,11 @@ class Validator {
69 << " is not defined in the game file." << std::endl; 69 << " is not defined in the game file." << std::endl;
70 } 70 }
71 } 71 }
72
73 if (map_info.malformed_worldport_entrance) {
74 std::cout << "The worldport entrance for map " << map_name
75 << " is malformed." << std::endl;
76 }
72 } 77 }
73 78
74 void ValidateRoom(const RoomIdentifier& room_identifier, 79 void ValidateRoom(const RoomIdentifier& room_identifier,
@@ -106,7 +111,8 @@ class Validator {
106 return false; 111 return false;
107 } 112 }
108 113
109 if (h_door.keyholders_size() > 0 || h_door.endings_size() > 0) { 114 if (h_door.keyholders_size() > 0 || h_door.white_ending() ||
115 h_door.complete_at() > 0) {
110 return true; 116 return true;
111 } 117 }
112 118
@@ -219,16 +225,23 @@ class Validator {
219 << " needs an explicit location name." << std::endl; 225 << " needs an explicit location name." << std::endl;
220 } 226 }
221 227
222 if (h_door.double_letters() && 228 if (h_door.type() == DoorType::STANDARD ||
223 (h_door.type() == DoorType::STANDARD || 229 h_door.type() == DoorType::LOCATION_ONLY ||
224 h_door.type() == DoorType::LOCATION_ONLY || 230 h_door.type() == DoorType::GRAVESTONE || h_door.legacy_location()) {
225 h_door.type() == DoorType::GRAVESTONE)) { 231 if (h_door.double_letters()) {
226 std::cout << "Door " << door_identifier.ShortDebugString() 232 std::cout << "Door " << door_identifier.ShortDebugString()
227 << " is a location that depends on double_letters." 233 << " is a location that depends on double_letters."
228 << std::endl; 234 << std::endl;
235 }
236
237 if (!h_door.has_location_room()) {
238 std::cout << "Door " << door_identifier.ShortDebugString()
239 << " is missing a location_room." << std::endl;
240 }
229 } 241 }
230 242
231 bool needs_id = (h_door.type() != DoorType::EVENT); 243 bool needs_id = (h_door.type() != DoorType::EVENT || h_door.latch() ||
244 h_door.legacy_location());
232 if (door_info.has_id != needs_id) { 245 if (door_info.has_id != needs_id) {
233 if (needs_id) { 246 if (needs_id) {
234 std::cout << "Door " << door_identifier.ShortDebugString() 247 std::cout << "Door " << door_identifier.ShortDebugString()
@@ -252,10 +265,57 @@ class Validator {
252 std::cout << " CONNECTION " << connection.ShortDebugString() 265 std::cout << " CONNECTION " << connection.ShortDebugString()
253 << std::endl; 266 << std::endl;
254 } 267 }
268
269 for (const std::string& map_name : port_info.map_worldport_entrances) {
270 std::cout << " MAP (worldport_entrance) " << map_name << std::endl;
271 }
272
273 if (port_info.has_id) {
274 std::cout << " An AP ID is present." << std::endl;
275 }
255 } else if (port_info.definitions.size() > 1) { 276 } else if (port_info.definitions.size() > 1) {
256 std::cout << "Port " << port_identifier.ShortDebugString() 277 std::cout << "Port " << port_identifier.ShortDebugString()
257 << " was defined multiple times." << std::endl; 278 << " was defined multiple times." << std::endl;
258 } 279 }
280
281 if (!port_info.target_connections_referenced_by.empty()) {
282 for (const HumanPort& port : port_info.definitions) {
283 if (port.has_required_door()) {
284 std::cout << "Port " << port_identifier.ShortDebugString()
285 << " has a required door but is the target of a connection:"
286 << std::endl;
287
288 for (const HumanConnection& connection :
289 port_info.target_connections_referenced_by) {
290 std::cout << " CONNECTION " << connection.ShortDebugString()
291 << std::endl;
292 }
293 }
294 }
295 }
296
297 for (const HumanPort& port : port_info.definitions) {
298 if (!port.no_shuffle()) {
299 if (!port.has_destination()) {
300 std::cout << "Port " << port_identifier.ShortDebugString()
301 << " is shuffleable and missing a destination."
302 << std::endl;
303 }
304 if (!port.has_rotation()) {
305 std::cout << "Port " << port_identifier.ShortDebugString()
306 << " is shuffleable and missing a rotation." << std::endl;
307 }
308 if (!port_info.has_id) {
309 std::cout << "Port " << port_identifier.ShortDebugString()
310 << " is missing an AP ID." << std::endl;
311 }
312 } else {
313 if (port_info.has_id) {
314 std::cout << "Port " << port_identifier.ShortDebugString()
315 << " should not have an AP ID." << std::endl;
316 }
317 }
318 }
259 } 319 }
260 320
261 void ValidatePainting(const PaintingIdentifier& painting_identifier, 321 void ValidatePainting(const PaintingIdentifier& painting_identifier,
@@ -279,6 +339,22 @@ class Validator {
279 std::cout << "Painting " << painting_identifier.ShortDebugString() 339 std::cout << "Painting " << painting_identifier.ShortDebugString()
280 << " was defined multiple times." << std::endl; 340 << " was defined multiple times." << std::endl;
281 } 341 }
342
343 if (!painting_info.target_connections_referenced_by.empty()) {
344 for (const HumanPainting& painting : painting_info.definitions) {
345 if (painting.has_required_door()) {
346 std::cout << "Painting " << painting_identifier.ShortDebugString()
347 << " has a required door but is the target of a connection:"
348 << std::endl;
349
350 for (const HumanConnection& connection :
351 painting_info.target_connections_referenced_by) {
352 std::cout << " CONNECTION " << connection.ShortDebugString()
353 << std::endl;
354 }
355 }
356 }
357 }
282 } 358 }
283 359
284 void ValidatePanel(const PanelIdentifier& panel_identifier, 360 void ValidatePanel(const PanelIdentifier& panel_identifier,
@@ -340,6 +416,22 @@ class Validator {
340 std::cout << "Panel " << panel_identifier.ShortDebugString() 416 std::cout << "Panel " << panel_identifier.ShortDebugString()
341 << " is missing an AP ID." << std::endl; 417 << " is missing an AP ID." << std::endl;
342 } 418 }
419
420 if (!panel_info.target_connections_referenced_by.empty()) {
421 for (const HumanPanel& panel : panel_info.definitions) {
422 if (panel.has_required_door()) {
423 std::cout << "Panel " << panel_identifier.ShortDebugString()
424 << " has a required door but is the target of a connection:"
425 << std::endl;
426
427 for (const HumanConnection& connection :
428 panel_info.target_connections_referenced_by) {
429 std::cout << " CONNECTION " << connection.ShortDebugString()
430 << std::endl;
431 }
432 }
433 }
434 }
343 } 435 }
344 436
345 void ValidateKeyholder(const KeyholderIdentifier& keyholder_identifier, 437 void ValidateKeyholder(const KeyholderIdentifier& keyholder_identifier,
@@ -410,12 +502,6 @@ class Validator {
410 std::cout << "Ending " << ending_name 502 std::cout << "Ending " << ending_name
411 << " has no definition, but was referenced:" << std::endl; 503 << " has no definition, but was referenced:" << std::endl;
412 504
413 for (const DoorIdentifier& door_identifier :
414 ending_info.doors_referenced_by) {
415 std::cout << " DOOR " << door_identifier.ShortDebugString()
416 << std::endl;
417 }
418
419 if (ending_info.has_id) { 505 if (ending_info.has_id) {
420 std::cout << " An AP ID is present." << std::endl; 506 std::cout << " An AP ID is present." << std::endl;
421 } 507 }
diff --git a/tools/validator/validator.h b/tools/validator/validator.h index b710429..33bc7c9 100644 --- a/tools/validator/validator.h +++ b/tools/validator/validator.h
@@ -1,4 +1,4 @@
1#ifndef TOOLS_VALIDATOR_VALIDATOR_H_ 1#ifndef TOOLS_VALIDATOR_VALIDATOR_H
2#define TOOLS_VALIDATOR_VALIDATOR_H 2#define TOOLS_VALIDATOR_VALIDATOR_H
3 3
4namespace com::fourisland::lingo2_archipelago { 4namespace com::fourisland::lingo2_archipelago {