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-rw-r--r--tools/validator/validator.cpp67
1 files changed, 52 insertions, 15 deletions
diff --git a/tools/validator/validator.cpp b/tools/validator/validator.cpp index dd41f5c..fe36be7 100644 --- a/tools/validator/validator.cpp +++ b/tools/validator/validator.cpp
@@ -69,6 +69,11 @@ class Validator {
69 << " is not defined in the game file." << std::endl; 69 << " is not defined in the game file." << std::endl;
70 } 70 }
71 } 71 }
72
73 if (map_info.malformed_worldport_entrance) {
74 std::cout << "The worldport entrance for map " << map_name
75 << " is malformed." << std::endl;
76 }
72 } 77 }
73 78
74 void ValidateRoom(const RoomIdentifier& room_identifier, 79 void ValidateRoom(const RoomIdentifier& room_identifier,
@@ -106,7 +111,7 @@ class Validator {
106 return false; 111 return false;
107 } 112 }
108 113
109 if (h_door.keyholders_size() > 0 || h_door.endings_size() > 0 || 114 if (h_door.keyholders_size() > 0 || h_door.white_ending() ||
110 h_door.complete_at() > 0) { 115 h_door.complete_at() > 0) {
111 return true; 116 return true;
112 } 117 }
@@ -220,16 +225,23 @@ class Validator {
220 << " needs an explicit location name." << std::endl; 225 << " needs an explicit location name." << std::endl;
221 } 226 }
222 227
223 if (h_door.double_letters() && 228 if (h_door.type() == DoorType::STANDARD ||
224 (h_door.type() == DoorType::STANDARD || 229 h_door.type() == DoorType::LOCATION_ONLY ||
225 h_door.type() == DoorType::LOCATION_ONLY || 230 h_door.type() == DoorType::GRAVESTONE || h_door.legacy_location()) {
226 h_door.type() == DoorType::GRAVESTONE)) { 231 if (h_door.double_letters()) {
227 std::cout << "Door " << door_identifier.ShortDebugString() 232 std::cout << "Door " << door_identifier.ShortDebugString()
228 << " is a location that depends on double_letters." 233 << " is a location that depends on double_letters."
229 << std::endl; 234 << std::endl;
235 }
236
237 if (!h_door.has_location_room()) {
238 std::cout << "Door " << door_identifier.ShortDebugString()
239 << " is missing a location_room." << std::endl;
240 }
230 } 241 }
231 242
232 bool needs_id = (h_door.type() != DoorType::EVENT); 243 bool needs_id = (h_door.type() != DoorType::EVENT || h_door.latch() ||
244 h_door.legacy_location());
233 if (door_info.has_id != needs_id) { 245 if (door_info.has_id != needs_id) {
234 if (needs_id) { 246 if (needs_id) {
235 std::cout << "Door " << door_identifier.ShortDebugString() 247 std::cout << "Door " << door_identifier.ShortDebugString()
@@ -253,6 +265,14 @@ class Validator {
253 std::cout << " CONNECTION " << connection.ShortDebugString() 265 std::cout << " CONNECTION " << connection.ShortDebugString()
254 << std::endl; 266 << std::endl;
255 } 267 }
268
269 for (const std::string& map_name : port_info.map_worldport_entrances) {
270 std::cout << " MAP (worldport_entrance) " << map_name << std::endl;
271 }
272
273 if (port_info.has_id) {
274 std::cout << " An AP ID is present." << std::endl;
275 }
256 } else if (port_info.definitions.size() > 1) { 276 } else if (port_info.definitions.size() > 1) {
257 std::cout << "Port " << port_identifier.ShortDebugString() 277 std::cout << "Port " << port_identifier.ShortDebugString()
258 << " was defined multiple times." << std::endl; 278 << " was defined multiple times." << std::endl;
@@ -273,6 +293,29 @@ class Validator {
273 } 293 }
274 } 294 }
275 } 295 }
296
297 for (const HumanPort& port : port_info.definitions) {
298 if (!port.no_shuffle()) {
299 if (!port.has_destination()) {
300 std::cout << "Port " << port_identifier.ShortDebugString()
301 << " is shuffleable and missing a destination."
302 << std::endl;
303 }
304 if (!port.has_rotation()) {
305 std::cout << "Port " << port_identifier.ShortDebugString()
306 << " is shuffleable and missing a rotation." << std::endl;
307 }
308 if (!port_info.has_id) {
309 std::cout << "Port " << port_identifier.ShortDebugString()
310 << " is missing an AP ID." << std::endl;
311 }
312 } else {
313 if (port_info.has_id) {
314 std::cout << "Port " << port_identifier.ShortDebugString()
315 << " should not have an AP ID." << std::endl;
316 }
317 }
318 }
276 } 319 }
277 320
278 void ValidatePainting(const PaintingIdentifier& painting_identifier, 321 void ValidatePainting(const PaintingIdentifier& painting_identifier,
@@ -459,12 +502,6 @@ class Validator {
459 std::cout << "Ending " << ending_name 502 std::cout << "Ending " << ending_name
460 << " has no definition, but was referenced:" << std::endl; 503 << " has no definition, but was referenced:" << std::endl;
461 504
462 for (const DoorIdentifier& door_identifier :
463 ending_info.doors_referenced_by) {
464 std::cout << " DOOR " << door_identifier.ShortDebugString()
465 << std::endl;
466 }
467
468 if (ending_info.has_id) { 505 if (ending_info.has_id) {
469 std::cout << " An AP ID is present." << std::endl; 506 std::cout << " An AP ID is present." << std::endl;
470 } 507 }