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-rw-r--r--proto/data.proto5
-rw-r--r--proto/human.proto7
2 files changed, 12 insertions, 0 deletions
diff --git a/proto/data.proto b/proto/data.proto index 93f2227..032cf3a 100644 --- a/proto/data.proto +++ b/proto/data.proto
@@ -107,6 +107,8 @@ message Door {
107 repeated uint64 endings = 16; 107 repeated uint64 endings = 16;
108 108
109 optional DoorType type = 8; 109 optional DoorType type = 8;
110
111 optional string location_name = 17;
110} 112}
111 113
112message PanelData { 114message PanelData {
@@ -124,6 +126,8 @@ message PanelData {
124 126
125 optional uint64 required_door = 9; 127 optional uint64 required_door = 9;
126 optional uint64 required_room = 11; 128 optional uint64 required_room = 11;
129
130 optional string display_name = 12;
127} 131}
128 132
129message PaintingData { 133message PaintingData {
@@ -198,6 +202,7 @@ message Room {
198 optional uint64 map_id = 8; 202 optional uint64 map_id = 8;
199 optional string name = 2; 203 optional string name = 2;
200 optional string display_name = 3; 204 optional string display_name = 3;
205 optional string panel_display_name = 13;
201 206
202 repeated uint64 panels = 4; 207 repeated uint64 panels = 4;
203 repeated uint64 paintings = 5; 208 repeated uint64 paintings = 5;
diff --git a/proto/human.proto b/proto/human.proto index 1a15c59..5f6354c 100644 --- a/proto/human.proto +++ b/proto/human.proto
@@ -90,6 +90,7 @@ message HumanDoor {
90 90
91 optional DoorType type = 4; 91 optional DoorType type = 4;
92 optional string location_room = 5; 92 optional string location_room = 5;
93 optional string location_name = 14;
93} 94}
94 95
95message HumanDoors { 96message HumanDoors {
@@ -108,6 +109,8 @@ message HumanPanel {
108 109
109 optional DoorIdentifier required_door = 7; 110 optional DoorIdentifier required_door = 7;
110 optional RoomIdentifier required_room = 8; 111 optional RoomIdentifier required_room = 8;
112
113 optional string display_name = 9;
111} 114}
112 115
113message HumanPainting { 116message HumanPainting {
@@ -161,6 +164,10 @@ message HumanRoom {
161 optional string name = 1; 164 optional string name = 1;
162 optional string display_name = 2; 165 optional string display_name = 2;
163 166
167 // This is used in panelsanity location names and location names for STANDARD
168 // doors generated from panels in the same area.
169 optional string panel_display_name = 10;
170
164 repeated HumanPanel panels = 3; 171 repeated HumanPanel panels = 3;
165 repeated HumanPainting paintings = 4; 172 repeated HumanPainting paintings = 4;
166 repeated HumanLetter letters = 5; 173 repeated HumanLetter letters = 5;