diff options
Diffstat (limited to 'data')
-rw-r--r-- | data/connections.txtpb | 1 | ||||
-rw-r--r-- | data/ids.txtpb | 262 | ||||
-rw-r--r-- | data/maps/the_relentless/README | 25 | ||||
-rw-r--r-- | data/maps/the_relentless/connections.txtpb | 41 | ||||
-rw-r--r-- | data/maps/the_relentless/doors.txtpb | 79 | ||||
-rw-r--r-- | data/maps/the_relentless/rooms/All.txtpb | 58 | ||||
-rw-r--r-- | data/maps/the_relentless/rooms/Left And Turn.txtpb | 63 | ||||
-rw-r--r-- | data/maps/the_relentless/rooms/Left Room.txtpb | 23 | ||||
-rw-r--r-- | data/maps/the_relentless/rooms/Mastery.txtpb | 6 | ||||
-rw-r--r-- | data/maps/the_relentless/rooms/Shop Room.txtpb | 36 | ||||
-rw-r--r-- | data/maps/the_relentless/rooms/Turn And Shop.txtpb | 56 | ||||
-rw-r--r-- | data/maps/the_relentless/rooms/Turn Room.txtpb | 22 |
12 files changed, 672 insertions, 0 deletions
diff --git a/data/connections.txtpb b/data/connections.txtpb index 5b07752..8c25813 100644 --- a/data/connections.txtpb +++ b/data/connections.txtpb | |||
@@ -55,6 +55,7 @@ | |||
55 | # the_plaza/Symbolic Entrance/SYMBOLIC | 55 | # the_plaza/Symbolic Entrance/SYMBOLIC |
56 | # the_plaza/Sirenic Entrance/SIRENIC | 56 | # the_plaza/Sirenic Entrance/SIRENIC |
57 | # the_quiet/Main Area/DAEDALUS | 57 | # the_quiet/Main Area/DAEDALUS |
58 | # cc -> relentless (don't use port objects) | ||
58 | connections { | 59 | connections { |
59 | from { | 60 | from { |
60 | port { | 61 | port { |
diff --git a/data/ids.txtpb b/data/ids.txtpb index eb5786c..43ba64b 100644 --- a/data/ids.txtpb +++ b/data/ids.txtpb | |||
@@ -4854,6 +4854,264 @@ maps { | |||
4854 | } | 4854 | } |
4855 | } | 4855 | } |
4856 | } | 4856 | } |
4857 | maps { | ||
4858 | key: "the_quiet" | ||
4859 | value { | ||
4860 | doors { | ||
4861 | key: "Side Door" | ||
4862 | value: 976 | ||
4863 | } | ||
4864 | rooms { | ||
4865 | key: "Main Area" | ||
4866 | value { | ||
4867 | panels { | ||
4868 | key: "BEE" | ||
4869 | value: 985 | ||
4870 | } | ||
4871 | panels { | ||
4872 | key: "COIN" | ||
4873 | value: 979 | ||
4874 | } | ||
4875 | panels { | ||
4876 | key: "CRUSH" | ||
4877 | value: 988 | ||
4878 | } | ||
4879 | panels { | ||
4880 | key: "DEMAND" | ||
4881 | value: 983 | ||
4882 | } | ||
4883 | panels { | ||
4884 | key: "DISAGREE" | ||
4885 | value: 982 | ||
4886 | } | ||
4887 | panels { | ||
4888 | key: "DUO" | ||
4889 | value: 986 | ||
4890 | } | ||
4891 | panels { | ||
4892 | key: "FLOWER" | ||
4893 | value: 984 | ||
4894 | } | ||
4895 | panels { | ||
4896 | key: "LINGO 2" | ||
4897 | value: 987 | ||
4898 | } | ||
4899 | panels { | ||
4900 | key: "PORCUPINE" | ||
4901 | value: 981 | ||
4902 | } | ||
4903 | panels { | ||
4904 | key: "RODENT" | ||
4905 | value: 978 | ||
4906 | } | ||
4907 | panels { | ||
4908 | key: "RULE" | ||
4909 | value: 980 | ||
4910 | } | ||
4911 | panels { | ||
4912 | key: "SOLID" | ||
4913 | value: 977 | ||
4914 | } | ||
4915 | } | ||
4916 | } | ||
4917 | } | ||
4918 | } | ||
4919 | maps { | ||
4920 | key: "the_relentless" | ||
4921 | value { | ||
4922 | doors { | ||
4923 | key: "Left/Turn Door" | ||
4924 | value: 990 | ||
4925 | } | ||
4926 | doors { | ||
4927 | key: "Turn/Shop Door" | ||
4928 | value: 991 | ||
4929 | } | ||
4930 | rooms { | ||
4931 | key: "All" | ||
4932 | value { | ||
4933 | panels { | ||
4934 | key: "EXIT (1)" | ||
4935 | value: 993 | ||
4936 | } | ||
4937 | panels { | ||
4938 | key: "EXIT (2)" | ||
4939 | value: 994 | ||
4940 | } | ||
4941 | panels { | ||
4942 | key: "EXIT (3)" | ||
4943 | value: 995 | ||
4944 | } | ||
4945 | panels { | ||
4946 | key: "HIDE" | ||
4947 | value: 996 | ||
4948 | } | ||
4949 | panels { | ||
4950 | key: "LEFT (1)" | ||
4951 | value: 992 | ||
4952 | } | ||
4953 | panels { | ||
4954 | key: "LEFT (2)" | ||
4955 | value: 997 | ||
4956 | } | ||
4957 | panels { | ||
4958 | key: "MORE (1)" | ||
4959 | value: 998 | ||
4960 | } | ||
4961 | panels { | ||
4962 | key: "MORE (2)" | ||
4963 | value: 999 | ||
4964 | } | ||
4965 | } | ||
4966 | } | ||
4967 | rooms { | ||
4968 | key: "Left And Turn" | ||
4969 | value { | ||
4970 | panels { | ||
4971 | key: "HIDE (1)" | ||
4972 | value: 1000 | ||
4973 | } | ||
4974 | panels { | ||
4975 | key: "HIDE (2)" | ||
4976 | value: 1001 | ||
4977 | } | ||
4978 | panels { | ||
4979 | key: "HIDE (3)" | ||
4980 | value: 1005 | ||
4981 | } | ||
4982 | panels { | ||
4983 | key: "LEFT (1)" | ||
4984 | value: 1002 | ||
4985 | } | ||
4986 | panels { | ||
4987 | key: "LEFT (2)" | ||
4988 | value: 1006 | ||
4989 | } | ||
4990 | panels { | ||
4991 | key: "MORE (1)" | ||
4992 | value: 1003 | ||
4993 | } | ||
4994 | panels { | ||
4995 | key: "MORE (2)" | ||
4996 | value: 1004 | ||
4997 | } | ||
4998 | panels { | ||
4999 | key: "MORE (3)" | ||
5000 | value: 1007 | ||
5001 | } | ||
5002 | panels { | ||
5003 | key: "MORE (4)" | ||
5004 | value: 1008 | ||
5005 | } | ||
5006 | } | ||
5007 | } | ||
5008 | rooms { | ||
5009 | key: "Left Room" | ||
5010 | value { | ||
5011 | panels { | ||
5012 | key: "HIDE" | ||
5013 | value: 1009 | ||
5014 | } | ||
5015 | panels { | ||
5016 | key: "LEFT" | ||
5017 | value: 1010 | ||
5018 | } | ||
5019 | panels { | ||
5020 | key: "MORE" | ||
5021 | value: 1011 | ||
5022 | } | ||
5023 | } | ||
5024 | } | ||
5025 | rooms { | ||
5026 | key: "Mastery" | ||
5027 | value { | ||
5028 | masteries { | ||
5029 | key: "MASTERY" | ||
5030 | value: 1012 | ||
5031 | } | ||
5032 | } | ||
5033 | } | ||
5034 | rooms { | ||
5035 | key: "Shop Room" | ||
5036 | value { | ||
5037 | panels { | ||
5038 | key: "EXIT (1)" | ||
5039 | value: 1015 | ||
5040 | } | ||
5041 | panels { | ||
5042 | key: "EXIT (2)" | ||
5043 | value: 1016 | ||
5044 | } | ||
5045 | panels { | ||
5046 | key: "EXIT (3)" | ||
5047 | value: 1017 | ||
5048 | } | ||
5049 | panels { | ||
5050 | key: "LEFT (1)" | ||
5051 | value: 1013 | ||
5052 | } | ||
5053 | panels { | ||
5054 | key: "LEFT (2)" | ||
5055 | value: 1014 | ||
5056 | } | ||
5057 | } | ||
5058 | } | ||
5059 | rooms { | ||
5060 | key: "Turn And Shop" | ||
5061 | value { | ||
5062 | panels { | ||
5063 | key: "EXIT (1)" | ||
5064 | value: 1020 | ||
5065 | } | ||
5066 | panels { | ||
5067 | key: "EXIT (2)" | ||
5068 | value: 1021 | ||
5069 | } | ||
5070 | panels { | ||
5071 | key: "EXIT (3)" | ||
5072 | value: 1022 | ||
5073 | } | ||
5074 | panels { | ||
5075 | key: "HIDE (1)" | ||
5076 | value: 1023 | ||
5077 | } | ||
5078 | panels { | ||
5079 | key: "HIDE (2)" | ||
5080 | value: 1024 | ||
5081 | } | ||
5082 | panels { | ||
5083 | key: "LEFT (1)" | ||
5084 | value: 1018 | ||
5085 | } | ||
5086 | panels { | ||
5087 | key: "LEFT (2)" | ||
5088 | value: 1019 | ||
5089 | } | ||
5090 | panels { | ||
5091 | key: "MORE" | ||
5092 | value: 1025 | ||
5093 | } | ||
5094 | } | ||
5095 | } | ||
5096 | rooms { | ||
5097 | key: "Turn Room" | ||
5098 | value { | ||
5099 | panels { | ||
5100 | key: "HIDE (1)" | ||
5101 | value: 1026 | ||
5102 | } | ||
5103 | panels { | ||
5104 | key: "HIDE (2)" | ||
5105 | value: 1027 | ||
5106 | } | ||
5107 | panels { | ||
5108 | key: "MORE" | ||
5109 | value: 1028 | ||
5110 | } | ||
5111 | } | ||
5112 | } | ||
5113 | } | ||
5114 | } | ||
4857 | special { | 5115 | special { |
4858 | key: "Nothing" | 5116 | key: "Nothing" |
4859 | value: 975 | 5117 | value: 975 |
@@ -4963,6 +5221,10 @@ letters { | |||
4963 | value: 32 | 5221 | value: 32 |
4964 | } | 5222 | } |
4965 | letters { | 5223 | letters { |
5224 | key: "q1" | ||
5225 | value: 989 | ||
5226 | } | ||
5227 | letters { | ||
4966 | key: "q2" | 5228 | key: "q2" |
4967 | value: 45 | 5229 | value: 45 |
4968 | } | 5230 | } |
diff --git a/data/maps/the_relentless/README b/data/maps/the_relentless/README new file mode 100644 index 0000000..a3a4ecd --- /dev/null +++ b/data/maps/the_relentless/README | |||
@@ -0,0 +1,25 @@ | |||
1 | The Relentless is complicated because it makes heavy use of the keyholder | ||
2 | mechanic. There are three rooms, and you are expected to enter each room missing | ||
3 | certain letters. Solving the available puzzles in each room opens the doors | ||
4 | between the rooms, which lets you cross into them with a different set of | ||
5 | missing letters. | ||
6 | |||
7 | There currently isn't a way to represent "is missing certain letters" in our map | ||
8 | data or randomizer state. Instead, we use rooms to emulate knowing which letters | ||
9 | are available. There is a room for each of the three entrances, containing the | ||
10 | puzzles solvable with the expected missing letters. There's a room for each of | ||
11 | the inner pairs of rooms, representing what becomes available when one of the | ||
12 | doors is opened, and a room representing what is solvable when both doors are | ||
13 | opened. | ||
14 | |||
15 | This is all done with the expectation that you are always entering The | ||
16 | Relentless with the correct letters in the Control Center's keyholders. Because | ||
17 | of this, the warps to The Relentless are not randomizable. The Control Center | ||
18 | keywords that open these warps are also not randomizable. It'd be nice to find a | ||
19 | way to randomize this at a later point. | ||
20 | |||
21 | Also note that in order to keep this functioning properly, if the player | ||
22 | receives a letter item while in The Relentless, the mod should hold off on | ||
23 | adding it to the player's keyboard. We may want to overhaul how keyholders work | ||
24 | entirely and just have some kind of thing in the Archipelago client's global | ||
25 | state. | ||
diff --git a/data/maps/the_relentless/connections.txtpb b/data/maps/the_relentless/connections.txtpb new file mode 100644 index 0000000..8c56b0a --- /dev/null +++ b/data/maps/the_relentless/connections.txtpb | |||
@@ -0,0 +1,41 @@ | |||
1 | connections { | ||
2 | from_room: "Left Room" | ||
3 | to_room: "Left And Turn" | ||
4 | door { name: "Left/Turn Door" } | ||
5 | oneway: true | ||
6 | } | ||
7 | connections { | ||
8 | from_room: "Turn Room" | ||
9 | to_room: "Left And Turn" | ||
10 | door { name: "Left/Turn Door" } | ||
11 | oneway: true | ||
12 | } | ||
13 | connections { | ||
14 | from_room: "Turn Room" | ||
15 | to_room: "Turn And Shop" | ||
16 | door { name: "Turn/Shop Door" } | ||
17 | oneway: true | ||
18 | } | ||
19 | connections { | ||
20 | from_room: "Shop Room" | ||
21 | to_room: "Turn And Shop" | ||
22 | door { name: "Turn/Shop Door" } | ||
23 | oneway: true | ||
24 | } | ||
25 | connections { | ||
26 | from_room: "Left And Turn" | ||
27 | to_room: "All" | ||
28 | door { name: "All Doors" } | ||
29 | oneway: true | ||
30 | } | ||
31 | connections { | ||
32 | from_room: "Turn And Shop" | ||
33 | to_room: "All" | ||
34 | door { name: "All Doors" } | ||
35 | oneway: true | ||
36 | } | ||
37 | connections { | ||
38 | from_room: "Left Room" | ||
39 | to_room: "Mastery" | ||
40 | door { name: "All Panels" } | ||
41 | } | ||
diff --git a/data/maps/the_relentless/doors.txtpb b/data/maps/the_relentless/doors.txtpb new file mode 100644 index 0000000..11f6369 --- /dev/null +++ b/data/maps/the_relentless/doors.txtpb | |||
@@ -0,0 +1,79 @@ | |||
1 | doors { | ||
2 | name: "Left/Turn Door" | ||
3 | type: LOCATION_ONLY | ||
4 | panels { room: "Left Room" name: "HIDE" } | ||
5 | panels { room: "Left Room" name: "LEFT" } | ||
6 | panels { room: "Left Room" name: "MORE" } | ||
7 | panels { room: "Turn Room" name: "HIDE (1)" } | ||
8 | panels { room: "Turn Room" name: "HIDE (2)" } | ||
9 | panels { room: "Turn Room" name: "MORE" } | ||
10 | location_room: "Turn Room" | ||
11 | } | ||
12 | doors { | ||
13 | name: "Turn/Shop Door" | ||
14 | type: LOCATION_ONLY | ||
15 | panels { room: "Turn Room" name: "HIDE (1)" } | ||
16 | panels { room: "Turn Room" name: "HIDE (2)" } | ||
17 | panels { room: "Turn Room" name: "MORE" } | ||
18 | panels { room: "Shop Room" name: "LEFT (1)" } | ||
19 | panels { room: "Shop Room" name: "LEFT (2)" } | ||
20 | panels { room: "Shop Room" name: "EXIT (1)" } | ||
21 | panels { room: "Shop Room" name: "EXIT (2)" } | ||
22 | panels { room: "Shop Room" name: "EXIT (3)" } | ||
23 | location_room: "Turn Room" | ||
24 | } | ||
25 | doors { | ||
26 | name: "All Doors" | ||
27 | type: EVENT | ||
28 | panels { room: "Left Room" name: "HIDE" } | ||
29 | panels { room: "Left Room" name: "LEFT" } | ||
30 | panels { room: "Left Room" name: "MORE" } | ||
31 | panels { room: "Turn Room" name: "HIDE (1)" } | ||
32 | panels { room: "Turn Room" name: "HIDE (2)" } | ||
33 | panels { room: "Turn Room" name: "MORE" } | ||
34 | panels { room: "Shop Room" name: "LEFT (1)" } | ||
35 | panels { room: "Shop Room" name: "LEFT (2)" } | ||
36 | panels { room: "Shop Room" name: "EXIT (1)" } | ||
37 | panels { room: "Shop Room" name: "EXIT (2)" } | ||
38 | panels { room: "Shop Room" name: "EXIT (3)" } | ||
39 | } | ||
40 | doors { | ||
41 | name: "All Panels" | ||
42 | type: EVENT | ||
43 | panels { room: "Left Room" name: "HIDE" } | ||
44 | panels { room: "Left Room" name: "LEFT" } | ||
45 | panels { room: "Left Room" name: "MORE" } | ||
46 | panels { room: "Turn Room" name: "HIDE (1)" } | ||
47 | panels { room: "Turn Room" name: "HIDE (2)" } | ||
48 | panels { room: "Turn Room" name: "MORE" } | ||
49 | panels { room: "Shop Room" name: "LEFT (1)" } | ||
50 | panels { room: "Shop Room" name: "LEFT (2)" } | ||
51 | panels { room: "Shop Room" name: "EXIT (1)" } | ||
52 | panels { room: "Shop Room" name: "EXIT (2)" } | ||
53 | panels { room: "Shop Room" name: "EXIT (3)" } | ||
54 | panels { room: "All" name: "LEFT (1)" } | ||
55 | panels { room: "All" name: "LEFT (2)" } | ||
56 | panels { room: "All" name: "EXIT (1)" } | ||
57 | panels { room: "All" name: "EXIT (2)" } | ||
58 | panels { room: "All" name: "EXIT (3)" } | ||
59 | panels { room: "All" name: "MORE (1)" } | ||
60 | panels { room: "All" name: "MORE (2)" } | ||
61 | panels { room: "All" name: "HIDE" } | ||
62 | panels { room: "Left And Turn" name: "HIDE (1)" } | ||
63 | panels { room: "Left And Turn" name: "HIDE (2)" } | ||
64 | panels { room: "Left And Turn" name: "HIDE (3)" } | ||
65 | panels { room: "Left And Turn" name: "LEFT (1)" } | ||
66 | panels { room: "Left And Turn" name: "LEFT (2)" } | ||
67 | panels { room: "Left And Turn" name: "MORE (1)" } | ||
68 | panels { room: "Left And Turn" name: "MORE (2)" } | ||
69 | panels { room: "Left And Turn" name: "MORE (3)" } | ||
70 | panels { room: "Left And Turn" name: "MORE (4)" } | ||
71 | panels { room: "Turn And Shop" name: "LEFT (1)" } | ||
72 | panels { room: "Turn And Shop" name: "LEFT (2)" } | ||
73 | panels { room: "Turn And Shop" name: "EXIT (1)" } | ||
74 | panels { room: "Turn And Shop" name: "EXIT (2)" } | ||
75 | panels { room: "Turn And Shop" name: "EXIT (3)" } | ||
76 | panels { room: "Turn And Shop" name: "HIDE (1)" } | ||
77 | panels { room: "Turn And Shop" name: "HIDE (2)" } | ||
78 | panels { room: "Turn And Shop" name: "MORE" } | ||
79 | } | ||
diff --git a/data/maps/the_relentless/rooms/All.txtpb b/data/maps/the_relentless/rooms/All.txtpb new file mode 100644 index 0000000..62a2ba1 --- /dev/null +++ b/data/maps/the_relentless/rooms/All.txtpb | |||
@@ -0,0 +1,58 @@ | |||
1 | name: "All" | ||
2 | display_name: "Relentless" | ||
3 | panels { | ||
4 | name: "LEFT (1)" | ||
5 | path: "Panels/Room_1/panel_6" | ||
6 | clue: "left" | ||
7 | answer: "write" | ||
8 | symbols: "sun" | ||
9 | symbols: "zero" | ||
10 | } | ||
11 | panels { | ||
12 | name: "EXIT (1)" | ||
13 | path: "Panels/Room_1/panel_10" | ||
14 | clue: "exit" | ||
15 | answer: "quit" | ||
16 | symbols: "sun" | ||
17 | } | ||
18 | panels { | ||
19 | name: "EXIT (2)" | ||
20 | path: "Panels/Room_1/panel_11" | ||
21 | clue: "exit" | ||
22 | answer: "exit" | ||
23 | } | ||
24 | panels { | ||
25 | name: "EXIT (3)" | ||
26 | path: "Panels/Room_1/panel_12" | ||
27 | clue: "exit" | ||
28 | answer: "enter" | ||
29 | symbols: "sun" | ||
30 | } | ||
31 | panels { | ||
32 | name: "HIDE" | ||
33 | path: "Panels/Room_3/panel_1" | ||
34 | clue: "hide" | ||
35 | answer: "unmask" | ||
36 | symbols: "sun" | ||
37 | } | ||
38 | panels { | ||
39 | name: "LEFT (2)" | ||
40 | path: "Panels/Room_3/panel_4" | ||
41 | clue: "left" | ||
42 | answer: "wrong" | ||
43 | symbols: "sun" | ||
44 | } | ||
45 | panels { | ||
46 | name: "MORE (1)" | ||
47 | path: "Panels/Room_3/panel_7" | ||
48 | clue: "more" | ||
49 | answer: "your" | ||
50 | symbols: "zero" | ||
51 | } | ||
52 | panels { | ||
53 | name: "MORE (2)" | ||
54 | path: "Panels/Room_3/panel_8" | ||
55 | clue: "more" | ||
56 | answer: "or" | ||
57 | symbols: "sparkles" | ||
58 | } | ||
diff --git a/data/maps/the_relentless/rooms/Left And Turn.txtpb b/data/maps/the_relentless/rooms/Left And Turn.txtpb new file mode 100644 index 0000000..7bc6a60 --- /dev/null +++ b/data/maps/the_relentless/rooms/Left And Turn.txtpb | |||
@@ -0,0 +1,63 @@ | |||
1 | name: "Left And Turn" | ||
2 | display_name: "Relentless" | ||
3 | panels { | ||
4 | name: "HIDE (1)" | ||
5 | path: "Panels/Room_1/panel_2" | ||
6 | clue: "hide" | ||
7 | answer: "hide" | ||
8 | } | ||
9 | panels { | ||
10 | name: "HIDE (2)" | ||
11 | path: "Panels/Room_1/panel_3" | ||
12 | clue: "hide" | ||
13 | answer: "seek" | ||
14 | symbols: "sun" | ||
15 | } | ||
16 | panels { | ||
17 | name: "LEFT (1)" | ||
18 | path: "Panels/Room_1/panel_5" | ||
19 | clue: "left" | ||
20 | answer: "left" | ||
21 | } | ||
22 | panels { | ||
23 | name: "MORE (1)" | ||
24 | path: "Panels/Room_1/panel_8" | ||
25 | clue: "more" | ||
26 | answer: "me" | ||
27 | symbols: "sparkles" | ||
28 | } | ||
29 | panels { | ||
30 | name: "MORE (2)" | ||
31 | path: "Panels/Room_1/panel_9" | ||
32 | clue: "more" | ||
33 | answer: "less" | ||
34 | symbols: "sun" | ||
35 | } | ||
36 | panels { | ||
37 | name: "HIDE (3)" | ||
38 | path: "Panels/Room_2/panel_1" | ||
39 | clue: "hide" | ||
40 | answer: "unmask" | ||
41 | symbols: "sun" | ||
42 | } | ||
43 | panels { | ||
44 | name: "LEFT (2)" | ||
45 | path: "Panels/Room_2/panel_4" | ||
46 | clue: "left" | ||
47 | answer: "wrong" | ||
48 | symbols: "sun" | ||
49 | } | ||
50 | panels { | ||
51 | name: "MORE (3)" | ||
52 | path: "Panels/Room_2/panel_7" | ||
53 | clue: "more" | ||
54 | answer: "your" | ||
55 | symbols: "zero" | ||
56 | } | ||
57 | panels { | ||
58 | name: "MORE (4)" | ||
59 | path: "Panels/Room_2/panel_8" | ||
60 | clue: "more" | ||
61 | answer: "or" | ||
62 | symbols: "sparkles" | ||
63 | } | ||
diff --git a/data/maps/the_relentless/rooms/Left Room.txtpb b/data/maps/the_relentless/rooms/Left Room.txtpb new file mode 100644 index 0000000..b67e829 --- /dev/null +++ b/data/maps/the_relentless/rooms/Left Room.txtpb | |||
@@ -0,0 +1,23 @@ | |||
1 | name: "Left Room" | ||
2 | display_name: "Relentless" | ||
3 | panels { | ||
4 | name: "HIDE" | ||
5 | path: "Panels/Room_1/panel_1" | ||
6 | clue: "hide" | ||
7 | answer: "unmask" | ||
8 | symbols: "sun" | ||
9 | } | ||
10 | panels { | ||
11 | name: "LEFT" | ||
12 | path: "Panels/Room_1/panel_4" | ||
13 | clue: "left" | ||
14 | answer: "wrong" | ||
15 | symbols: "sun" | ||
16 | } | ||
17 | panels { | ||
18 | name: "MORE" | ||
19 | path: "Panels/Room_1/panel_7" | ||
20 | clue: "more" | ||
21 | answer: "your" | ||
22 | symbols: "zero" | ||
23 | } | ||
diff --git a/data/maps/the_relentless/rooms/Mastery.txtpb b/data/maps/the_relentless/rooms/Mastery.txtpb new file mode 100644 index 0000000..8b12c56 --- /dev/null +++ b/data/maps/the_relentless/rooms/Mastery.txtpb | |||
@@ -0,0 +1,6 @@ | |||
1 | name: "Mastery" | ||
2 | display_name: "Relentless" | ||
3 | masteries { | ||
4 | name: "MASTERY" | ||
5 | path: "Components/Collectables/smiley" | ||
6 | } | ||
diff --git a/data/maps/the_relentless/rooms/Shop Room.txtpb b/data/maps/the_relentless/rooms/Shop Room.txtpb new file mode 100644 index 0000000..c0f9cd0 --- /dev/null +++ b/data/maps/the_relentless/rooms/Shop Room.txtpb | |||
@@ -0,0 +1,36 @@ | |||
1 | name: "Shop Room" | ||
2 | display_name: "Relentless" | ||
3 | panels { | ||
4 | name: "LEFT (1)" | ||
5 | path: "Panels/Room_3/panel_5" | ||
6 | clue: "left" | ||
7 | answer: "left" | ||
8 | } | ||
9 | panels { | ||
10 | name: "LEFT (2)" | ||
11 | path: "Panels/Room_3/panel_6" | ||
12 | clue: "left" | ||
13 | answer: "write" | ||
14 | symbols: "sun" | ||
15 | symbols: "zero" | ||
16 | } | ||
17 | panels { | ||
18 | name: "EXIT (1)" | ||
19 | path: "Panels/Room_3/panel_10" | ||
20 | clue: "exit" | ||
21 | answer: "quit" | ||
22 | symbols: "sun" | ||
23 | } | ||
24 | panels { | ||
25 | name: "EXIT (2)" | ||
26 | path: "Panels/Room_3/panel_11" | ||
27 | clue: "exit" | ||
28 | answer: "exit" | ||
29 | } | ||
30 | panels { | ||
31 | name: "EXIT (3)" | ||
32 | path: "Panels/Room_3/panel_12" | ||
33 | clue: "exit" | ||
34 | answer: "enter" | ||
35 | symbols: "sun" | ||
36 | } | ||
diff --git a/data/maps/the_relentless/rooms/Turn And Shop.txtpb b/data/maps/the_relentless/rooms/Turn And Shop.txtpb new file mode 100644 index 0000000..d5b4d5d --- /dev/null +++ b/data/maps/the_relentless/rooms/Turn And Shop.txtpb | |||
@@ -0,0 +1,56 @@ | |||
1 | name: "Turn And Shop" | ||
2 | display_name: "Relentless" | ||
3 | panels { | ||
4 | name: "LEFT (1)" | ||
5 | path: "Panels/Room_2/panel_5" | ||
6 | clue: "left" | ||
7 | answer: "left" | ||
8 | } | ||
9 | panels { | ||
10 | name: "LEFT (2)" | ||
11 | path: "Panels/Room_2/panel_6" | ||
12 | clue: "left" | ||
13 | answer: "write" | ||
14 | symbols: "sun" | ||
15 | symbols: "zero" | ||
16 | } | ||
17 | panels { | ||
18 | name: "EXIT (1)" | ||
19 | path: "Panels/Room_2/panel_10" | ||
20 | clue: "exit" | ||
21 | answer: "quit" | ||
22 | symbols: "sun" | ||
23 | } | ||
24 | panels { | ||
25 | name: "EXIT (2)" | ||
26 | path: "Panels/Room_2/panel_11" | ||
27 | clue: "exit" | ||
28 | answer: "exit" | ||
29 | } | ||
30 | panels { | ||
31 | name: "EXIT (3)" | ||
32 | path: "Panels/Room_2/panel_12" | ||
33 | clue: "exit" | ||
34 | answer: "enter" | ||
35 | symbols: "sun" | ||
36 | } | ||
37 | panels { | ||
38 | name: "HIDE (1)" | ||
39 | path: "Panels/Room_3/panel_2" | ||
40 | clue: "hide" | ||
41 | answer: "hide" | ||
42 | } | ||
43 | panels { | ||
44 | name: "HIDE (2)" | ||
45 | path: "Panels/Room_3/panel_3" | ||
46 | clue: "hide" | ||
47 | answer: "seek" | ||
48 | symbols: "sun" | ||
49 | } | ||
50 | panels { | ||
51 | name: "MORE" | ||
52 | path: "Panels/Room_3/panel_9" | ||
53 | clue: "more" | ||
54 | answer: "less" | ||
55 | symbols: "sun" | ||
56 | } | ||
diff --git a/data/maps/the_relentless/rooms/Turn Room.txtpb b/data/maps/the_relentless/rooms/Turn Room.txtpb new file mode 100644 index 0000000..ad368e2 --- /dev/null +++ b/data/maps/the_relentless/rooms/Turn Room.txtpb | |||
@@ -0,0 +1,22 @@ | |||
1 | name: "Turn Room" | ||
2 | display_name: "Relentless" | ||
3 | panels { | ||
4 | name: "HIDE (1)" | ||
5 | path: "Panels/Room_2/panel_2" | ||
6 | clue: "hide" | ||
7 | answer: "hide" | ||
8 | } | ||
9 | panels { | ||
10 | name: "HIDE (2)" | ||
11 | path: "Panels/Room_2/panel_3" | ||
12 | clue: "hide" | ||
13 | answer: "seek" | ||
14 | symbols: "sun" | ||
15 | } | ||
16 | panels { | ||
17 | name: "MORE" | ||
18 | path: "Panels/Room_2/panel_9" | ||
19 | clue: "more" | ||
20 | answer: "less" | ||
21 | symbols: "sun" | ||
22 | } | ||