diff options
Diffstat (limited to 'data/maps/the_owl/doors.txtpb')
-rw-r--r-- | data/maps/the_owl/doors.txtpb | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/data/maps/the_owl/doors.txtpb b/data/maps/the_owl/doors.txtpb index 3d2d055..9254c2a 100644 --- a/data/maps/the_owl/doors.txtpb +++ b/data/maps/the_owl/doors.txtpb | |||
@@ -233,20 +233,20 @@ doors { | |||
233 | doors { | 233 | doors { |
234 | name: "Gray Panel" | 234 | name: "Gray Panel" |
235 | type: EVENT | 235 | type: EVENT |
236 | # TODO: Is it okay to have an event with an in-game effect? | 236 | #receivers: "Panels/Colors/owl_2/animationListener2" |
237 | receivers: "Panels/Colors/owl_2/animationListener2" | 237 | panels { room: "Connected Area" name: "RANGE" } |
238 | doors { name: "Orange Owl" } | 238 | panels { room: "Connected Area" name: "WHITE" } |
239 | doors { name: "Black Owl" } | 239 | panels { room: "Blue Room" name: "SKY" } |
240 | doors { name: "Blue Owl" } | ||
241 | } | 240 | } |
242 | doors { | 241 | doors { |
243 | name: "Owl Painting" | 242 | name: "Owl Painting" |
244 | type: EVENT | 243 | type: EVENT |
245 | #move_paintings { room: "Connected Area" name: "OWL" } | 244 | #move_paintings { room: "Connected Area" name: "OWL" } |
246 | #receivers: "Components/Paintings/owl/teleportListener" | 245 | #receivers: "Components/Paintings/owl/teleportListener" |
247 | doors { name: "Orange Owl" } | 246 | panels { room: "R2C1 Left" name: "DUSKY" } |
248 | doors { name: "Black Owl" } | 247 | panels { room: "R2C2 Top" name: "RAY" } |
249 | doors { name: "Blue Owl" } | 248 | panels { room: "Connected Area" name: "RANGE" } |
250 | doors { name: "White Owl" } | 249 | panels { room: "R2C3 Bottom" name: "BLACK" } |
251 | doors { name: "Sky Owl" } | 250 | panels { room: "Connected Area" name: "WHITE" } |
251 | panels { room: "Blue Room" name: "SKY" } | ||
252 | } | 252 | } |