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-rw-r--r--data/maps/the_great/rooms/North Landscape.txtpb64
1 files changed, 64 insertions, 0 deletions
diff --git a/data/maps/the_great/rooms/North Landscape.txtpb b/data/maps/the_great/rooms/North Landscape.txtpb new file mode 100644 index 0000000..f738ed3 --- /dev/null +++ b/data/maps/the_great/rooms/North Landscape.txtpb
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1name: "North Landscape"
2panel_display_name: "North Landscape"
3panels {
4 name: "WEATHER"
5 path: "Panels/General/platforms_1"
6 clue: "weather"
7 answer: "nature"
8 symbols: BOXES
9}
10panels {
11 name: "ANIMALS"
12 path: "Panels/General/platforms_2"
13 clue: "animals"
14 answer: "nature"
15 symbols: BOXES
16}
17panels {
18 name: "PLANTS"
19 path: "Panels/General/platforms_3"
20 clue: "plants"
21 answer: "nature"
22 symbols: BOXES
23}
24panels {
25 name: "LAUGH"
26 path: "Panels/General/dyk_4"
27 clue: "laugh"
28 answer: "half"
29 symbols: ZERO
30}
31panels {
32 name: "FINISHED"
33 path: "Panels/General/dyk_5"
34 clue: "finished"
35 answer: "done"
36 symbols: SUN
37}
38panels {
39 name: "LAUGH FINISHED"
40 path: "Panels/General/dyk_6"
41 clue: ""
42 answer: "shed"
43 symbols: LINGO
44}
45panels {
46 name: "INSIDE"
47 path: "Panels/General/nature_1"
48 clue: "inside"
49 answer: "outside"
50 symbols: SUN
51}
52keyholders {
53 name: "X"
54 path: "Components/KeyHolders/keyHolderX"
55 key: "x"
56}
57ports {
58 name: "INVISIBLE"
59 display_name: "Eye Worldport"
60 path: "Meshes/Blocks/Warps/worldport20"
61 destination { x: 33 y: 0 z: -66.5 }
62 rotation: 0
63 required_door { name: "Invisible Entrance" }
64}