diff options
Diffstat (limited to 'data/maps/the_entry')
| -rw-r--r-- | data/maps/the_entry/doors.txtpb | 88 | ||||
| -rw-r--r-- | data/maps/the_entry/rooms/Four Rooms Entrance.txtpb | 2 | ||||
| -rw-r--r-- | data/maps/the_entry/rooms/Rabbit Hole.txtpb | 2 | 
3 files changed, 87 insertions, 5 deletions
| diff --git a/data/maps/the_entry/doors.txtpb b/data/maps/the_entry/doors.txtpb index 5bc6f57..3f62338 100644 --- a/data/maps/the_entry/doors.txtpb +++ b/data/maps/the_entry/doors.txtpb | |||
| @@ -69,20 +69,40 @@ doors { | |||
| 69 | # second_right is vanilla because it's like LOST door. | 69 | # second_right is vanilla because it's like LOST door. | 
| 70 | doors { | 70 | doors { | 
| 71 | name: "Noon Door" | 71 | name: "Noon Door" | 
| 72 | type: STANDARD | 72 | type: ITEM_ONLY | 
| 73 | legacy_location: true | ||
| 73 | receivers: "Components/Doors/second_right5" | 74 | receivers: "Components/Doors/second_right5" | 
| 74 | receivers: "Components/Doors/second_right10" | 75 | receivers: "Components/Doors/second_right10" | 
| 75 | panels { room: "Red Blue Halls" name: "CENTER DAY" } | 76 | panels { room: "Red Blue Halls" name: "CENTER DAY" } | 
| 76 | location_room: "Red Blue Halls" | 77 | location_room: "Red Blue Halls" | 
| 77 | } | 78 | } | 
| 78 | doors { | 79 | doors { | 
| 80 | name: "Noon Door Panels" | ||
| 81 | type: LOCATION_ONLY | ||
| 82 | panels { room: "Red Blue Halls" name: "CENTER" } | ||
| 83 | panels { room: "Red Blue Halls" name: "DAY" } | ||
| 84 | panels { room: "Red Blue Halls" name: "CENTER DAY" } | ||
| 85 | location_room: "Red Blue Halls" | ||
| 86 | location_name: "CENTER, DAY, CENTER DAY" | ||
| 87 | } | ||
| 88 | doors { | ||
| 79 | name: "Scarf Door" | 89 | name: "Scarf Door" | 
| 80 | type: STANDARD | 90 | type: ITEM_ONLY | 
| 91 | legacy_location: true | ||
| 81 | receivers: "Components/Doors/second_right6" | 92 | receivers: "Components/Doors/second_right6" | 
| 82 | panels { room: "Red Blue Halls" name: "RAIN WOMAN" } | 93 | panels { room: "Red Blue Halls" name: "RAIN WOMAN" } | 
| 83 | location_room: "Red Blue Halls" | 94 | location_room: "Red Blue Halls" | 
| 84 | } | 95 | } | 
| 85 | doors { | 96 | doors { | 
| 97 | name: "Scarf Door Panels" | ||
| 98 | type: LOCATION_ONLY | ||
| 99 | panels { room: "Red Blue Halls" name: "RAIN" } | ||
| 100 | panels { room: "Red Blue Halls" name: "WOMAN" } | ||
| 101 | panels { room: "Red Blue Halls" name: "RAIN WOMAN" } | ||
| 102 | location_room: "Red Blue Halls" | ||
| 103 | location_name: "RAIN, WOMAN, RAIN WOMAN" | ||
| 104 | } | ||
| 105 | doors { | ||
| 86 | name: "Blue Alcove Entrance" | 106 | name: "Blue Alcove Entrance" | 
| 87 | type: STANDARD | 107 | type: STANDARD | 
| 88 | receivers: "Components/Doors/second_right9" | 108 | receivers: "Components/Doors/second_right9" | 
| @@ -119,7 +139,8 @@ doors { | |||
| 119 | } | 139 | } | 
| 120 | doors { | 140 | doors { | 
| 121 | name: "Red Blue Area Left Door" | 141 | name: "Red Blue Area Left Door" | 
| 122 | type: STANDARD | 142 | type: ITEM_ONLY | 
| 143 | legacy_location: true | ||
| 123 | receivers: "Components/Doors/fourth_right" | 144 | receivers: "Components/Doors/fourth_right" | 
| 124 | panels { room: "Right Eye" name: "WANDER" } | 145 | panels { room: "Right Eye" name: "WANDER" } | 
| 125 | location_room: "Right Eye" | 146 | location_room: "Right Eye" | 
| @@ -131,6 +152,31 @@ doors { | |||
| 131 | panels { room: "Right Eye" name: "WANDER" } | 152 | panels { room: "Right Eye" name: "WANDER" } | 
| 132 | location_room: "Right Eye" | 153 | location_room: "Right Eye" | 
| 133 | } | 154 | } | 
| 155 | doors { | ||
| 156 | name: "Wander Panels" | ||
| 157 | type: LOCATION_ONLY | ||
| 158 | panels { room: "Right Eye" name: "WANDER" } | ||
| 159 | panels { room: "Red Blue Halls" name: "WANDER" } | ||
| 160 | panels { room: "Link Area" name: "WANDER" } | ||
| 161 | panels { room: "Flipped Link Area" name: "WANDER" } | ||
| 162 | location_room: "Flipped Link Area" | ||
| 163 | } | ||
| 164 | doors { | ||
| 165 | name: "Flipped Right Eye Panels" | ||
| 166 | type: LOCATION_ONLY | ||
| 167 | panels { room: "Flipped Right Eye" name: "HERE" } | ||
| 168 | panels { room: "Flipped Right Eye" name: "WHERE" } | ||
| 169 | location_room: "Flipped Right Eye" | ||
| 170 | location_name: "HERE, WHERE" | ||
| 171 | } | ||
| 172 | doors { | ||
| 173 | name: "Big Eyes" | ||
| 174 | type: LOCATION_ONLY | ||
| 175 | panels { room: "Starting Room" name: "EYE" } | ||
| 176 | panels { room: "Right Eye" name: "EYE" } | ||
| 177 | location_room: "Right Eye" | ||
| 178 | location_name: "EYE" | ||
| 179 | } | ||
| 134 | # Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing. | 180 | # Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing. | 
| 135 | doors { | 181 | doors { | 
| 136 | name: "Orange Door Hider" | 182 | name: "Orange Door Hider" | 
| @@ -321,3 +367,39 @@ doors { | |||
| 321 | receivers: "Components/GiftMapEntrance/PanelTeleporter" | 367 | receivers: "Components/GiftMapEntrance/PanelTeleporter" | 
| 322 | double_letters: true | 368 | double_letters: true | 
| 323 | } | 369 | } | 
| 370 | doors { | ||
| 371 | name: "Least Blue Last" | ||
| 372 | type: LOCATION_ONLY | ||
| 373 | panels { room: "Least Blue Last" name: "CAPABLE (1)" } | ||
| 374 | panels { room: "Least Blue Last" name: "CAPABLE (2)" } | ||
| 375 | panels { room: "Least Blue Last" name: "LUSTRE" } | ||
| 376 | panels { room: "Least Blue Last" name: "WANT" } | ||
| 377 | panels { room: "Least Blue Last" name: "STEALER" } | ||
| 378 | panels { room: "Least Blue Last" name: "OLD" } | ||
| 379 | panels { room: "Least Blue Last" name: "TRUST" } | ||
| 380 | panels { room: "Least Blue Last" name: "LABEL" } | ||
| 381 | panels { room: "Least Blue Last" name: "AIL" } | ||
| 382 | location_room: "Least Blue Last" | ||
| 383 | } | ||
| 384 | doors { | ||
| 385 | name: "Control Center White Panel" | ||
| 386 | type: LOCATION_ONLY | ||
| 387 | panels { room: "Lime Room" name: "COLOR" } | ||
| 388 | location_room: "Lime Room" | ||
| 389 | location_name: "COLOR" | ||
| 390 | } | ||
| 391 | doors { | ||
| 392 | name: "Rabbit Hole Blank Puzzle" | ||
| 393 | type: LOCATION_ONLY | ||
| 394 | panels { room: "Rabbit Hole" name: "Blank" } | ||
| 395 | location_room: "Rabbit Hole" | ||
| 396 | location_name: "Blank Puzzle" | ||
| 397 | } | ||
| 398 | doors { | ||
| 399 | name: "Wrath Room Puzzles" | ||
| 400 | type: LOCATION_ONLY | ||
| 401 | panels { room: "Wrath Room" name: "DICE" } | ||
| 402 | panels { room: "Wrath Room" name: "WREATH" } | ||
| 403 | location_room: "Wrath Room" | ||
| 404 | location_name: "DICE, WRATH" | ||
| 405 | } | ||
| diff --git a/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb index 4d94d5a..d4650f0 100644 --- a/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb +++ b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb | |||
| @@ -5,5 +5,5 @@ ports { | |||
| 5 | path: "Components/Warps/worldport9" | 5 | path: "Components/Warps/worldport9" | 
| 6 | destination { x: -41 y: 6 z: -17.5 } | 6 | destination { x: -41 y: 6 z: -17.5 } | 
| 7 | rotation: 0 | 7 | rotation: 0 | 
| 8 | gravity: Y_PLUS | 8 | # This isn't actually Y_PLUS gravity! A nearby warp sneakily flips you. | 
| 9 | } | 9 | } | 
| diff --git a/data/maps/the_entry/rooms/Rabbit Hole.txtpb b/data/maps/the_entry/rooms/Rabbit Hole.txtpb index 4ffeb84..4799fde 100644 --- a/data/maps/the_entry/rooms/Rabbit Hole.txtpb +++ b/data/maps/the_entry/rooms/Rabbit Hole.txtpb | |||
| @@ -1,7 +1,7 @@ | |||
| 1 | name: "Rabbit Hole" | 1 | name: "Rabbit Hole" | 
| 2 | panel_display_name: "Red Blue Area" | 2 | panel_display_name: "Red Blue Area" | 
| 3 | panels { | 3 | panels { | 
| 4 | name: "PUZZLE" | 4 | name: "Blank" | 
| 5 | path: "Panels/Back Right/br_6" | 5 | path: "Panels/Back Right/br_6" | 
| 6 | clue: "" | 6 | clue: "" | 
| 7 | answer: "down" | 7 | answer: "down" | 
