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-rw-r--r--data/maps/daedalus/doors.txtpb174
-rw-r--r--data/maps/daedalus/rooms/Hotel.txtpb2
2 files changed, 168 insertions, 8 deletions
diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index de6971e..6c72642 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb
@@ -188,10 +188,12 @@ doors {
188} 188}
189doors { 189doors {
190 name: "Welcome Back Secret Door" 190 name: "Welcome Back Secret Door"
191 type: ITEM_ONLY 191 type: STANDARD
192 receivers: "Components/Doors/Entry/entry_13" 192 receivers: "Components/Doors/Entry/entry_13"
193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" } 193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" }
194 panels { room: "West Spire" name: "BYE" } 194 panels { room: "West Spire" name: "BYE" }
195 location_room: "West Spire"
196 location_name: "BYE, FAREWELL LITTLE LAMB"
195} 197}
196doors { 198doors {
197 name: "Welcome Back Door" 199 name: "Welcome Back Door"
@@ -225,12 +227,21 @@ doors {
225} 227}
226doors { 228doors {
227 name: "Starting Room East Wall Center Door" 229 name: "Starting Room East Wall Center Door"
228 type: STANDARD 230 type: ITEM_ONLY
231 legacy_location: true
229 receivers: "Components/Doors/Entry/entry_6" 232 receivers: "Components/Doors/Entry/entry_6"
230 panels { room: "Rainbow Color Backside" name: "?" } 233 panels { room: "Rainbow Color Backside" name: "?" }
231 location_room: "Rainbow Color Backside" 234 location_room: "Rainbow Color Backside"
232} 235}
233doors { 236doors {
237 name: "Rainbow Color Backside Panels"
238 type: LOCATION_ONLY
239 panels { room: "Rainbow Color Backside" name: "?" }
240 panels { room: "Rainbow Color Backside" name: "BACKSIDE" }
241 location_room: "Rainbow Color Backside"
242 location_name: "BACKSIDE, ?"
243}
244doors {
234 name: "Starting Room East Wall North Door" 245 name: "Starting Room East Wall North Door"
235 type: ITEM_ONLY 246 type: ITEM_ONLY
236 receivers: "Components/Doors/Entry/entry_7" 247 receivers: "Components/Doors/Entry/entry_7"
@@ -300,7 +311,8 @@ doors {
300} 311}
301doors { 312doors {
302 name: "Splintering Exit North Door" 313 name: "Splintering Exit North Door"
303 type: STANDARD 314 type: ITEM_ONLY
315 legacy_location: true
304 receivers: "Components/Doors/Entry/gate_4" 316 receivers: "Components/Doors/Entry/gate_4"
305 panels { room: "West Castle Area" name: "EVER" } 317 panels { room: "West Castle Area" name: "EVER" }
306 panels { room: "West Castle Area" name: "AXES" } 318 panels { room: "West Castle Area" name: "AXES" }
@@ -318,6 +330,48 @@ doors {
318 panels { room: "West Castle Area" name: "SLOT" } 330 panels { room: "West Castle Area" name: "SLOT" }
319} 331}
320doors { 332doors {
333 name: "Splintering Area Panels"
334 type: LOCATION_ONLY
335 panels { room: "West Castle Area" name: "EVER" }
336 panels { room: "West Castle Area" name: "AXES" }
337 panels { room: "West Castle Area" name: "FLIP (1)" }
338 panels { room: "West Castle Area" name: "SLOT" }
339 panels { room: "West Castle Area" name: "WICKEDLY" }
340 panels { room: "West Castle Area" name: "CATHOLIC" }
341 panels { room: "West Castle Area" name: "SISTERLY" }
342 panels { room: "West Castle Area" name: "SQUEALED" }
343 panels { room: "West Castle Area" name: "READ" }
344 panels { room: "West Castle Area" name: "WORD" }
345 panels { room: "West Castle Area" name: "EACH" }
346 panels { room: "West Castle Area" name: "RANK" }
347 panels { room: "West Castle Area" name: "TEAR" }
348 panels { room: "West Castle Area" name: "SHUT" }
349 panels { room: "West Castle Area" name: "FLIP (2)" }
350 panels { room: "West Castle Area" name: "STUN" }
351 panels { room: "West Castle Area" name: "CHAT" }
352 panels { room: "West Castle Area" name: "LOST" }
353 panels { room: "West Castle Area" name: "PODS" }
354 panels { room: "West Castle Area" name: "FAME" }
355 location_room: "West Castle Area"
356}
357doors {
358 name: "West Sticks And Stones Panel"
359 type: LOCATION_ONLY
360 panels { room: "West Castle Area" name: "LETTERS" }
361 location_room: "West Castle Area"
362 location_name: "LETTERS"
363}
364doors {
365 name: "Amber Room Panels"
366 type: LOCATION_ONLY
367 panels { room: "West Castle Area" name: "HARMONY" }
368 panels { room: "West Castle Area" name: "MELODY" }
369 panels { room: "West Castle Area" name: "RHYTHM" }
370 panels { room: "West Castle Area" name: "TEXTURE" }
371 location_room: "West Castle Area"
372 location_name: "HARMONY, MELODY, RHYTHM, TEXTURE"
373}
374doors {
321 name: "Z2 Room Back Exit" 375 name: "Z2 Room Back Exit"
322 type: ITEM_ONLY 376 type: ITEM_ONLY
323 receivers: "Components/Doors/Entry/gate_2" 377 receivers: "Components/Doors/Entry/gate_2"
@@ -820,12 +874,23 @@ doors {
820} 874}
821doors { 875doors {
822 name: "Composite Room NW Entrance" 876 name: "Composite Room NW Entrance"
823 type: STANDARD 877 type: ITEM_ONLY
878 legacy_location: true
824 receivers: "Components/Doors/Halls/oroom_10" 879 receivers: "Components/Doors/Halls/oroom_10"
825 panels { room: "Red Color Door" name: "Near Obscured Puzzles" } 880 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
826 location_room: "Red Color Door" 881 location_room: "Red Color Door"
827} 882}
828doors { 883doors {
884 name: "Yellow Roof Puzzles"
885 type: LOCATION_ONLY
886 panels { room: "Red Color Door" name: "BACKSIDE" }
887 panels { room: "Red Color Door" name: "WALK BACK" }
888 panels { room: "Red Color Door" name: "Back (1)" }
889 panels { room: "Red Color Door" name: "Back (2)" }
890 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
891 location_room: "Red Color Door"
892}
893doors {
829 name: "Composite Room South Door" 894 name: "Composite Room South Door"
830 type: LOCATION_ONLY 895 type: LOCATION_ONLY
831 #receivers: "Components/Doors/Halls/oroom_9" 896 #receivers: "Components/Doors/Halls/oroom_9"
@@ -886,7 +951,8 @@ doors {
886} 951}
887doors { 952doors {
888 name: "F2 Room Southeast Door" 953 name: "F2 Room Southeast Door"
889 type: STANDARD 954 type: ITEM_ONLY
955 legacy_location: true
890 receivers: "Components/Doors/Halls/froom_2" 956 receivers: "Components/Doors/Halls/froom_2"
891 panels { room: "Sweet Foyer" name: "RENT (1)" } 957 panels { room: "Sweet Foyer" name: "RENT (1)" }
892 location_room: "Sweet Foyer" 958 location_room: "Sweet Foyer"
@@ -1768,12 +1834,37 @@ doors {
1768} 1834}
1769doors { 1835doors {
1770 name: "Near Sweet Brown Door" 1836 name: "Near Sweet Brown Door"
1771 type: STANDARD 1837 type: ITEM_ONLY
1838 legacy_location: true
1772 receivers: "Components/Doors/Halls 2/halls_2" 1839 receivers: "Components/Doors/Halls 2/halls_2"
1773 panels { room: "Sweet Foyer" name: "RENT (4)" } 1840 panels { room: "Sweet Foyer" name: "RENT (4)" }
1774 location_room: "Sweet Foyer" 1841 location_room: "Sweet Foyer"
1775} 1842}
1776doors { 1843doors {
1844 name: "Rent Panels"
1845 type: LOCATION_ONLY
1846 panels { room: "Sweet Foyer" name: "RENT (1)" }
1847 panels { room: "Sweet Foyer" name: "RENT (2)" }
1848 panels { room: "Sweet Foyer" name: "RENT (3)" }
1849 panels { room: "Sweet Foyer" name: "RENT (4)" }
1850 location_room: "Sweet Foyer"
1851}
1852doors {
1853 name: "Equality Panels"
1854 type: LOCATION_ONLY
1855 panels { room: "Sweet Foyer" name: "EQUAL" }
1856 panels { room: "Sweet Foyer" name: "QUALITY" }
1857 location_room: "Sweet Foyer"
1858 location_name: "EQUAL, QUALITY"
1859}
1860doors {
1861 name: "Orange Panels"
1862 type: LOCATION_ONLY
1863 panels { room: "Blue Smiley Annex" name: "ORANGE (1)" }
1864 panels { room: "Blue Smiley Annex" name: "ORANGE (2)" }
1865 location_room: "Blue Smiley Annex"
1866}
1867doors {
1777 name: "Red Room Entrance" 1868 name: "Red Room Entrance"
1778 type: STANDARD 1869 type: STANDARD
1779 receivers: "Components/Doors/Halls 2/halls_3" 1870 receivers: "Components/Doors/Halls 2/halls_3"
@@ -2304,3 +2395,74 @@ doors {
2304 location_room: "House" 2395 location_room: "House"
2305 location_name: "All Puzzles" 2396 location_name: "All Puzzles"
2306} 2397}
2398doors {
2399 name: "West Spire Panel"
2400 type: LOCATION_ONLY
2401 panels { room: "West Spire" name: "MISSING" }
2402 location_room: "West Spire"
2403 location_name: "MISSING"
2404}
2405doors {
2406 name: "Tree Panels"
2407 type: LOCATION_ONLY
2408 panels { room: "Red Color Door" name: "FIR" }
2409 panels { room: "Red Color Door" name: "OAK" }
2410 panels { room: "Red Color Door" name: "PINE" }
2411 panels { room: "Red Color Door" name: "ASH" }
2412 location_room: "Red Color Door"
2413 location_name: "ASH, FIR, OAK, PINE"
2414}
2415doors {
2416 name: "Teal Panel"
2417 type: LOCATION_ONLY
2418 panels { room: "Outside Book Room" name: "TEAL" }
2419 location_room: "Outside Book Room"
2420 location_name: "TEAL"
2421}
2422doors {
2423 name: "Direction Panels"
2424 type: LOCATION_ONLY
2425 panels { room: "Rainbow Color Doors" name: "DIRECTION (1)" }
2426 panels { room: "Rainbow Color Doors" name: "DIRECTION (2)" }
2427 panels { room: "Rainbow Color Doors" name: "DIRECTION (3)" }
2428 location_room: "Rainbow Color Doors"
2429}
2430doors {
2431 name: "Nursery Panels"
2432 type: LOCATION_ONLY
2433 panels { room: "Nursery" name: "Paintings" }
2434 panels { room: "Nursery" name: "?" }
2435 location_room: "Nursery"
2436 location_name: "Paintings, ?"
2437}
2438doors {
2439 name: "Near H Keyholder Panel"
2440 type: LOCATION_ONLY
2441 panels { room: "Outside House" name: "SILENCE" }
2442 location_room: "Outside House"
2443 location_name: "SILENCE"
2444}
2445doors {
2446 name: "Plum Panels"
2447 type: LOCATION_ONLY
2448 panels { room: "Outside Hedges" name: "PLUM (1)" }
2449 panels { room: "Outside Hedges" name: "PLUM (2)" }
2450 location_room: "Outside Hedges"
2451}
2452doors {
2453 name: "Yellow Smiley Annex Panels"
2454 type: LOCATION_ONLY
2455 panels { room: "Yellow Smiley Annex" name: "BELL" }
2456 panels { room: "Yellow Smiley Annex" name: "COW" }
2457 location_room: "Yellow Smiley Annex"
2458 location_name: "BELL, COW"
2459}
2460doors {
2461 name: "Farewell Little Lamb Panels"
2462 type: LOCATION_ONLY
2463 panels { room: "Purple Room South" name: "FAREWELL" }
2464 panels { room: "Purple Room South" name: "LITTLE" }
2465 panels { room: "Purple Room South" name: "LAMB" }
2466 location_room: "Purple Room South"
2467 location_name: "FAREWELL, LITTLE, LAMB"
2468}
diff --git a/data/maps/daedalus/rooms/Hotel.txtpb b/data/maps/daedalus/rooms/Hotel.txtpb index d2a05db..d590841 100644 --- a/data/maps/daedalus/rooms/Hotel.txtpb +++ b/data/maps/daedalus/rooms/Hotel.txtpb
@@ -1,7 +1,5 @@
1name: "Hotel" 1name: "Hotel"
2panel_display_name: "Southwest Area" 2panel_display_name: "Southwest Area"
3# TODO: Something has to be changed in-game so that the puzzles don't disappear
4# and thus cause them to become unsolvable.
5panels { 3panels {
6 name: "MARLIN" 4 name: "MARLIN"
7 path: "Panels/Connections/connections_2" 5 path: "Panels/Connections/connections_2"