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-rw-r--r--data/maps/daedalus/doors.txtpb418
1 files changed, 331 insertions, 87 deletions
diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index 1201546..4a34070 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb
@@ -193,13 +193,15 @@ doors {
193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" } 193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" }
194 panels { room: "West Spire" name: "BYE" } 194 panels { room: "West Spire" name: "BYE" }
195 location_room: "West Spire" 195 location_room: "West Spire"
196 location_name: "BYE, FAREWELL LITTLE LAMB"
196} 197}
197doors { 198doors {
198 name: "Welcome Back Door" 199 name: "Welcome Back Door"
199 type: STANDARD 200 type: LOCATION_ONLY
200 receivers: "Components/Doors/Entry/entry_14" 201 #receivers: "Components/Doors/Entry/entry_14"
201 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" } 202 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" }
202 location_room: "Welcome Back Area" 203 location_room: "Welcome Back Area"
204 location_name: "GREETINGS OLD FRIEND"
203} 205}
204# entry_3 is the door to SEAL, which we will ignore. 206# entry_3 is the door to SEAL, which we will ignore.
205doors { 207doors {
@@ -225,12 +227,21 @@ doors {
225} 227}
226doors { 228doors {
227 name: "Starting Room East Wall Center Door" 229 name: "Starting Room East Wall Center Door"
228 type: STANDARD 230 type: ITEM_ONLY
231 legacy_location: true
229 receivers: "Components/Doors/Entry/entry_6" 232 receivers: "Components/Doors/Entry/entry_6"
230 panels { room: "Rainbow Color Backside" name: "?" } 233 panels { room: "Rainbow Color Backside" name: "?" }
231 location_room: "Rainbow Color Backside" 234 location_room: "Rainbow Color Backside"
232} 235}
233doors { 236doors {
237 name: "Rainbow Color Backside Panels"
238 type: LOCATION_ONLY
239 panels { room: "Rainbow Color Backside" name: "?" }
240 panels { room: "Rainbow Color Backside" name: "BACKSIDE" }
241 location_room: "Rainbow Color Backside"
242 location_name: "BACKSIDE, ?"
243}
244doors {
234 name: "Starting Room East Wall North Door" 245 name: "Starting Room East Wall North Door"
235 type: ITEM_ONLY 246 type: ITEM_ONLY
236 receivers: "Components/Doors/Entry/entry_7" 247 receivers: "Components/Doors/Entry/entry_7"
@@ -296,10 +307,12 @@ doors {
296 panels { room: "Black Hex" name: "CLUES" } 307 panels { room: "Black Hex" name: "CLUES" }
297 panels { room: "Black Hex" name: "SECRET" } 308 panels { room: "Black Hex" name: "SECRET" }
298 location_room: "Black Hex" 309 location_room: "Black Hex"
310 location_name: "Black Hex"
299} 311}
300doors { 312doors {
301 name: "Splintering Exit Left Door" 313 name: "Splintering Exit North Door"
302 type: STANDARD 314 type: ITEM_ONLY
315 legacy_location: true
303 receivers: "Components/Doors/Entry/gate_4" 316 receivers: "Components/Doors/Entry/gate_4"
304 panels { room: "West Castle Area" name: "EVER" } 317 panels { room: "West Castle Area" name: "EVER" }
305 panels { room: "West Castle Area" name: "AXES" } 318 panels { room: "West Castle Area" name: "AXES" }
@@ -308,7 +321,7 @@ doors {
308 location_room: "West Castle Area" 321 location_room: "West Castle Area"
309} 322}
310doors { 323doors {
311 name: "Splintering Exit Right Door" 324 name: "Splintering Exit South Door"
312 type: ITEM_ONLY 325 type: ITEM_ONLY
313 receivers: "Components/Doors/Entry/gate_5" 326 receivers: "Components/Doors/Entry/gate_5"
314 panels { room: "West Castle Area" name: "EVER" } 327 panels { room: "West Castle Area" name: "EVER" }
@@ -317,6 +330,48 @@ doors {
317 panels { room: "West Castle Area" name: "SLOT" } 330 panels { room: "West Castle Area" name: "SLOT" }
318} 331}
319doors { 332doors {
333 name: "Splintering Area Panels"
334 type: LOCATION_ONLY
335 panels { room: "West Castle Area" name: "EVER" }
336 panels { room: "West Castle Area" name: "AXES" }
337 panels { room: "West Castle Area" name: "FLIP (1)" }
338 panels { room: "West Castle Area" name: "SLOT" }
339 panels { room: "West Castle Area" name: "WICKEDLY" }
340 panels { room: "West Castle Area" name: "CATHOLIC" }
341 panels { room: "West Castle Area" name: "SISTERLY" }
342 panels { room: "West Castle Area" name: "SQUEALED" }
343 panels { room: "West Castle Area" name: "READ" }
344 panels { room: "West Castle Area" name: "WORD" }
345 panels { room: "West Castle Area" name: "EACH" }
346 panels { room: "West Castle Area" name: "RANK" }
347 panels { room: "West Castle Area" name: "TEAR" }
348 panels { room: "West Castle Area" name: "SHUT" }
349 panels { room: "West Castle Area" name: "FLIP (2)" }
350 panels { room: "West Castle Area" name: "STUN" }
351 panels { room: "West Castle Area" name: "CHAT" }
352 panels { room: "West Castle Area" name: "LOST" }
353 panels { room: "West Castle Area" name: "PODS" }
354 panels { room: "West Castle Area" name: "FAME" }
355 location_room: "West Castle Area"
356}
357doors {
358 name: "West Sticks And Stones Panel"
359 type: LOCATION_ONLY
360 panels { room: "West Castle Area" name: "LETTERS" }
361 location_room: "West Castle Area"
362 location_name: "LETTERS"
363}
364doors {
365 name: "Amber Room Panels"
366 type: LOCATION_ONLY
367 panels { room: "West Castle Area" name: "HARMONY" }
368 panels { room: "West Castle Area" name: "MELODY" }
369 panels { room: "West Castle Area" name: "RHYTHM" }
370 panels { room: "West Castle Area" name: "TEXTURE" }
371 location_room: "West Castle Area"
372 location_name: "HARMONY, MELODY, RHYTHM, TEXTURE"
373}
374doors {
320 name: "Z2 Room Back Exit" 375 name: "Z2 Room Back Exit"
321 type: ITEM_ONLY 376 type: ITEM_ONLY
322 receivers: "Components/Doors/Entry/gate_2" 377 receivers: "Components/Doors/Entry/gate_2"
@@ -382,6 +437,7 @@ doors {
382 panels { room: "Z2 Room" name: "CAPE" } 437 panels { room: "Z2 Room" name: "CAPE" }
383 panels { room: "Z2 Room" name: "GLANCE" } 438 panels { room: "Z2 Room" name: "GLANCE" }
384 location_room: "Z2 Room" 439 location_room: "Z2 Room"
440 location_name: "West Puzzles"
385} 441}
386doors { 442doors {
387 name: "Z2 Room Northwest Door" 443 name: "Z2 Room Northwest Door"
@@ -413,6 +469,7 @@ doors {
413 panels { room: "Z2 Room" name: "DISCORD" } 469 panels { room: "Z2 Room" name: "DISCORD" }
414 panels { room: "Z2 Room" name: "CAT" } 470 panels { room: "Z2 Room" name: "CAT" }
415 location_room: "Z2 Room" 471 location_room: "Z2 Room"
472 location_name: "East Puzzles"
416} 473}
417doors { 474doors {
418 name: "Z2 Room Southeast Door" 475 name: "Z2 Room Southeast Door"
@@ -517,6 +574,7 @@ doors {
517 panels { room: "Outside House" name: "BLITHELY" } 574 panels { room: "Outside House" name: "BLITHELY" }
518 panels { room: "Purple Room South" name: "THESE" } 575 panels { room: "Purple Room South" name: "THESE" }
519 location_room: "Outside House" 576 location_room: "Outside House"
577 location_name: "West Purple Vestibules"
520} 578}
521doors { 579doors {
522 name: "Purple West Area South Door" 580 name: "Purple West Area South Door"
@@ -545,6 +603,7 @@ doors {
545 panels { room: "Godot Room" name: "TRAIN" } 603 panels { room: "Godot Room" name: "TRAIN" }
546 panels { room: "Godot Room" name: "RECORDING" } 604 panels { room: "Godot Room" name: "RECORDING" }
547 location_room: "Godot Room" 605 location_room: "Godot Room"
606 location_name: "Godot Room"
548} 607}
549doors { 608doors {
550 name: "Beehalls Intersection" 609 name: "Beehalls Intersection"
@@ -576,6 +635,7 @@ doors {
576 panels { room: "Purple Room South" name: "ANY" } 635 panels { room: "Purple Room South" name: "ANY" }
577 panels { room: "Outside House" name: "A" } 636 panels { room: "Outside House" name: "A" }
578 location_room: "Outside House" 637 location_room: "Outside House"
638 location_name: "East Purple Vestibules"
579} 639}
580doors { 640doors {
581 name: "Purple East Area North Door" 641 name: "Purple East Area North Door"
@@ -593,6 +653,7 @@ doors {
593 panels { room: "Outside House" name: "BLITHELY" } 653 panels { room: "Outside House" name: "BLITHELY" }
594 panels { room: "Purple Room South" name: "THESE" } 654 panels { room: "Purple Room South" name: "THESE" }
595 location_room: "Outside House" 655 location_room: "Outside House"
656 location_name: "Purple Vestibules"
596} 657}
597doors { 658doors {
598 name: "Purple Room South Entrance" 659 name: "Purple Room South Entrance"
@@ -622,8 +683,24 @@ doors {
622 panels { room: "Purple Room South" name: "THESE" } 683 panels { room: "Purple Room South" name: "THESE" }
623} 684}
624doors { 685doors {
686 name: "Purple Room"
687 type: LOCATION_ONLY
688 panels { room: "Purple Room" name: "HOIST" }
689 panels { room: "Purple Room" name: "CORE" }
690 panels { room: "Purple Room" name: "FISH" }
691 panels { room: "Purple Room" name: "ALLOW" }
692 panels { room: "Purple Room" name: "BIRD" }
693 panels { room: "Purple Room" name: "HONK" }
694 panels { room: "Purple Room" name: "APE" }
695 panels { room: "Purple Room" name: "APATHY" }
696 location_room: "Purple Room"
697 location_name: "Puzzles"
698}
699doors {
625 name: "Hedges Tower" 700 name: "Hedges Tower"
626 type: LOCATION_ONLY 701 type: LOCATION_ONLY
702 latch: true
703 receivers: "Components/Doors/Halls/tower_door"
627 # TODO: Not making this an item right now in order to force the player to 704 # TODO: Not making this an item right now in order to force the player to
628 # solve the puzzles in order to enter The Tenacious. In the future, I'd like 705 # solve the puzzles in order to enter The Tenacious. In the future, I'd like
629 # to make this an item, and make you solve the panels in order to get the 706 # to make this an item, and make you solve the panels in order to get the
@@ -676,6 +753,7 @@ doors {
676 panels { room: "Blue Room" name: "CELEBRATORY" } 753 panels { room: "Blue Room" name: "CELEBRATORY" }
677 panels { room: "Blue Room" name: "DETECTIVE" } 754 panels { room: "Blue Room" name: "DETECTIVE" }
678 location_room: "Blue Room" 755 location_room: "Blue Room"
756 location_name: "Puzzles"
679} 757}
680doors { 758doors {
681 name: "O2 Prize" 759 name: "O2 Prize"
@@ -694,7 +772,7 @@ doors {
694 panels { room: "O2 Room" name: "UNBLOCKED" } 772 panels { room: "O2 Room" name: "UNBLOCKED" }
695} 773}
696doors { 774doors {
697 name: "Blue Smiley Entrance" 775 name: "O2 Room Southeast Door"
698 type: STANDARD 776 type: STANDARD
699 receivers: "Components/Doors/Halls/oroom_2" 777 receivers: "Components/Doors/Halls/oroom_2"
700 panels { room: "O2 Room" name: "HONEST" } 778 panels { room: "O2 Room" name: "HONEST" }
@@ -734,6 +812,7 @@ doors {
734 panels { room: "Composite Room S" name: "BLEAKCARD" } 812 panels { room: "Composite Room S" name: "BLEAKCARD" }
735 panels { room: "Composite Room S" name: "MISSIONMISSION" } 813 panels { room: "Composite Room S" name: "MISSIONMISSION" }
736 location_room: "Composite Room S" 814 location_room: "Composite Room S"
815 location_name: "East Rooms"
737} 816}
738doors { 817doors {
739 name: "Composite Room North Door" 818 name: "Composite Room North Door"
@@ -762,6 +841,7 @@ doors {
762 panels { room: "Composite Room NW" name: "OUTGARDEN" } 841 panels { room: "Composite Room NW" name: "OUTGARDEN" }
763 panels { room: "Composite Room NW" name: "HELLOTALE" } 842 panels { room: "Composite Room NW" name: "HELLOTALE" }
764 location_room: "Composite Room NE" 843 location_room: "Composite Room NE"
844 location_name: "North Rooms"
765} 845}
766doors { 846doors {
767 name: "Composite Room West Door" 847 name: "Composite Room West Door"
@@ -792,12 +872,24 @@ doors {
792 panels { room: "Composite Room S" name: "OUTEAT" } 872 panels { room: "Composite Room S" name: "OUTEAT" }
793 panels { room: "Composite Room S" name: "SUMMERIN" } 873 panels { room: "Composite Room S" name: "SUMMERIN" }
794 location_room: "Composite Room NW" 874 location_room: "Composite Room NW"
875 location_name: "West Rooms"
795} 876}
796doors { 877doors {
797 name: "Composite Room NW Entrance" 878 name: "Composite Room NW Entrance"
798 type: STANDARD 879 type: ITEM_ONLY
880 legacy_location: true
799 receivers: "Components/Doors/Halls/oroom_10" 881 receivers: "Components/Doors/Halls/oroom_10"
800 panels { room: "Red Color Door" name: "Left" } 882 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
883 location_room: "Red Color Door"
884}
885doors {
886 name: "Yellow Roof Puzzles"
887 type: LOCATION_ONLY
888 panels { room: "Red Color Door" name: "BACKSIDE" }
889 panels { room: "Red Color Door" name: "WALK BACK" }
890 panels { room: "Red Color Door" name: "Back (1)" }
891 panels { room: "Red Color Door" name: "Back (2)" }
892 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
801 location_room: "Red Color Door" 893 location_room: "Red Color Door"
802} 894}
803doors { 895doors {
@@ -829,9 +921,10 @@ doors {
829 panels { room: "Composite Room S" name: "OUTEAT" } 921 panels { room: "Composite Room S" name: "OUTEAT" }
830 panels { room: "Composite Room S" name: "SUMMERIN" } 922 panels { room: "Composite Room S" name: "SUMMERIN" }
831 location_room: "Composite Room S" 923 location_room: "Composite Room S"
924 location_name: "South Rooms"
832} 925}
833doors { 926doors {
834 name: "O2 Room Back Door" 927 name: "O2 Room Northeast Door"
835 type: STANDARD 928 type: STANDARD
836 receivers: "Components/Doors/Halls/oroom_4" 929 receivers: "Components/Doors/Halls/oroom_4"
837 panels { room: "O2 Room" name: "UNBLOCKED" } 930 panels { room: "O2 Room" name: "UNBLOCKED" }
@@ -840,6 +933,7 @@ doors {
840doors { 933doors {
841 name: "Control Center Orange Door" 934 name: "Control Center Orange Door"
842 type: CONTROL_CENTER_COLOR 935 type: CONTROL_CENTER_COLOR
936 latch: true
843 receivers: "Components/Doors/Halls/oroom_6" 937 receivers: "Components/Doors/Halls/oroom_6"
844 control_center_color: "orange" 938 control_center_color: "orange"
845} 939}
@@ -858,44 +952,43 @@ doors {
858 panels { room: "F2 Room" name: "SHAPE" } 952 panels { room: "F2 Room" name: "SHAPE" }
859} 953}
860doors { 954doors {
861 name: "F2 Room Entrance" 955 name: "F2 Room Southeast Door"
862 type: STANDARD 956 type: ITEM_ONLY
957 legacy_location: true
863 receivers: "Components/Doors/Halls/froom_2" 958 receivers: "Components/Doors/Halls/froom_2"
864 panels { room: "Sweet Foyer" name: "RENT (1)" } 959 panels { room: "Sweet Foyer" name: "RENT (1)" }
865 location_room: "Sweet Foyer" 960 location_room: "Sweet Foyer"
866} 961}
867doors { 962doors {
868 name: "White Hallway From Entry" 963 name: "White Hallway From Entry"
869 # TODO: This should be combined with the corresponding door in the_entry, at
870 # least when connections are not shuffled.
871 type: CONTROL_CENTER_COLOR 964 type: CONTROL_CENTER_COLOR
965 latch: true
872 receivers: "Components/Doors/Halls/froom_6" 966 receivers: "Components/Doors/Halls/froom_6"
873 control_center_color: "white" 967 control_center_color: "white"
874} 968}
875doors { 969doors {
876 name: "Purple Hallway From Great" 970 name: "Purple Hallway From Great"
877 # TODO: This should be combined with the corresponding door in the_great, at
878 # least when connections are not shuffled.
879 type: CONTROL_CENTER_COLOR 971 type: CONTROL_CENTER_COLOR
972 latch: true
880 receivers: "Components/Doors/Halls/froom_7" 973 receivers: "Components/Doors/Halls/froom_7"
881 control_center_color: "purple" 974 control_center_color: "purple"
882} 975}
883doors { 976doors {
884 name: "F2 Room Back Right Door" 977 name: "F2 Room Southwest Door"
885 type: STANDARD 978 type: STANDARD
886 receivers: "Components/Doors/Halls/froom_3" 979 receivers: "Components/Doors/Halls/froom_3"
887 panels { room: "F2 Room" name: "RISKY" } 980 panels { room: "F2 Room" name: "RISKY" }
888 location_room: "F2 Room" 981 location_room: "F2 Room"
889} 982}
890doors { 983doors {
891 name: "F2 Room Back Left Door" 984 name: "F2 Room Northwest Door"
892 type: STANDARD 985 type: STANDARD
893 receivers: "Components/Doors/Halls/froom_4" 986 receivers: "Components/Doors/Halls/froom_4"
894 panels { room: "F2 Room" name: "SHAPE" } 987 panels { room: "F2 Room" name: "SHAPE" }
895 location_room: "F2 Room" 988 location_room: "F2 Room"
896} 989}
897doors { 990doors {
898 name: "F2 Room Back Middle Door" 991 name: "F2 Room West Door"
899 type: STANDARD 992 type: STANDARD
900 receivers: "Components/Doors/Halls/froom_5" 993 receivers: "Components/Doors/Halls/froom_5"
901 panels { room: "F2 Room" name: "DIRT" } 994 panels { room: "F2 Room" name: "DIRT" }
@@ -916,7 +1009,7 @@ doors {
916 panels { room: "U2 Room" name: "HEAVEN" } 1009 panels { room: "U2 Room" name: "HEAVEN" }
917} 1010}
918doors { 1011doors {
919 name: "U2 Room Shortcut" 1012 name: "U2 Room Southeast Door"
920 type: STANDARD 1013 type: STANDARD
921 receivers: "Components/Doors/Halls/uroom_2" 1014 receivers: "Components/Doors/Halls/uroom_2"
922 panels { room: "U2 Room" name: "WICKED" } 1015 panels { room: "U2 Room" name: "WICKED" }
@@ -937,21 +1030,21 @@ doors {
937 location_room: "House Entrance" 1030 location_room: "House Entrance"
938} 1031}
939doors { 1032doors {
940 name: "U2 Room Back Right Door" 1033 name: "U2 Room Southwest Door"
941 type: STANDARD 1034 type: STANDARD
942 receivers: "Components/Doors/Halls/uroom_3" 1035 receivers: "Components/Doors/Halls/uroom_3"
943 panels { room: "U2 Room" name: "HEAVEN" } 1036 panels { room: "U2 Room" name: "HEAVEN" }
944 location_room: "U2 Room" 1037 location_room: "U2 Room"
945} 1038}
946doors { 1039doors {
947 name: "U2 Room Back Door" 1040 name: "U2 Room West Door"
948 type: ITEM_ONLY 1041 type: ITEM_ONLY
949 receivers: "Components/Doors/Halls/uroom_5" 1042 receivers: "Components/Doors/Halls/uroom_5"
950 panels { room: "Purple Room South" name: "ANY" } 1043 panels { room: "Purple Room South" name: "ANY" }
951 panels { room: "Outside House" name: "A" } 1044 panels { room: "Outside House" name: "A" }
952} 1045}
953doors { 1046doors {
954 name: "U2 Room Entrance" 1047 name: "U2 Room East Door"
955 type: ITEM_ONLY 1048 type: ITEM_ONLY
956 receivers: "Components/Doors/Halls/uroom_4" 1049 receivers: "Components/Doors/Halls/uroom_4"
957 panels { room: "Outside Magic Room" name: "WIZARD" } 1050 panels { room: "Outside Magic Room" name: "WIZARD" }
@@ -995,7 +1088,7 @@ doors {
995 panels { room: "Outside Magic Room" name: "WIZARD" } 1088 panels { room: "Outside Magic Room" name: "WIZARD" }
996} 1089}
997doors { 1090doors {
998 name: "Wonderland Right Door" 1091 name: "Wonderland South Door"
999 type: STANDARD 1092 type: STANDARD
1000 receivers: "Components/Doors/Halls/wonderland_1" 1093 receivers: "Components/Doors/Halls/wonderland_1"
1001 panels { room: "Wonderland" name: "APRIL" } 1094 panels { room: "Wonderland" name: "APRIL" }
@@ -1004,6 +1097,7 @@ doors {
1004 panels { room: "Wonderland" name: "ARTS" } 1097 panels { room: "Wonderland" name: "ARTS" }
1005 panels { room: "Wonderland" name: "SONG" } 1098 panels { room: "Wonderland" name: "SONG" }
1006 location_room: "Wonderland" 1099 location_room: "Wonderland"
1100 location_name: "Wonderland"
1007} 1101}
1008doors { 1102doors {
1009 name: "Pyramid Entrance" 1103 name: "Pyramid Entrance"
@@ -1034,6 +1128,7 @@ doors {
1034 panels { room: "Orange Room" name: "COAL" } 1128 panels { room: "Orange Room" name: "COAL" }
1035 panels { room: "Orange Room" name: "OWED" } 1129 panels { room: "Orange Room" name: "OWED" }
1036 location_room: "Orange Room" 1130 location_room: "Orange Room"
1131 location_name: "Puzzles"
1037} 1132}
1038doors { 1133doors {
1039 name: "Hedges Entrance" 1134 name: "Hedges Entrance"
@@ -1052,6 +1147,7 @@ doors {
1052 panels { room: "Outside Snake Room" name: "SONG (South)" } 1147 panels { room: "Outside Snake Room" name: "SONG (South)" }
1053 panels { room: "West Castle Area" name: "SONG (2)" } 1148 panels { room: "West Castle Area" name: "SONG (2)" }
1054 location_room: "West Castle Area" 1149 location_room: "West Castle Area"
1150 location_name: "South SONGs"
1055} 1151}
1056doors { 1152doors {
1057 name: "Amber North Door" 1153 name: "Amber North Door"
@@ -1060,6 +1156,7 @@ doors {
1060 panels { room: "Outside Snake Room" name: "SONG (North)" } 1156 panels { room: "Outside Snake Room" name: "SONG (North)" }
1061 panels { room: "Amber North 2" name: "SONG" } 1157 panels { room: "Amber North 2" name: "SONG" }
1062 location_room: "Amber North 2" 1158 location_room: "Amber North 2"
1159 location_name: "North SONGs"
1063} 1160}
1064doors { 1161doors {
1065 name: "Amber East Doors" 1162 name: "Amber East Doors"
@@ -1182,70 +1279,37 @@ doors {
1182 type: ITEM_ONLY 1279 type: ITEM_ONLY
1183 receivers: "Components/Doors/Halls/connections_1" 1280 receivers: "Components/Doors/Halls/connections_1"
1184 receivers: "Components/Doors/Halls/connections_3" 1281 receivers: "Components/Doors/Halls/connections_3"
1282 # These have the same effect as the above, but including them here prevents
1283 # them from opening in door shuffle when the J2 door opens.
1284 receivers: "Components/Triggers/teleportListenerConnections3"
1285 receivers: "Components/Triggers/teleportListenerConnections4"
1286 # This door can open from either solving all panels, or just the smiley ones,
1287 # and the latter is obviously a subset of the former so let's just check for
1288 # that.
1185 panels { room: "Hotel" name: "PARKA" } 1289 panels { room: "Hotel" name: "PARKA" }
1186 panels { room: "Hotel" name: "MARLIN" }
1187 panels { room: "Hotel" name: "WHO" }
1188 panels { room: "Hotel" name: "CLOAK" } 1290 panels { room: "Hotel" name: "CLOAK" }
1189 panels { room: "Hotel" name: "MANE" }
1190 panels { room: "Hotel" name: "WHAT" }
1191 panels { room: "Hotel" name: "BLAZER" }
1192 panels { room: "Hotel" name: "WHERE" }
1193 panels { room: "Hotel" name: "DOROTHY" } 1291 panels { room: "Hotel" name: "DOROTHY" }
1194 panels { room: "Hotel" name: "JACKET" }
1195 panels { room: "Hotel" name: "TAIL" }
1196 panels { room: "Hotel" name: "JAWS" } 1292 panels { room: "Hotel" name: "JAWS" }
1197 panels { room: "Hotel" name: "FLOUNDER" }
1198 panels { room: "Hotel" name: "WHEN" } 1293 panels { room: "Hotel" name: "WHEN" }
1199 panels { room: "Hotel" name: "CLAWS" } 1294 panels { room: "Hotel" name: "CLAWS" }
1200 panels { room: "Hotel" name: "BRUCE" }
1201 panels { room: "Hotel" name: "POTATO" } 1295 panels { room: "Hotel" name: "POTATO" }
1202 panels { room: "Hotel" name: "SALAD" }
1203 panels { room: "Hotel" name: "BATHING" }
1204 panels { room: "Hotel" name: "MICRO" } 1296 panels { room: "Hotel" name: "MICRO" }
1205 panels { room: "Hotel" name: "BUSINESS" }
1206 panels { room: "Hotel" name: "WEDDING" }
1207 panels { room: "Hotel" name: "TREE" }
1208 panels { room: "Hotel" name: "RIVER" }
1209 panels { room: "Hotel" name: "TUNING" } 1297 panels { room: "Hotel" name: "TUNING" }
1210 panels { room: "Hotel" name: "BOXING" }
1211 panels { room: "Hotel" name: "TELEPHONE" }
1212 panels { room: "Hotel" name: "LAW" } 1298 panels { room: "Hotel" name: "LAW" }
1213 panels { room: "Hotel" name: "POKER" }
1214 panels { room: "Hotel" name: "CARD" } 1299 panels { room: "Hotel" name: "CARD" }
1215 panels { room: "Hotel" name: "ROAD" } 1300 panels { room: "Hotel" name: "ROAD" }
1216 panels { room: "Hotel" name: "CHOCOLATE" }
1217 panels { room: "Hotel" name: "DEPART" } 1301 panels { room: "Hotel" name: "DEPART" }
1218 panels { room: "Hotel" name: "WITHDRAW" }
1219 panels { room: "Hotel" name: "QUIT" }
1220 panels { room: "Hotel" name: "LEAVE" } 1302 panels { room: "Hotel" name: "LEAVE" }
1221 panels { room: "Hotel" name: "PALE" }
1222 panels { room: "Hotel" name: "JUST" }
1223 panels { room: "Hotel" name: "NEW" }
1224 panels { room: "Hotel" name: "UNTALENTED" }
1225 panels { room: "Hotel" name: "SERVICE" } 1303 panels { room: "Hotel" name: "SERVICE" }
1226 panels { room: "Hotel" name: "FULL" }
1227 panels { room: "Hotel" name: "EVIL" }
1228 panels { room: "Hotel" name: "HONEY" } 1304 panels { room: "Hotel" name: "HONEY" }
1229 panels { room: "Hotel" name: "CRESCENT" }
1230 panels { room: "Hotel" name: "INVALID" } 1305 panels { room: "Hotel" name: "INVALID" }
1231 panels { room: "Hotel" name: "FESTIVAL" } 1306 panels { room: "Hotel" name: "FESTIVAL" }
1232 panels { room: "Hotel" name: "BEAUTIFUL" }
1233 panels { room: "Hotel" name: "WILTED" } 1307 panels { room: "Hotel" name: "WILTED" }
1234 panels { room: "Hotel" name: "DROOPED" }
1235 panels { room: "Hotel" name: "FADED" }
1236 panels { room: "Hotel" name: "WANED" } 1308 panels { room: "Hotel" name: "WANED" }
1237 panels { room: "Hotel" name: "TALL" }
1238 panels { room: "Hotel" name: "CANVAS" }
1239 panels { room: "Hotel" name: "LEVER" }
1240 panels { room: "Hotel" name: "SCULPTURE" }
1241 panels { room: "Hotel" name: "RAGE" } 1309 panels { room: "Hotel" name: "RAGE" }
1242 panels { room: "Hotel" name: "BALL" }
1243 panels { room: "Hotel" name: "FOOL" }
1244 panels { room: "Hotel" name: "VERGE" } 1310 panels { room: "Hotel" name: "VERGE" }
1245 panels { room: "Hotel" name: "ART" }
1246 panels { room: "Hotel" name: "EVER" } 1311 panels { room: "Hotel" name: "EVER" }
1247 panels { room: "Hotel" name: "PAIN" } 1312 panels { room: "Hotel" name: "PAIN" }
1248 panels { room: "Hotel" name: "FOOT" }
1249} 1313}
1250doors { 1314doors {
1251 name: "J2 Door 1" 1315 name: "J2 Door 1"
@@ -1281,7 +1345,7 @@ doors {
1281 panels { room: "J2 Vestibule" name: "COLORFUL" } 1345 panels { room: "J2 Vestibule" name: "COLORFUL" }
1282} 1346}
1283doors { 1347doors {
1284 name: "Wonderland Left Door" 1348 name: "Wonderland North Door"
1285 type: ITEM_ONLY 1349 type: ITEM_ONLY
1286 receivers: "Components/Doors/Halls/wonderland_2" 1350 receivers: "Components/Doors/Halls/wonderland_2"
1287 panels { room: "Wonderland" name: "APRIL" } 1351 panels { room: "Wonderland" name: "APRIL" }
@@ -1389,15 +1453,35 @@ doors {
1389} 1453}
1390doors { 1454doors {
1391 name: "Roof Access" 1455 name: "Roof Access"
1392 type: STANDARD 1456 type: ITEM_ONLY
1393 receivers: "Components/Doors/Castle/entry_stairs_big" 1457 receivers: "Components/Doors/Castle/entry_stairs_big"
1394 receivers: "Components/Doors/Castle/entry_stairs_big2" 1458 receivers: "Components/Doors/Castle/entry_stairs_big2"
1395 receivers: "Meshes/Stairs/staircase31/teleportListener" 1459 receivers: "Meshes/Stairs/staircase31/teleportListener"
1396 receivers: "Meshes/Stairs/staircase32/teleportListener2" 1460 receivers: "Meshes/Stairs/staircase32/teleportListener2"
1397 receivers: "Meshes/Stairs/staircase33/teleportListener3" 1461 receivers: "Meshes/Stairs/staircase33/teleportListener3"
1462 receivers: "Panels/Castle Entrance/castle_direction_1/teleportListener"
1463 receivers: "Panels/Castle Entrance/castle_direction_2/teleportListener"
1464 receivers: "Panels/Castle Entrance/castle_direction_3/teleportListener"
1398 panels { room: "North Castle Area" name: "A SUMMER PLACE" } 1465 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1399 panels { room: "West Castle Area" name: "SONG FACE" } 1466 panels { room: "West Castle Area" name: "SONG FACE" }
1400 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" } 1467 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
1468}
1469doors {
1470 name: "North Castle Panel"
1471 type: LOCATION_ONLY
1472 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1473 location_room: "North Castle Area"
1474}
1475doors {
1476 name: "West Castle Panel"
1477 type: LOCATION_ONLY
1478 panels { room: "West Castle Area" name: "SONG FACE" }
1479 location_room: "West Castle Area"
1480}
1481doors {
1482 name: "South Castle Panel"
1483 type: LOCATION_ONLY
1484 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
1401 location_room: "South Castle Area" 1485 location_room: "South Castle Area"
1402} 1486}
1403doors { 1487doors {
@@ -1414,6 +1498,7 @@ doors {
1414 panels { room: "West Spire" name: "CUT" } 1498 panels { room: "West Spire" name: "CUT" }
1415 panels { room: "West Spire" name: "STONES" } 1499 panels { room: "West Spire" name: "STONES" }
1416 location_room: "West Spire" 1500 location_room: "West Spire"
1501 location_name: "Pairs Room Puzzles"
1417} 1502}
1418doors { 1503doors {
1419 name: "Pairs Room West Door" 1504 name: "Pairs Room West Door"
@@ -1453,90 +1538,91 @@ doors {
1453 type: ITEM_ONLY 1538 type: ITEM_ONLY
1454 receivers: "Components/Doors/Color Reading/door_2" 1539 receivers: "Components/Doors/Color Reading/door_2"
1455 panels { room: "Rainbow Start" name: "PAINTING" } 1540 panels { room: "Rainbow Start" name: "PAINTING" }
1541 daedalus_only_always_item: true
1456} 1542}
1457doors { 1543doors {
1458 name: "Red Rainbow Room" 1544 name: "Red Rainbow Room"
1459 type: ITEM_ONLY 1545 type: STANDARD
1460 receivers: "Components/Doors/Color Reading/door_3" 1546 receivers: "Components/Doors/Color Reading/door_3"
1461 panels { room: "Rainbow Start" name: "PAINTING" } 1547 panels { room: "Rainbow Start" name: "PAINTING" }
1462 panels { room: "Red Smiley" name: "SMILE" } 1548 location_room: "Rainbow Start"
1463} 1549}
1464doors { 1550doors {
1465 name: "Orange Rainbow Room" 1551 name: "Orange Rainbow Room"
1466 type: ITEM_ONLY 1552 type: ITEM_ONLY
1467 receivers: "Components/Doors/Color Reading/door_4" 1553 receivers: "Components/Doors/Color Reading/door_4"
1468 panels { room: "Rainbow Red" name: "THEME" } 1554 panels { room: "Rainbow Red" name: "THEME" }
1469 panels { room: "Outside Orange Room" name: "SMILE" } 1555 panels { room: "Red Smiley" name: "SMILE" }
1470} 1556}
1471doors { 1557doors {
1472 name: "Yellow Rainbow Room" 1558 name: "Yellow Rainbow Room"
1473 type: ITEM_ONLY 1559 type: ITEM_ONLY
1474 receivers: "Components/Doors/Color Reading/door_17" 1560 receivers: "Components/Doors/Color Reading/door_17"
1475 panels { room: "Rainbow Orange" name: "THEME" } 1561 panels { room: "Rainbow Orange" name: "THEME" }
1476 panels { room: "Hedges" name: "SMILE" } 1562 panels { room: "Outside Orange Room" name: "SMILE" }
1477} 1563}
1478doors { 1564doors {
1479 name: "Green Rainbow Room" 1565 name: "Green Rainbow Room"
1480 type: ITEM_ONLY 1566 type: ITEM_ONLY
1481 receivers: "Components/Doors/Color Reading/door_5" 1567 receivers: "Components/Doors/Color Reading/door_5"
1482 panels { room: "Rainbow Yellow" name: "THEME" } 1568 panels { room: "Rainbow Yellow" name: "THEME" }
1483 panels { room: "Green Smiley" name: "SMILE" } 1569 panels { room: "Hedges" name: "SMILE" }
1484} 1570}
1485doors { 1571doors {
1486 name: "Blue Rainbow Room" 1572 name: "Blue Rainbow Room"
1487 type: ITEM_ONLY 1573 type: ITEM_ONLY
1488 receivers: "Components/Doors/Color Reading/door_6" 1574 receivers: "Components/Doors/Color Reading/door_6"
1489 panels { room: "Rainbow Green" name: "THEME" } 1575 panels { room: "Rainbow Green" name: "THEME" }
1490 panels { room: "Blue Smiley" name: "SMILE" } 1576 panels { room: "Green Smiley" name: "SMILE" }
1491} 1577}
1492doors { 1578doors {
1493 name: "Purple Rainbow Room" 1579 name: "Purple Rainbow Room"
1494 type: ITEM_ONLY 1580 type: ITEM_ONLY
1495 receivers: "Components/Doors/Color Reading/door_7" 1581 receivers: "Components/Doors/Color Reading/door_7"
1496 panels { room: "Rainbow Blue" name: "THEME" } 1582 panels { room: "Rainbow Blue" name: "THEME" }
1497 panels { room: "Purple Smiley" name: "SMILE" } 1583 panels { room: "Blue Smiley" name: "SMILE" }
1498} 1584}
1499doors { 1585doors {
1500 name: "Red Rainbow Panel" 1586 name: "Red Rainbow Panel"
1501 type: LOCATION_ONLY 1587 type: LOCATION_ONLY
1502 panels { room: "Rainbow Start" name: "PAINTING" }
1503 location_room: "Rainbow Start"
1504}
1505doors {
1506 name: "Orange Rainbow Panel"
1507 type: LOCATION_ONLY
1508 panels { room: "Rainbow Red" name: "THEME" } 1588 panels { room: "Rainbow Red" name: "THEME" }
1509 location_room: "Rainbow Red" 1589 location_room: "Rainbow Red"
1510} 1590}
1511doors { 1591doors {
1512 name: "Yellow Rainbow Panel" 1592 name: "Orange Rainbow Panel"
1513 type: LOCATION_ONLY 1593 type: LOCATION_ONLY
1514 panels { room: "Rainbow Orange" name: "THEME" } 1594 panels { room: "Rainbow Orange" name: "THEME" }
1515 location_room: "Rainbow Orange" 1595 location_room: "Rainbow Orange"
1516} 1596}
1517doors { 1597doors {
1518 name: "Green Rainbow Panel" 1598 name: "Yellow Rainbow Panel"
1519 type: LOCATION_ONLY 1599 type: LOCATION_ONLY
1520 panels { room: "Rainbow Yellow" name: "THEME" } 1600 panels { room: "Rainbow Yellow" name: "THEME" }
1521 location_room: "Rainbow Yellow" 1601 location_room: "Rainbow Yellow"
1522} 1602}
1523doors { 1603doors {
1524 name: "Blue Rainbow Panel" 1604 name: "Green Rainbow Panel"
1525 type: LOCATION_ONLY 1605 type: LOCATION_ONLY
1526 panels { room: "Rainbow Green" name: "THEME" } 1606 panels { room: "Rainbow Green" name: "THEME" }
1527 location_room: "Rainbow Green" 1607 location_room: "Rainbow Green"
1528} 1608}
1529doors { 1609doors {
1530 name: "Purple Rainbow Panel" 1610 name: "Blue Rainbow Panel"
1531 type: LOCATION_ONLY 1611 type: LOCATION_ONLY
1532 panels { room: "Rainbow Blue" name: "THEME" } 1612 panels { room: "Rainbow Blue" name: "THEME" }
1533 location_room: "Rainbow Blue" 1613 location_room: "Rainbow Blue"
1534} 1614}
1535doors { 1615doors {
1536 name: "Cyan Rainbow Room" 1616 name: "Cyan Rainbow Room"
1537 type: STANDARD 1617 type: ITEM_ONLY
1538 receivers: "Components/Doors/Color Reading/door_18" 1618 receivers: "Components/Doors/Color Reading/door_18"
1539 panels { room: "Rainbow Purple" name: "THEME" } 1619 panels { room: "Rainbow Purple" name: "THEME" }
1620 panels { room: "Purple Smiley" name: "SMILE" }
1621}
1622doors {
1623 name: "Purple Rainbow Panel"
1624 type: LOCATION_ONLY
1625 panels { room: "Rainbow Purple" name: "THEME" }
1540 location_room: "Rainbow Purple" 1626 location_room: "Rainbow Purple"
1541} 1627}
1542doors { 1628doors {
@@ -1545,6 +1631,7 @@ doors {
1545 receivers: "Components/Doors/Color Reading/door_8" 1631 receivers: "Components/Doors/Color Reading/door_8"
1546 panels { room: "Rainbow Cyan" name: "THEME" } 1632 panels { room: "Rainbow Cyan" name: "THEME" }
1547 location_room: "Rainbow Cyan" 1633 location_room: "Rainbow Cyan"
1634 location_name: "Cyan Rainbow Panel"
1548} 1635}
1549doors { 1636doors {
1550 name: "Pepper Room Entrance" 1637 name: "Pepper Room Entrance"
@@ -1568,6 +1655,7 @@ doors {
1568 panels { room: "Salt Room" name: "SEASONING" } 1655 panels { room: "Salt Room" name: "SEASONING" }
1569 panels { room: "Pepper Room" name: "SEASONING" } 1656 panels { room: "Pepper Room" name: "SEASONING" }
1570 location_room: "Pepper Room" 1657 location_room: "Pepper Room"
1658 location_name: "Seasonings"
1571} 1659}
1572doors { 1660doors {
1573 name: "Bow Side" 1661 name: "Bow Side"
@@ -1603,6 +1691,7 @@ doors {
1603 # Components/Doors/Smileys/blue_1 1691 # Components/Doors/Smileys/blue_1
1604 panels { room: "Blue Smiley" name: "SMILE" } 1692 panels { room: "Blue Smiley" name: "SMILE" }
1605 location_room: "Blue Smiley" 1693 location_room: "Blue Smiley"
1694 location_name: "Blue SMILE"
1606} 1695}
1607doors { 1696doors {
1608 name: "Blue Smiley Annex" 1697 name: "Blue Smiley Annex"
@@ -1634,6 +1723,7 @@ doors {
1634 receivers: "Components/Doors/Smileys/yellow_2" 1723 receivers: "Components/Doors/Smileys/yellow_2"
1635 panels { room: "Hedges" name: "SMILE" } 1724 panels { room: "Hedges" name: "SMILE" }
1636 location_room: "Hedges" 1725 location_room: "Hedges"
1726 location_name: "Yellow SMILE"
1637} 1727}
1638doors { 1728doors {
1639 name: "Green Smiley" 1729 name: "Green Smiley"
@@ -1642,6 +1732,7 @@ doors {
1642 receivers: "Components/Doors/Smileys/green_2" 1732 receivers: "Components/Doors/Smileys/green_2"
1643 panels { room: "Green Smiley" name: "SMILE" } 1733 panels { room: "Green Smiley" name: "SMILE" }
1644 location_room: "Green Smiley" 1734 location_room: "Green Smiley"
1735 location_name: "Green SMILE"
1645} 1736}
1646doors { 1737doors {
1647 name: "Orange Smiley Exit" 1738 name: "Orange Smiley Exit"
@@ -1649,6 +1740,7 @@ doors {
1649 receivers: "Components/Doors/Smileys/orange_1" 1740 receivers: "Components/Doors/Smileys/orange_1"
1650 panels { room: "Outside Orange Room" name: "SMILE" } 1741 panels { room: "Outside Orange Room" name: "SMILE" }
1651 location_room: "Outside Orange Room" 1742 location_room: "Outside Orange Room"
1743 location_name: "Orange SMILE"
1652} 1744}
1653doors { 1745doors {
1654 name: "F Keyholder Door" 1746 name: "F Keyholder Door"
@@ -1673,6 +1765,7 @@ doors {
1673 type: LOCATION_ONLY 1765 type: LOCATION_ONLY
1674 panels { room: "Red Smiley" name: "SMILE" } 1766 panels { room: "Red Smiley" name: "SMILE" }
1675 location_room: "Red Smiley" 1767 location_room: "Red Smiley"
1768 location_name: "Red SMILE"
1676} 1769}
1677doors { 1770doors {
1678 name: "Pink Hallway" 1771 name: "Pink Hallway"
@@ -1711,6 +1804,7 @@ doors {
1711 panels { room: "Cyan Room" name: "COLD" } 1804 panels { room: "Cyan Room" name: "COLD" }
1712 panels { room: "Cyan Room" name: "WORDWORD" } 1805 panels { room: "Cyan Room" name: "WORDWORD" }
1713 location_room: "Cyan Room" 1806 location_room: "Cyan Room"
1807 location_name: "Puzzles"
1714} 1808}
1715doors { 1809doors {
1716 name: "Green Room Entrance" 1810 name: "Green Room Entrance"
@@ -1734,6 +1828,7 @@ doors {
1734 panels { room: "Green Room" name: "DOUBLE" } 1828 panels { room: "Green Room" name: "DOUBLE" }
1735 panels { room: "Green Room" name: "BADMINTON" } 1829 panels { room: "Green Room" name: "BADMINTON" }
1736 location_room: "Green Room" 1830 location_room: "Green Room"
1831 location_name: "Puzzles"
1737} 1832}
1738doors { 1833doors {
1739 name: "Blue Hallway South Divider" 1834 name: "Blue Hallway South Divider"
@@ -1745,12 +1840,37 @@ doors {
1745} 1840}
1746doors { 1841doors {
1747 name: "Near Sweet Brown Door" 1842 name: "Near Sweet Brown Door"
1748 type: STANDARD 1843 type: ITEM_ONLY
1844 legacy_location: true
1749 receivers: "Components/Doors/Halls 2/halls_2" 1845 receivers: "Components/Doors/Halls 2/halls_2"
1750 panels { room: "Sweet Foyer" name: "RENT (4)" } 1846 panels { room: "Sweet Foyer" name: "RENT (4)" }
1751 location_room: "Sweet Foyer" 1847 location_room: "Sweet Foyer"
1752} 1848}
1753doors { 1849doors {
1850 name: "Rent Panels"
1851 type: LOCATION_ONLY
1852 panels { room: "Sweet Foyer" name: "RENT (1)" }
1853 panels { room: "Sweet Foyer" name: "RENT (2)" }
1854 panels { room: "Sweet Foyer" name: "RENT (3)" }
1855 panels { room: "Sweet Foyer" name: "RENT (4)" }
1856 location_room: "Sweet Foyer"
1857}
1858doors {
1859 name: "Equality Panels"
1860 type: LOCATION_ONLY
1861 panels { room: "Sweet Foyer" name: "EQUAL" }
1862 panels { room: "Sweet Foyer" name: "QUALITY" }
1863 location_room: "Sweet Foyer"
1864 location_name: "EQUAL, QUALITY"
1865}
1866doors {
1867 name: "Orange Panels"
1868 type: LOCATION_ONLY
1869 panels { room: "Blue Smiley Annex" name: "ORANGE (1)" }
1870 panels { room: "Blue Smiley Annex" name: "ORANGE (2)" }
1871 location_room: "Blue Smiley Annex"
1872}
1873doors {
1754 name: "Red Room Entrance" 1874 name: "Red Room Entrance"
1755 type: STANDARD 1875 type: STANDARD
1756 receivers: "Components/Doors/Halls 2/halls_3" 1876 receivers: "Components/Doors/Halls 2/halls_3"
@@ -1772,6 +1892,7 @@ doors {
1772 panels { room: "Red Room" name: "TESTAMENT" } 1892 panels { room: "Red Room" name: "TESTAMENT" }
1773 panels { room: "Red Room" name: "TAKEOUT" } 1893 panels { room: "Red Room" name: "TAKEOUT" }
1774 location_room: "Red Room" 1894 location_room: "Red Room"
1895 location_name: "Puzzles"
1775} 1896}
1776doors { 1897doors {
1777 name: "Blue Hallway To Red Room" 1898 name: "Blue Hallway To Red Room"
@@ -1785,6 +1906,7 @@ doors {
1785 panels { room: "Blue Hallway" name: "CHOP" } 1906 panels { room: "Blue Hallway" name: "CHOP" }
1786 panels { room: "Blue Hallway Tall Side" name: "TALL" } 1907 panels { room: "Blue Hallway Tall Side" name: "TALL" }
1787 location_room: "Blue Hallway Tall Side" 1908 location_room: "Blue Hallway Tall Side"
1909 location_name: "CHOP, TALL"
1788} 1910}
1789doors { 1911doors {
1790 name: "Near Yellow Room Door" 1912 name: "Near Yellow Room Door"
@@ -1797,6 +1919,7 @@ doors {
1797 panels { room: "Blue Hallway Tall Side" name: "CHILD" } 1919 panels { room: "Blue Hallway Tall Side" name: "CHILD" }
1798 panels { room: "Blue Hallway Tall Side" name: "NEW" } 1920 panels { room: "Blue Hallway Tall Side" name: "NEW" }
1799 location_room: "Blue Hallway Tall Side" 1921 location_room: "Blue Hallway Tall Side"
1922 location_name: "Pink Hex"
1800} 1923}
1801doors { 1924doors {
1802 name: "House Side Door" 1925 name: "House Side Door"
@@ -1833,6 +1956,7 @@ doors {
1833 panels { room: "Yellow Room" name: "PROTON" } 1956 panels { room: "Yellow Room" name: "PROTON" }
1834 panels { room: "Yellow Room" name: "SPIRIT" } 1957 panels { room: "Yellow Room" name: "SPIRIT" }
1835 location_room: "Yellow Room" 1958 location_room: "Yellow Room"
1959 location_name: "Puzzles"
1836} 1960}
1837doors { 1961doors {
1838 name: "Dark Light Room Entrance" 1962 name: "Dark Light Room Entrance"
@@ -1868,6 +1992,7 @@ doors {
1868 type: LOCATION_ONLY 1992 type: LOCATION_ONLY
1869 panels { room: "Dark Light Exit" name: "GASKET" } 1993 panels { room: "Dark Light Exit" name: "GASKET" }
1870 location_room: "Dark Light Exit" 1994 location_room: "Dark Light Exit"
1995 location_name: "GASKET"
1871} 1996}
1872doors { 1997doors {
1873 name: "Dark Light Room Divider" 1998 name: "Dark Light Room Divider"
@@ -1887,6 +2012,7 @@ doors {
1887 # Not technically true; it's complete_at=11 with both rooms, but you couldn't 2012 # Not technically true; it's complete_at=11 with both rooms, but you couldn't
1888 # get to the other side in vanilla doors anyway. 2013 # get to the other side in vanilla doors anyway.
1889 location_room: "Dark Light Room" 2014 location_room: "Dark Light Room"
2015 location_name: "Main Puzzles"
1890} 2016}
1891doors { 2017doors {
1892 name: "Near Sweet Blue Door" 2018 name: "Near Sweet Blue Door"
@@ -1899,6 +2025,7 @@ doors {
1899 panels { room: "Gray Color Backside" name: "LAST" } 2025 panels { room: "Gray Color Backside" name: "LAST" }
1900 panels { room: "Gray Color Backside" name: "RISE" } 2026 panels { room: "Gray Color Backside" name: "RISE" }
1901 location_room: "Gray Color Backside" 2027 location_room: "Gray Color Backside"
2028 location_name: "Pale Green Hex"
1902} 2029}
1903doors { 2030doors {
1904 name: "South Castle Area Back Door" 2031 name: "South Castle Area Back Door"
@@ -1938,6 +2065,7 @@ doors {
1938 panels { room: "Plum Room" name: "SNAKE" } 2065 panels { room: "Plum Room" name: "SNAKE" }
1939 panels { room: "Plum Room" name: "CENTER" } 2066 panels { room: "Plum Room" name: "CENTER" }
1940 location_room: "Plum Room" 2067 location_room: "Plum Room"
2068 location_name: "Plum Room"
1941} 2069}
1942doors { 2070doors {
1943 name: "D Keyholder Blocker" 2071 name: "D Keyholder Blocker"
@@ -2039,6 +2167,7 @@ doors {
2039 panels { room: "Computer Room" name: "MOUSE (2)" } 2167 panels { room: "Computer Room" name: "MOUSE (2)" }
2040 panels { room: "Computer Room" name: "KEYBOARD (2)" } 2168 panels { room: "Computer Room" name: "KEYBOARD (2)" }
2041 location_room: "Computer Room" 2169 location_room: "Computer Room"
2170 location_name: "Main Puzzles"
2042} 2171}
2043doors { 2172doors {
2044 name: "Computer Room Entrance" 2173 name: "Computer Room Entrance"
@@ -2051,12 +2180,17 @@ doors {
2051 panels { room: "Rainbow Color Doors" name: "MISCHIEF" } 2180 panels { room: "Rainbow Color Doors" name: "MISCHIEF" }
2052 panels { room: "Rainbow Color Doors" name: "CASUAL" } 2181 panels { room: "Rainbow Color Doors" name: "CASUAL" }
2053 location_room: "Rainbow Color Doors" 2182 location_room: "Rainbow Color Doors"
2183 location_name: "Red Tower"
2054} 2184}
2055doors { 2185doors {
2056 name: "C Keyholder Blocker" 2186 name: "C Keyholder Blocker"
2057 type: EVENT 2187 type: EVENT
2058 # Components/Doors/Unincorporated/temple_foyer_7 2188 receivers: "Components/Doors/Unincorporated/temple_foyer_7"
2059 switches: "lavender_cubes" 2189 panels {
2190 map: "the_ancient"
2191 room: "Inside"
2192 name: "COLOR"
2193 }
2060} 2194}
2061doors { 2195doors {
2062 name: "Computer Room Back Door" 2196 name: "Computer Room Back Door"
@@ -2072,6 +2206,7 @@ doors {
2072 panels { room: "Computer Room" name: "PROCESSOR (2)" } 2206 panels { room: "Computer Room" name: "PROCESSOR (2)" }
2073 panels { room: "Computer Room" name: "MOUSE (2)" } 2207 panels { room: "Computer Room" name: "MOUSE (2)" }
2074 panels { room: "Computer Room" name: "KEYBOARD (2)" } 2208 panels { room: "Computer Room" name: "KEYBOARD (2)" }
2209 complete_at: 1
2075} 2210}
2076doors { 2211doors {
2077 name: "Book Room Entrance" 2212 name: "Book Room Entrance"
@@ -2118,6 +2253,7 @@ doors {
2118 panels { room: "Book Room" name: "BOOK (11)" } 2253 panels { room: "Book Room" name: "BOOK (11)" }
2119 panels { room: "Book Room" name: "BOOK (12)" } 2254 panels { room: "Book Room" name: "BOOK (12)" }
2120 location_room: "Book Room" 2255 location_room: "Book Room"
2256 location_name: "Book Room"
2121} 2257}
2122doors { 2258doors {
2123 name: "Sticks And Stones Door" 2259 name: "Sticks And Stones Door"
@@ -2125,6 +2261,7 @@ doors {
2125 receivers: "Components/Doors/Unincorporated/temple_foyer_6" 2261 receivers: "Components/Doors/Unincorporated/temple_foyer_6"
2126 panels { room: "Globe Room" name: "WORD" } 2262 panels { room: "Globe Room" name: "WORD" }
2127 location_room: "Globe Room" 2263 location_room: "Globe Room"
2264 location_name: "Sticks and Stones"
2128} 2265}
2129doors { 2266doors {
2130 name: "Castle Numbers Puzzle" 2267 name: "Castle Numbers Puzzle"
@@ -2144,6 +2281,7 @@ doors {
2144 panels { room: "Black Hex" name: "BARK" } 2281 panels { room: "Black Hex" name: "BARK" }
2145 panels { room: "Zoo N" name: "LEAF" } 2282 panels { room: "Zoo N" name: "LEAF" }
2146 location_room: "Zoo N" 2283 location_room: "Zoo N"
2284 location_name: "BARK, LEAF"
2147} 2285}
2148doors { 2286doors {
2149 name: "Zoo East Entrance" 2287 name: "Zoo East Entrance"
@@ -2229,3 +2367,109 @@ doors {
2229 panels { room: "Yellow Color Backside" name: "REDACTED" } 2367 panels { room: "Yellow Color Backside" name: "REDACTED" }
2230 location_room: "Yellow Color Backside" 2368 location_room: "Yellow Color Backside"
2231} 2369}
2370doors {
2371 name: "Tenacious Color Painting"
2372 type: EVENT
2373 panels { room: "South Castle Area" name: "COLOR (1)" answer: "red" }
2374 panels { room: "South Castle Area" name: "COLOR (2)" answer: "yellow" }
2375 panels { room: "South Castle Area" name: "COLOR (3)" answer: "purple" }
2376 panels { room: "South Castle Area" name: "COLOR (4)" answer: "green" }
2377}
2378doors {
2379 name: "Eye Painting"
2380 type: ITEM_ONLY
2381 receivers: "Components/Paintings/Temple of the Eyes/eyeRedStart/teleportListener"
2382 double_letters: true
2383}
2384doors {
2385 name: "Lime Hexes"
2386 type: LOCATION_ONLY
2387 panels { room: "Tree Entrance" name: "RAT" }
2388 panels { room: "Tree Entrance" name: "DIFFERENCE" }
2389 panels { room: "Tree Entrance" name: "LEANS" }
2390 panels { room: "Tree Entrance" name: "QUESTION" }
2391 panels { room: "Tree Entrance" name: "WHERE" }
2392 panels { room: "Tree Entrance" name: "SUNDER" }
2393 location_room: "Tree Entrance"
2394}
2395doors {
2396 name: "Theo Panels"
2397 type: LOCATION_ONLY
2398 panels { room: "House" name: "GOAT" }
2399 panels { room: "House" name: "AMAZE" }
2400 panels { room: "House" name: "SKINNYHIM" }
2401 panels { room: "House" name: "THEO" }
2402 location_room: "House"
2403 location_name: "All Puzzles"
2404}
2405doors {
2406 name: "West Spire Panel"
2407 type: LOCATION_ONLY
2408 panels { room: "West Spire" name: "MISSING" }
2409 location_room: "West Spire"
2410 location_name: "MISSING"
2411}
2412doors {
2413 name: "Tree Panels"
2414 type: LOCATION_ONLY
2415 panels { room: "Red Color Door" name: "FIR" }
2416 panels { room: "Red Color Door" name: "OAK" }
2417 panels { room: "Red Color Door" name: "PINE" }
2418 panels { room: "Red Color Door" name: "ASH" }
2419 location_room: "Red Color Door"
2420 location_name: "ASH, FIR, OAK, PINE"
2421}
2422doors {
2423 name: "Teal Panel"
2424 type: LOCATION_ONLY
2425 panels { room: "Outside Book Room" name: "TEAL" }
2426 location_room: "Outside Book Room"
2427 location_name: "TEAL"
2428}
2429doors {
2430 name: "Direction Panels"
2431 type: LOCATION_ONLY
2432 panels { room: "Rainbow Color Doors" name: "DIRECTION (1)" }
2433 panels { room: "Rainbow Color Doors" name: "DIRECTION (2)" }
2434 panels { room: "Rainbow Color Doors" name: "DIRECTION (3)" }
2435 location_room: "Rainbow Color Doors"
2436}
2437doors {
2438 name: "Nursery Panels"
2439 type: LOCATION_ONLY
2440 panels { room: "Nursery" name: "Paintings" }
2441 panels { room: "Nursery" name: "?" }
2442 location_room: "Nursery"
2443 location_name: "Paintings, ?"
2444}
2445doors {
2446 name: "Near H Keyholder Panel"
2447 type: LOCATION_ONLY
2448 panels { room: "Outside House" name: "SILENCE" }
2449 location_room: "Outside House"
2450 location_name: "SILENCE"
2451}
2452doors {
2453 name: "Plum Panels"
2454 type: LOCATION_ONLY
2455 panels { room: "Outside Hedges" name: "PLUM (1)" }
2456 panels { room: "Outside Hedges" name: "PLUM (2)" }
2457 location_room: "Outside Hedges"
2458}
2459doors {
2460 name: "Yellow Smiley Annex Panels"
2461 type: LOCATION_ONLY
2462 panels { room: "Yellow Smiley Annex" name: "BELL" }
2463 panels { room: "Yellow Smiley Annex" name: "COW" }
2464 location_room: "Yellow Smiley Annex"
2465 location_name: "BELL, COW"
2466}
2467doors {
2468 name: "Farewell Little Lamb Panels"
2469 type: LOCATION_ONLY
2470 panels { room: "Purple Room South" name: "FAREWELL" }
2471 panels { room: "Purple Room South" name: "LITTLE" }
2472 panels { room: "Purple Room South" name: "LAMB" }
2473 location_room: "Purple Room South"
2474 location_name: "FAREWELL, LITTLE, LAMB"
2475}