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-rw-r--r--data/maps/daedalus/doors.txtpb186
1 files changed, 179 insertions, 7 deletions
diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index 95a3537..f2f4592 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb
@@ -188,10 +188,12 @@ doors {
188} 188}
189doors { 189doors {
190 name: "Welcome Back Secret Door" 190 name: "Welcome Back Secret Door"
191 type: ITEM_ONLY 191 type: STANDARD
192 receivers: "Components/Doors/Entry/entry_13" 192 receivers: "Components/Doors/Entry/entry_13"
193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" } 193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" }
194 panels { room: "West Spire" name: "BYE" } 194 panels { room: "West Spire" name: "BYE" }
195 location_room: "West Spire"
196 location_name: "BYE, FAREWELL LITTLE LAMB"
195} 197}
196doors { 198doors {
197 name: "Welcome Back Door" 199 name: "Welcome Back Door"
@@ -199,6 +201,7 @@ doors {
199 #receivers: "Components/Doors/Entry/entry_14" 201 #receivers: "Components/Doors/Entry/entry_14"
200 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" } 202 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" }
201 location_room: "Welcome Back Area" 203 location_room: "Welcome Back Area"
204 location_name: "GREETINGS OLD FRIEND"
202} 205}
203# entry_3 is the door to SEAL, which we will ignore. 206# entry_3 is the door to SEAL, which we will ignore.
204doors { 207doors {
@@ -224,12 +227,21 @@ doors {
224} 227}
225doors { 228doors {
226 name: "Starting Room East Wall Center Door" 229 name: "Starting Room East Wall Center Door"
227 type: STANDARD 230 type: ITEM_ONLY
231 legacy_location: true
228 receivers: "Components/Doors/Entry/entry_6" 232 receivers: "Components/Doors/Entry/entry_6"
229 panels { room: "Rainbow Color Backside" name: "?" } 233 panels { room: "Rainbow Color Backside" name: "?" }
230 location_room: "Rainbow Color Backside" 234 location_room: "Rainbow Color Backside"
231} 235}
232doors { 236doors {
237 name: "Rainbow Color Backside Panels"
238 type: LOCATION_ONLY
239 panels { room: "Rainbow Color Backside" name: "?" }
240 panels { room: "Rainbow Color Backside" name: "BACKSIDE" }
241 location_room: "Rainbow Color Backside"
242 location_name: "BACKSIDE, ?"
243}
244doors {
233 name: "Starting Room East Wall North Door" 245 name: "Starting Room East Wall North Door"
234 type: ITEM_ONLY 246 type: ITEM_ONLY
235 receivers: "Components/Doors/Entry/entry_7" 247 receivers: "Components/Doors/Entry/entry_7"
@@ -299,7 +311,8 @@ doors {
299} 311}
300doors { 312doors {
301 name: "Splintering Exit North Door" 313 name: "Splintering Exit North Door"
302 type: STANDARD 314 type: ITEM_ONLY
315 legacy_location: true
303 receivers: "Components/Doors/Entry/gate_4" 316 receivers: "Components/Doors/Entry/gate_4"
304 panels { room: "West Castle Area" name: "EVER" } 317 panels { room: "West Castle Area" name: "EVER" }
305 panels { room: "West Castle Area" name: "AXES" } 318 panels { room: "West Castle Area" name: "AXES" }
@@ -317,6 +330,48 @@ doors {
317 panels { room: "West Castle Area" name: "SLOT" } 330 panels { room: "West Castle Area" name: "SLOT" }
318} 331}
319doors { 332doors {
333 name: "Splintering Area Panels"
334 type: LOCATION_ONLY
335 panels { room: "West Castle Area" name: "EVER" }
336 panels { room: "West Castle Area" name: "AXES" }
337 panels { room: "West Castle Area" name: "FLIP (1)" }
338 panels { room: "West Castle Area" name: "SLOT" }
339 panels { room: "West Castle Area" name: "WICKEDLY" }
340 panels { room: "West Castle Area" name: "CATHOLIC" }
341 panels { room: "West Castle Area" name: "SISTERLY" }
342 panels { room: "West Castle Area" name: "SQUEALED" }
343 panels { room: "West Castle Area" name: "READ" }
344 panels { room: "West Castle Area" name: "WORD" }
345 panels { room: "West Castle Area" name: "EACH" }
346 panels { room: "West Castle Area" name: "RANK" }
347 panels { room: "West Castle Area" name: "TEAR" }
348 panels { room: "West Castle Area" name: "SHUT" }
349 panels { room: "West Castle Area" name: "FLIP (2)" }
350 panels { room: "West Castle Area" name: "STUN" }
351 panels { room: "West Castle Area" name: "CHAT" }
352 panels { room: "West Castle Area" name: "LOST" }
353 panels { room: "West Castle Area" name: "PODS" }
354 panels { room: "West Castle Area" name: "FAME" }
355 location_room: "West Castle Area"
356}
357doors {
358 name: "West Sticks And Stones Panel"
359 type: LOCATION_ONLY
360 panels { room: "West Castle Area" name: "LETTERS" }
361 location_room: "West Castle Area"
362 location_name: "LETTERS"
363}
364doors {
365 name: "Amber Room Panels"
366 type: LOCATION_ONLY
367 panels { room: "West Castle Area" name: "HARMONY" }
368 panels { room: "West Castle Area" name: "MELODY" }
369 panels { room: "West Castle Area" name: "RHYTHM" }
370 panels { room: "West Castle Area" name: "TEXTURE" }
371 location_room: "West Castle Area"
372 location_name: "HARMONY, MELODY, RHYTHM, TEXTURE"
373}
374doors {
320 name: "Z2 Room Back Exit" 375 name: "Z2 Room Back Exit"
321 type: ITEM_ONLY 376 type: ITEM_ONLY
322 receivers: "Components/Doors/Entry/gate_2" 377 receivers: "Components/Doors/Entry/gate_2"
@@ -644,6 +699,8 @@ doors {
644doors { 699doors {
645 name: "Hedges Tower" 700 name: "Hedges Tower"
646 type: LOCATION_ONLY 701 type: LOCATION_ONLY
702 latch: true
703 receivers: "Components/Doors/Halls/tower_door"
647 # TODO: Not making this an item right now in order to force the player to 704 # TODO: Not making this an item right now in order to force the player to
648 # solve the puzzles in order to enter The Tenacious. In the future, I'd like 705 # solve the puzzles in order to enter The Tenacious. In the future, I'd like
649 # to make this an item, and make you solve the panels in order to get the 706 # to make this an item, and make you solve the panels in order to get the
@@ -819,12 +876,23 @@ doors {
819} 876}
820doors { 877doors {
821 name: "Composite Room NW Entrance" 878 name: "Composite Room NW Entrance"
822 type: STANDARD 879 type: ITEM_ONLY
880 legacy_location: true
823 receivers: "Components/Doors/Halls/oroom_10" 881 receivers: "Components/Doors/Halls/oroom_10"
824 panels { room: "Red Color Door" name: "Near Obscured Puzzles" } 882 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
825 location_room: "Red Color Door" 883 location_room: "Red Color Door"
826} 884}
827doors { 885doors {
886 name: "Yellow Roof Puzzles"
887 type: LOCATION_ONLY
888 panels { room: "Red Color Door" name: "BACKSIDE" }
889 panels { room: "Red Color Door" name: "WALK BACK" }
890 panels { room: "Red Color Door" name: "Back (1)" }
891 panels { room: "Red Color Door" name: "Back (2)" }
892 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
893 location_room: "Red Color Door"
894}
895doors {
828 name: "Composite Room South Door" 896 name: "Composite Room South Door"
829 type: LOCATION_ONLY 897 type: LOCATION_ONLY
830 #receivers: "Components/Doors/Halls/oroom_9" 898 #receivers: "Components/Doors/Halls/oroom_9"
@@ -865,6 +933,7 @@ doors {
865doors { 933doors {
866 name: "Control Center Orange Door" 934 name: "Control Center Orange Door"
867 type: CONTROL_CENTER_COLOR 935 type: CONTROL_CENTER_COLOR
936 latch: true
868 receivers: "Components/Doors/Halls/oroom_6" 937 receivers: "Components/Doors/Halls/oroom_6"
869 control_center_color: "orange" 938 control_center_color: "orange"
870} 939}
@@ -884,7 +953,8 @@ doors {
884} 953}
885doors { 954doors {
886 name: "F2 Room Southeast Door" 955 name: "F2 Room Southeast Door"
887 type: STANDARD 956 type: ITEM_ONLY
957 legacy_location: true
888 receivers: "Components/Doors/Halls/froom_2" 958 receivers: "Components/Doors/Halls/froom_2"
889 panels { room: "Sweet Foyer" name: "RENT (1)" } 959 panels { room: "Sweet Foyer" name: "RENT (1)" }
890 location_room: "Sweet Foyer" 960 location_room: "Sweet Foyer"
@@ -892,12 +962,14 @@ doors {
892doors { 962doors {
893 name: "White Hallway From Entry" 963 name: "White Hallway From Entry"
894 type: CONTROL_CENTER_COLOR 964 type: CONTROL_CENTER_COLOR
965 latch: true
895 receivers: "Components/Doors/Halls/froom_6" 966 receivers: "Components/Doors/Halls/froom_6"
896 control_center_color: "white" 967 control_center_color: "white"
897} 968}
898doors { 969doors {
899 name: "Purple Hallway From Great" 970 name: "Purple Hallway From Great"
900 type: CONTROL_CENTER_COLOR 971 type: CONTROL_CENTER_COLOR
972 latch: true
901 receivers: "Components/Doors/Halls/froom_7" 973 receivers: "Components/Doors/Halls/froom_7"
902 control_center_color: "purple" 974 control_center_color: "purple"
903} 975}
@@ -1387,6 +1459,9 @@ doors {
1387 receivers: "Meshes/Stairs/staircase31/teleportListener" 1459 receivers: "Meshes/Stairs/staircase31/teleportListener"
1388 receivers: "Meshes/Stairs/staircase32/teleportListener2" 1460 receivers: "Meshes/Stairs/staircase32/teleportListener2"
1389 receivers: "Meshes/Stairs/staircase33/teleportListener3" 1461 receivers: "Meshes/Stairs/staircase33/teleportListener3"
1462 receivers: "Panels/Castle Entrance/castle_direction_1/teleportListener"
1463 receivers: "Panels/Castle Entrance/castle_direction_2/teleportListener"
1464 receivers: "Panels/Castle Entrance/castle_direction_3/teleportListener"
1390 panels { room: "North Castle Area" name: "A SUMMER PLACE" } 1465 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1391 panels { room: "West Castle Area" name: "SONG FACE" } 1466 panels { room: "West Castle Area" name: "SONG FACE" }
1392 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" } 1467 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
@@ -1579,6 +1654,7 @@ doors {
1579 panels { room: "Salt Room" name: "SEASONING" } 1654 panels { room: "Salt Room" name: "SEASONING" }
1580 panels { room: "Pepper Room" name: "SEASONING" } 1655 panels { room: "Pepper Room" name: "SEASONING" }
1581 location_room: "Pepper Room" 1656 location_room: "Pepper Room"
1657 location_name: "Seasonings"
1582} 1658}
1583doors { 1659doors {
1584 name: "Bow Side" 1660 name: "Bow Side"
@@ -1763,12 +1839,37 @@ doors {
1763} 1839}
1764doors { 1840doors {
1765 name: "Near Sweet Brown Door" 1841 name: "Near Sweet Brown Door"
1766 type: STANDARD 1842 type: ITEM_ONLY
1843 legacy_location: true
1767 receivers: "Components/Doors/Halls 2/halls_2" 1844 receivers: "Components/Doors/Halls 2/halls_2"
1768 panels { room: "Sweet Foyer" name: "RENT (4)" } 1845 panels { room: "Sweet Foyer" name: "RENT (4)" }
1769 location_room: "Sweet Foyer" 1846 location_room: "Sweet Foyer"
1770} 1847}
1771doors { 1848doors {
1849 name: "Rent Panels"
1850 type: LOCATION_ONLY
1851 panels { room: "Sweet Foyer" name: "RENT (1)" }
1852 panels { room: "Sweet Foyer" name: "RENT (2)" }
1853 panels { room: "Sweet Foyer" name: "RENT (3)" }
1854 panels { room: "Sweet Foyer" name: "RENT (4)" }
1855 location_room: "Sweet Foyer"
1856}
1857doors {
1858 name: "Equality Panels"
1859 type: LOCATION_ONLY
1860 panels { room: "Sweet Foyer" name: "EQUAL" }
1861 panels { room: "Sweet Foyer" name: "QUALITY" }
1862 location_room: "Sweet Foyer"
1863 location_name: "EQUAL, QUALITY"
1864}
1865doors {
1866 name: "Orange Panels"
1867 type: LOCATION_ONLY
1868 panels { room: "Blue Smiley Annex" name: "ORANGE (1)" }
1869 panels { room: "Blue Smiley Annex" name: "ORANGE (2)" }
1870 location_room: "Blue Smiley Annex"
1871}
1872doors {
1772 name: "Red Room Entrance" 1873 name: "Red Room Entrance"
1773 type: STANDARD 1874 type: STANDARD
1774 receivers: "Components/Doors/Halls 2/halls_3" 1875 receivers: "Components/Doors/Halls 2/halls_3"
@@ -1923,7 +2024,7 @@ doors {
1923 panels { room: "Gray Color Backside" name: "LAST" } 2024 panels { room: "Gray Color Backside" name: "LAST" }
1924 panels { room: "Gray Color Backside" name: "RISE" } 2025 panels { room: "Gray Color Backside" name: "RISE" }
1925 location_room: "Gray Color Backside" 2026 location_room: "Gray Color Backside"
1926 location_name: "Light Green Hex" 2027 location_name: "Pale Green Hex"
1927} 2028}
1928doors { 2029doors {
1929 name: "South Castle Area Back Door" 2030 name: "South Castle Area Back Door"
@@ -2299,3 +2400,74 @@ doors {
2299 location_room: "House" 2400 location_room: "House"
2300 location_name: "All Puzzles" 2401 location_name: "All Puzzles"
2301} 2402}
2403doors {
2404 name: "West Spire Panel"
2405 type: LOCATION_ONLY
2406 panels { room: "West Spire" name: "MISSING" }
2407 location_room: "West Spire"
2408 location_name: "MISSING"
2409}
2410doors {
2411 name: "Tree Panels"
2412 type: LOCATION_ONLY
2413 panels { room: "Red Color Door" name: "FIR" }
2414 panels { room: "Red Color Door" name: "OAK" }
2415 panels { room: "Red Color Door" name: "PINE" }
2416 panels { room: "Red Color Door" name: "ASH" }
2417 location_room: "Red Color Door"
2418 location_name: "ASH, FIR, OAK, PINE"
2419}
2420doors {
2421 name: "Teal Panel"
2422 type: LOCATION_ONLY
2423 panels { room: "Outside Book Room" name: "TEAL" }
2424 location_room: "Outside Book Room"
2425 location_name: "TEAL"
2426}
2427doors {
2428 name: "Direction Panels"
2429 type: LOCATION_ONLY
2430 panels { room: "Rainbow Color Doors" name: "DIRECTION (1)" }
2431 panels { room: "Rainbow Color Doors" name: "DIRECTION (2)" }
2432 panels { room: "Rainbow Color Doors" name: "DIRECTION (3)" }
2433 location_room: "Rainbow Color Doors"
2434}
2435doors {
2436 name: "Nursery Panels"
2437 type: LOCATION_ONLY
2438 panels { room: "Nursery" name: "Paintings" }
2439 panels { room: "Nursery" name: "?" }
2440 location_room: "Nursery"
2441 location_name: "Paintings, ?"
2442}
2443doors {
2444 name: "Near H Keyholder Panel"
2445 type: LOCATION_ONLY
2446 panels { room: "Outside House" name: "SILENCE" }
2447 location_room: "Outside House"
2448 location_name: "SILENCE"
2449}
2450doors {
2451 name: "Plum Panels"
2452 type: LOCATION_ONLY
2453 panels { room: "Outside Hedges" name: "PLUM (1)" }
2454 panels { room: "Outside Hedges" name: "PLUM (2)" }
2455 location_room: "Outside Hedges"
2456}
2457doors {
2458 name: "Yellow Smiley Annex Panels"
2459 type: LOCATION_ONLY
2460 panels { room: "Yellow Smiley Annex" name: "BELL" }
2461 panels { room: "Yellow Smiley Annex" name: "COW" }
2462 location_room: "Yellow Smiley Annex"
2463 location_name: "BELL, COW"
2464}
2465doors {
2466 name: "Farewell Little Lamb Panels"
2467 type: LOCATION_ONLY
2468 panels { room: "Purple Room South" name: "FAREWELL" }
2469 panels { room: "Purple Room South" name: "LITTLE" }
2470 panels { room: "Purple Room South" name: "LAMB" }
2471 location_room: "Purple Room South"
2472 location_name: "FAREWELL, LITTLE, LAMB"
2473}