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-rw-r--r--client/Archipelago/settings_screen.gd246
1 files changed, 0 insertions, 246 deletions
diff --git a/client/Archipelago/settings_screen.gd b/client/Archipelago/settings_screen.gd deleted file mode 100644 index 140b4f4..0000000 --- a/client/Archipelago/settings_screen.gd +++ /dev/null
@@ -1,246 +0,0 @@
1extends Node2D
2
3
4func _ready():
5 # Some helpful logging.
6 if Steam.isSubscribed():
7 global._print("Provisioning successful! Build ID: %d" % Steam.getAppBuildId())
8 else:
9 global._print("Provisioning failed.")
10
11 # Undo the load screen removing our cursor
12 get_tree().get_root().set_disable_input(false)
13 Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
14
15 # Increase the WebSocket input buffer size so that we can download large
16 # data packages.
17 ProjectSettings.set_setting("network/limits/websocket_client/max_in_buffer_kb", 8192)
18
19 # Create the global AP manager, if it doesn't already exist.
20 if not global.has_node("Archipelago"):
21 var ap_script = ResourceLoader.load("user://maps/Archipelago/manager.gd")
22 var ap_instance = ap_script.new()
23 ap_instance.name = "Archipelago"
24
25 ap_instance.SCRIPT_client = load("user://maps/Archipelago/client.gd")
26 ap_instance.SCRIPT_keyboard = load("user://maps/Archipelago/keyboard.gd")
27 ap_instance.SCRIPT_locationListener = load("user://maps/Archipelago/locationListener.gd")
28 ap_instance.SCRIPT_uuid = load("user://maps/Archipelago/vendor/uuid.gd")
29 ap_instance.SCRIPT_victoryListener = load("user://maps/Archipelago/victoryListener.gd")
30
31 global.add_child(ap_instance)
32
33 # Let's also inject any scripts we need to inject now.
34 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/animationListener.gd"))
35 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/collectable.gd"))
36 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/door.gd"))
37 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/keyHolder.gd"))
38 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/keyHolderChecker.gd"))
39 installScriptExtension(
40 ResourceLoader.load("user://maps/Archipelago/keyHolderResetterListener.gd")
41 )
42 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting.gd"))
43 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panel.gd"))
44 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pauseMenu.gd"))
45 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd"))
46 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/saver.gd"))
47 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleport.gd"))
48 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleportListener.gd"))
49 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/visibilityListener.gd"))
50 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldport.gd"))
51 installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldportListener.gd"))
52
53 var proto_script = load("user://maps/Archipelago/generated/proto.gd")
54 var gamedata_script = load("user://maps/Archipelago/gamedata.gd")
55 var gamedata_instance = gamedata_script.new(proto_script)
56 gamedata_instance.load(
57 FileAccess.get_file_as_bytes("user://maps/Archipelago/generated/data.binpb")
58 )
59 gamedata_instance.name = "Gamedata"
60 global.add_child(gamedata_instance)
61
62 var messages_script = load("user://maps/Archipelago/messages.gd")
63 var messages_instance = messages_script.new()
64 messages_instance.name = "Messages"
65 global.add_child(messages_instance)
66
67 var textclient_script = load("user://maps/Archipelago/textclient.gd")
68 var textclient_instance = textclient_script.new()
69 textclient_instance.name = "Textclient"
70 global.add_child(textclient_instance)
71
72 var ap = global.get_node("Archipelago")
73 var gamedata = global.get_node("Gamedata")
74 ap.connect("ap_connected", connectionSuccessful)
75 ap.connect("could_not_connect", connectionUnsuccessful)
76 ap.connect("connect_status", connectionStatus)
77
78 # Populate textboxes with AP settings.
79 $Panel/server_box.text = ap.ap_server
80 $Panel/player_box.text = ap.ap_user
81 $Panel/password_box.text = ap.ap_pass
82
83 var history_box = $Panel/connection_history
84 if ap.connection_history.is_empty():
85 history_box.disabled = true
86 else:
87 history_box.disabled = false
88
89 var i = 0
90 for details in ap.connection_history:
91 history_box.get_popup().add_item("%s (%s)" % [details[1], details[0]], i)
92 i += 1
93
94 history_box.get_popup().connect("id_pressed", historySelected)
95
96 # Show client version.
97 $Panel/title.text = "ARCHIPELAGO (%d.%d)" % [gamedata.objects.get_version(), ap.MOD_VERSION]
98
99 # Increase font size in text boxes.
100 $Panel/server_box.add_theme_font_size_override("font_size", 36)
101 $Panel/player_box.add_theme_font_size_override("font_size", 36)
102 $Panel/password_box.add_theme_font_size_override("font_size", 36)
103
104 # Set up version mismatch dialog.
105 $Panel/VersionMismatch.connect("confirmed", startGame)
106 $Panel/VersionMismatch.get_cancel_button().pressed.connect(versionMismatchDeclined)
107
108
109# Adapted from https://gitlab.com/Delta-V-Modding/Mods/-/blob/main/game/ModLoader.gd
110func installScriptExtension(childScript: Resource):
111 # Force Godot to compile the script now.
112 # We need to do this here to ensure that the inheritance chain is
113 # properly set up, and multiple mods can chain-extend the same
114 # class multiple times.
115 # This is also needed to make Godot instantiate the extended class
116 # when creating singletons.
117 # The actual instance is thrown away.
118 childScript.new()
119
120 var parentScript = childScript.get_base_script()
121 var parentScriptPath = parentScript.resource_path
122 global._print("ModLoader: Installing script extension over %s" % parentScriptPath)
123 childScript.take_over_path(parentScriptPath)
124
125
126func connectionStatus(message):
127 var popup = self.get_node("Panel/AcceptDialog")
128 popup.title = "Connecting to Archipelago"
129 popup.dialog_text = message
130 popup.exclusive = true
131 popup.get_ok_button().visible = false
132 popup.popup_centered()
133
134
135func connectionSuccessful():
136 var ap = global.get_node("Archipelago")
137 var gamedata = global.get_node("Gamedata")
138
139 # Check for major version mismatch.
140 if ap.apworld_version[0] != gamedata.objects.get_version():
141 $Panel/AcceptDialog.exclusive = false
142
143 var popup = self.get_node("Panel/VersionMismatch")
144 popup.title = "Version Mismatch!"
145 popup.dialog_text = (
146 "This slot was generated using v%d.%d of the Lingo 2 apworld,\nwhich has a different major version than this client (v%d.%d).\nIt is highly recommended to play using the correct version of the client.\nYou may experience bugs or logic issues if you continue."
147 % [
148 ap.apworld_version[0],
149 ap.apworld_version[1],
150 gamedata.objects.get_version(),
151 ap.MOD_VERSION
152 ]
153 )
154 popup.exclusive = true
155 popup.popup_centered()
156
157 return
158
159 startGame()
160
161
162func startGame():
163 var ap = global.get_node("Archipelago")
164
165 # Save connection details
166 var connection_details = [ap.ap_server, ap.ap_user, ap.ap_pass]
167 if ap.connection_history.has(connection_details):
168 ap.connection_history.erase(connection_details)
169 ap.connection_history.push_front(connection_details)
170 if ap.connection_history.size() > 10:
171 ap.connection_history.resize(10)
172 ap.saveSettings()
173
174 # Switch to the_entry
175 Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
176 global.user = ap.getSaveFileName()
177 global.universe = "lingo"
178 global.map = "the_entry"
179
180 unlocks.resetCollectables()
181 unlocks.resetData()
182
183 ap.setup_keys()
184
185 unlocks.loadCollectables()
186 unlocks.loadData()
187 unlocks.unlockKey("capslock", 1)
188
189 clearResourceCache("res://objects/meshes/gridDoor.tscn")
190 clearResourceCache("res://objects/nodes/collectable.tscn")
191 clearResourceCache("res://objects/nodes/door.tscn")
192 clearResourceCache("res://objects/nodes/keyHolder.tscn")
193 clearResourceCache("res://objects/nodes/listeners/animationListener.tscn")
194 clearResourceCache("res://objects/nodes/listeners/keyHolderChecker.tscn")
195 clearResourceCache("res://objects/nodes/listeners/keyHolderResetterListener.tscn")
196 clearResourceCache("res://objects/nodes/listeners/teleportListener.tscn")
197 clearResourceCache("res://objects/nodes/listeners/visibilityListener.tscn")
198 clearResourceCache("res://objects/nodes/listeners/worldportListener.tscn")
199 clearResourceCache("res://objects/nodes/panel.tscn")
200 clearResourceCache("res://objects/nodes/player.tscn")
201 clearResourceCache("res://objects/nodes/saver.tscn")
202 clearResourceCache("res://objects/nodes/teleport.tscn")
203 clearResourceCache("res://objects/nodes/worldport.tscn")
204 clearResourceCache("res://objects/scenes/menus/pause_menu.tscn")
205
206 var paintings_dir = DirAccess.open("res://objects/meshes/paintings")
207 if paintings_dir:
208 paintings_dir.list_dir_begin()
209 var file_name = paintings_dir.get_next()
210 while file_name != "":
211 if not paintings_dir.current_is_dir() and file_name.ends_with(".tscn"):
212 clearResourceCache("res://objects/meshes/paintings/" + file_name)
213 file_name = paintings_dir.get_next()
214
215 switcher.switch_map.call_deferred("res://objects/scenes/the_entry.tscn")
216
217
218func connectionUnsuccessful(error_message):
219 $Panel/connect_button.disabled = false
220
221 var popup = $Panel/AcceptDialog
222 popup.title = "Could not connect to Archipelago"
223 popup.dialog_text = error_message
224 popup.exclusive = true
225 popup.get_ok_button().visible = true
226 popup.popup_centered()
227
228 $Panel/connect_button.disabled = false
229
230
231func versionMismatchDeclined():
232 $Panel/AcceptDialog.hide()
233 $Panel/connect_button.disabled = false
234
235
236func historySelected(index):
237 var ap = global.get_node("Archipelago")
238 var details = ap.connection_history[index]
239
240 $Panel/server_box.text = details[0]
241 $Panel/player_box.text = details[1]
242 $Panel/password_box.text = details[2]
243
244
245func clearResourceCache(path):
246 ResourceLoader.load(path, "", ResourceLoader.CACHE_MODE_REPLACE)