diff options
Diffstat (limited to 'client/Archipelago/gamedata.gd')
-rw-r--r-- | client/Archipelago/gamedata.gd | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/client/Archipelago/gamedata.gd b/client/Archipelago/gamedata.gd index f7a5d90..d8d16ed 100644 --- a/client/Archipelago/gamedata.gd +++ b/client/Archipelago/gamedata.gd | |||
@@ -5,15 +5,41 @@ var SCRIPT_proto | |||
5 | var objects | 5 | var objects |
6 | var door_id_by_map_node_path = {} | 6 | var door_id_by_map_node_path = {} |
7 | var painting_id_by_map_node_path = {} | 7 | var painting_id_by_map_node_path = {} |
8 | var panel_id_by_map_node_path = {} | ||
8 | var door_id_by_ap_id = {} | 9 | var door_id_by_ap_id = {} |
9 | var map_id_by_name = {} | 10 | var map_id_by_name = {} |
10 | var progressive_id_by_ap_id = {} | 11 | var progressive_id_by_ap_id = {} |
11 | var letter_id_by_ap_id = {} | 12 | var letter_id_by_ap_id = {} |
13 | var symbol_item_ids = [] | ||
14 | |||
15 | var kSYMBOL_ITEMS | ||
12 | 16 | ||
13 | 17 | ||
14 | func _init(proto_script): | 18 | func _init(proto_script): |
15 | SCRIPT_proto = proto_script | 19 | SCRIPT_proto = proto_script |
16 | 20 | ||
21 | kSYMBOL_ITEMS = { | ||
22 | SCRIPT_proto.PuzzleSymbol.SUN: "Sun Symbol", | ||
23 | SCRIPT_proto.PuzzleSymbol.SPARKLES: "Sparkles Symbol", | ||
24 | SCRIPT_proto.PuzzleSymbol.ZERO: "Zero Symbol", | ||
25 | SCRIPT_proto.PuzzleSymbol.EXAMPLE: "Example Symbol", | ||
26 | SCRIPT_proto.PuzzleSymbol.BOXES: "Boxes Symbol", | ||
27 | SCRIPT_proto.PuzzleSymbol.PLANET: "Planet Symbol", | ||
28 | SCRIPT_proto.PuzzleSymbol.PYRAMID: "Pyramid Symbol", | ||
29 | SCRIPT_proto.PuzzleSymbol.CROSS: "Cross Symbol", | ||
30 | SCRIPT_proto.PuzzleSymbol.SWEET: "Sweet Symbol", | ||
31 | SCRIPT_proto.PuzzleSymbol.GENDER: "Gender Symbol", | ||
32 | SCRIPT_proto.PuzzleSymbol.AGE: "Age Symbol", | ||
33 | SCRIPT_proto.PuzzleSymbol.SOUND: "Sound Symbol", | ||
34 | SCRIPT_proto.PuzzleSymbol.ANAGRAM: "Anagram Symbol", | ||
35 | SCRIPT_proto.PuzzleSymbol.JOB: "Job Symbol", | ||
36 | SCRIPT_proto.PuzzleSymbol.STARS: "Stars Symbol", | ||
37 | SCRIPT_proto.PuzzleSymbol.NULL: "Null Symbol", | ||
38 | SCRIPT_proto.PuzzleSymbol.EVAL: "Eval Symbol", | ||
39 | SCRIPT_proto.PuzzleSymbol.LINGO: "Lingo Symbol", | ||
40 | SCRIPT_proto.PuzzleSymbol.QUESTION: "Question Symbol", | ||
41 | } | ||
42 | |||
17 | 43 | ||
18 | func load(data_bytes): | 44 | func load(data_bytes): |
19 | objects = SCRIPT_proto.AllObjects.new() | 45 | objects = SCRIPT_proto.AllObjects.new() |
@@ -58,6 +84,19 @@ func load(data_bytes): | |||
58 | for letter in objects.get_letters(): | 84 | for letter in objects.get_letters(): |
59 | letter_id_by_ap_id[letter.get_ap_id()] = letter.get_id() | 85 | letter_id_by_ap_id[letter.get_ap_id()] = letter.get_id() |
60 | 86 | ||
87 | for panel in objects.get_panels(): | ||
88 | var room = objects.get_rooms()[panel.get_room_id()] | ||
89 | var map = objects.get_maps()[room.get_map_id()] | ||
90 | |||
91 | if not map.get_name() in panel_id_by_map_node_path: | ||
92 | panel_id_by_map_node_path[map.get_name()] = {} | ||
93 | |||
94 | var map_data = panel_id_by_map_node_path[map.get_name()] | ||
95 | map_data[panel.get_path()] = panel.get_id() | ||
96 | |||
97 | for symbol_name in kSYMBOL_ITEMS.values(): | ||
98 | symbol_item_ids.append(objects.get_special_ids()[symbol_name]) | ||
99 | |||
61 | 100 | ||
62 | func get_door_for_map_node_path(map_name, node_path): | 101 | func get_door_for_map_node_path(map_name, node_path): |
63 | if not door_id_by_map_node_path.has(map_name): | 102 | if not door_id_by_map_node_path.has(map_name): |
@@ -67,6 +106,14 @@ func get_door_for_map_node_path(map_name, node_path): | |||
67 | return map_data.get(node_path, null) | 106 | return map_data.get(node_path, null) |
68 | 107 | ||
69 | 108 | ||
109 | func get_panel_for_map_node_path(map_name, node_path): | ||
110 | if not panel_id_by_map_node_path.has(map_name): | ||
111 | return null | ||
112 | |||
113 | var map_data = panel_id_by_map_node_path[map_name] | ||
114 | return map_data.get(node_path, null) | ||
115 | |||
116 | |||
70 | func get_door_ap_id(door_id): | 117 | func get_door_ap_id(door_id): |
71 | var door = objects.get_doors()[door_id] | 118 | var door = objects.get_doors()[door_id] |
72 | if door.has_ap_id(): | 119 | if door.has_ap_id(): |