diff options
Diffstat (limited to 'client/Archipelago/client.gd')
-rw-r--r-- | client/Archipelago/client.gd | 378 |
1 files changed, 378 insertions, 0 deletions
diff --git a/client/Archipelago/client.gd b/client/Archipelago/client.gd new file mode 100644 index 0000000..5c4bc51 --- /dev/null +++ b/client/Archipelago/client.gd | |||
@@ -0,0 +1,378 @@ | |||
1 | extends Node | ||
2 | |||
3 | const ap_version = {"major": 0, "minor": 6, "build": 3, "class": "Version"} | ||
4 | |||
5 | var SCRIPT_uuid | ||
6 | |||
7 | var _ws = WebSocketPeer.new() | ||
8 | var _should_process = false | ||
9 | var _initiated_disconnect = false | ||
10 | var _try_wss = false | ||
11 | var _has_connected = false | ||
12 | |||
13 | var _datapackages = {} | ||
14 | var _pending_packages = [] | ||
15 | var _item_id_to_name = {} # All games | ||
16 | var _location_id_to_name = {} # All games | ||
17 | var _item_name_to_id = {} # Lingo 2 only | ||
18 | var _location_name_to_id = {} # Lingo 2 only | ||
19 | |||
20 | var _remote_version = {"major": 0, "minor": 0, "build": 0} | ||
21 | var _gen_version = {"major": 0, "minor": 0, "build": 0} | ||
22 | |||
23 | var ap_server = "" | ||
24 | var ap_user = "" | ||
25 | var ap_pass = "" | ||
26 | |||
27 | var _authenticated = false | ||
28 | var _seed = "" | ||
29 | var _team = 0 | ||
30 | var _slot = 0 | ||
31 | var _players = [] | ||
32 | var _player_name_by_slot = {} | ||
33 | var _game_by_player = {} | ||
34 | var _checked_locations = [] | ||
35 | var _received_items = [] | ||
36 | var _slot_data = {} | ||
37 | |||
38 | signal could_not_connect | ||
39 | signal connect_status | ||
40 | signal client_connected | ||
41 | signal item_received(item_id, index, player, flags) | ||
42 | signal message_received(message) | ||
43 | |||
44 | |||
45 | func _init(): | ||
46 | global._print("Instantiated APClient") | ||
47 | |||
48 | # Read AP settings from file, if there are any | ||
49 | if FileAccess.file_exists("user://ap_datapackages"): | ||
50 | var file = FileAccess.open("user://ap_datapackages", FileAccess.READ) | ||
51 | var data = file.get_var(true) | ||
52 | file.close() | ||
53 | |||
54 | if typeof(data) != TYPE_DICTIONARY: | ||
55 | global._print("AP datapackages file is corrupted") | ||
56 | data = {} | ||
57 | |||
58 | _datapackages = data | ||
59 | |||
60 | processDatapackages() | ||
61 | |||
62 | |||
63 | func _ready(): | ||
64 | pass | ||
65 | #_ws.connect("connection_closed", _closed) | ||
66 | #_ws.connect("connection_failed", _closed) | ||
67 | #_ws.connect("server_disconnected", _closed) | ||
68 | #_ws.connect("connection_error", _errored) | ||
69 | #_ws.connect("connection_established", _connected) | ||
70 | |||
71 | |||
72 | func _reset_state(): | ||
73 | _should_process = false | ||
74 | _authenticated = false | ||
75 | _try_wss = false | ||
76 | _has_connected = false | ||
77 | |||
78 | |||
79 | func _errored(): | ||
80 | if _try_wss: | ||
81 | global._print("Could not connect to AP with ws://, now trying wss://") | ||
82 | connectToServer(ap_server, ap_user, ap_pass) | ||
83 | else: | ||
84 | global._print("AP connection failed") | ||
85 | _reset_state() | ||
86 | |||
87 | emit_signal( | ||
88 | "could_not_connect", | ||
89 | "Could not connect to Archipelago. Check that your server and port are correct. See the error log for more information." | ||
90 | ) | ||
91 | |||
92 | |||
93 | func _closed(_was_clean = true): | ||
94 | global._print("Connection closed") | ||
95 | _reset_state() | ||
96 | |||
97 | if not _initiated_disconnect: | ||
98 | emit_signal("could_not_connect", "Disconnected from Archipelago") | ||
99 | |||
100 | _initiated_disconnect = false | ||
101 | |||
102 | |||
103 | func _connected(_proto = ""): | ||
104 | global._print("Connected!") | ||
105 | _try_wss = false | ||
106 | |||
107 | |||
108 | func disconnect_from_ap(): | ||
109 | _initiated_disconnect = true | ||
110 | _ws.close() | ||
111 | |||
112 | |||
113 | func _process(_delta): | ||
114 | if _should_process: | ||
115 | _ws.poll() | ||
116 | |||
117 | var state = _ws.get_ready_state() | ||
118 | if state == WebSocketPeer.STATE_OPEN: | ||
119 | if not _has_connected: | ||
120 | _has_connected = true | ||
121 | |||
122 | _connected() | ||
123 | |||
124 | while _ws.get_available_packet_count(): | ||
125 | var packet = _ws.get_packet() | ||
126 | global._print("Got data from server: " + packet.get_string_from_utf8()) | ||
127 | var json = JSON.new() | ||
128 | var jserror = json.parse(packet.get_string_from_utf8()) | ||
129 | if jserror != OK: | ||
130 | global._print("Error parsing packet from AP: " + jserror.error_string) | ||
131 | return | ||
132 | |||
133 | for message in json.data: | ||
134 | var cmd = message["cmd"] | ||
135 | global._print("Received command: " + cmd) | ||
136 | |||
137 | if cmd == "RoomInfo": | ||
138 | _seed = message["seed_name"] | ||
139 | _remote_version = message["version"] | ||
140 | _gen_version = message["generator_version"] | ||
141 | |||
142 | var needed_games = [] | ||
143 | for game in message["datapackage_checksums"].keys(): | ||
144 | if ( | ||
145 | !_datapackages.has(game) | ||
146 | or ( | ||
147 | _datapackages[game]["checksum"] | ||
148 | != message["datapackage_checksums"][game] | ||
149 | ) | ||
150 | ): | ||
151 | needed_games.append(game) | ||
152 | |||
153 | if !needed_games.is_empty(): | ||
154 | _pending_packages = needed_games | ||
155 | var cur_needed = _pending_packages.pop_front() | ||
156 | requestDatapackages([cur_needed]) | ||
157 | else: | ||
158 | connectToRoom() | ||
159 | |||
160 | elif cmd == "DataPackage": | ||
161 | for game in message["data"]["games"].keys(): | ||
162 | _datapackages[game] = message["data"]["games"][game] | ||
163 | saveDatapackages() | ||
164 | |||
165 | if !_pending_packages.is_empty(): | ||
166 | var cur_needed = _pending_packages.pop_front() | ||
167 | requestDatapackages([cur_needed]) | ||
168 | else: | ||
169 | processDatapackages() | ||
170 | connectToRoom() | ||
171 | |||
172 | elif cmd == "Connected": | ||
173 | _authenticated = true | ||
174 | _team = message["team"] | ||
175 | _slot = message["slot"] | ||
176 | _players = message["players"] | ||
177 | _checked_locations = message["checked_locations"] | ||
178 | _slot_data = message["slot_data"] | ||
179 | |||
180 | for player in _players: | ||
181 | _player_name_by_slot[player["slot"]] = player["alias"] | ||
182 | _game_by_player[player["slot"]] = message["slot_info"][str( | ||
183 | player["slot"] | ||
184 | )]["game"] | ||
185 | |||
186 | emit_signal("client_connected") | ||
187 | |||
188 | elif cmd == "ConnectionRefused": | ||
189 | var error_message = "" | ||
190 | for error in message["errors"]: | ||
191 | var submsg = "" | ||
192 | if error == "InvalidSlot": | ||
193 | submsg = "Invalid player name." | ||
194 | elif error == "InvalidGame": | ||
195 | submsg = "The specified player is not playing Lingo." | ||
196 | elif error == "IncompatibleVersion": | ||
197 | submsg = ( | ||
198 | "The Archipelago server is not the correct version for this client. Expected v%d.%d.%d. Found v%d.%d.%d." | ||
199 | % [ | ||
200 | ap_version["major"], | ||
201 | ap_version["minor"], | ||
202 | ap_version["build"], | ||
203 | _remote_version["major"], | ||
204 | _remote_version["minor"], | ||
205 | _remote_version["build"] | ||
206 | ] | ||
207 | ) | ||
208 | elif error == "InvalidPassword": | ||
209 | submsg = "Incorrect password." | ||
210 | elif error == "InvalidItemsHandling": | ||
211 | submsg = "Invalid item handling flag. This is a bug with the client." | ||
212 | |||
213 | if submsg != "": | ||
214 | if error_message != "": | ||
215 | error_message += " " | ||
216 | error_message += submsg | ||
217 | |||
218 | if error_message == "": | ||
219 | error_message = "Unknown error." | ||
220 | |||
221 | _initiated_disconnect = true | ||
222 | _ws.disconnect_from_host() | ||
223 | |||
224 | emit_signal("could_not_connect", error_message) | ||
225 | global._print("Connection to AP refused") | ||
226 | global._print(message) | ||
227 | |||
228 | elif cmd == "ReceivedItems": | ||
229 | var i = 0 | ||
230 | for item in message["items"]: | ||
231 | if not _received_items.has(int(item["item"])): | ||
232 | _received_items.append(int(item["item"])) | ||
233 | |||
234 | emit_signal( | ||
235 | "item_received", | ||
236 | int(item["item"]), | ||
237 | int(message["index"]) + i, | ||
238 | int(item["player"]), | ||
239 | int(item["flags"]) | ||
240 | ) | ||
241 | i += 1 | ||
242 | |||
243 | elif cmd == "PrintJSON": | ||
244 | emit_signal("message_received", message) | ||
245 | |||
246 | elif state == WebSocketPeer.STATE_CLOSED: | ||
247 | if _has_connected: | ||
248 | _closed() | ||
249 | else: | ||
250 | _errored() | ||
251 | |||
252 | |||
253 | func saveDatapackages(): | ||
254 | # Save the AP datapackages to disk. | ||
255 | var file = FileAccess.open("user://ap_datapackages", FileAccess.WRITE) | ||
256 | file.store_var(_datapackages, true) | ||
257 | file.close() | ||
258 | |||
259 | |||
260 | func connectToServer(server, un, pw): | ||
261 | ap_server = server | ||
262 | ap_user = un | ||
263 | ap_pass = pw | ||
264 | |||
265 | _initiated_disconnect = false | ||
266 | |||
267 | var url = "" | ||
268 | if ap_server.begins_with("ws://") or ap_server.begins_with("wss://"): | ||
269 | url = ap_server | ||
270 | _try_wss = false | ||
271 | elif _try_wss: | ||
272 | url = "wss://" + ap_server | ||
273 | _try_wss = false | ||
274 | else: | ||
275 | url = "ws://" + ap_server | ||
276 | _try_wss = true | ||
277 | |||
278 | var err = _ws.connect_to_url(url) | ||
279 | if err != OK: | ||
280 | emit_signal( | ||
281 | "could_not_connect", | ||
282 | ( | ||
283 | "Could not connect to Archipelago. Check that your server and port are correct. See the error log for more information. Error code: %d." | ||
284 | % err | ||
285 | ) | ||
286 | ) | ||
287 | global._print("Could not connect to AP: " + err) | ||
288 | return | ||
289 | _should_process = true | ||
290 | |||
291 | emit_signal("connect_status", "Connecting...") | ||
292 | |||
293 | |||
294 | func sendMessage(msg): | ||
295 | var payload = JSON.stringify(msg) | ||
296 | _ws.send_text(payload) | ||
297 | |||
298 | |||
299 | func requestDatapackages(games): | ||
300 | emit_signal("connect_status", "Downloading %s data package..." % games[0]) | ||
301 | |||
302 | sendMessage([{"cmd": "GetDataPackage", "games": games}]) | ||
303 | |||
304 | |||
305 | func processDatapackages(): | ||
306 | _item_id_to_name = {} | ||
307 | _location_id_to_name = {} | ||
308 | for game in _datapackages.keys(): | ||
309 | var package = _datapackages[game] | ||
310 | |||
311 | _item_id_to_name[game] = {} | ||
312 | for item_name in package["item_name_to_id"].keys(): | ||
313 | _item_id_to_name[game][package["item_name_to_id"][item_name]] = item_name | ||
314 | |||
315 | _location_id_to_name[game] = {} | ||
316 | for location_name in package["location_name_to_id"].keys(): | ||
317 | _location_id_to_name[game][package["location_name_to_id"][location_name]] = location_name | ||
318 | |||
319 | if _datapackages.has("Lingo 2"): | ||
320 | _item_name_to_id = _datapackages["Lingo 2"]["item_name_to_id"] | ||
321 | _location_name_to_id = _datapackages["Lingo 2"]["location_name_to_id"] | ||
322 | |||
323 | |||
324 | func connectToRoom(): | ||
325 | emit_signal("connect_status", "Authenticating...") | ||
326 | |||
327 | sendMessage( | ||
328 | [ | ||
329 | { | ||
330 | "cmd": "Connect", | ||
331 | "password": ap_pass, | ||
332 | "game": "Lingo 2", | ||
333 | "name": ap_user, | ||
334 | "uuid": SCRIPT_uuid.v4(), | ||
335 | "version": ap_version, | ||
336 | "items_handling": 0b111, # always receive our items | ||
337 | "tags": [], | ||
338 | "slot_data": true | ||
339 | } | ||
340 | ] | ||
341 | ) | ||
342 | |||
343 | |||
344 | func sendConnectUpdate(tags): | ||
345 | sendMessage([{"cmd": "ConnectUpdate", "tags": tags}]) | ||
346 | |||
347 | |||
348 | func requestSync(): | ||
349 | sendMessage([{"cmd": "Sync"}]) | ||
350 | |||
351 | |||
352 | func sendLocation(loc_id): | ||
353 | sendMessage([{"cmd": "LocationChecks", "locations": [loc_id]}]) | ||
354 | |||
355 | |||
356 | func setValue(key, value, operation = "replace"): | ||
357 | sendMessage( | ||
358 | [ | ||
359 | { | ||
360 | "cmd": "Set", | ||
361 | "key": "Lingo2_%d_%s" % [_slot, key], | ||
362 | "want_reply": false, | ||
363 | "operations": [{"operation": operation, "value": value}] | ||
364 | } | ||
365 | ] | ||
366 | ) | ||
367 | |||
368 | |||
369 | func say(textdata): | ||
370 | sendMessage([{"cmd": "Say", "text": textdata}]) | ||
371 | |||
372 | |||
373 | func completedGoal(): | ||
374 | sendMessage([{"cmd": "StatusUpdate", "status": 30}]) # CLIENT_GOAL | ||
375 | |||
376 | |||
377 | func hasItem(item_id): | ||
378 | return _received_items.has(item_id) | ||