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-rw-r--r--apworld/static_logic.py158
1 files changed, 145 insertions, 13 deletions
diff --git a/apworld/static_logic.py b/apworld/static_logic.py index ff58e96..715178e 100644 --- a/apworld/static_logic.py +++ b/apworld/static_logic.py
@@ -1,7 +1,8 @@
1from .generated import common_pb2 as common_pb2
2from .generated import data_pb2 as data_pb2 1from .generated import data_pb2 as data_pb2
2from .items import SYMBOL_ITEMS, ANTI_COLLECTABLE_TRAPS
3import pkgutil 3import pkgutil
4 4
5
5class Lingo2StaticLogic: 6class Lingo2StaticLogic:
6 item_id_to_name: dict[int, str] 7 item_id_to_name: dict[int, str]
7 location_id_to_name: dict[int, str] 8 location_id_to_name: dict[int, str]
@@ -9,42 +10,173 @@ class Lingo2StaticLogic:
9 item_name_to_id: dict[str, int] 10 item_name_to_id: dict[str, int]
10 location_name_to_id: dict[str, int] 11 location_name_to_id: dict[str, int]
11 12
13 item_name_groups: dict[str, list[str]]
14 location_name_groups: dict[str, list[str]]
15
16 letter_weights: dict[str, int]
17
18 door_id_by_ap_id: dict[int, int]
19 port_id_by_ap_id: dict[int, int]
20
12 def __init__(self): 21 def __init__(self):
13 self.item_id_to_name = {} 22 self.item_id_to_name = {}
14 self.location_id_to_name = {} 23 self.location_id_to_name = {}
24 self.item_name_groups = {}
25 self.location_name_groups = {}
26 self.letter_weights = {}
15 27
16 file = pkgutil.get_data(__name__, "generated/data.binpb") 28 file = pkgutil.get_data(__name__, "generated/data.binpb")
17 self.objects = data_pb2.AllObjects() 29 self.objects = data_pb2.AllObjects()
18 self.objects.ParseFromString(bytearray(file)) 30 self.objects.ParseFromString(bytearray(file))
19 31
20 for door in self.objects.doors: 32 for door in self.objects.doors:
21 if door.type in [common_pb2.DoorType.STANDARD, common_pb2.DoorType.LOCATION_ONLY]: 33 if door.type in [data_pb2.DoorType.STANDARD, data_pb2.DoorType.LOCATION_ONLY, data_pb2.DoorType.GRAVESTONE]:
22 location_name = f"{self.objects.maps[door.map_id].name} - {door.name}" 34 location_name = self.get_door_location_name(door)
23 self.location_id_to_name[door.ap_id] = location_name 35 self.location_id_to_name[door.ap_id] = location_name
24 36
25 if door.type not in [common_pb2.DoorType.EVENT, common_pb2.DoorType.LOCATION_ONLY]: 37 if door.type not in [data_pb2.DoorType.EVENT, data_pb2.DoorType.LOCATION_ONLY, data_pb2.DoorType.GRAVESTONE]:
26 item_name = self.get_door_item_name(door.id) 38 item_name = self.get_door_item_name(door)
27 self.item_id_to_name[door.ap_id] = item_name 39 self.item_id_to_name[door.ap_id] = item_name
28 40
29 for letter in self.objects.letters: 41 for letter in self.objects.letters:
30 letter_name = f"{letter.key.upper()}{'' if letter.double else '2'}" 42 letter_name = f"{letter.key.upper()}{'2' if letter.level2 else '1'}"
31 location_name = f"{self.objects.maps[self.objects.rooms[letter.room_id].map_id].name} - {letter_name}" 43 location_name = f"{self.get_room_object_map_name(letter)} - {letter_name}"
32 self.location_id_to_name[letter.ap_id] = location_name 44 self.location_id_to_name[letter.ap_id] = location_name
45 self.location_name_groups.setdefault("Letters", []).append(location_name)
33 46
34 if not letter.double: 47 if not letter.level2:
35 self.item_id_to_name[letter.ap_id] = letter_name 48 self.item_id_to_name[letter.ap_id] = letter.key.upper()
49 self.item_name_groups.setdefault("Letters", []).append(letter.key.upper())
36 50
37 for mastery in self.objects.masteries: 51 for mastery in self.objects.masteries:
38 location_name = f"{self.objects.maps[self.objects.rooms[mastery.room_id].map_id].name} - Mastery" 52 location_name = f"{self.get_room_object_map_name(mastery)} - Mastery"
39 self.location_id_to_name[mastery.ap_id] = location_name 53 self.location_id_to_name[mastery.ap_id] = location_name
54 self.location_name_groups.setdefault("Masteries", []).append(location_name)
55
56 for ending in self.objects.endings:
57 location_name = f"{self.get_room_object_map_name(ending)} - {ending.name.title()} Ending"
58 self.location_id_to_name[ending.ap_id] = location_name
59 self.location_name_groups.setdefault("Endings", []).append(location_name)
60
61 for progressive in self.objects.progressives:
62 self.item_id_to_name[progressive.ap_id] = progressive.name
63
64 for door_group in self.objects.door_groups:
65 self.item_id_to_name[door_group.ap_id] = door_group.name
66
67 for keyholder in self.objects.keyholders:
68 if keyholder.HasField("key"):
69 location_name = f"{self.get_room_object_location_prefix(keyholder)} - {keyholder.key.upper()} Keyholder"
70 self.location_id_to_name[keyholder.ap_id] = location_name
71 self.location_name_groups.setdefault("Keyholders", []).append(location_name)
72
73 self.item_id_to_name[self.objects.special_ids["A Job Well Done"]] = "A Job Well Done"
74 self.item_id_to_name[self.objects.special_ids["Numbers"]] = "Numbers"
75
76 for symbol_name in SYMBOL_ITEMS.values():
77 self.item_id_to_name[self.objects.special_ids[symbol_name]] = symbol_name
78
79 for trap_name in ANTI_COLLECTABLE_TRAPS:
80 self.item_id_to_name[self.objects.special_ids[trap_name]] = trap_name
40 81
41 self.item_name_to_id = {name: ap_id for ap_id, name in self.item_id_to_name.items()} 82 self.item_name_to_id = {name: ap_id for ap_id, name in self.item_id_to_name.items()}
42 self.location_name_to_id = {name: ap_id for ap_id, name in self.location_id_to_name.items()} 83 self.location_name_to_id = {name: ap_id for ap_id, name in self.location_id_to_name.items()}
43 84
44 def get_door_item_name(self, door_id: int) -> str: 85 for panel in self.objects.panels:
86 for letter in panel.answer.upper():
87 if letter.isalpha():
88 self.letter_weights[letter] = self.letter_weights.get(letter, 0) + 1
89
90 self.door_id_by_ap_id = {door.ap_id: door.id for door in self.objects.doors if door.HasField("ap_id")}
91 self.port_id_by_ap_id = {port.ap_id: port.id for port in self.objects.ports if port.HasField("ap_id")}
92
93 def get_door_item_name(self, door: data_pb2.Door) -> str:
94 return f"{self.get_map_object_map_name(door)} - {door.name}"
95
96 def get_door_item_name_by_id(self, door_id: int) -> str:
97 door = self.objects.doors[door_id]
98 return self.get_door_item_name(door_id)
99
100 def get_door_location_name(self, door: data_pb2.Door) -> str:
101 map_part = self.get_room_object_location_prefix(door)
102
103 if door.HasField("location_name"):
104 return f"{map_part} - {door.location_name}"
105
106 generated_location_name = self.get_generated_door_location_name(door)
107 if generated_location_name is not None:
108 return generated_location_name
109
110 return f"{map_part} - {door.name}"
111
112 def get_generated_door_location_name(self, door: data_pb2.Door) -> str | None:
113 if door.type != data_pb2.DoorType.STANDARD:
114 return None
115
116 if len(door.keyholders) > 0 or door.white_ending or door.HasField("complete_at"):
117 return None
118
119 if len(door.panels) > 4:
120 return None
121
122 map_areas = set()
123 for panel_id in door.panels:
124 panel = self.objects.panels[panel_id.panel]
125 panel_room = self.objects.rooms[panel.room_id]
126 # It's okay if panel_display_name is not present because then it's coalesced with other unnamed areas.
127 map_areas.add(panel_room.panel_display_name)
128
129 if len(map_areas) > 1:
130 return None
131
132 game_map = self.objects.maps[door.map_id]
133 map_area = map_areas.pop()
134 if map_area == "":
135 map_part = game_map.display_name
136 else:
137 map_part = f"{game_map.display_name} ({map_area})"
138
139 def get_panel_display_name(panel: data_pb2.ProxyIdentifier) -> str:
140 panel_data = self.objects.panels[panel.panel]
141 panel_name = panel_data.display_name if panel_data.HasField("display_name") else panel_data.name
142
143 if panel.HasField("answer"):
144 return f"{panel_name}/{panel.answer.upper()}"
145 else:
146 return panel_name
147
148 panel_names = [get_panel_display_name(panel_id)
149 for panel_id in door.panels]
150 panel_names.sort()
151
152 return map_part + " - " + ", ".join(panel_names)
153
154 def get_door_location_name_by_id(self, door_id: int) -> str:
45 door = self.objects.doors[door_id] 155 door = self.objects.doors[door_id]
46 return f"{self.objects.maps[door.map_id].name} - {door.name}" 156 return self.get_door_location_name(door)
47 157
48 def get_room_region_name(self, room_id: int) -> str: 158 def get_room_region_name(self, room_id: int) -> str:
49 room = self.objects.rooms[room_id] 159 room = self.objects.rooms[room_id]
50 return f"{self.objects.maps[room.map_id].name} - {room.name}" 160 return f"{self.get_map_object_map_name(room)} - {room.name}"
161
162 def get_map_object_map_name(self, obj) -> str:
163 return self.objects.maps[obj.map_id].display_name
164
165 def get_room_object_map_name(self, obj) -> str:
166 return self.get_map_object_map_name(self.objects.rooms[obj.room_id])
167
168 def get_room_object_location_prefix(self, obj) -> str:
169 room = self.objects.rooms[obj.room_id]
170 game_map = self.objects.maps[room.map_id]
171
172 if room.HasField("panel_display_name"):
173 return f"{game_map.display_name} ({room.panel_display_name})"
174 else:
175 return game_map.display_name
176
177 def get_room_object_map_id(self, obj) -> int:
178 return self.objects.rooms[obj.room_id].map_id
179
180 def get_data_version(self) -> list[int]:
181 version = self.objects.version
182 return [version.major, version.minor, version.patch]