diff options
Diffstat (limited to 'apworld/regions.py')
| -rw-r--r-- | apworld/regions.py | 61 |
1 files changed, 44 insertions, 17 deletions
| diff --git a/apworld/regions.py b/apworld/regions.py index 2f9b571..313fd02 100644 --- a/apworld/regions.py +++ b/apworld/regions.py | |||
| @@ -4,9 +4,9 @@ import BaseClasses | |||
| 4 | from BaseClasses import Region, ItemClassification, Entrance | 4 | from BaseClasses import Region, ItemClassification, Entrance |
| 5 | from entrance_rando import randomize_entrances | 5 | from entrance_rando import randomize_entrances |
| 6 | from .items import Lingo2Item | 6 | from .items import Lingo2Item |
| 7 | from .locations import Lingo2Location | 7 | from .locations import Lingo2Location, LetterPlacementType, Lingo2Entrance |
| 8 | from .options import FastTravelAccess | ||
| 8 | from .player_logic import AccessRequirements | 9 | from .player_logic import AccessRequirements |
| 9 | from .rules import make_location_lambda | ||
| 10 | 10 | ||
| 11 | if TYPE_CHECKING: | 11 | if TYPE_CHECKING: |
| 12 | from . import Lingo2World | 12 | from . import Lingo2World |
| @@ -21,13 +21,17 @@ def create_locations(room, new_region: Region, world: "Lingo2World", regions: di | |||
| 21 | reqs = location.reqs.copy() | 21 | reqs = location.reqs.copy() |
| 22 | reqs.remove_room(new_region.name) | 22 | reqs.remove_room(new_region.name) |
| 23 | 23 | ||
| 24 | new_location = Lingo2Location(world.player, world.static_logic.location_id_to_name[location.code], | 24 | new_location = Lingo2Location.non_event_location(world, location.code, new_region) |
| 25 | location.code, new_region) | 25 | new_location.set_access_rule(reqs, regions) |
| 26 | new_location.access_rule = make_location_lambda(reqs, world, regions) | 26 | if world.options.restrict_letter_placements: |
| 27 | if location.is_letter: | ||
| 28 | new_location.set_up_letter_rule(LetterPlacementType.FORCE) | ||
| 29 | else: | ||
| 30 | new_location.set_up_letter_rule(LetterPlacementType.DISALLOW) | ||
| 27 | new_region.locations.append(new_location) | 31 | new_region.locations.append(new_location) |
| 28 | 32 | ||
| 29 | for event_name, item_name in world.player_logic.event_loc_item_by_room.get(room.id, {}).items(): | 33 | for event_name, item_name in world.player_logic.event_loc_item_by_room.get(room.id, {}).items(): |
| 30 | new_location = Lingo2Location(world.player, event_name, None, new_region) | 34 | new_location = Lingo2Location.event_location(world, event_name, new_region) |
| 31 | if world.for_tracker and item_name == "Victory": | 35 | if world.for_tracker and item_name == "Victory": |
| 32 | new_location.goal = True | 36 | new_location.goal = True |
| 33 | 37 | ||
| @@ -41,12 +45,11 @@ def create_locations(room, new_region: Region, world: "Lingo2World", regions: di | |||
| 41 | if port.no_shuffle: | 45 | if port.no_shuffle: |
| 42 | continue | 46 | continue |
| 43 | 47 | ||
| 44 | new_location = Lingo2Location(world.player, f"Worldport {port.id} Entered", None, new_region) | 48 | new_location = Lingo2Location.event_location(world, f"Worldport {port.id} Entered", new_region) |
| 45 | new_location.port_id = port.id | 49 | new_location.port_id = port.id |
| 46 | 50 | ||
| 47 | if port.HasField("required_door"): | 51 | if port.HasField("required_door"): |
| 48 | new_location.access_rule = \ | 52 | new_location.set_access_rule(world.player_logic.get_door_open_reqs(port.required_door), regions) |
| 49 | make_location_lambda(world.player_logic.get_door_open_reqs(port.required_door), world, regions) | ||
| 50 | 53 | ||
| 51 | new_region.locations.append(new_location) | 54 | new_region.locations.append(new_location) |
| 52 | 55 | ||
| @@ -135,6 +138,10 @@ def create_regions(world: "Lingo2World"): | |||
| 135 | if connection.HasField("cyan_ending") and connection.cyan_ending and world.options.strict_cyan_ending: | 138 | if connection.HasField("cyan_ending") and connection.cyan_ending and world.options.strict_cyan_ending: |
| 136 | world.player_logic.add_solution_reqs(reqs, "abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyz") | 139 | world.player_logic.add_solution_reqs(reqs, "abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyz") |
| 137 | 140 | ||
| 141 | if (connection.HasField("mint_ending") and connection.mint_ending | ||
| 142 | and world.player_logic.custom_mint_ending is not None): | ||
| 143 | world.player_logic.add_solution_reqs(reqs, world.player_logic.custom_mint_ending) | ||
| 144 | |||
| 138 | reqs.simplify() | 145 | reqs.simplify() |
| 139 | reqs.remove_room(from_region) | 146 | reqs.remove_room(from_region) |
| 140 | 147 | ||
| @@ -144,8 +151,8 @@ def create_regions(world: "Lingo2World"): | |||
| 144 | # what regions are dead ends. | 151 | # what regions are dead ends. |
| 145 | continue | 152 | continue |
| 146 | 153 | ||
| 147 | connection = Entrance(world.player, connection_name, regions[from_region]) | 154 | connection = Lingo2Entrance(world, connection_name, regions[from_region]) |
| 148 | connection.access_rule = make_location_lambda(reqs, world, regions) | 155 | connection.set_access_rule(reqs, regions) |
| 149 | 156 | ||
| 150 | regions[from_region].exits.append(connection) | 157 | regions[from_region].exits.append(connection) |
| 151 | connection.connect(regions[to_region]) | 158 | connection.connect(regions[to_region]) |
| @@ -153,6 +160,25 @@ def create_regions(world: "Lingo2World"): | |||
| 153 | for region in reqs.get_referenced_rooms(): | 160 | for region in reqs.get_referenced_rooms(): |
| 154 | world.multiworld.register_indirect_condition(regions[region], connection) | 161 | world.multiworld.register_indirect_condition(regions[region], connection) |
| 155 | 162 | ||
| 163 | if world.options.fast_travel_access != FastTravelAccess.option_vanilla: | ||
| 164 | for rte_map_id in world.player_logic.rte_mapping: | ||
| 165 | rte_map = world.static_logic.objects.maps[rte_map_id] | ||
| 166 | to_region = world.static_logic.get_room_region_name(rte_map.rte_room) | ||
| 167 | |||
| 168 | if to_region not in regions: | ||
| 169 | continue | ||
| 170 | |||
| 171 | connection_name = f"Return to {to_region}" | ||
| 172 | connection = Lingo2Entrance(world, connection_name, regions["Menu"]) | ||
| 173 | regions["Menu"].exits.append(connection) | ||
| 174 | connection.connect(regions[to_region]) | ||
| 175 | |||
| 176 | if world.options.fast_travel_access == FastTravelAccess.option_items: | ||
| 177 | reqs = AccessRequirements() | ||
| 178 | reqs.items.add(world.static_logic.get_map_rte_item_name(rte_map_id)) | ||
| 179 | |||
| 180 | connection.set_access_rule(reqs, regions) | ||
| 181 | |||
| 156 | world.multiworld.regions += regions.values() | 182 | world.multiworld.regions += regions.values() |
| 157 | 183 | ||
| 158 | 184 | ||
| @@ -184,13 +210,13 @@ def shuffle_entrances(world: "Lingo2World"): | |||
| 184 | from_region = world.multiworld.get_region(from_region_name, world.player) | 210 | from_region = world.multiworld.get_region(from_region_name, world.player) |
| 185 | to_region = world.multiworld.get_region(to_region_name, world.player) | 211 | to_region = world.multiworld.get_region(to_region_name, world.player) |
| 186 | 212 | ||
| 187 | connection = Entrance(world.player, f"{from_region_name} - {chosen_port.display_name}", from_region) | 213 | connection = Lingo2Entrance(world, f"{from_region_name} - {chosen_port.display_name}", from_region) |
| 188 | from_region.exits.append(connection) | 214 | from_region.exits.append(connection) |
| 189 | connection.connect(to_region) | 215 | connection.connect(to_region) |
| 190 | 216 | ||
| 191 | if chosen_port.HasField("required_door"): | 217 | if chosen_port.HasField("required_door"): |
| 192 | door_reqs = world.player_logic.get_door_open_reqs(chosen_port.required_door) | 218 | door_reqs = world.player_logic.get_door_open_reqs(chosen_port.required_door) |
| 193 | connection.access_rule = make_location_lambda(door_reqs, world, None) | 219 | connection.set_access_rule(door_reqs, None) |
| 194 | 220 | ||
| 195 | for region in door_reqs.get_referenced_rooms(): | 221 | for region in door_reqs.get_referenced_rooms(): |
| 196 | world.multiworld.register_indirect_condition(world.multiworld.get_region(region, world.player), | 222 | world.multiworld.register_indirect_condition(world.multiworld.get_region(region, world.player), |
| @@ -206,12 +232,13 @@ def shuffle_entrances(world: "Lingo2World"): | |||
| 206 | entrance = port_region.create_er_target(connection_name) | 232 | entrance = port_region.create_er_target(connection_name) |
| 207 | entrance.randomization_type = BaseClasses.EntranceType.TWO_WAY | 233 | entrance.randomization_type = BaseClasses.EntranceType.TWO_WAY |
| 208 | 234 | ||
| 209 | er_exit = port_region.create_exit(connection_name) | 235 | er_exit = Lingo2Entrance(world, connection_name, port_region) |
| 236 | port_region.exits.append(er_exit) | ||
| 210 | er_exit.randomization_type = BaseClasses.EntranceType.TWO_WAY | 237 | er_exit.randomization_type = BaseClasses.EntranceType.TWO_WAY |
| 211 | 238 | ||
| 212 | if port.HasField("required_door"): | 239 | if port.HasField("required_door"): |
| 213 | door_reqs = world.player_logic.get_door_open_reqs(port.required_door) | 240 | door_reqs = world.player_logic.get_door_open_reqs(port.required_door) |
| 214 | er_exit.access_rule = make_location_lambda(door_reqs, world, None) | 241 | er_exit.set_access_rule(door_reqs, None) |
| 215 | 242 | ||
| 216 | for region in door_reqs.get_referenced_rooms(): | 243 | for region in door_reqs.get_referenced_rooms(): |
| 217 | world.multiworld.register_indirect_condition(world.multiworld.get_region(region, world.player), | 244 | world.multiworld.register_indirect_condition(world.multiworld.get_region(region, world.player), |
| @@ -238,7 +265,7 @@ def connect_ports_from_ut(port_pairings: dict[int, int], world: "Lingo2World"): | |||
| 238 | from_region = world.multiworld.get_region(from_region_name, world.player) | 265 | from_region = world.multiworld.get_region(from_region_name, world.player) |
| 239 | to_region = world.multiworld.get_region(to_region_name, world.player) | 266 | to_region = world.multiworld.get_region(to_region_name, world.player) |
| 240 | 267 | ||
| 241 | connection = Entrance(world.player, f"{from_region_name} - {from_port.display_name}", from_region) | 268 | connection = Lingo2Entrance(world, f"{from_region_name} - {from_port.display_name}", from_region) |
| 242 | 269 | ||
| 243 | reqs = AccessRequirements() | 270 | reqs = AccessRequirements() |
| 244 | if from_port.HasField("required_door"): | 271 | if from_port.HasField("required_door"): |
| @@ -248,7 +275,7 @@ def connect_ports_from_ut(port_pairings: dict[int, int], world: "Lingo2World"): | |||
| 248 | reqs.items.add(f"Worldport {fpid} Entered") | 275 | reqs.items.add(f"Worldport {fpid} Entered") |
| 249 | 276 | ||
| 250 | if not reqs.is_empty(): | 277 | if not reqs.is_empty(): |
| 251 | connection.access_rule = make_location_lambda(reqs, world, None) | 278 | connection.set_access_rule(reqs, None) |
| 252 | 279 | ||
| 253 | for region in reqs.get_referenced_rooms(): | 280 | for region in reqs.get_referenced_rooms(): |
| 254 | world.multiworld.register_indirect_condition(world.multiworld.get_region(region, world.player), | 281 | world.multiworld.register_indirect_condition(world.multiworld.get_region(region, world.player), |
