diff options
Diffstat (limited to 'apworld/player_logic.py')
-rw-r--r-- | apworld/player_logic.py | 43 |
1 files changed, 39 insertions, 4 deletions
diff --git a/apworld/player_logic.py b/apworld/player_logic.py index 42b36e6..d435bbc 100644 --- a/apworld/player_logic.py +++ b/apworld/player_logic.py | |||
@@ -30,6 +30,11 @@ class AccessRequirements: | |||
30 | # This is an AND of ORs. | 30 | # This is an AND of ORs. |
31 | or_logic: list[list["AccessRequirements"]] | 31 | or_logic: list[list["AccessRequirements"]] |
32 | 32 | ||
33 | # When complete_at is set, at least that many of the requirements in possibilities must be accessible. This should | ||
34 | # only be used for doors with complete_at > 1, as or_logic is more efficient for complete_at == 1. | ||
35 | complete_at: int | None | ||
36 | possibilities: list["AccessRequirements"] | ||
37 | |||
33 | def __init__(self): | 38 | def __init__(self): |
34 | self.items = set() | 39 | self.items = set() |
35 | self.progressives = dict() | 40 | self.progressives = dict() |
@@ -37,6 +42,8 @@ class AccessRequirements: | |||
37 | self.letters = dict() | 42 | self.letters = dict() |
38 | self.cyans = False | 43 | self.cyans = False |
39 | self.or_logic = list() | 44 | self.or_logic = list() |
45 | self.complete_at = None | ||
46 | self.possibilities = list() | ||
40 | 47 | ||
41 | def merge(self, other: "AccessRequirements"): | 48 | def merge(self, other: "AccessRequirements"): |
42 | for item in other.items: | 49 | for item in other.items: |
@@ -56,9 +63,32 @@ class AccessRequirements: | |||
56 | for disjunction in other.or_logic: | 63 | for disjunction in other.or_logic: |
57 | self.or_logic.append(disjunction) | 64 | self.or_logic.append(disjunction) |
58 | 65 | ||
66 | if other.complete_at is not None: | ||
67 | # Merging multiple requirements that use complete_at sucks, and is part of why we want to minimize use of | ||
68 | # it. If both requirements use complete_at, we will cheat by using the or_logic field, which supports | ||
69 | # conjunctions of requirements. | ||
70 | if self.complete_at is not None: | ||
71 | print("Merging requirements with complete_at > 1. This is messy and should be avoided!") | ||
72 | |||
73 | left_req = AccessRequirements() | ||
74 | left_req.complete_at = self.complete_at | ||
75 | left_req.possibilities = self.possibilities | ||
76 | self.or_logic.append([left_req]) | ||
77 | |||
78 | self.complete_at = None | ||
79 | self.possibilities = list() | ||
80 | |||
81 | right_req = AccessRequirements() | ||
82 | right_req.complete_at = other.complete_at | ||
83 | right_req.possibilities = other.possibilities | ||
84 | self.or_logic.append([right_req]) | ||
85 | else: | ||
86 | self.complete_at = other.complete_at | ||
87 | self.possibilities = other.possibilities | ||
88 | |||
59 | def is_empty(self) -> bool: | 89 | def is_empty(self) -> bool: |
60 | return (len(self.items) == 0 and len(self.progressives) == 0 and len(self.rooms) == 0 and len(self.letters) == 0 | 90 | return (len(self.items) == 0 and len(self.progressives) == 0 and len(self.rooms) == 0 and len(self.letters) == 0 |
61 | and not self.cyans and len(self.or_logic) == 0) | 91 | and not self.cyans and len(self.or_logic) == 0 and self.complete_at is not None) |
62 | 92 | ||
63 | def __repr__(self): | 93 | def __repr__(self): |
64 | parts = [] | 94 | parts = [] |
@@ -74,6 +104,10 @@ class AccessRequirements: | |||
74 | parts.append(f"cyans=True") | 104 | parts.append(f"cyans=True") |
75 | if len(self.or_logic) > 0: | 105 | if len(self.or_logic) > 0: |
76 | parts.append(f"or_logic={self.or_logic}") | 106 | parts.append(f"or_logic={self.or_logic}") |
107 | if self.complete_at is not None: | ||
108 | parts.append(f"complete_at={self.complete_at}") | ||
109 | if len(self.possibilities) > 0: | ||
110 | parts.append(f"possibilities={self.possibilities}") | ||
77 | return f"AccessRequirements({", ".join(parts)})" | 111 | return f"AccessRequirements({", ".join(parts)})" |
78 | 112 | ||
79 | 113 | ||
@@ -306,7 +340,6 @@ class Lingo2PlayerLogic: | |||
306 | door = self.world.static_logic.objects.doors[door_id] | 340 | door = self.world.static_logic.objects.doors[door_id] |
307 | reqs = AccessRequirements() | 341 | reqs = AccessRequirements() |
308 | 342 | ||
309 | # TODO: lavender_cubes, endings | ||
310 | if not door.HasField("complete_at") or door.complete_at == 0: | 343 | if not door.HasField("complete_at") or door.complete_at == 0: |
311 | for proxy in door.panels: | 344 | for proxy in door.panels: |
312 | panel_reqs = self.get_panel_reqs(proxy.panel, proxy.answer if proxy.HasField("answer") else None) | 345 | panel_reqs = self.get_panel_reqs(proxy.panel, proxy.answer if proxy.HasField("answer") else None) |
@@ -323,8 +356,10 @@ class Lingo2PlayerLogic: | |||
323 | if len(disjunction) > 0: | 356 | if len(disjunction) > 0: |
324 | reqs.or_logic.append(disjunction) | 357 | reqs.or_logic.append(disjunction) |
325 | else: | 358 | else: |
326 | # TODO: Handle complete_at > 1 | 359 | reqs.complete_at = door.complete_at |
327 | pass | 360 | for proxy in door.panels: |
361 | panel_reqs = self.get_panel_reqs(proxy.panel, proxy.answer if proxy.HasField("answer") else None) | ||
362 | reqs.possibilities.append(panel_reqs) | ||
328 | 363 | ||
329 | if door.HasField("control_center_color"): | 364 | if door.HasField("control_center_color"): |
330 | # TODO: Logic for ensuring two CC states aren't needed at once. | 365 | # TODO: Logic for ensuring two CC states aren't needed at once. |