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-rw-r--r--apworld/player_logic.py56
1 files changed, 55 insertions, 1 deletions
diff --git a/apworld/player_logic.py b/apworld/player_logic.py index d435bbc..8e2a523 100644 --- a/apworld/player_logic.py +++ b/apworld/player_logic.py
@@ -45,6 +45,18 @@ class AccessRequirements:
45 self.complete_at = None 45 self.complete_at = None
46 self.possibilities = list() 46 self.possibilities = list()
47 47
48 def copy(self) -> "AccessRequirements":
49 reqs = AccessRequirements()
50 reqs.items = self.items.copy()
51 reqs.progressives = self.progressives.copy()
52 reqs.rooms = self.rooms.copy()
53 reqs.letters = self.letters.copy()
54 reqs.cyans = self.cyans
55 reqs.or_logic = [[other_req.copy() for other_req in disjunction] for disjunction in self.or_logic]
56 reqs.complete_at = self.complete_at
57 reqs.possibilities = self.possibilities.copy()
58 return reqs
59
48 def merge(self, other: "AccessRequirements"): 60 def merge(self, other: "AccessRequirements"):
49 for item in other.items: 61 for item in other.items:
50 self.items.add(item) 62 self.items.add(item)
@@ -88,7 +100,44 @@ class AccessRequirements:
88 100
89 def is_empty(self) -> bool: 101 def is_empty(self) -> bool:
90 return (len(self.items) == 0 and len(self.progressives) == 0 and len(self.rooms) == 0 and len(self.letters) == 0 102 return (len(self.items) == 0 and len(self.progressives) == 0 and len(self.rooms) == 0 and len(self.letters) == 0
91 and not self.cyans and len(self.or_logic) == 0 and self.complete_at is not None) 103 and not self.cyans and len(self.or_logic) == 0 and self.complete_at is None)
104
105 def __eq__(self, other: "AccessRequirements"):
106 return (self.items == other.items and self.progressives == other.progressives and self.rooms == other.rooms and
107 self.letters == other.letters and self.cyans == other.cyans and self.or_logic == other.or_logic and
108 self.complete_at == other.complete_at and self.possibilities == other.possibilities)
109
110 def simplify(self):
111 resimplify = False
112
113 if len(self.or_logic) > 0:
114 old_or_logic = self.or_logic
115
116 def remove_redundant(sub_reqs: "AccessRequirements"):
117 sub_reqs.letters = {l: v for l, v in sub_reqs.letters.items() if self.letters.get(l, 0) < v}
118
119 self.or_logic = []
120 for disjunction in old_or_logic:
121 new_disjunction = []
122 for ssr in disjunction:
123 remove_redundant(ssr)
124 if not ssr.is_empty():
125 new_disjunction.append(ssr)
126 else:
127 new_disjunction.clear()
128 break
129 if len(new_disjunction) == 1:
130 self.merge(new_disjunction[0])
131 resimplify = True
132 elif len(new_disjunction) > 1:
133 if all(cjr == new_disjunction[0] for cjr in new_disjunction):
134 self.merge(new_disjunction[0])
135 resimplify = True
136 else:
137 self.or_logic.append(new_disjunction)
138
139 if resimplify:
140 self.simplify()
92 141
93 def __repr__(self): 142 def __repr__(self):
94 parts = [] 143 parts = []
@@ -190,6 +239,9 @@ class Lingo2PlayerLogic:
190 not self.world.options.shuffle_control_center_colors): 239 not self.world.options.shuffle_control_center_colors):
191 continue 240 continue
192 241
242 if door.type == data_pb2.DoorType.GALLERY_PAINTING and not self.world.options.shuffle_gallery_paintings:
243 continue
244
193 door_item_name = self.world.static_logic.get_door_item_name(door) 245 door_item_name = self.world.static_logic.get_door_item_name(door)
194 self.item_by_door[door.id] = (door_item_name, 1) 246 self.item_by_door[door.id] = (door_item_name, 1)
195 self.real_items.append(door_item_name) 247 self.real_items.append(door_item_name)
@@ -400,6 +452,8 @@ class Lingo2PlayerLogic:
400 sub_reqs = self.get_door_open_reqs(sub_door_id) 452 sub_reqs = self.get_door_open_reqs(sub_door_id)
401 reqs.merge(sub_reqs) 453 reqs.merge(sub_reqs)
402 454
455 reqs.simplify()
456
403 return reqs 457 return reqs
404 458
405 # This gets the requirements to open a door within the world. When a door is shuffled, this means having the item 459 # This gets the requirements to open a door within the world. When a door is shuffled, this means having the item