diff options
Diffstat (limited to 'apworld/client/player.gd')
| -rw-r--r-- | apworld/client/player.gd | 41 |
1 files changed, 41 insertions, 0 deletions
| diff --git a/apworld/client/player.gd b/apworld/client/player.gd index 64672e7..9aac5a6 100644 --- a/apworld/client/player.gd +++ b/apworld/client/player.gd | |||
| @@ -127,6 +127,20 @@ func _ready(): | |||
| 127 | souvey_wpl.senders.append(NodePath("../SouveyPanel")) | 127 | souvey_wpl.senders.append(NodePath("../SouveyPanel")) |
| 128 | giftmap_parent.add_child.call_deferred(souvey_wpl) | 128 | giftmap_parent.add_child.call_deferred(souvey_wpl) |
| 129 | 129 | ||
| 130 | if ap.enable_gift_maps.has("The Crystalline"): | ||
| 131 | var q_panel = panel_prefab.instantiate() | ||
| 132 | q_panel.name = "QPanel" | ||
| 133 | q_panel.answer = "q" | ||
| 134 | q_panel.position = Vector3(33.5, -220, 5.5) | ||
| 135 | giftmap_panel.proxies.append(NodePath("../QPanel")) | ||
| 136 | giftmap_parent.add_child.call_deferred(q_panel) | ||
| 137 | |||
| 138 | var q_wpl = wpl_prefab.instantiate() | ||
| 139 | q_wpl.name = "QWpl" | ||
| 140 | q_wpl.exit = "the_crystalline" | ||
| 141 | q_wpl.senders.append(NodePath("../QPanel")) | ||
| 142 | giftmap_parent.add_child.call_deferred(q_wpl) | ||
| 143 | |||
| 130 | giftmap_parent.add_child.call_deferred(giftmap_panel) | 144 | giftmap_parent.add_child.call_deferred(giftmap_panel) |
| 131 | 145 | ||
| 132 | var giftmap_tpl = tpl_prefab.instantiate() | 146 | var giftmap_tpl = tpl_prefab.instantiate() |
| @@ -295,6 +309,33 @@ func _ready(): | |||
| 295 | saver.senderGroup.append(NodePath("/root/scene/Components/Collectables")) | 309 | saver.senderGroup.append(NodePath("/root/scene/Components/Collectables")) |
| 296 | get_node("/root/scene").add_child.call_deferred(saver) | 310 | get_node("/root/scene").add_child.call_deferred(saver) |
| 297 | 311 | ||
| 312 | # Add the mastery to The Crystalline. | ||
| 313 | if global.map == "the_crystalline": | ||
| 314 | var collectable_prefab = preload("res://objects/nodes/collectable.tscn") | ||
| 315 | var saver_prefab = preload("res://objects/nodes/saver.tscn") | ||
| 316 | var tpl_prefab = preload("res://objects/nodes/listeners/teleportListener.tscn") | ||
| 317 | |||
| 318 | var mastery = collectable_prefab.instantiate() | ||
| 319 | mastery.name = "collectable" | ||
| 320 | mastery.position = Vector3(0, 13, 37) | ||
| 321 | mastery.unlock_type = "smiley" | ||
| 322 | mastery.material_override = load("res://assets/materials/gold.material") | ||
| 323 | get_node("/root/scene/Components/Collectables").add_child.call_deferred(mastery) | ||
| 324 | |||
| 325 | var tpl = tpl_prefab.instantiate() | ||
| 326 | tpl.teleport_point = Vector3(0, 11.5, -20) | ||
| 327 | tpl.teleport_rotate = Vector3(0, 0, 180) | ||
| 328 | tpl.target_path = mastery | ||
| 329 | tpl.name = "Teleport" | ||
| 330 | tpl.senders.append(NodePath("/root/scene/Panels/Room_1/panel_3")) | ||
| 331 | mastery.add_child.call_deferred(tpl) | ||
| 332 | |||
| 333 | var saver = saver_prefab.instantiate() | ||
| 334 | saver.name = "saver_collectables" | ||
| 335 | saver.type = "collectables" | ||
| 336 | saver.senderGroup.append(NodePath("/root/scene/Components/Collectables")) | ||
| 337 | get_node("/root/scene").add_child.call_deferred(saver) | ||
| 338 | |||
| 298 | ap.update_job_well_done_sign() | 339 | ap.update_job_well_done_sign() |
| 299 | 340 | ||
| 300 | # Set up door locations. | 341 | # Set up door locations. |
