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1# lingo2-archipelago Releases 1# lingo2-archipelago Releases
2 2
3## v9.1.0 - 2026-02-08
4
5- Added "Custom Mint Ending" option. This creates a panel in the Control Center
6 after putting EXIT into the keyholders, the answer to which is the value of
7 the option. The player must solve the panel to spawn Mint Ending.
8- Added "Shuffle Music" option. This randomizes the music track that plays on
9 each map.
10- Added an item group for symbols.
11- Fix the message on the Control Center wall overcounting the number of endings
12 by 1.
13
14Compatibility notes:
15
16- This client should be completely compatible with worlds generated on v9.0.0.
17
18Download:
19[lingo2.apworld](https://files.fourisland.com/releases/lingo2-archipelago/apworld/v9.1.0/lingo2.apworld)<br/>
20Template YAML:
21[Lingo 2.yaml](https://files.fourisland.com/releases/lingo2-archipelago/apworld/v9.1.0/Lingo%202.yaml)<br/>
22Source: [v9.1.0](https://code.fourisland.com/lingo2-archipelago/tag/?h=v9.1.0)
23
24## v9.0.0 - 2026-02-07
25
26- Added "Shuffle Fast Travel" option. This allows you to randomize the
27 destinations of the fast travel buttons on the pause menu to almost any map
28 (except for The Entry, which is always the center button).
29- Added "Fast Travel Access" option. By default, fast travel is unlocked by
30 entering the destination area manually. You can instead set to have all fast
31 travel destinations unlocked from the start, or have them locked behind items
32 (apart from The Entry).
33- Added "Restrict Letter Placements" option. When enabled, letter items will
34 only be placed in your local world, in letter locations. This only has an
35 effect when Shuffle Letters is set to Item Cyan or Progressive. This is
36 experimental, and may slow down generation.
37- The values of the Endings Requirement and Masteries Requirement options are
38 now shown in the Control Center, as well as how many endings and masteries you
39 currently have.
40- Previously, vanilla doors logic expected you to have to solve every panel in
41 the Daedalus Computer Room in order to use the back exit door. This has been
42 fixed to only require solving one panel.
43- Previously, shuffled doors + shuffled worldports logic expected you to be able
44 to enter Control Center from the Perceptive Entrance without the door item by
45 solving the PART panel (as you would in vanilla doors). This has been fixed so
46 that the door item is required in both directions.
47
48Compatibility notes:
49
50- The change to the door in the Control Center required creating a new item with
51 a new ID, which is not present in worlds generated on older versions of the
52 apworld. Therefore, if you have an older world using door shuffle, you may not
53 be able to access the checks in the Perceptive Entrance or the worldport (if
54 worldports are shuffled).
55
56Download:
57[lingo2.apworld](https://files.fourisland.com/releases/lingo2-archipelago/apworld/v9.0.0/lingo2.apworld)<br/>
58Template YAML:
59[Lingo 2.yaml](https://files.fourisland.com/releases/lingo2-archipelago/apworld/v9.0.0/Lingo%202.yaml)<br/>
60Source: [v9.0.0](https://code.fourisland.com/lingo2-archipelago/tag/?h=v9.0.0)
61
3## v8.1.1 - 2026-02-05 62## v8.1.1 - 2026-02-05
4 63
5- Fixed issue in Daedalus Only mode where the Lavender Cubes and Rainbow Rooms 64- Fixed issue in Daedalus Only mode where the Lavender Cubes and Rainbow Rooms