diff options
-rw-r--r-- | apworld/player_logic.py | 8 | ||||
-rw-r--r-- | apworld/static_logic.py | 9 | ||||
-rw-r--r-- | data/maps/four_rooms/rooms/A2 Room.txtpb | 2 | ||||
-rw-r--r-- | data/maps/the_bearer/rooms/Q2 Room.txtpb | 2 | ||||
-rw-r--r-- | data/maps/the_between/rooms/B2 Room.txtpb | 2 | ||||
-rw-r--r-- | data/maps/the_colorful/rooms/P2 Room.txtpb | 2 | ||||
-rw-r--r-- | data/maps/the_congruent/rooms/C2 Room.txtpb | 2 | ||||
-rw-r--r-- | data/maps/the_congruent/rooms/G2 Room.txtpb | 2 | ||||
-rw-r--r-- | proto/CMakeLists.txt | 2 | ||||
-rw-r--r-- | proto/common.proto | 38 | ||||
-rw-r--r-- | proto/data.proto | 173 | ||||
-rw-r--r-- | proto/human.proto | 112 | ||||
-rw-r--r-- | tools/assign_ids/main.cpp | 3 | ||||
-rw-r--r-- | tools/datapacker/container.cpp | 10 | ||||
-rw-r--r-- | tools/datapacker/container.h | 2 | ||||
-rw-r--r-- | tools/datapacker/main.cpp | 16 | ||||
-rw-r--r-- | tools/util/naming.cpp | 4 | ||||
-rw-r--r-- | tools/util/naming.h | 2 |
18 files changed, 192 insertions, 199 deletions
diff --git a/apworld/player_logic.py b/apworld/player_logic.py index 958abc5..8b240b5 100644 --- a/apworld/player_logic.py +++ b/apworld/player_logic.py | |||
@@ -1,4 +1,4 @@ | |||
1 | from .generated import common_pb2 as common_pb2 | 1 | from .generated import data_pb2 as data_pb2 |
2 | from typing import TYPE_CHECKING, NamedTuple | 2 | from typing import TYPE_CHECKING, NamedTuple |
3 | 3 | ||
4 | if TYPE_CHECKING: | 4 | if TYPE_CHECKING: |
@@ -79,11 +79,11 @@ class Lingo2PlayerLogic: | |||
79 | self.real_items = list() | 79 | self.real_items = list() |
80 | 80 | ||
81 | for door in world.static_logic.objects.doors: | 81 | for door in world.static_logic.objects.doors: |
82 | if door.type in [common_pb2.DoorType.STANDARD, common_pb2.DoorType.LOCATION_ONLY]: | 82 | if door.type in [data_pb2.DoorType.STANDARD, data_pb2.DoorType.LOCATION_ONLY]: |
83 | self.locations_by_room.setdefault(door.room_id, []).append(PlayerLocation(door.ap_id, | 83 | self.locations_by_room.setdefault(door.room_id, []).append(PlayerLocation(door.ap_id, |
84 | self.get_door_reqs(door.id))) | 84 | self.get_door_reqs(door.id))) |
85 | 85 | ||
86 | if door.type in [common_pb2.DoorType.STANDARD, common_pb2.DoorType.ITEM_ONLY] and self.world.options.shuffle_doors: | 86 | if door.type in [data_pb2.DoorType.STANDARD, data_pb2.DoorType.ITEM_ONLY] and self.world.options.shuffle_doors: |
87 | self.real_items.append(self.world.static_logic.get_door_item_name(door.id)) | 87 | self.real_items.append(self.world.static_logic.get_door_item_name(door.id)) |
88 | 88 | ||
89 | for letter in world.static_logic.objects.letters: | 89 | for letter in world.static_logic.objects.letters: |
@@ -146,7 +146,7 @@ class Lingo2PlayerLogic: | |||
146 | reqs = AccessRequirements() | 146 | reqs = AccessRequirements() |
147 | 147 | ||
148 | use_item = False | 148 | use_item = False |
149 | if door.type in [common_pb2.DoorType.STANDARD, common_pb2.DoorType.ITEM_ONLY] and self.world.options.shuffle_doors: | 149 | if door.type in [data_pb2.DoorType.STANDARD, data_pb2.DoorType.ITEM_ONLY] and self.world.options.shuffle_doors: |
150 | use_item = True | 150 | use_item = True |
151 | 151 | ||
152 | if use_item: | 152 | if use_item: |
diff --git a/apworld/static_logic.py b/apworld/static_logic.py index ff58e96..6a05f3d 100644 --- a/apworld/static_logic.py +++ b/apworld/static_logic.py | |||
@@ -1,4 +1,3 @@ | |||
1 | from .generated import common_pb2 as common_pb2 | ||
2 | from .generated import data_pb2 as data_pb2 | 1 | from .generated import data_pb2 as data_pb2 |
3 | import pkgutil | 2 | import pkgutil |
4 | 3 | ||
@@ -18,20 +17,20 @@ class Lingo2StaticLogic: | |||
18 | self.objects.ParseFromString(bytearray(file)) | 17 | self.objects.ParseFromString(bytearray(file)) |
19 | 18 | ||
20 | for door in self.objects.doors: | 19 | for door in self.objects.doors: |
21 | if door.type in [common_pb2.DoorType.STANDARD, common_pb2.DoorType.LOCATION_ONLY]: | 20 | if door.type in [data_pb2.DoorType.STANDARD, data_pb2.DoorType.LOCATION_ONLY]: |
22 | location_name = f"{self.objects.maps[door.map_id].name} - {door.name}" | 21 | location_name = f"{self.objects.maps[door.map_id].name} - {door.name}" |
23 | self.location_id_to_name[door.ap_id] = location_name | 22 | self.location_id_to_name[door.ap_id] = location_name |
24 | 23 | ||
25 | if door.type not in [common_pb2.DoorType.EVENT, common_pb2.DoorType.LOCATION_ONLY]: | 24 | if door.type not in [data_pb2.DoorType.EVENT, data_pb2.DoorType.LOCATION_ONLY]: |
26 | item_name = self.get_door_item_name(door.id) | 25 | item_name = self.get_door_item_name(door.id) |
27 | self.item_id_to_name[door.ap_id] = item_name | 26 | self.item_id_to_name[door.ap_id] = item_name |
28 | 27 | ||
29 | for letter in self.objects.letters: | 28 | for letter in self.objects.letters: |
30 | letter_name = f"{letter.key.upper()}{'' if letter.double else '2'}" | 29 | letter_name = f"{letter.key.upper()}{'' if letter.level2 else '2'}" |
31 | location_name = f"{self.objects.maps[self.objects.rooms[letter.room_id].map_id].name} - {letter_name}" | 30 | location_name = f"{self.objects.maps[self.objects.rooms[letter.room_id].map_id].name} - {letter_name}" |
32 | self.location_id_to_name[letter.ap_id] = location_name | 31 | self.location_id_to_name[letter.ap_id] = location_name |
33 | 32 | ||
34 | if not letter.double: | 33 | if not letter.level2: |
35 | self.item_id_to_name[letter.ap_id] = letter_name | 34 | self.item_id_to_name[letter.ap_id] = letter_name |
36 | 35 | ||
37 | for mastery in self.objects.masteries: | 36 | for mastery in self.objects.masteries: |
diff --git a/data/maps/four_rooms/rooms/A2 Room.txtpb b/data/maps/four_rooms/rooms/A2 Room.txtpb index 20c9838..236ce01 100644 --- a/data/maps/four_rooms/rooms/A2 Room.txtpb +++ b/data/maps/four_rooms/rooms/A2 Room.txtpb | |||
@@ -2,6 +2,6 @@ name: "A2 Room" | |||
2 | display_name: "Hallway" | 2 | display_name: "Hallway" |
3 | letters { | 3 | letters { |
4 | key: "a" | 4 | key: "a" |
5 | double: true | 5 | level2: true |
6 | path: "Components/Collectables/a2" | 6 | path: "Components/Collectables/a2" |
7 | } | 7 | } |
diff --git a/data/maps/the_bearer/rooms/Q2 Room.txtpb b/data/maps/the_bearer/rooms/Q2 Room.txtpb index 2c0c276..ab5032a 100644 --- a/data/maps/the_bearer/rooms/Q2 Room.txtpb +++ b/data/maps/the_bearer/rooms/Q2 Room.txtpb | |||
@@ -2,6 +2,6 @@ name: "Q2 Room" | |||
2 | display_name: "Back Area" | 2 | display_name: "Back Area" |
3 | letters { | 3 | letters { |
4 | key: "q" | 4 | key: "q" |
5 | double: true | 5 | level2: true |
6 | path: "Components/Collectables/collectable" | 6 | path: "Components/Collectables/collectable" |
7 | } | 7 | } |
diff --git a/data/maps/the_between/rooms/B2 Room.txtpb b/data/maps/the_between/rooms/B2 Room.txtpb index 97b4684..aad5d15 100644 --- a/data/maps/the_between/rooms/B2 Room.txtpb +++ b/data/maps/the_between/rooms/B2 Room.txtpb | |||
@@ -2,7 +2,7 @@ name: "B2 Room" | |||
2 | display_name: "B2 Room" | 2 | display_name: "B2 Room" |
3 | letters { | 3 | letters { |
4 | key: "b" | 4 | key: "b" |
5 | double: true | 5 | level2: true |
6 | path: "Components/Collectables/collectable" | 6 | path: "Components/Collectables/collectable" |
7 | } | 7 | } |
8 | # Uhh idk if the paintings and door in here should be randomized. | 8 | # Uhh idk if the paintings and door in here should be randomized. |
diff --git a/data/maps/the_colorful/rooms/P2 Room.txtpb b/data/maps/the_colorful/rooms/P2 Room.txtpb index 8c7e0f1..85dbf20 100644 --- a/data/maps/the_colorful/rooms/P2 Room.txtpb +++ b/data/maps/the_colorful/rooms/P2 Room.txtpb | |||
@@ -2,6 +2,6 @@ name: "P2 Room" | |||
2 | display_name: "Cyan Room" | 2 | display_name: "Cyan Room" |
3 | letters { | 3 | letters { |
4 | key: "p" | 4 | key: "p" |
5 | double: true | 5 | level2: true |
6 | path: "Components/Collectables/p2" | 6 | path: "Components/Collectables/p2" |
7 | } | 7 | } |
diff --git a/data/maps/the_congruent/rooms/C2 Room.txtpb b/data/maps/the_congruent/rooms/C2 Room.txtpb index 69c9a46..852d4e2 100644 --- a/data/maps/the_congruent/rooms/C2 Room.txtpb +++ b/data/maps/the_congruent/rooms/C2 Room.txtpb | |||
@@ -2,6 +2,6 @@ name: "C2 Room" | |||
2 | display_name: "Main Area" | 2 | display_name: "Main Area" |
3 | letters { | 3 | letters { |
4 | key: "c" | 4 | key: "c" |
5 | double: true | 5 | level2: true |
6 | path: "Components/Collectables/collectable2" | 6 | path: "Components/Collectables/collectable2" |
7 | } | 7 | } |
diff --git a/data/maps/the_congruent/rooms/G2 Room.txtpb b/data/maps/the_congruent/rooms/G2 Room.txtpb index ba9d772..80a23cb 100644 --- a/data/maps/the_congruent/rooms/G2 Room.txtpb +++ b/data/maps/the_congruent/rooms/G2 Room.txtpb | |||
@@ -2,6 +2,6 @@ name: "G2 Room" | |||
2 | display_name: "Main Area" | 2 | display_name: "Main Area" |
3 | letters { | 3 | letters { |
4 | key: "g" | 4 | key: "g" |
5 | double: true | 5 | level2: true |
6 | path: "Components/Collectables/collectable" | 6 | path: "Components/Collectables/collectable" |
7 | } | 7 | } |
diff --git a/proto/CMakeLists.txt b/proto/CMakeLists.txt index c5abd46..95687d7 100644 --- a/proto/CMakeLists.txt +++ b/proto/CMakeLists.txt | |||
@@ -5,7 +5,7 @@ add_library(protos) | |||
5 | protobuf_generate( | 5 | protobuf_generate( |
6 | LANGUAGE cpp | 6 | LANGUAGE cpp |
7 | TARGET protos | 7 | TARGET protos |
8 | PROTOS human.proto data.proto common.proto | 8 | PROTOS human.proto data.proto |
9 | ) | 9 | ) |
10 | 10 | ||
11 | target_link_libraries(protos PUBLIC protobuf::libprotobuf) | 11 | target_link_libraries(protos PUBLIC protobuf::libprotobuf) |
diff --git a/proto/common.proto b/proto/common.proto deleted file mode 100644 index e37f670..0000000 --- a/proto/common.proto +++ /dev/null | |||
@@ -1,38 +0,0 @@ | |||
1 | edition = "2023"; | ||
2 | |||
3 | package com.fourisland.lingo2_archipelago; | ||
4 | |||
5 | message Proxy { | ||
6 | string answer = 1; | ||
7 | string path = 2; | ||
8 | } | ||
9 | |||
10 | enum DoorType { | ||
11 | DOOR_TYPE_UNKNOWN = 0; | ||
12 | |||
13 | // This door is a location unless panelsanity is on, and it is an item as long as door shuffle is on. | ||
14 | STANDARD = 1; | ||
15 | |||
16 | // This door is never an item or a location. | ||
17 | EVENT = 2; | ||
18 | |||
19 | // This door is never a location, and is an item as long as door shuffle is on. | ||
20 | ITEM_ONLY = 3; | ||
21 | |||
22 | // This door is never a location, and is an item as long as control center color shuffle is on. | ||
23 | CONTROL_CENTER_COLOR = 4; | ||
24 | |||
25 | // This door is never an item, and is a location as long as panelsanity is not on. | ||
26 | LOCATION_ONLY = 5; | ||
27 | } | ||
28 | |||
29 | enum AxisDirection { | ||
30 | AXIS_DIRECTION_UNKNOWN = 0; | ||
31 | |||
32 | X_PLUS = 1; | ||
33 | X_MINUS = 2; | ||
34 | Y_PLUS = 3; | ||
35 | Y_MINUS = 4; | ||
36 | Z_PLUS = 5; | ||
37 | Z_MINUS = 6; | ||
38 | } | ||
diff --git a/proto/data.proto b/proto/data.proto index b590454..f60d54f 100644 --- a/proto/data.proto +++ b/proto/data.proto | |||
@@ -1,23 +1,56 @@ | |||
1 | edition = "2023"; | 1 | syntax = "proto2"; |
2 | |||
3 | import "common.proto"; | ||
4 | 2 | ||
5 | package com.fourisland.lingo2_archipelago; | 3 | package com.fourisland.lingo2_archipelago; |
6 | 4 | ||
5 | message Proxy { | ||
6 | optional string answer = 1; | ||
7 | optional string path = 2; | ||
8 | } | ||
9 | |||
10 | enum DoorType { | ||
11 | DOOR_TYPE_UNKNOWN = 0; | ||
12 | |||
13 | // This door is a location unless panelsanity is on, and it is an item as long as door shuffle is on. | ||
14 | STANDARD = 1; | ||
15 | |||
16 | // This door is never an item or a location. | ||
17 | EVENT = 2; | ||
18 | |||
19 | // This door is never a location, and is an item as long as door shuffle is on. | ||
20 | ITEM_ONLY = 3; | ||
21 | |||
22 | // This door is never a location, and is an item as long as control center color shuffle is on. | ||
23 | CONTROL_CENTER_COLOR = 4; | ||
24 | |||
25 | // This door is never an item, and is a location as long as panelsanity is not on. | ||
26 | LOCATION_ONLY = 5; | ||
27 | } | ||
28 | |||
29 | enum AxisDirection { | ||
30 | AXIS_DIRECTION_UNKNOWN = 0; | ||
31 | |||
32 | X_PLUS = 1; | ||
33 | X_MINUS = 2; | ||
34 | Y_PLUS = 3; | ||
35 | Y_MINUS = 4; | ||
36 | Z_PLUS = 5; | ||
37 | Z_MINUS = 6; | ||
38 | } | ||
39 | |||
7 | message ProxyIdentifier { | 40 | message ProxyIdentifier { |
8 | uint64 panel = 1; | 41 | optional uint64 panel = 1; |
9 | string answer = 2; | 42 | optional string answer = 2; |
10 | } | 43 | } |
11 | 44 | ||
12 | message KeyholderAnswer { | 45 | message KeyholderAnswer { |
13 | uint64 keyholder = 1; | 46 | optional uint64 keyholder = 1; |
14 | string key = 2; | 47 | optional string key = 2; |
15 | } | 48 | } |
16 | 49 | ||
17 | message Connection { | 50 | message Connection { |
18 | uint64 from_room = 1; | 51 | optional uint64 from_room = 1; |
19 | uint64 to_room = 2; | 52 | optional uint64 to_room = 2; |
20 | uint64 required_door = 3; | 53 | optional uint64 required_door = 3; |
21 | 54 | ||
22 | oneof trigger { | 55 | oneof trigger { |
23 | uint64 port = 4; | 56 | uint64 port = 4; |
@@ -27,105 +60,105 @@ message Connection { | |||
27 | } | 60 | } |
28 | 61 | ||
29 | message Door { | 62 | message Door { |
30 | uint64 id = 1; | 63 | optional uint64 id = 1; |
31 | uint64 ap_id = 11; | 64 | optional uint64 ap_id = 11; |
32 | uint64 map_id = 9; | 65 | optional uint64 map_id = 9; |
33 | uint64 room_id = 10; | 66 | optional uint64 room_id = 10; |
34 | string name = 2; | 67 | optional string name = 2; |
35 | 68 | ||
36 | repeated string receivers = 3; | 69 | repeated string receivers = 3; |
37 | repeated uint64 move_paintings = 4; | 70 | repeated uint64 move_paintings = 4; |
38 | 71 | ||
39 | repeated ProxyIdentifier panels = 5; | 72 | repeated ProxyIdentifier panels = 5; |
40 | uint64 complete_at = 12; | 73 | optional uint64 complete_at = 12; |
41 | 74 | ||
42 | string control_center_color = 6; | 75 | optional string control_center_color = 6; |
43 | repeated string switches = 7; | 76 | repeated string switches = 7; |
44 | repeated KeyholderAnswer keyholders = 13; | 77 | repeated KeyholderAnswer keyholders = 13; |
45 | repeated uint64 rooms = 14; | 78 | repeated uint64 rooms = 14; |
46 | 79 | ||
47 | DoorType type = 8; | 80 | optional DoorType type = 8; |
48 | } | 81 | } |
49 | 82 | ||
50 | message Panel { | 83 | message PanelData { |
51 | uint64 id = 1; | 84 | optional uint64 id = 1; |
52 | uint64 ap_id = 10; | 85 | optional uint64 ap_id = 10; |
53 | uint64 room_id = 2; | 86 | optional uint64 room_id = 2; |
54 | string name = 3; | 87 | optional string name = 3; |
55 | 88 | ||
56 | string path = 4; | 89 | optional string path = 4; |
57 | string clue = 5; | 90 | optional string clue = 5; |
58 | string answer = 6; | 91 | optional string answer = 6; |
59 | repeated string symbols = 7; | 92 | repeated string symbols = 7; |
60 | 93 | ||
61 | repeated Proxy proxies = 8; | 94 | repeated Proxy proxies = 8; |
62 | 95 | ||
63 | uint64 required_door = 9; | 96 | optional uint64 required_door = 9; |
64 | uint64 required_room = 11; | 97 | optional uint64 required_room = 11; |
65 | } | 98 | } |
66 | 99 | ||
67 | message Painting { | 100 | message Painting { |
68 | uint64 id = 1; | 101 | optional uint64 id = 1; |
69 | uint64 room_id = 2; | 102 | optional uint64 room_id = 2; |
70 | string name = 9; | 103 | optional string name = 9; |
71 | 104 | ||
72 | string path = 10; | 105 | optional string path = 10; |
73 | string display_name = 4; | 106 | optional string display_name = 4; |
74 | 107 | ||
75 | string orientation = 3; | 108 | optional string orientation = 3; |
76 | bool move = 6; | 109 | optional bool move = 6; |
77 | bool enter_only = 7; | 110 | optional bool enter_only = 7; |
78 | AxisDirection gravity = 8 [default = Y_MINUS]; | 111 | optional AxisDirection gravity = 8; |
79 | bool exit_only = 11; | 112 | optional bool exit_only = 11; |
80 | 113 | ||
81 | uint64 required_door = 5; | 114 | optional uint64 required_door = 5; |
82 | } | 115 | } |
83 | 116 | ||
84 | message Port { | 117 | message Port { |
85 | uint64 id = 1; | 118 | optional uint64 id = 1; |
86 | uint64 room_id = 2; | 119 | optional uint64 room_id = 2; |
87 | string name = 3; | 120 | optional string name = 3; |
88 | 121 | ||
89 | string path = 4; | 122 | optional string path = 4; |
90 | string orientation = 5; | 123 | optional string orientation = 5; |
91 | AxisDirection gravity = 7 [default = Y_MINUS]; | 124 | optional AxisDirection gravity = 7; |
92 | 125 | ||
93 | uint64 required_door = 6; | 126 | optional uint64 required_door = 6; |
94 | } | 127 | } |
95 | 128 | ||
96 | message Keyholder { | 129 | message Keyholder { |
97 | uint64 id = 1; | 130 | optional uint64 id = 1; |
98 | uint64 room_id = 2; | 131 | optional uint64 room_id = 2; |
99 | 132 | ||
100 | string name = 3; | 133 | optional string name = 3; |
101 | string path = 4; | 134 | optional string path = 4; |
102 | } | 135 | } |
103 | 136 | ||
104 | message Letter { | 137 | message Letter { |
105 | uint64 id = 3; | 138 | optional uint64 id = 3; |
106 | uint64 ap_id = 5; | 139 | optional uint64 ap_id = 5; |
107 | uint64 room_id = 4; | 140 | optional uint64 room_id = 4; |
108 | 141 | ||
109 | string key = 1; | 142 | optional string key = 1; |
110 | bool double = 2; | 143 | optional bool level2 = 2; |
111 | 144 | ||
112 | string path = 6; | 145 | optional string path = 6; |
113 | } | 146 | } |
114 | 147 | ||
115 | message Mastery { | 148 | message Mastery { |
116 | uint64 id = 1; | 149 | optional uint64 id = 1; |
117 | uint64 ap_id = 2; | 150 | optional uint64 ap_id = 2; |
118 | uint64 room_id = 3; | 151 | optional uint64 room_id = 3; |
119 | 152 | ||
120 | string name = 4; | 153 | optional string name = 4; |
121 | string path = 5; | 154 | optional string path = 5; |
122 | } | 155 | } |
123 | 156 | ||
124 | message Room { | 157 | message Room { |
125 | uint64 id = 1; | 158 | optional uint64 id = 1; |
126 | uint64 map_id = 8; | 159 | optional uint64 map_id = 8; |
127 | string name = 2; | 160 | optional string name = 2; |
128 | string display_name = 3; | 161 | optional string display_name = 3; |
129 | 162 | ||
130 | repeated uint64 panels = 4; | 163 | repeated uint64 panels = 4; |
131 | repeated uint64 paintings = 5; | 164 | repeated uint64 paintings = 5; |
@@ -137,15 +170,15 @@ message Room { | |||
137 | } | 170 | } |
138 | 171 | ||
139 | message Map { | 172 | message Map { |
140 | uint64 id = 1; | 173 | optional uint64 id = 1; |
141 | string name = 2; | 174 | optional string name = 2; |
142 | } | 175 | } |
143 | 176 | ||
144 | message AllObjects { | 177 | message AllObjects { |
145 | repeated Map maps = 7; | 178 | repeated Map maps = 7; |
146 | repeated Room rooms = 1; | 179 | repeated Room rooms = 1; |
147 | repeated Door doors = 2; | 180 | repeated Door doors = 2; |
148 | repeated Panel panels = 3; | 181 | repeated PanelData panels = 3; |
149 | repeated Painting paintings = 4; | 182 | repeated Painting paintings = 4; |
150 | repeated Port ports = 5; | 183 | repeated Port ports = 5; |
151 | repeated Keyholder keyholders = 11; | 184 | repeated Keyholder keyholders = 11; |
diff --git a/proto/human.proto b/proto/human.proto index 858c88f..b420cb4 100644 --- a/proto/human.proto +++ b/proto/human.proto | |||
@@ -1,43 +1,43 @@ | |||
1 | edition = "2023"; | 1 | syntax = "proto2"; |
2 | 2 | ||
3 | import "common.proto"; | 3 | import "data.proto"; |
4 | 4 | ||
5 | package com.fourisland.lingo2_archipelago; | 5 | package com.fourisland.lingo2_archipelago; |
6 | 6 | ||
7 | message RoomIdentifier { | 7 | message RoomIdentifier { |
8 | string map = 1; | 8 | optional string map = 1; |
9 | string name = 2; | 9 | optional string name = 2; |
10 | } | 10 | } |
11 | 11 | ||
12 | message DoorIdentifier { | 12 | message DoorIdentifier { |
13 | string map = 1; | 13 | optional string map = 1; |
14 | string name = 2; | 14 | optional string name = 2; |
15 | } | 15 | } |
16 | 16 | ||
17 | message PortIdentifier { | 17 | message PortIdentifier { |
18 | string map = 1; | 18 | optional string map = 1; |
19 | string room = 2; | 19 | optional string room = 2; |
20 | string name = 3; | 20 | optional string name = 3; |
21 | } | 21 | } |
22 | 22 | ||
23 | message PaintingIdentifier { | 23 | message PaintingIdentifier { |
24 | string map = 1; | 24 | optional string map = 1; |
25 | string room = 2; | 25 | optional string room = 2; |
26 | string name = 3; | 26 | optional string name = 3; |
27 | } | 27 | } |
28 | 28 | ||
29 | message PanelIdentifier { | 29 | message PanelIdentifier { |
30 | string map = 1; | 30 | optional string map = 1; |
31 | string room = 2; | 31 | optional string room = 2; |
32 | string name = 3; | 32 | optional string name = 3; |
33 | string answer = 4; | 33 | optional string answer = 4; |
34 | } | 34 | } |
35 | 35 | ||
36 | message KeyholderIdentifier { | 36 | message KeyholderIdentifier { |
37 | string map = 1; | 37 | optional string map = 1; |
38 | string room = 2; | 38 | optional string room = 2; |
39 | string name = 3; | 39 | optional string name = 3; |
40 | string key = 4; | 40 | optional string key = 4; |
41 | } | 41 | } |
42 | 42 | ||
43 | message HumanConnection { | 43 | message HumanConnection { |
@@ -60,8 +60,8 @@ message HumanConnection { | |||
60 | string to_room = 6; | 60 | string to_room = 6; |
61 | } | 61 | } |
62 | 62 | ||
63 | bool oneway = 3; | 63 | optional bool oneway = 3; |
64 | DoorIdentifier door = 4; | 64 | optional DoorIdentifier door = 4; |
65 | } | 65 | } |
66 | 66 | ||
67 | message HumanConnections { | 67 | message HumanConnections { |
@@ -69,7 +69,7 @@ message HumanConnections { | |||
69 | } | 69 | } |
70 | 70 | ||
71 | message HumanDoor { | 71 | message HumanDoor { |
72 | string name = 1; | 72 | optional string name = 1; |
73 | 73 | ||
74 | repeated string receivers = 2; | 74 | repeated string receivers = 2; |
75 | repeated PaintingIdentifier move_paintings = 8; | 75 | repeated PaintingIdentifier move_paintings = 8; |
@@ -79,15 +79,15 @@ message HumanDoor { | |||
79 | 79 | ||
80 | // If set, the number of panels from the above set that need to be solved. | 80 | // If set, the number of panels from the above set that need to be solved. |
81 | // Warning: this is a messy kind of OR logic! Consider if there's another way. | 81 | // Warning: this is a messy kind of OR logic! Consider if there's another way. |
82 | uint64 complete_at = 9; | 82 | optional uint64 complete_at = 9; |
83 | 83 | ||
84 | string control_center_color = 6; | 84 | optional string control_center_color = 6; |
85 | repeated string switches = 7; | 85 | repeated string switches = 7; |
86 | repeated KeyholderIdentifier keyholders = 10; | 86 | repeated KeyholderIdentifier keyholders = 10; |
87 | repeated RoomIdentifier rooms = 11; | 87 | repeated RoomIdentifier rooms = 11; |
88 | 88 | ||
89 | DoorType type = 4; | 89 | optional DoorType type = 4; |
90 | string location_room = 5; | 90 | optional string location_room = 5; |
91 | } | 91 | } |
92 | 92 | ||
93 | message HumanDoors { | 93 | message HumanDoors { |
@@ -95,64 +95,64 @@ message HumanDoors { | |||
95 | } | 95 | } |
96 | 96 | ||
97 | message HumanPanel { | 97 | message HumanPanel { |
98 | string name = 1; | 98 | optional string name = 1; |
99 | string path = 5; | 99 | optional string path = 5; |
100 | 100 | ||
101 | string clue = 2; | 101 | optional string clue = 2; |
102 | string answer = 3; | 102 | optional string answer = 3; |
103 | repeated string symbols = 4; | 103 | repeated string symbols = 4; |
104 | 104 | ||
105 | repeated Proxy proxies = 6; | 105 | repeated Proxy proxies = 6; |
106 | 106 | ||
107 | DoorIdentifier required_door = 7; | 107 | optional DoorIdentifier required_door = 7; |
108 | RoomIdentifier required_room = 8; | 108 | optional RoomIdentifier required_room = 8; |
109 | } | 109 | } |
110 | 110 | ||
111 | message HumanPainting { | 111 | message HumanPainting { |
112 | string name = 1; | 112 | optional string name = 1; |
113 | string path = 2; | 113 | optional string path = 2; |
114 | 114 | ||
115 | string display_name = 4; | 115 | optional string display_name = 4; |
116 | 116 | ||
117 | string orientation = 3; | 117 | optional string orientation = 3; |
118 | bool move = 6; | 118 | optional bool move = 6; |
119 | bool enter_only = 7; | 119 | optional bool enter_only = 7; |
120 | AxisDirection gravity = 8 [default = Y_MINUS]; | 120 | optional AxisDirection gravity = 8 [default = Y_MINUS]; |
121 | bool exit_only = 9; | 121 | optional bool exit_only = 9; |
122 | 122 | ||
123 | DoorIdentifier required_door = 5; | 123 | optional DoorIdentifier required_door = 5; |
124 | } | 124 | } |
125 | 125 | ||
126 | message HumanPort { | 126 | message HumanPort { |
127 | string name = 1; | 127 | optional string name = 1; |
128 | string path = 2; | 128 | optional string path = 2; |
129 | 129 | ||
130 | string orientation = 3; | 130 | optional string orientation = 3; |
131 | AxisDirection gravity = 5 [default = Y_MINUS]; | 131 | optional AxisDirection gravity = 5 [default = Y_MINUS]; |
132 | 132 | ||
133 | DoorIdentifier required_door = 4; | 133 | optional DoorIdentifier required_door = 4; |
134 | } | 134 | } |
135 | 135 | ||
136 | message HumanKeyholder { | 136 | message HumanKeyholder { |
137 | string name = 1; | 137 | optional string name = 1; |
138 | string path = 2; | 138 | optional string path = 2; |
139 | } | 139 | } |
140 | 140 | ||
141 | message HumanLetter { | 141 | message HumanLetter { |
142 | string key = 1; | 142 | optional string key = 1; |
143 | bool double = 2; | 143 | optional bool level2 = 2; |
144 | 144 | ||
145 | string path = 3; | 145 | optional string path = 3; |
146 | } | 146 | } |
147 | 147 | ||
148 | message HumanMastery { | 148 | message HumanMastery { |
149 | string name = 1; | 149 | optional string name = 1; |
150 | string path = 2; | 150 | optional string path = 2; |
151 | } | 151 | } |
152 | 152 | ||
153 | message HumanRoom { | 153 | message HumanRoom { |
154 | string name = 1; | 154 | optional string name = 1; |
155 | string display_name = 2; | 155 | optional string display_name = 2; |
156 | 156 | ||
157 | repeated HumanPanel panels = 3; | 157 | repeated HumanPanel panels = 3; |
158 | repeated HumanPainting paintings = 4; | 158 | repeated HumanPainting paintings = 4; |
diff --git a/tools/assign_ids/main.cpp b/tools/assign_ids/main.cpp index 349c258..2617cf7 100644 --- a/tools/assign_ids/main.cpp +++ b/tools/assign_ids/main.cpp | |||
@@ -170,8 +170,7 @@ class AssignIds { | |||
170 | } | 170 | } |
171 | 171 | ||
172 | for (const HumanLetter& h_letter : h_room.letters()) { | 172 | for (const HumanLetter& h_letter : h_room.letters()) { |
173 | std::string lettername = | 173 | std::string lettername = GetLetterName(h_letter.key(), h_letter.level2()); |
174 | GetLetterName(h_letter.key(), h_letter.double_()); | ||
175 | 174 | ||
176 | if (!id_mappings_.letters().contains(lettername)) { | 175 | if (!id_mappings_.letters().contains(lettername)) { |
177 | auto& letters = *id_mappings_.mutable_letters(); | 176 | auto& letters = *id_mappings_.mutable_letters(); |
diff --git a/tools/datapacker/container.cpp b/tools/datapacker/container.cpp index bb58ec5..ffcb75a 100644 --- a/tools/datapacker/container.cpp +++ b/tools/datapacker/container.cpp | |||
@@ -160,7 +160,7 @@ uint64_t Container::FindOrAddPanel(std::optional<std::string> map_name, | |||
160 | auto it = room_container.find(panel_name); | 160 | auto it = room_container.find(panel_name); |
161 | if (it == room_container.end()) { | 161 | if (it == room_container.end()) { |
162 | uint64_t new_id = all_objects_.panels_size(); | 162 | uint64_t new_id = all_objects_.panels_size(); |
163 | Panel* panel = all_objects_.add_panels(); | 163 | PanelData* panel = all_objects_.add_panels(); |
164 | panel->set_id(new_id); | 164 | panel->set_id(new_id); |
165 | panel->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt)); | 165 | panel->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt)); |
166 | panel->set_name(panel_name); | 166 | panel->set_name(panel_name); |
@@ -173,8 +173,8 @@ uint64_t Container::FindOrAddPanel(std::optional<std::string> map_name, | |||
173 | } | 173 | } |
174 | } | 174 | } |
175 | 175 | ||
176 | uint64_t Container::FindOrAddLetter(std::string key, bool double_) { | 176 | uint64_t Container::FindOrAddLetter(std::string key, bool level2) { |
177 | std::string letter_name = GetLetterName(key, double_); | 177 | std::string letter_name = GetLetterName(key, level2); |
178 | 178 | ||
179 | auto it = letter_id_by_name_.find(letter_name); | 179 | auto it = letter_id_by_name_.find(letter_name); |
180 | if (it == letter_id_by_name_.end()) { | 180 | if (it == letter_id_by_name_.end()) { |
@@ -183,8 +183,8 @@ uint64_t Container::FindOrAddLetter(std::string key, bool double_) { | |||
183 | letter->set_id(new_id); | 183 | letter->set_id(new_id); |
184 | letter->set_key(key); | 184 | letter->set_key(key); |
185 | 185 | ||
186 | if (double_) { | 186 | if (level2) { |
187 | letter->set_double_(double_); | 187 | letter->set_level2(level2); |
188 | } | 188 | } |
189 | 189 | ||
190 | letter_id_by_name_[letter_name] = new_id; | 190 | letter_id_by_name_[letter_name] = new_id; |
diff --git a/tools/datapacker/container.h b/tools/datapacker/container.h index 7ee5b5b..e1a84d8 100644 --- a/tools/datapacker/container.h +++ b/tools/datapacker/container.h | |||
@@ -36,7 +36,7 @@ class Container { | |||
36 | std::optional<std::string> map_fallback, | 36 | std::optional<std::string> map_fallback, |
37 | std::optional<std::string> room_fallback); | 37 | std::optional<std::string> room_fallback); |
38 | 38 | ||
39 | uint64_t FindOrAddLetter(std::string key, bool double_); | 39 | uint64_t FindOrAddLetter(std::string key, bool level2); |
40 | 40 | ||
41 | uint64_t FindLetterByName(std::string letter_name); | 41 | uint64_t FindLetterByName(std::string letter_name); |
42 | 42 | ||
diff --git a/tools/datapacker/main.cpp b/tools/datapacker/main.cpp index d3908b4..8b87ab1 100644 --- a/tools/datapacker/main.cpp +++ b/tools/datapacker/main.cpp | |||
@@ -122,7 +122,7 @@ class DataPacker { | |||
122 | uint64_t panel_id = | 122 | uint64_t panel_id = |
123 | container_.FindOrAddPanel(current_map_name, current_room_name, | 123 | container_.FindOrAddPanel(current_map_name, current_room_name, |
124 | h_panel.name(), std::nullopt, std::nullopt); | 124 | h_panel.name(), std::nullopt, std::nullopt); |
125 | Panel& panel = *container_.all_objects().mutable_panels(panel_id); | 125 | PanelData& panel = *container_.all_objects().mutable_panels(panel_id); |
126 | 126 | ||
127 | panel.set_path(h_panel.path()); | 127 | panel.set_path(h_panel.path()); |
128 | panel.set_clue(h_panel.clue()); | 128 | panel.set_clue(h_panel.clue()); |
@@ -169,9 +169,9 @@ class DataPacker { | |||
169 | painting.set_display_name(h_painting.display_name()); | 169 | painting.set_display_name(h_painting.display_name()); |
170 | painting.set_orientation(h_painting.orientation()); | 170 | painting.set_orientation(h_painting.orientation()); |
171 | 171 | ||
172 | if (h_painting.has_gravity()) { | 172 | // Setting this explicitly because the Godot protobuf doesn't support |
173 | painting.set_gravity(h_painting.gravity()); | 173 | // custom defaults. |
174 | } | 174 | painting.set_gravity(h_painting.gravity()); |
175 | 175 | ||
176 | if (h_painting.has_move()) { | 176 | if (h_painting.has_move()) { |
177 | painting.set_move(h_painting.move()); | 177 | painting.set_move(h_painting.move()); |
@@ -208,9 +208,9 @@ class DataPacker { | |||
208 | port.set_path(h_port.path()); | 208 | port.set_path(h_port.path()); |
209 | port.set_orientation(h_port.orientation()); | 209 | port.set_orientation(h_port.orientation()); |
210 | 210 | ||
211 | if (h_port.has_gravity()) { | 211 | // Setting this explicitly because the Godot protobuf doesn't support |
212 | port.set_gravity(h_port.gravity()); | 212 | // custom defaults. |
213 | } | 213 | port.set_gravity(h_port.gravity()); |
214 | 214 | ||
215 | if (h_port.has_required_door()) { | 215 | if (h_port.has_required_door()) { |
216 | std::optional<std::string> map_name = | 216 | std::optional<std::string> map_name = |
@@ -228,7 +228,7 @@ class DataPacker { | |||
228 | const std::string& current_map_name, | 228 | const std::string& current_map_name, |
229 | const std::string& current_room_name) { | 229 | const std::string& current_room_name) { |
230 | uint64_t letter_id = | 230 | uint64_t letter_id = |
231 | container_.FindOrAddLetter(h_letter.key(), h_letter.double_()); | 231 | container_.FindOrAddLetter(h_letter.key(), h_letter.level2()); |
232 | Letter& letter = *container_.all_objects().mutable_letters(letter_id); | 232 | Letter& letter = *container_.all_objects().mutable_letters(letter_id); |
233 | 233 | ||
234 | letter.set_room_id(container_.FindOrAddRoom( | 234 | letter.set_room_id(container_.FindOrAddRoom( |
diff --git a/tools/util/naming.cpp b/tools/util/naming.cpp index 12594c5..0ae99f6 100644 --- a/tools/util/naming.cpp +++ b/tools/util/naming.cpp | |||
@@ -2,10 +2,10 @@ | |||
2 | 2 | ||
3 | #include <sstream> | 3 | #include <sstream> |
4 | 4 | ||
5 | std::string GetLetterName(std::string key, bool double_) { | 5 | std::string GetLetterName(std::string key, bool level2) { |
6 | std::ostringstream lettername_s; | 6 | std::ostringstream lettername_s; |
7 | lettername_s << key; | 7 | lettername_s << key; |
8 | lettername_s << (double_ ? "2" : "1"); | 8 | lettername_s << (level2 ? "2" : "1"); |
9 | 9 | ||
10 | return lettername_s.str(); | 10 | return lettername_s.str(); |
11 | } | 11 | } |
diff --git a/tools/util/naming.h b/tools/util/naming.h index 7d61309..9a68851 100644 --- a/tools/util/naming.h +++ b/tools/util/naming.h | |||
@@ -3,6 +3,6 @@ | |||
3 | 3 | ||
4 | #include <string> | 4 | #include <string> |
5 | 5 | ||
6 | std::string GetLetterName(std::string key, bool double_); | 6 | std::string GetLetterName(std::string key, bool level2); |
7 | 7 | ||
8 | #endif /* TOOLS_UTIL_NAMING_H_ */ | 8 | #endif /* TOOLS_UTIL_NAMING_H_ */ |