diff options
36 files changed, 779 insertions, 33 deletions
diff --git a/apworld/__init__.py b/apworld/__init__.py index 8e3066d..d6a3acb 100644 --- a/apworld/__init__.py +++ b/apworld/__init__.py | |||
@@ -68,6 +68,7 @@ class Lingo2World(World): | |||
68 | slot_options = [ | 68 | slot_options = [ |
69 | "daedalus_roof_access", | 69 | "daedalus_roof_access", |
70 | "keyholder_sanity", | 70 | "keyholder_sanity", |
71 | "shuffle_control_center_colors", | ||
71 | "shuffle_doors", | 72 | "shuffle_doors", |
72 | "shuffle_letters", | 73 | "shuffle_letters", |
73 | "victory_condition", | 74 | "victory_condition", |
diff --git a/apworld/options.py b/apworld/options.py index f7dc5bd..dbf09e7 100644 --- a/apworld/options.py +++ b/apworld/options.py | |||
@@ -8,6 +8,14 @@ class ShuffleDoors(Toggle): | |||
8 | display_name = "Shuffle Doors" | 8 | display_name = "Shuffle Doors" |
9 | 9 | ||
10 | 10 | ||
11 | class ShuffleControlCenterColors(Toggle): | ||
12 | """ | ||
13 | Some doors open after solving the COLOR panel in the Control Center. If this option is enabled, these doors will | ||
14 | instead open upon receiving an item. | ||
15 | """ | ||
16 | display_name = "Shuffle Control Center Colors" | ||
17 | |||
18 | |||
11 | class ShuffleLetters(Choice): | 19 | class ShuffleLetters(Choice): |
12 | """ | 20 | """ |
13 | Controls how letter unlocks are handled. Note that H1, I1, N1, and T1 will always be present at their vanilla | 21 | Controls how letter unlocks are handled. Note that H1, I1, N1, and T1 will always be present at their vanilla |
@@ -71,6 +79,7 @@ class VictoryCondition(Choice): | |||
71 | @dataclass | 79 | @dataclass |
72 | class Lingo2Options(PerGameCommonOptions): | 80 | class Lingo2Options(PerGameCommonOptions): |
73 | shuffle_doors: ShuffleDoors | 81 | shuffle_doors: ShuffleDoors |
82 | shuffle_control_center_colors: ShuffleControlCenterColors | ||
74 | shuffle_letters: ShuffleLetters | 83 | shuffle_letters: ShuffleLetters |
75 | keyholder_sanity: KeyholderSanity | 84 | keyholder_sanity: KeyholderSanity |
76 | daedalus_roof_access: DaedalusRoofAccess | 85 | daedalus_roof_access: DaedalusRoofAccess |
diff --git a/apworld/player_logic.py b/apworld/player_logic.py index 5cb9011..ce9a4e5 100644 --- a/apworld/player_logic.py +++ b/apworld/player_logic.py | |||
@@ -123,16 +123,39 @@ class Lingo2PlayerLogic: | |||
123 | self.item_by_door[progressive.doors[i]] = (progressive.name, i + 1) | 123 | self.item_by_door[progressive.doors[i]] = (progressive.name, i + 1) |
124 | self.real_items.append(progressive.name) | 124 | self.real_items.append(progressive.name) |
125 | 125 | ||
126 | for door_group in world.static_logic.objects.door_groups: | ||
127 | if door_group.type == data_pb2.DoorGroupType.CONNECTOR and not self.world.options.shuffle_doors: | ||
128 | continue | ||
129 | |||
130 | if (door_group.type == data_pb2.DoorGroupType.COLOR_CONNECTOR and | ||
131 | not self.world.options.shuffle_control_center_colors): | ||
132 | continue | ||
133 | |||
134 | for door in door_group.doors: | ||
135 | self.item_by_door[door] = (door_group.name, 1) | ||
136 | |||
137 | self.real_items.append(door_group.name) | ||
138 | |||
126 | # We iterate through the doors in two parts because it is essential that we determine which doors are shuffled | 139 | # We iterate through the doors in two parts because it is essential that we determine which doors are shuffled |
127 | # before we calculate any access requirements. | 140 | # before we calculate any access requirements. |
128 | for door in world.static_logic.objects.doors: | 141 | for door in world.static_logic.objects.doors: |
129 | if door.type in [data_pb2.DoorType.STANDARD, data_pb2.DoorType.ITEM_ONLY] and self.world.options.shuffle_doors: | 142 | if door.type in [data_pb2.DoorType.EVENT, data_pb2.DoorType.LOCATION_ONLY, data_pb2.DoorType.GRAVESTONE]: |
130 | if door.id in self.item_by_door: | 143 | continue |
131 | continue | 144 | |
145 | if door.id in self.item_by_door: | ||
146 | continue | ||
147 | |||
148 | if (door.type in [data_pb2.DoorType.STANDARD, data_pb2.DoorType.ITEM_ONLY] and | ||
149 | not self.world.options.shuffle_doors): | ||
150 | continue | ||
151 | |||
152 | if (door.type == data_pb2.DoorType.CONTROL_CENTER_COLOR and | ||
153 | not self.world.options.shuffle_control_center_colors): | ||
154 | continue | ||
132 | 155 | ||
133 | door_item_name = self.world.static_logic.get_door_item_name(door) | 156 | door_item_name = self.world.static_logic.get_door_item_name(door) |
134 | self.item_by_door[door.id] = (door_item_name, 1) | 157 | self.item_by_door[door.id] = (door_item_name, 1) |
135 | self.real_items.append(door_item_name) | 158 | self.real_items.append(door_item_name) |
136 | 159 | ||
137 | for door in world.static_logic.objects.doors: | 160 | for door in world.static_logic.objects.doors: |
138 | if door.type in [data_pb2.DoorType.STANDARD, data_pb2.DoorType.LOCATION_ONLY, data_pb2.DoorType.GRAVESTONE]: | 161 | if door.type in [data_pb2.DoorType.STANDARD, data_pb2.DoorType.LOCATION_ONLY, data_pb2.DoorType.GRAVESTONE]: |
diff --git a/apworld/static_logic.py b/apworld/static_logic.py index b699d59..3f6cdea 100644 --- a/apworld/static_logic.py +++ b/apworld/static_logic.py | |||
@@ -44,6 +44,9 @@ class Lingo2StaticLogic: | |||
44 | for progressive in self.objects.progressives: | 44 | for progressive in self.objects.progressives: |
45 | self.item_id_to_name[progressive.ap_id] = progressive.name | 45 | self.item_id_to_name[progressive.ap_id] = progressive.name |
46 | 46 | ||
47 | for door_group in self.objects.door_groups: | ||
48 | self.item_id_to_name[door_group.ap_id] = door_group.name | ||
49 | |||
47 | for keyholder in self.objects.keyholders: | 50 | for keyholder in self.objects.keyholders: |
48 | if keyholder.HasField("key"): | 51 | if keyholder.HasField("key"): |
49 | location_name = f"{self.get_room_object_location_prefix(keyholder)} - {keyholder.key.upper()} Keyholder" | 52 | location_name = f"{self.get_room_object_location_prefix(keyholder)} - {keyholder.key.upper()} Keyholder" |
diff --git a/client/Archipelago/client.gd b/client/Archipelago/client.gd index 428560e..2e080fd 100644 --- a/client/Archipelago/client.gd +++ b/client/Archipelago/client.gd | |||
@@ -41,6 +41,7 @@ signal connect_status | |||
41 | signal client_connected(slot_data) | 41 | signal client_connected(slot_data) |
42 | signal item_received(item_id, index, player, flags, amount) | 42 | signal item_received(item_id, index, player, flags, amount) |
43 | signal message_received(message) | 43 | signal message_received(message) |
44 | signal location_scout_received(item_id, location_id, player, flags) | ||
44 | 45 | ||
45 | 46 | ||
46 | func _init(): | 47 | func _init(): |
@@ -257,6 +258,16 @@ func _process(_delta): | |||
257 | elif cmd == "PrintJSON": | 258 | elif cmd == "PrintJSON": |
258 | emit_signal("message_received", message) | 259 | emit_signal("message_received", message) |
259 | 260 | ||
261 | elif cmd == "LocationInfo": | ||
262 | for loc in message["locations"]: | ||
263 | emit_signal( | ||
264 | "location_scout_received", | ||
265 | int(loc["item"]), | ||
266 | int(loc["location"]), | ||
267 | int(loc["player"]), | ||
268 | int(loc["flags"]) | ||
269 | ) | ||
270 | |||
260 | elif state == WebSocketPeer.STATE_CLOSED: | 271 | elif state == WebSocketPeer.STATE_CLOSED: |
261 | if _has_connected: | 272 | if _has_connected: |
262 | _closed() | 273 | _closed() |
@@ -392,6 +403,10 @@ func completedGoal(): | |||
392 | sendMessage([{"cmd": "StatusUpdate", "status": 30}]) # CLIENT_GOAL | 403 | sendMessage([{"cmd": "StatusUpdate", "status": 30}]) # CLIENT_GOAL |
393 | 404 | ||
394 | 405 | ||
406 | func scoutLocations(loc_ids): | ||
407 | sendMessage([{"cmd": "LocationScouts", "locations": loc_ids}]) | ||
408 | |||
409 | |||
395 | func hasItem(item_id): | 410 | func hasItem(item_id): |
396 | return _received_items.has(item_id) | 411 | return _received_items.has(item_id) |
397 | 412 | ||
diff --git a/client/Archipelago/collectable.gd b/client/Archipelago/collectable.gd new file mode 100644 index 0000000..4a17a2a --- /dev/null +++ b/client/Archipelago/collectable.gd | |||
@@ -0,0 +1,16 @@ | |||
1 | extends "res://scripts/nodes/collectable.gd" | ||
2 | |||
3 | |||
4 | func pickedUp(): | ||
5 | if unlock_type == "key": | ||
6 | var ap = global.get_node("Archipelago") | ||
7 | if ap.get_letter_behavior(unlock_key, level == 2) == ap.kLETTER_BEHAVIOR_VANILLA: | ||
8 | ap.keyboard.collect_local_letter(unlock_key, level) | ||
9 | else: | ||
10 | ap.keyboard.update_unlocks() | ||
11 | |||
12 | super.pickedUp() | ||
13 | |||
14 | |||
15 | func setScoutedText(text): | ||
16 | get_node("MeshInstance3D").mesh.text = text.replace(" ", "\n") | ||
diff --git a/client/Archipelago/gamedata.gd b/client/Archipelago/gamedata.gd index 669ad3d..f7a5d90 100644 --- a/client/Archipelago/gamedata.gd +++ b/client/Archipelago/gamedata.gd | |||
@@ -8,6 +8,7 @@ var painting_id_by_map_node_path = {} | |||
8 | var door_id_by_ap_id = {} | 8 | var door_id_by_ap_id = {} |
9 | var map_id_by_name = {} | 9 | var map_id_by_name = {} |
10 | var progressive_id_by_ap_id = {} | 10 | var progressive_id_by_ap_id = {} |
11 | var letter_id_by_ap_id = {} | ||
11 | 12 | ||
12 | 13 | ||
13 | func _init(proto_script): | 14 | func _init(proto_script): |
@@ -54,6 +55,9 @@ func load(data_bytes): | |||
54 | for progressive in objects.get_progressives(): | 55 | for progressive in objects.get_progressives(): |
55 | progressive_id_by_ap_id[progressive.get_ap_id()] = progressive.get_id() | 56 | progressive_id_by_ap_id[progressive.get_ap_id()] = progressive.get_id() |
56 | 57 | ||
58 | for letter in objects.get_letters(): | ||
59 | letter_id_by_ap_id[letter.get_ap_id()] = letter.get_id() | ||
60 | |||
57 | 61 | ||
58 | func get_door_for_map_node_path(map_name, node_path): | 62 | func get_door_for_map_node_path(map_name, node_path): |
59 | if not door_id_by_map_node_path.has(map_name): | 63 | if not door_id_by_map_node_path.has(map_name): |
diff --git a/client/Archipelago/keyHolder.gd b/client/Archipelago/keyHolder.gd new file mode 100644 index 0000000..3c037ff --- /dev/null +++ b/client/Archipelago/keyHolder.gd | |||
@@ -0,0 +1,38 @@ | |||
1 | extends "res://scripts/nodes/keyHolder.gd" | ||
2 | |||
3 | |||
4 | func setFromAp(key, level): | ||
5 | if level > 0: | ||
6 | has_key = true | ||
7 | is_complete = "%s%d" % [key, level] | ||
8 | held_key = key | ||
9 | held_level = level | ||
10 | get_node("Hinge/Letter").mesh.text = held_key | ||
11 | get_node("Hinge/Letter2").mesh.text = held_key | ||
12 | setMaterial() | ||
13 | emit_signal("trigger") | ||
14 | else: | ||
15 | has_key = false | ||
16 | held_key = "" | ||
17 | held_level = 0 | ||
18 | setMaterial() | ||
19 | get_node("Hinge/Letter").mesh.text = "-" | ||
20 | get_node("Hinge/Letter2").mesh.text = "-" | ||
21 | is_complete = "" | ||
22 | emit_signal("untrigger") | ||
23 | |||
24 | |||
25 | func addKey(key): | ||
26 | var node_path = String( | ||
27 | get_tree().get_root().get_node("scene").get_path_to(self).get_concatenated_names() | ||
28 | ) | ||
29 | var ap = global.get_node("Archipelago") | ||
30 | ap.keyboard.put_in_keyholder(key, global.map, node_path) | ||
31 | |||
32 | |||
33 | func removeKey(): | ||
34 | var node_path = String( | ||
35 | get_tree().get_root().get_node("scene").get_path_to(self).get_concatenated_names() | ||
36 | ) | ||
37 | var ap = global.get_node("Archipelago") | ||
38 | ap.keyboard.remove_from_keyholder(held_key, global.map, node_path) | ||
diff --git a/client/Archipelago/keyHolderChecker.gd b/client/Archipelago/keyHolderChecker.gd new file mode 100644 index 0000000..a75a9e4 --- /dev/null +++ b/client/Archipelago/keyHolderChecker.gd | |||
@@ -0,0 +1,24 @@ | |||
1 | extends "res://scripts/nodes/listeners/keyHolderChecker.gd" | ||
2 | |||
3 | |||
4 | func check(): | ||
5 | var ap = global.get_node("Archipelago") | ||
6 | var matches = [] | ||
7 | for map in ap.keyboard.keyholder_state.keys(): | ||
8 | var nodes = ap.keyboard.keyholder_state[map] | ||
9 | for node in nodes.keys(): | ||
10 | matches.append([nodes[node], 1, map, "/root/scene/%s" % node]) | ||
11 | |||
12 | var count = 0 | ||
13 | for key_match in matches: | ||
14 | var active = ( | ||
15 | key_match[2] + String(key_match[3]).replace("/root/scene/Components/KeyHolders/", ".") | ||
16 | ) | ||
17 | if map[active] == key_match[0]: | ||
18 | emit_signal("trigger_letter", key_match[0], true) | ||
19 | count += 1 | ||
20 | else: | ||
21 | emit_signal("trigger_letter", key_match[0], false) | ||
22 | |||
23 | if count > 25: | ||
24 | emit_signal("trigger") | ||
diff --git a/client/Archipelago/keyHolderResetterListener.gd b/client/Archipelago/keyHolderResetterListener.gd new file mode 100644 index 0000000..d5300f3 --- /dev/null +++ b/client/Archipelago/keyHolderResetterListener.gd | |||
@@ -0,0 +1,8 @@ | |||
1 | extends "res://scripts/nodes/listeners/keyHolderResetterListener.gd" | ||
2 | |||
3 | |||
4 | func reset(): | ||
5 | var ap = global.get_node("Archipelago") | ||
6 | var was_removed = ap.keyboard.reset_keyholders() | ||
7 | if was_removed: | ||
8 | sfxPlayer.sfx_play("pickup") | ||
diff --git a/client/Archipelago/keyboard.gd b/client/Archipelago/keyboard.gd new file mode 100644 index 0000000..e43ec9f --- /dev/null +++ b/client/Archipelago/keyboard.gd | |||
@@ -0,0 +1,170 @@ | |||
1 | extends Node | ||
2 | |||
3 | const kALL_LETTERS = "abcdefghjiklmnopqrstuvwxyz" | ||
4 | |||
5 | var letters_saved = {} | ||
6 | var letters_in_keyholders = [] | ||
7 | var letters_dynamic = {} | ||
8 | var keyholder_state = {} | ||
9 | |||
10 | var filename = "" | ||
11 | |||
12 | |||
13 | func _init(): | ||
14 | reset() | ||
15 | |||
16 | |||
17 | func reset(): | ||
18 | letters_saved.clear() | ||
19 | letters_in_keyholders.clear() | ||
20 | letters_dynamic.clear() | ||
21 | keyholder_state.clear() | ||
22 | |||
23 | |||
24 | func load_seed(): | ||
25 | var ap = global.get_node("Archipelago") | ||
26 | |||
27 | reset() | ||
28 | |||
29 | filename = "user://archipelago_keys/%s_%d" % [ap.client._seed, ap.client._slot] | ||
30 | |||
31 | if FileAccess.file_exists(filename): | ||
32 | var ap_file = FileAccess.open(filename, FileAccess.READ) | ||
33 | var localdata = [] | ||
34 | if ap_file != null: | ||
35 | localdata = ap_file.get_var(true) | ||
36 | ap_file.close() | ||
37 | |||
38 | if typeof(localdata) != TYPE_ARRAY: | ||
39 | print("AP keyboard file is corrupted") | ||
40 | localdata = [] | ||
41 | |||
42 | if localdata.size() > 0: | ||
43 | letters_saved = localdata[0] | ||
44 | if localdata.size() > 1: | ||
45 | letters_in_keyholders = localdata[1] | ||
46 | if localdata.size() > 2: | ||
47 | keyholder_state = localdata[2] | ||
48 | |||
49 | for k in kALL_LETTERS: | ||
50 | var level = 0 | ||
51 | |||
52 | if ap.get_letter_behavior(k, false) == ap.kLETTER_BEHAVIOR_UNLOCKED: | ||
53 | level += 1 | ||
54 | if ap.get_letter_behavior(k, true) == ap.kLETTER_BEHAVIOR_UNLOCKED: | ||
55 | level += 1 | ||
56 | |||
57 | letters_dynamic[k] = level | ||
58 | |||
59 | update_unlocks() | ||
60 | |||
61 | |||
62 | func save(): | ||
63 | var dir = DirAccess.open("user://") | ||
64 | var folder = "archipelago_keys" | ||
65 | if not dir.dir_exists(folder): | ||
66 | dir.make_dir(folder) | ||
67 | |||
68 | var file = FileAccess.open(filename, FileAccess.WRITE) | ||
69 | |||
70 | var data = [ | ||
71 | letters_saved, | ||
72 | letters_in_keyholders, | ||
73 | keyholder_state, | ||
74 | ] | ||
75 | file.store_var(data, true) | ||
76 | file.close() | ||
77 | |||
78 | |||
79 | func update_unlocks(): | ||
80 | unlocks.resetKeys() | ||
81 | |||
82 | for k in kALL_LETTERS: | ||
83 | var level = 0 | ||
84 | |||
85 | if not letters_in_keyholders.has(k): | ||
86 | level = letters_saved.get(k, 0) + letters_dynamic.get(k, 0) | ||
87 | |||
88 | if level > 2: | ||
89 | level = 2 | ||
90 | |||
91 | unlocks.unlockKey(k, level) | ||
92 | |||
93 | |||
94 | func collect_local_letter(key, level): | ||
95 | if level < 0 or level > 2 or level < letters_saved.get(key, 0): | ||
96 | return | ||
97 | |||
98 | letters_saved[key] = level | ||
99 | |||
100 | update_unlocks() | ||
101 | save() | ||
102 | |||
103 | |||
104 | func collect_remote_letter(key, level): | ||
105 | if level < 0 or level > 2 or level < letters_dynamic.get(key, 0): | ||
106 | return | ||
107 | |||
108 | letters_dynamic[key] = level | ||
109 | |||
110 | update_unlocks() | ||
111 | save() | ||
112 | |||
113 | |||
114 | func put_in_keyholder(key, map, kh_path): | ||
115 | if not keyholder_state.has(map): | ||
116 | keyholder_state[map] = {} | ||
117 | |||
118 | keyholder_state[map][kh_path] = key | ||
119 | letters_in_keyholders.append(key) | ||
120 | |||
121 | get_tree().get_root().get_node("scene").get_node(kh_path).setFromAp( | ||
122 | key, min(letters_saved.get(key, 0) + letters_dynamic.get(key, 0), 2) | ||
123 | ) | ||
124 | |||
125 | update_unlocks() | ||
126 | save() | ||
127 | |||
128 | |||
129 | func remove_from_keyholder(key, map, kh_path): | ||
130 | if not keyholder_state.has(map): | ||
131 | # This... shouldn't happen. | ||
132 | keyholder_state[map] = {} | ||
133 | |||
134 | keyholder_state[map].erase(kh_path) | ||
135 | letters_in_keyholders.erase(key) | ||
136 | |||
137 | get_tree().get_root().get_node("scene").get_node(kh_path).setFromAp(key, 0) | ||
138 | |||
139 | update_unlocks() | ||
140 | save() | ||
141 | |||
142 | |||
143 | func load_keyholders(map): | ||
144 | if keyholder_state.has(map): | ||
145 | var khs = keyholder_state[map] | ||
146 | |||
147 | for path in khs.keys(): | ||
148 | var key = khs[path] | ||
149 | get_tree().get_root().get_node("scene").get_node(path).setFromAp( | ||
150 | key, min(letters_saved.get(key, 0) + letters_dynamic.get(key, 0), 2) | ||
151 | ) | ||
152 | |||
153 | |||
154 | func reset_keyholders(): | ||
155 | if letters_in_keyholders.is_empty(): | ||
156 | return false | ||
157 | |||
158 | if keyholder_state.has(global.map): | ||
159 | for path in keyholder_state[global.map]: | ||
160 | get_tree().get_root().get_node("scene").get_node(path).setFromAp( | ||
161 | keyholder_state[global.map][path], 0 | ||
162 | ) | ||
163 | |||
164 | keyholder_state.clear() | ||
165 | letters_in_keyholders.clear() | ||
166 | |||
167 | update_unlocks() | ||
168 | save() | ||
169 | |||
170 | return true | ||
diff --git a/client/Archipelago/manager.gd b/client/Archipelago/manager.gd index 609e645..72abf34 100644 --- a/client/Archipelago/manager.gd +++ b/client/Archipelago/manager.gd | |||
@@ -3,6 +3,7 @@ extends Node | |||
3 | const my_version = "0.1.0" | 3 | const my_version = "0.1.0" |
4 | 4 | ||
5 | var SCRIPT_client | 5 | var SCRIPT_client |
6 | var SCRIPT_keyboard | ||
6 | var SCRIPT_locationListener | 7 | var SCRIPT_locationListener |
7 | var SCRIPT_uuid | 8 | var SCRIPT_uuid |
8 | var SCRIPT_victoryListener | 9 | var SCRIPT_victoryListener |
@@ -13,16 +14,33 @@ var ap_pass = "" | |||
13 | var connection_history = [] | 14 | var connection_history = [] |
14 | 15 | ||
15 | var client | 16 | var client |
17 | var keyboard | ||
16 | 18 | ||
17 | var _localdata_file = "" | 19 | var _localdata_file = "" |
18 | var _last_new_item = -1 | 20 | var _last_new_item = -1 |
19 | var _batch_locations = false | 21 | var _batch_locations = false |
20 | var _held_locations = [] | 22 | var _held_locations = [] |
23 | var _held_location_scouts = [] | ||
24 | var _location_scouts = {} | ||
21 | var _item_locks = {} | 25 | var _item_locks = {} |
26 | var _held_letters = {} | ||
27 | var _letters_setup = false | ||
28 | |||
29 | const kSHUFFLE_LETTERS_VANILLA = 0 | ||
30 | const kSHUFFLE_LETTERS_UNLOCKED = 1 | ||
31 | const kSHUFFLE_LETTERS_PROGRESSIVE = 2 | ||
32 | const kSHUFFLE_LETTERS_VANILLA_CYAN = 3 | ||
33 | const kSHUFFLE_LETTERS_ITEM_CYAN = 4 | ||
34 | |||
35 | const kLETTER_BEHAVIOR_VANILLA = 0 | ||
36 | const kLETTER_BEHAVIOR_ITEM = 1 | ||
37 | const kLETTER_BEHAVIOR_UNLOCKED = 2 | ||
22 | 38 | ||
23 | var daedalus_roof_access = false | 39 | var daedalus_roof_access = false |
24 | var keyholder_sanity = false | 40 | var keyholder_sanity = false |
41 | var shuffle_control_center_colors = false | ||
25 | var shuffle_doors = false | 42 | var shuffle_doors = false |
43 | var shuffle_letters = kSHUFFLE_LETTERS_VANILLA | ||
26 | var victory_condition = -1 | 44 | var victory_condition = -1 |
27 | 45 | ||
28 | signal could_not_connect | 46 | signal could_not_connect |
@@ -60,12 +78,16 @@ func _ready(): | |||
60 | 78 | ||
61 | client.connect("item_received", _process_item) | 79 | client.connect("item_received", _process_item) |
62 | client.connect("message_received", _process_message) | 80 | client.connect("message_received", _process_message) |
81 | client.connect("location_scout_received", _process_location_scout) | ||
63 | client.connect("could_not_connect", _client_could_not_connect) | 82 | client.connect("could_not_connect", _client_could_not_connect) |
64 | client.connect("connect_status", _client_connect_status) | 83 | client.connect("connect_status", _client_connect_status) |
65 | client.connect("client_connected", _client_connected) | 84 | client.connect("client_connected", _client_connected) |
66 | 85 | ||
67 | add_child(client) | 86 | add_child(client) |
68 | 87 | ||
88 | keyboard = SCRIPT_keyboard.new() | ||
89 | add_child(keyboard) | ||
90 | |||
69 | 91 | ||
70 | func saveSettings(): | 92 | func saveSettings(): |
71 | # Save the AP settings to disk. | 93 | # Save the AP settings to disk. |
@@ -100,6 +122,8 @@ func saveLocaldata(): | |||
100 | 122 | ||
101 | func connectToServer(): | 123 | func connectToServer(): |
102 | _last_new_item = -1 | 124 | _last_new_item = -1 |
125 | _letters_setup = false | ||
126 | _held_letters = {} | ||
103 | 127 | ||
104 | client.connectToServer(ap_server, ap_user, ap_pass) | 128 | client.connectToServer(ap_server, ap_user, ap_pass) |
105 | 129 | ||
@@ -140,11 +164,12 @@ func _process_item(item, index, from, flags, amount): | |||
140 | var rnode = scene.get_node_or_null(receiver) | 164 | var rnode = scene.get_node_or_null(receiver) |
141 | if rnode != null: | 165 | if rnode != null: |
142 | rnode.handleTriggered() | 166 | rnode.handleTriggered() |
143 | #for painting_id in gamedata.objects.get_doors()[door_id].get_move_paintings(): | 167 | |
144 | # var painting = gamedata.objects.get_paintings()[painting_id] | 168 | var letter_id = gamedata.letter_id_by_ap_id.get(item, null) |
145 | # var pnode = scene.get_node_or_null(painting.get_path() + "/teleportListener") | 169 | if letter_id != null: |
146 | # if pnode != null: | 170 | var letter = gamedata.objects.get_letters()[letter_id] |
147 | # pnode.handleTriggered() | 171 | if not letter.has_level2() or not letter.get_level2(): |
172 | _process_key_item(letter.get_key(), amount) | ||
148 | 173 | ||
149 | # Show a message about the item if it's new. | 174 | # Show a message about the item if it's new. |
150 | if index != null and index > _last_new_item: | 175 | if index != null and index > _last_new_item: |
@@ -261,6 +286,29 @@ func parse_printjson_for_textclient(message): | |||
261 | textclient_node.parse_printjson("".join(parts)) | 286 | textclient_node.parse_printjson("".join(parts)) |
262 | 287 | ||
263 | 288 | ||
289 | func _process_location_scout(item_id, location_id, player, flags): | ||
290 | _location_scouts[location_id] = {"item": item_id, "player": player, "flags": flags} | ||
291 | |||
292 | var gamedata = global.get_node("Gamedata") | ||
293 | var map_id = gamedata.map_id_by_name.get(global.map) | ||
294 | |||
295 | var item_name = "Unknown" | ||
296 | var item_player_game = client._game_by_player[float(player)] | ||
297 | if client._item_id_to_name[item_player_game].has(item_id): | ||
298 | item_name = client._item_id_to_name[item_player_game][item_id] | ||
299 | |||
300 | var letter_id = gamedata.letter_id_by_ap_id.get(location_id, null) | ||
301 | if letter_id != null: | ||
302 | var letter = gamedata.objects.get_letters()[letter_id] | ||
303 | var room = gamedata.objects.get_rooms()[letter.get_room_id()] | ||
304 | if room.get_map_id() == map_id: | ||
305 | var collectable = get_tree().get_root().get_node("scene").get_node_or_null( | ||
306 | letter.get_path() | ||
307 | ) | ||
308 | if collectable != null: | ||
309 | collectable.setScoutedText(item_name) | ||
310 | |||
311 | |||
264 | func _client_could_not_connect(): | 312 | func _client_could_not_connect(): |
265 | emit_signal("could_not_connect") | 313 | emit_signal("could_not_connect") |
266 | 314 | ||
@@ -292,7 +340,9 @@ func _client_connected(slot_data): | |||
292 | # Read slot data. | 340 | # Read slot data. |
293 | daedalus_roof_access = bool(slot_data.get("daedalus_roof_access", false)) | 341 | daedalus_roof_access = bool(slot_data.get("daedalus_roof_access", false)) |
294 | keyholder_sanity = bool(slot_data.get("keyholder_sanity", false)) | 342 | keyholder_sanity = bool(slot_data.get("keyholder_sanity", false)) |
343 | shuffle_control_center_colors = bool(slot_data.get("shuffle_control_center_colors", false)) | ||
295 | shuffle_doors = bool(slot_data.get("shuffle_doors", false)) | 344 | shuffle_doors = bool(slot_data.get("shuffle_doors", false)) |
345 | shuffle_letters = int(slot_data.get("shuffle_letters", 0)) | ||
296 | victory_condition = int(slot_data.get("victory_condition", 0)) | 346 | victory_condition = int(slot_data.get("victory_condition", 0)) |
297 | 347 | ||
298 | # Set up item locks. | 348 | # Set up item locks. |
@@ -311,6 +361,21 @@ func _client_connected(slot_data): | |||
311 | var door = gamedata.objects.get_doors()[progressive.get_doors()[i]] | 361 | var door = gamedata.objects.get_doors()[progressive.get_doors()[i]] |
312 | _item_locks[door.get_id()] = [progressive.get_ap_id(), i + 1] | 362 | _item_locks[door.get_id()] = [progressive.get_ap_id(), i + 1] |
313 | 363 | ||
364 | for door_group in gamedata.objects.get_door_groups(): | ||
365 | if door_group.get_type() == gamedata.SCRIPT_proto.DoorGroupType.CONNECTOR: | ||
366 | for door in door_group.get_doors(): | ||
367 | _item_locks[door] = [door_group.get_ap_id(), 1] | ||
368 | |||
369 | if shuffle_control_center_colors: | ||
370 | for door in gamedata.objects.get_doors(): | ||
371 | if door.get_type() == gamedata.SCRIPT_proto.DoorType.CONTROL_CENTER_COLOR: | ||
372 | _item_locks[door.get_id()] = [door.get_ap_id(), 1] | ||
373 | |||
374 | for door_group in gamedata.objects.get_door_groups(): | ||
375 | if door_group.get_type() == gamedata.SCRIPT_proto.DoorGroupType.COLOR_CONNECTOR: | ||
376 | for door in door_group.get_doors(): | ||
377 | _item_locks[door] = [door_group.get_ap_id(), 1] | ||
378 | |||
314 | emit_signal("ap_connected") | 379 | emit_signal("ap_connected") |
315 | 380 | ||
316 | 381 | ||
@@ -325,10 +390,28 @@ func send_location(loc_id): | |||
325 | client.sendLocation(loc_id) | 390 | client.sendLocation(loc_id) |
326 | 391 | ||
327 | 392 | ||
393 | func scout_location(loc_id): | ||
394 | if _location_scouts.has(loc_id): | ||
395 | return _location_scouts.get(loc_id) | ||
396 | |||
397 | if _batch_locations: | ||
398 | _held_location_scouts.append(loc_id) | ||
399 | else: | ||
400 | client.scoutLocation(loc_id) | ||
401 | |||
402 | return null | ||
403 | |||
404 | |||
328 | func stop_batching_locations(): | 405 | func stop_batching_locations(): |
329 | _batch_locations = false | 406 | _batch_locations = false |
330 | client.sendLocations(_held_locations) | 407 | |
331 | _held_locations.clear() | 408 | if not _held_locations.is_empty(): |
409 | client.sendLocations(_held_locations) | ||
410 | _held_locations.clear() | ||
411 | |||
412 | if not _held_location_scouts.is_empty(): | ||
413 | client.scoutLocations(_held_location_scouts) | ||
414 | _held_location_scouts.clear() | ||
332 | 415 | ||
333 | 416 | ||
334 | func colorForItemType(flags): | 417 | func colorForItemType(flags): |
@@ -344,3 +427,47 @@ func colorForItemType(flags): | |||
344 | return "#d63a22" | 427 | return "#d63a22" |
345 | else: # filler | 428 | else: # filler |
346 | return "#14de9e" | 429 | return "#14de9e" |
430 | |||
431 | |||
432 | func get_letter_behavior(key, level2): | ||
433 | if shuffle_letters == kSHUFFLE_LETTERS_UNLOCKED: | ||
434 | return kLETTER_BEHAVIOR_UNLOCKED | ||
435 | |||
436 | if [kSHUFFLE_LETTERS_VANILLA_CYAN, kSHUFFLE_LETTERS_ITEM_CYAN].has(shuffle_letters): | ||
437 | if level2: | ||
438 | if shuffle_letters == kSHUFFLE_LETTERS_VANILLA_CYAN: | ||
439 | return kLETTER_BEHAVIOR_VANILLA | ||
440 | else: | ||
441 | return kLETTER_BEHAVIOR_ITEM | ||
442 | else: | ||
443 | return kLETTER_BEHAVIOR_UNLOCKED | ||
444 | |||
445 | if not level2 and ["h", "i", "n", "t"].has(key): | ||
446 | # This differs from the equivalent function in the apworld. Logically it is | ||
447 | # the same as UNLOCKED since they are in the starting room, but VANILLA | ||
448 | # means the player still has to actually pick up the letters. | ||
449 | return kLETTER_BEHAVIOR_VANILLA | ||
450 | |||
451 | if shuffle_letters == kSHUFFLE_LETTERS_PROGRESSIVE: | ||
452 | return kLETTER_BEHAVIOR_ITEM | ||
453 | |||
454 | return kLETTER_BEHAVIOR_VANILLA | ||
455 | |||
456 | |||
457 | func setup_keys(): | ||
458 | keyboard.load_seed() | ||
459 | |||
460 | _letters_setup = true | ||
461 | |||
462 | for k in _held_letters.keys(): | ||
463 | _process_key_item(k, _held_letters[k]) | ||
464 | |||
465 | _held_letters.clear() | ||
466 | |||
467 | |||
468 | func _process_key_item(key, level): | ||
469 | if not _letters_setup: | ||
470 | _held_letters[key] = max(_held_letters.get(key, 0), level) | ||
471 | return | ||
472 | |||
473 | keyboard.collect_remote_letter(key, level) | ||
diff --git a/client/Archipelago/player.gd b/client/Archipelago/player.gd index 4569af5..dd6aa2b 100644 --- a/client/Archipelago/player.gd +++ b/client/Archipelago/player.gd | |||
@@ -81,6 +81,23 @@ func _ready(): | |||
81 | 81 | ||
82 | get_parent().add_child.call_deferred(locationListener) | 82 | get_parent().add_child.call_deferred(locationListener) |
83 | 83 | ||
84 | if ( | ||
85 | ap.get_letter_behavior(letter.get_key(), letter.has_level2() and letter.get_level2()) | ||
86 | != ap.kLETTER_BEHAVIOR_VANILLA | ||
87 | ): | ||
88 | var scout = ap.scout_location(letter.get_ap_id()) | ||
89 | if scout != null: | ||
90 | var item_name = "Unknown" | ||
91 | var item_player_game = ap.client._game_by_player[float(scout["player"])] | ||
92 | if ap.client._item_id_to_name[item_player_game].has(scout["item"]): | ||
93 | item_name = ap.client._item_id_to_name[item_player_game][scout["item"]] | ||
94 | |||
95 | var collectable = get_tree().get_root().get_node("scene").get_node_or_null( | ||
96 | letter.get_path() | ||
97 | ) | ||
98 | if collectable != null: | ||
99 | collectable.setScoutedText.call_deferred(item_name) | ||
100 | |||
84 | # Set up mastery locations. | 101 | # Set up mastery locations. |
85 | for mastery in gamedata.objects.get_masteries(): | 102 | for mastery in gamedata.objects.get_masteries(): |
86 | var room = gamedata.objects.get_rooms()[mastery.get_room_id()] | 103 | var room = gamedata.objects.get_rooms()[mastery.get_room_id()] |
diff --git a/client/Archipelago/saver.gd b/client/Archipelago/saver.gd index 7e788a8..0fba9e7 100644 --- a/client/Archipelago/saver.gd +++ b/client/Archipelago/saver.gd | |||
@@ -2,4 +2,8 @@ extends "res://scripts/nodes/saver.gd" | |||
2 | 2 | ||
3 | 3 | ||
4 | func levelLoaded(): | 4 | func levelLoaded(): |
5 | reload.call_deferred() | 5 | if type == "keyholders": |
6 | var ap = global.get_node("Archipelago") | ||
7 | ap.keyboard.load_keyholders.call_deferred(global.map) | ||
8 | else: | ||
9 | reload.call_deferred() | ||
diff --git a/client/Archipelago/settings_screen.gd b/client/Archipelago/settings_screen.gd index ed9571d..aaaf72a 100644 --- a/client/Archipelago/settings_screen.gd +++ b/client/Archipelago/settings_screen.gd | |||
@@ -22,14 +22,8 @@ func _ready(): | |||
22 | var ap_instance = ap_script.new() | 22 | var ap_instance = ap_script.new() |
23 | ap_instance.name = "Archipelago" | 23 | ap_instance.name = "Archipelago" |
24 | 24 | ||
25 | #apclient_instance.SCRIPT_doorControl = load("user://maps/Archipelago/doorControl.gd") | ||
26 | #apclient_instance.SCRIPT_effects = load("user://maps/Archipelago/effects.gd") | ||
27 | #apclient_instance.SCRIPT_location = load("user://maps/Archipelago/location.gd") | ||
28 | #apclient_instance.SCRIPT_mypainting = load("user://maps/Archipelago/mypainting.gd") | ||
29 | #apclient_instance.SCRIPT_panel = load("user://maps/Archipelago/panel.gd") | ||
30 | #apclient_instance.SCRIPT_textclient = load("user://maps/Archipelago/textclient.gd") | ||
31 | |||
32 | ap_instance.SCRIPT_client = load("user://maps/Archipelago/client.gd") | 25 | ap_instance.SCRIPT_client = load("user://maps/Archipelago/client.gd") |
26 | ap_instance.SCRIPT_keyboard = load("user://maps/Archipelago/keyboard.gd") | ||
33 | ap_instance.SCRIPT_locationListener = load("user://maps/Archipelago/locationListener.gd") | 27 | ap_instance.SCRIPT_locationListener = load("user://maps/Archipelago/locationListener.gd") |
34 | ap_instance.SCRIPT_uuid = load("user://maps/Archipelago/vendor/uuid.gd") | 28 | ap_instance.SCRIPT_uuid = load("user://maps/Archipelago/vendor/uuid.gd") |
35 | ap_instance.SCRIPT_victoryListener = load("user://maps/Archipelago/victoryListener.gd") | 29 | ap_instance.SCRIPT_victoryListener = load("user://maps/Archipelago/victoryListener.gd") |
@@ -38,7 +32,13 @@ func _ready(): | |||
38 | 32 | ||
39 | # Let's also inject any scripts we need to inject now. | 33 | # Let's also inject any scripts we need to inject now. |
40 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/animationListener.gd")) | 34 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/animationListener.gd")) |
35 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/collectable.gd")) | ||
41 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/door.gd")) | 36 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/door.gd")) |
37 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/keyHolder.gd")) | ||
38 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/keyHolderChecker.gd")) | ||
39 | installScriptExtension( | ||
40 | ResourceLoader.load("user://maps/Archipelago/keyHolderResetterListener.gd") | ||
41 | ) | ||
42 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting.gd")) | 42 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting.gd")) |
43 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pauseMenu.gd")) | 43 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pauseMenu.gd")) |
44 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd")) | 44 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd")) |
@@ -141,17 +141,22 @@ func connectionSuccessful(): | |||
141 | global.universe = "lingo" | 141 | global.universe = "lingo" |
142 | global.map = "the_entry" | 142 | global.map = "the_entry" |
143 | 143 | ||
144 | unlocks.resetKeys() | ||
145 | unlocks.resetCollectables() | 144 | unlocks.resetCollectables() |
146 | unlocks.resetData() | 145 | unlocks.resetData() |
147 | unlocks.loadKeys() | 146 | |
147 | ap.setup_keys() | ||
148 | |||
148 | unlocks.loadCollectables() | 149 | unlocks.loadCollectables() |
149 | unlocks.loadData() | 150 | unlocks.loadData() |
150 | unlocks.unlockKey("capslock", 1) | 151 | unlocks.unlockKey("capslock", 1) |
151 | 152 | ||
152 | clearResourceCache("res://objects/meshes/gridDoor.tscn") | 153 | clearResourceCache("res://objects/meshes/gridDoor.tscn") |
154 | clearResourceCache("res://objects/nodes/collectable.tscn") | ||
153 | clearResourceCache("res://objects/nodes/door.tscn") | 155 | clearResourceCache("res://objects/nodes/door.tscn") |
156 | clearResourceCache("res://objects/nodes/keyHolder.tscn") | ||
154 | clearResourceCache("res://objects/nodes/listeners/animationListener.tscn") | 157 | clearResourceCache("res://objects/nodes/listeners/animationListener.tscn") |
158 | clearResourceCache("res://objects/nodes/listeners/keyHolderChecker.tscn") | ||
159 | clearResourceCache("res://objects/nodes/listeners/keyHolderResetterListener.tscn") | ||
155 | clearResourceCache("res://objects/nodes/listeners/teleportListener.tscn") | 160 | clearResourceCache("res://objects/nodes/listeners/teleportListener.tscn") |
156 | clearResourceCache("res://objects/nodes/listeners/worldportListener.tscn") | 161 | clearResourceCache("res://objects/nodes/listeners/worldportListener.tscn") |
157 | clearResourceCache("res://objects/nodes/player.tscn") | 162 | clearResourceCache("res://objects/nodes/player.tscn") |
diff --git a/data/door_groups.txtpb b/data/door_groups.txtpb new file mode 100644 index 0000000..ca8ce54 --- /dev/null +++ b/data/door_groups.txtpb | |||
@@ -0,0 +1,84 @@ | |||
1 | door_groups { | ||
2 | name: "The Entry - Repetitive Entrance" | ||
3 | type: CONNECTOR | ||
4 | doors { | ||
5 | map: "the_entry" | ||
6 | name: "Starting Room West Wall North Door" | ||
7 | } | ||
8 | doors { | ||
9 | map: "the_repetitive" | ||
10 | name: "Entry Entrance" | ||
11 | } | ||
12 | } | ||
13 | door_groups { | ||
14 | name: "The Repetitive - Plaza Entrance" | ||
15 | type: CONNECTOR | ||
16 | doors { | ||
17 | map: "the_repetitive" | ||
18 | name: "Black Hallway" | ||
19 | } | ||
20 | doors { | ||
21 | map: "the_plaza" | ||
22 | name: "Repetitive Entrance" | ||
23 | } | ||
24 | } | ||
25 | door_groups { | ||
26 | name: "Control Center White Doors" | ||
27 | type: COLOR_CONNECTOR | ||
28 | doors { | ||
29 | map: "daedalus" | ||
30 | name: "White Hallway From Entry" | ||
31 | } | ||
32 | doors { | ||
33 | map: "the_entry" | ||
34 | name: "Control Center White Door" | ||
35 | } | ||
36 | } | ||
37 | door_groups { | ||
38 | name: "Control Center Purple Doors" | ||
39 | type: COLOR_CONNECTOR | ||
40 | doors { | ||
41 | map: "daedalus" | ||
42 | name: "Purple Hallway From Great" | ||
43 | } | ||
44 | doors { | ||
45 | map: "the_great" | ||
46 | name: "Control Center Purple Door" | ||
47 | } | ||
48 | } | ||
49 | door_groups { | ||
50 | name: "Control Center Orange Doors" | ||
51 | type: COLOR_CONNECTOR | ||
52 | doors { | ||
53 | map: "daedalus" | ||
54 | name: "Control Center Orange Door" | ||
55 | } | ||
56 | doors { | ||
57 | map: "the_unkempt" | ||
58 | name: "Control Center Orange Door" | ||
59 | } | ||
60 | } | ||
61 | door_groups { | ||
62 | name: "Control Center Brown Doors" | ||
63 | type: COLOR_CONNECTOR | ||
64 | doors { | ||
65 | map: "the_bearer" | ||
66 | name: "Control Center Brown Door" | ||
67 | } | ||
68 | doors { | ||
69 | map: "the_tree" | ||
70 | name: "Control Center Brown Door" | ||
71 | } | ||
72 | } | ||
73 | door_groups { | ||
74 | name: "Control Center Blue Doors" | ||
75 | type: COLOR_CONNECTOR | ||
76 | doors { | ||
77 | map: "the_digital" | ||
78 | name: "Control Center Blue Door" | ||
79 | } | ||
80 | doors { | ||
81 | map: "the_unyielding" | ||
82 | name: "Digital Entrance" | ||
83 | } | ||
84 | } | ||
diff --git a/data/ids.yaml b/data/ids.yaml index 6498619..bd6cbc1 100644 --- a/data/ids.yaml +++ b/data/ids.yaml | |||
@@ -1743,13 +1743,13 @@ maps: | |||
1743 | Red Blue Area Left Door: 302 | 1743 | Red Blue Area Left Door: 302 |
1744 | Red Blue Area Right Door: 303 | 1744 | Red Blue Area Right Door: 303 |
1745 | Red Room Painting: 323 | 1745 | Red Room Painting: 323 |
1746 | Repetitive Entrance: 312 | ||
1747 | Revitalized Entrance: 306 | 1746 | Revitalized Entrance: 306 |
1748 | Right Eye Entrance: 301 | 1747 | Right Eye Entrance: 301 |
1749 | Scarf Door: 296 | 1748 | Scarf Door: 296 |
1750 | Second Room Left Door: 298 | 1749 | Second Room Left Door: 298 |
1751 | Second Room Right Door: 290 | 1750 | Second Room Right Door: 290 |
1752 | Shop Entrance: 313 | 1751 | Shop Entrance: 313 |
1752 | Starting Room West Wall North Door: 2781 | ||
1753 | Third Eye Painting: 324 | 1753 | Third Eye Painting: 324 |
1754 | Trick Door: 287 | 1754 | Trick Door: 287 |
1755 | Trick To Shop Door: 289 | 1755 | Trick To Shop Door: 289 |
@@ -2760,6 +2760,7 @@ maps: | |||
2760 | ZEROING: 1118 | 2760 | ZEROING: 1118 |
2761 | doors: | 2761 | doors: |
2762 | Anti-Collectable Room: 1025 | 2762 | Anti-Collectable Room: 1025 |
2763 | Black Hallway: 2780 | ||
2763 | Cyan Door: 1028 | 2764 | Cyan Door: 1028 |
2764 | Cyan Puzzles: 1032 | 2765 | Cyan Puzzles: 1032 |
2765 | Dot Area Entrance: 1026 | 2766 | Dot Area Entrance: 1026 |
@@ -2768,7 +2769,6 @@ maps: | |||
2768 | Lime Puzzles: 1031 | 2769 | Lime Puzzles: 1031 |
2769 | Magenta Door: 1029 | 2770 | Magenta Door: 1029 |
2770 | Magenta Puzzles: 1033 | 2771 | Magenta Puzzles: 1033 |
2771 | Plaza Entrance: 1024 | ||
2772 | Yellow Door: 1030 | 2772 | Yellow Door: 1030 |
2773 | Yellow Puzzles: 1034 | 2773 | Yellow Puzzles: 1034 |
2774 | the_revitalized: | 2774 | the_revitalized: |
@@ -3840,3 +3840,11 @@ special: | |||
3840 | A Job Well Done: 1160 | 3840 | A Job Well Done: 1160 |
3841 | progressives: | 3841 | progressives: |
3842 | Progressive Gold Ending: 2753 | 3842 | Progressive Gold Ending: 2753 |
3843 | door_groups: | ||
3844 | Control Center Blue Doors: 2788 | ||
3845 | Control Center Brown Doors: 2787 | ||
3846 | Control Center Orange Doors: 2786 | ||
3847 | Control Center Purple Doors: 2785 | ||
3848 | Control Center White Doors: 2784 | ||
3849 | The Entry - Repetitive Entrance: 2782 | ||
3850 | The Repetitive - Plaza Entrance: 2783 | ||
diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index 2d8ba0b..d6c33f4 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb | |||
@@ -892,16 +892,12 @@ doors { | |||
892 | } | 892 | } |
893 | doors { | 893 | doors { |
894 | name: "White Hallway From Entry" | 894 | name: "White Hallway From Entry" |
895 | # TODO: This should be combined with the corresponding door in the_entry, at | ||
896 | # least when connections are not shuffled. | ||
897 | type: CONTROL_CENTER_COLOR | 895 | type: CONTROL_CENTER_COLOR |
898 | receivers: "Components/Doors/Halls/froom_6" | 896 | receivers: "Components/Doors/Halls/froom_6" |
899 | control_center_color: "white" | 897 | control_center_color: "white" |
900 | } | 898 | } |
901 | doors { | 899 | doors { |
902 | name: "Purple Hallway From Great" | 900 | name: "Purple Hallway From Great" |
903 | # TODO: This should be combined with the corresponding door in the_great, at | ||
904 | # least when connections are not shuffled. | ||
905 | type: CONTROL_CENTER_COLOR | 901 | type: CONTROL_CENTER_COLOR |
906 | receivers: "Components/Doors/Halls/froom_7" | 902 | receivers: "Components/Doors/Halls/froom_7" |
907 | control_center_color: "purple" | 903 | control_center_color: "purple" |
@@ -1080,6 +1076,7 @@ doors { | |||
1080 | panels { room: "Outside Snake Room" name: "SONG (South)" } | 1076 | panels { room: "Outside Snake Room" name: "SONG (South)" } |
1081 | panels { room: "West Castle Area" name: "SONG (2)" } | 1077 | panels { room: "West Castle Area" name: "SONG (2)" } |
1082 | location_room: "West Castle Area" | 1078 | location_room: "West Castle Area" |
1079 | location_name: "South SONGs" | ||
1083 | } | 1080 | } |
1084 | doors { | 1081 | doors { |
1085 | name: "Amber North Door" | 1082 | name: "Amber North Door" |
@@ -1088,6 +1085,7 @@ doors { | |||
1088 | panels { room: "Outside Snake Room" name: "SONG (North)" } | 1085 | panels { room: "Outside Snake Room" name: "SONG (North)" } |
1089 | panels { room: "Amber North 2" name: "SONG" } | 1086 | panels { room: "Amber North 2" name: "SONG" } |
1090 | location_room: "Amber North 2" | 1087 | location_room: "Amber North 2" |
1088 | location_name: "North SONGs" | ||
1091 | } | 1089 | } |
1092 | doors { | 1090 | doors { |
1093 | name: "Amber East Doors" | 1091 | name: "Amber East Doors" |
@@ -1921,6 +1919,7 @@ doors { | |||
1921 | type: LOCATION_ONLY | 1919 | type: LOCATION_ONLY |
1922 | panels { room: "Dark Light Exit" name: "GASKET" } | 1920 | panels { room: "Dark Light Exit" name: "GASKET" } |
1923 | location_room: "Dark Light Exit" | 1921 | location_room: "Dark Light Exit" |
1922 | location_name: "GASKET" | ||
1924 | } | 1923 | } |
1925 | doors { | 1924 | doors { |
1926 | name: "Dark Light Room Divider" | 1925 | name: "Dark Light Room Divider" |
diff --git a/data/maps/the_entry/connections.txtpb b/data/maps/the_entry/connections.txtpb index 6f847da..a2e325a 100644 --- a/data/maps/the_entry/connections.txtpb +++ b/data/maps/the_entry/connections.txtpb | |||
@@ -192,7 +192,7 @@ connections { | |||
192 | connections { | 192 | connections { |
193 | from_room: "Starting Room" | 193 | from_room: "Starting Room" |
194 | to_room: "Repetitive Entrance" | 194 | to_room: "Repetitive Entrance" |
195 | door { name: "Repetitive Entrance" } | 195 | door { name: "Starting Room West Wall North Door" } |
196 | } | 196 | } |
197 | connections { | 197 | connections { |
198 | from_room: "Lime Room" | 198 | from_room: "Lime Room" |
diff --git a/data/maps/the_entry/doors.txtpb b/data/maps/the_entry/doors.txtpb index 78ffa52..6bef160 100644 --- a/data/maps/the_entry/doors.txtpb +++ b/data/maps/the_entry/doors.txtpb | |||
@@ -193,7 +193,7 @@ doors { | |||
193 | location_room: "Starting Room" | 193 | location_room: "Starting Room" |
194 | } | 194 | } |
195 | doors { | 195 | doors { |
196 | name: "Repetitive Entrance" | 196 | name: "Starting Room West Wall North Door" |
197 | type: ITEM_ONLY | 197 | type: ITEM_ONLY |
198 | receivers: "Components/Doors/Entry/entry_proxied_9" | 198 | receivers: "Components/Doors/Entry/entry_proxied_9" |
199 | double_letters: true | 199 | double_letters: true |
diff --git a/data/maps/the_great/doors.txtpb b/data/maps/the_great/doors.txtpb index dc25128..992b4fa 100644 --- a/data/maps/the_great/doors.txtpb +++ b/data/maps/the_great/doors.txtpb | |||
@@ -49,6 +49,7 @@ doors { | |||
49 | type: LOCATION_ONLY | 49 | type: LOCATION_ONLY |
50 | panels { room: "West Side" name: "ERASE" } | 50 | panels { room: "West Side" name: "ERASE" } |
51 | location_room: "West Side" | 51 | location_room: "West Side" |
52 | location_name: "ERASE" | ||
52 | } | 53 | } |
53 | doors { | 54 | doors { |
54 | name: "Control Center Purple Door" | 55 | name: "Control Center Purple Door" |
diff --git a/data/maps/the_linear/doors.txtpb b/data/maps/the_linear/doors.txtpb index 63d8ae8..9a57158 100644 --- a/data/maps/the_linear/doors.txtpb +++ b/data/maps/the_linear/doors.txtpb | |||
@@ -10,4 +10,5 @@ doors { | |||
10 | panels { room: "Room" name: "INTO" } | 10 | panels { room: "Room" name: "INTO" } |
11 | panels { room: "Room" name: "NOR" } | 11 | panels { room: "Room" name: "NOR" } |
12 | location_room: "Room" | 12 | location_room: "Room" |
13 | location_name: "Gravestone" | ||
13 | } | 14 | } |
diff --git a/data/maps/the_repetitive/connections.txtpb b/data/maps/the_repetitive/connections.txtpb index 2b115a9..0afe72d 100644 --- a/data/maps/the_repetitive/connections.txtpb +++ b/data/maps/the_repetitive/connections.txtpb | |||
@@ -6,7 +6,7 @@ connections { | |||
6 | connections { | 6 | connections { |
7 | from_room: "Main Room" | 7 | from_room: "Main Room" |
8 | to_room: "Plaza Connector" | 8 | to_room: "Plaza Connector" |
9 | door { name: "Plaza Entrance" } | 9 | door { name: "Black Hallway" } |
10 | oneway: true | 10 | oneway: true |
11 | } | 11 | } |
12 | connections { | 12 | connections { |
diff --git a/data/maps/the_repetitive/doors.txtpb b/data/maps/the_repetitive/doors.txtpb index 9e63c1d..8171dc4 100644 --- a/data/maps/the_repetitive/doors.txtpb +++ b/data/maps/the_repetitive/doors.txtpb | |||
@@ -6,7 +6,7 @@ doors { | |||
6 | location_room: "Main Room" | 6 | location_room: "Main Room" |
7 | } | 7 | } |
8 | doors { | 8 | doors { |
9 | name: "Plaza Entrance" | 9 | name: "Black Hallway" |
10 | type: STANDARD | 10 | type: STANDARD |
11 | receivers: "Components/Doors/Door12" | 11 | receivers: "Components/Doors/Door12" |
12 | panels { room: "Main Room" name: "I" } | 12 | panels { room: "Main Room" name: "I" } |
diff --git a/data/maps/the_three_doors/doors.txtpb b/data/maps/the_three_doors/doors.txtpb index 99fbcee..5ae9d90 100644 --- a/data/maps/the_three_doors/doors.txtpb +++ b/data/maps/the_three_doors/doors.txtpb | |||
@@ -50,4 +50,5 @@ doors { | |||
50 | panels { room: "Dead End Room" name: "DEAD" } | 50 | panels { room: "Dead End Room" name: "DEAD" } |
51 | panels { room: "Dead End Room" name: "END" } | 51 | panels { room: "Dead End Room" name: "END" } |
52 | location_room: "Loose Strings Room" | 52 | location_room: "Loose Strings Room" |
53 | location_name: "Gravestone" | ||
53 | } | 54 | } |
diff --git a/data/maps/the_tree/doors.txtpb b/data/maps/the_tree/doors.txtpb index b62a881..6cb4086 100644 --- a/data/maps/the_tree/doors.txtpb +++ b/data/maps/the_tree/doors.txtpb | |||
@@ -38,4 +38,5 @@ doors { | |||
38 | panels { room: "Main Area" name: "SMALL (3)" } | 38 | panels { room: "Main Area" name: "SMALL (3)" } |
39 | panels { room: "Main Area" name: "SPRINKLE" } | 39 | panels { room: "Main Area" name: "SPRINKLE" } |
40 | location_room: "Main Area" | 40 | location_room: "Main Area" |
41 | location_name: "Gravestone" | ||
41 | } | 42 | } |
diff --git a/proto/data.proto b/proto/data.proto index 855c28c..84d14ef 100644 --- a/proto/data.proto +++ b/proto/data.proto | |||
@@ -29,6 +29,20 @@ enum DoorType { | |||
29 | GRAVESTONE = 6; | 29 | GRAVESTONE = 6; |
30 | } | 30 | } |
31 | 31 | ||
32 | enum DoorGroupType { | ||
33 | DOOR_GROUP_TYPE_UNKNOWN = 0; | ||
34 | |||
35 | // These doors border a worldport. They should be grouped when connections are | ||
36 | // not shuffled. | ||
37 | CONNECTOR = 1; | ||
38 | |||
39 | // Similar to CONNECTOR, but these doors are also ordinarily opened by solving | ||
40 | // the COLOR panel in the Control Center. These should be grouped when | ||
41 | // connections are not shuffled, but are not items at all when control center | ||
42 | // colors are not shuffled. | ||
43 | COLOR_CONNECTOR = 2; | ||
44 | } | ||
45 | |||
32 | enum AxisDirection { | 46 | enum AxisDirection { |
33 | AXIS_DIRECTION_UNKNOWN = 0; | 47 | AXIS_DIRECTION_UNKNOWN = 0; |
34 | 48 | ||
@@ -232,6 +246,14 @@ message Progressive { | |||
232 | repeated uint64 doors = 4; | 246 | repeated uint64 doors = 4; |
233 | } | 247 | } |
234 | 248 | ||
249 | message DoorGroup { | ||
250 | optional uint64 id = 1; | ||
251 | optional string name = 2; | ||
252 | optional uint64 ap_id = 3; | ||
253 | optional DoorGroupType type = 4; | ||
254 | repeated uint64 doors = 5; | ||
255 | } | ||
256 | |||
235 | message AllObjects { | 257 | message AllObjects { |
236 | repeated Map maps = 7; | 258 | repeated Map maps = 7; |
237 | repeated Room rooms = 1; | 259 | repeated Room rooms = 1; |
@@ -245,5 +267,6 @@ message AllObjects { | |||
245 | repeated Ending endings = 12; | 267 | repeated Ending endings = 12; |
246 | repeated Connection connections = 6; | 268 | repeated Connection connections = 6; |
247 | repeated Progressive progressives = 13; | 269 | repeated Progressive progressives = 13; |
270 | repeated DoorGroup door_groups = 14; | ||
248 | map<string, uint64> special_ids = 8; | 271 | map<string, uint64> special_ids = 8; |
249 | } | 272 | } |
diff --git a/proto/human.proto b/proto/human.proto index 205b867..89fd076 100644 --- a/proto/human.proto +++ b/proto/human.proto | |||
@@ -203,6 +203,16 @@ message HumanProgressives { | |||
203 | repeated HumanProgressive progressives = 1; | 203 | repeated HumanProgressive progressives = 1; |
204 | } | 204 | } |
205 | 205 | ||
206 | message HumanDoorGroup { | ||
207 | optional string name = 1; | ||
208 | optional DoorGroupType type = 2; | ||
209 | repeated DoorIdentifier doors = 3; | ||
210 | } | ||
211 | |||
212 | message HumanDoorGroups { | ||
213 | repeated HumanDoorGroup door_groups = 1; | ||
214 | } | ||
215 | |||
206 | message IdMappings { | 216 | message IdMappings { |
207 | message RoomIds { | 217 | message RoomIds { |
208 | map<string, uint64> panels = 1; | 218 | map<string, uint64> panels = 1; |
@@ -220,4 +230,5 @@ message IdMappings { | |||
220 | map<string, uint64> letters = 3; | 230 | map<string, uint64> letters = 3; |
221 | map<string, uint64> endings = 4; | 231 | map<string, uint64> endings = 4; |
222 | map<string, uint64> progressives = 5; | 232 | map<string, uint64> progressives = 5; |
233 | map<string, uint64> door_groups = 6; | ||
223 | } | 234 | } |
diff --git a/tools/assign_ids/main.cpp b/tools/assign_ids/main.cpp index e3add66..d212767 100644 --- a/tools/assign_ids/main.cpp +++ b/tools/assign_ids/main.cpp | |||
@@ -42,6 +42,7 @@ class AssignIds { | |||
42 | ProcessMaps(datadir_path); | 42 | ProcessMaps(datadir_path); |
43 | ProcessSpecialIds(); | 43 | ProcessSpecialIds(); |
44 | ProcessProgressivesFile(datadir_path / "progressives.txtpb"); | 44 | ProcessProgressivesFile(datadir_path / "progressives.txtpb"); |
45 | ProcessDoorGroupsFile(datadir_path / "door_groups.txtpb"); | ||
45 | 46 | ||
46 | WriteIds(ids_path); | 47 | WriteIds(ids_path); |
47 | 48 | ||
@@ -61,6 +62,7 @@ class AssignIds { | |||
61 | for (const auto& [_, room] : map.rooms()) { | 62 | for (const auto& [_, room] : map.rooms()) { |
62 | UpdateNextId(room.panels()); | 63 | UpdateNextId(room.panels()); |
63 | UpdateNextId(room.masteries()); | 64 | UpdateNextId(room.masteries()); |
65 | UpdateNextId(room.keyholders()); | ||
64 | } | 66 | } |
65 | } | 67 | } |
66 | 68 | ||
@@ -68,6 +70,7 @@ class AssignIds { | |||
68 | UpdateNextId(id_mappings_.letters()); | 70 | UpdateNextId(id_mappings_.letters()); |
69 | UpdateNextId(id_mappings_.endings()); | 71 | UpdateNextId(id_mappings_.endings()); |
70 | UpdateNextId(id_mappings_.progressives()); | 72 | UpdateNextId(id_mappings_.progressives()); |
73 | UpdateNextId(id_mappings_.door_groups()); | ||
71 | 74 | ||
72 | next_id_++; | 75 | next_id_++; |
73 | } | 76 | } |
@@ -267,6 +270,23 @@ class AssignIds { | |||
267 | } | 270 | } |
268 | } | 271 | } |
269 | 272 | ||
273 | void ProcessDoorGroupsFile(std::filesystem::path path) { | ||
274 | if (!std::filesystem::exists(path)) { | ||
275 | return; | ||
276 | } | ||
277 | |||
278 | auto h_groups = ReadMessageFromFile<HumanDoorGroups>(path.string()); | ||
279 | auto& groups = *output_.mutable_door_groups(); | ||
280 | |||
281 | for (const HumanDoorGroup& h_group : h_groups.door_groups()) { | ||
282 | if (!id_mappings_.door_groups().contains(h_group.name())) { | ||
283 | groups[h_group.name()] = next_id_++; | ||
284 | } else { | ||
285 | groups[h_group.name()] = id_mappings_.door_groups().at(h_group.name()); | ||
286 | } | ||
287 | } | ||
288 | } | ||
289 | |||
270 | private: | 290 | private: |
271 | void UpdateNextId(const google::protobuf::Map<std::string, uint64_t>& ids) { | 291 | void UpdateNextId(const google::protobuf::Map<std::string, uint64_t>& ids) { |
272 | for (const auto& [_, id] : ids) { | 292 | for (const auto& [_, id] : ids) { |
diff --git a/tools/datapacker/container.cpp b/tools/datapacker/container.cpp index 624caf8..4a656b3 100644 --- a/tools/datapacker/container.cpp +++ b/tools/datapacker/container.cpp | |||
@@ -348,6 +348,23 @@ uint64_t Container::FindOrAddProgressive(std::string prog_name) { | |||
348 | } | 348 | } |
349 | } | 349 | } |
350 | 350 | ||
351 | uint64_t Container::FindOrAddDoorGroup(std::string group_name) { | ||
352 | auto it = door_group_id_by_name_.find(group_name); | ||
353 | |||
354 | if (it == door_group_id_by_name_.end()) { | ||
355 | uint64_t new_id = all_objects_.door_groups_size(); | ||
356 | DoorGroup* door_group = all_objects_.add_door_groups(); | ||
357 | door_group->set_id(new_id); | ||
358 | door_group->set_name(group_name); | ||
359 | |||
360 | door_group_id_by_name_[group_name] = new_id; | ||
361 | |||
362 | return new_id; | ||
363 | } else { | ||
364 | return it->second; | ||
365 | } | ||
366 | } | ||
367 | |||
351 | void Container::AddConnection(const Connection& connection) { | 368 | void Container::AddConnection(const Connection& connection) { |
352 | *all_objects_.add_connections() = connection; | 369 | *all_objects_.add_connections() = connection; |
353 | } | 370 | } |
diff --git a/tools/datapacker/container.h b/tools/datapacker/container.h index 8cec560..bc02ba4 100644 --- a/tools/datapacker/container.h +++ b/tools/datapacker/container.h | |||
@@ -62,6 +62,8 @@ class Container { | |||
62 | 62 | ||
63 | uint64_t FindOrAddProgressive(std::string prog_name); | 63 | uint64_t FindOrAddProgressive(std::string prog_name); |
64 | 64 | ||
65 | uint64_t FindOrAddDoorGroup(std::string group_name); | ||
66 | |||
65 | AllObjects& all_objects() { return all_objects_; } | 67 | AllObjects& all_objects() { return all_objects_; } |
66 | 68 | ||
67 | private: | 69 | private: |
@@ -85,6 +87,7 @@ class Container { | |||
85 | door_id_by_map_door_names_; | 87 | door_id_by_map_door_names_; |
86 | std::map<std::string, uint64_t> ending_id_by_name_; | 88 | std::map<std::string, uint64_t> ending_id_by_name_; |
87 | std::map<std::string, uint64_t> progressive_id_by_name_; | 89 | std::map<std::string, uint64_t> progressive_id_by_name_; |
90 | std::map<std::string, uint64_t> door_group_id_by_name_; | ||
88 | }; | 91 | }; |
89 | 92 | ||
90 | } // namespace com::fourisland::lingo2_archipelago | 93 | } // namespace com::fourisland::lingo2_archipelago |
diff --git a/tools/datapacker/main.cpp b/tools/datapacker/main.cpp index 595647d..c72462d 100644 --- a/tools/datapacker/main.cpp +++ b/tools/datapacker/main.cpp | |||
@@ -44,6 +44,7 @@ class DataPacker { | |||
44 | ProcessConnectionsFile(datadir_path / "connections.txtpb", std::nullopt); | 44 | ProcessConnectionsFile(datadir_path / "connections.txtpb", std::nullopt); |
45 | ProcessMaps(datadir_path); | 45 | ProcessMaps(datadir_path); |
46 | ProcessProgressivesFile(datadir_path / "progressives.txtpb"); | 46 | ProcessProgressivesFile(datadir_path / "progressives.txtpb"); |
47 | ProcessDoorGroupsFile(datadir_path / "door_groups.txtpb"); | ||
47 | ProcessIdsFile(datadir_path / "ids.yaml"); | 48 | ProcessIdsFile(datadir_path / "ids.yaml"); |
48 | 49 | ||
49 | { | 50 | { |
@@ -577,6 +578,31 @@ class DataPacker { | |||
577 | } | 578 | } |
578 | } | 579 | } |
579 | 580 | ||
581 | void ProcessDoorGroupsFile(std::filesystem::path path) { | ||
582 | if (!std::filesystem::exists(path)) { | ||
583 | return; | ||
584 | } | ||
585 | |||
586 | auto h_groups = ReadMessageFromFile<HumanDoorGroups>(path.string()); | ||
587 | |||
588 | for (const HumanDoorGroup& h_group : h_groups.door_groups()) { | ||
589 | ProcessDoorGroup(h_group); | ||
590 | } | ||
591 | } | ||
592 | |||
593 | void ProcessDoorGroup(const HumanDoorGroup& h_group) { | ||
594 | uint64_t group_id = container_.FindOrAddDoorGroup(h_group.name()); | ||
595 | DoorGroup& group = *container_.all_objects().mutable_door_groups(group_id); | ||
596 | |||
597 | group.set_type(h_group.type()); | ||
598 | |||
599 | for (const DoorIdentifier& di : h_group.doors()) { | ||
600 | uint64_t door_id = | ||
601 | container_.FindOrAddDoor(di.map(), di.name(), std::nullopt); | ||
602 | group.add_doors(door_id); | ||
603 | } | ||
604 | } | ||
605 | |||
580 | void ProcessIdsFile(std::filesystem::path path) { | 606 | void ProcessIdsFile(std::filesystem::path path) { |
581 | auto ids = ReadIdsFromYaml(path.string()); | 607 | auto ids = ReadIdsFromYaml(path.string()); |
582 | 608 | ||
@@ -631,6 +657,11 @@ class DataPacker { | |||
631 | uint64_t prog_id = container_.FindOrAddProgressive(prog_name); | 657 | uint64_t prog_id = container_.FindOrAddProgressive(prog_name); |
632 | container_.all_objects().mutable_progressives(prog_id)->set_ap_id(ap_id); | 658 | container_.all_objects().mutable_progressives(prog_id)->set_ap_id(ap_id); |
633 | } | 659 | } |
660 | |||
661 | for (const auto& [group_name, ap_id] : ids.door_groups()) { | ||
662 | uint64_t group_id = container_.FindOrAddDoorGroup(group_name); | ||
663 | container_.all_objects().mutable_door_groups(group_id)->set_ap_id(ap_id); | ||
664 | } | ||
634 | } | 665 | } |
635 | 666 | ||
636 | std::string mapdir_; | 667 | std::string mapdir_; |
diff --git a/tools/util/ids_yaml_format.cpp b/tools/util/ids_yaml_format.cpp index 67c21d6..71bfd63 100644 --- a/tools/util/ids_yaml_format.cpp +++ b/tools/util/ids_yaml_format.cpp | |||
@@ -104,6 +104,13 @@ IdMappings ReadIdsFromYaml(const std::string& filename) { | |||
104 | } | 104 | } |
105 | } | 105 | } |
106 | 106 | ||
107 | if (document["door_groups"]) { | ||
108 | for (const auto& group_it : document["door_groups"]) { | ||
109 | (*result.mutable_door_groups())[group_it.first.as<std::string>()] = | ||
110 | group_it.second.as<uint64_t>(); | ||
111 | } | ||
112 | } | ||
113 | |||
107 | return result; | 114 | return result; |
108 | } | 115 | } |
109 | 116 | ||
@@ -171,6 +178,11 @@ void WriteIdsAsYaml(const IdMappings& ids, const std::string& filename) { | |||
171 | result["progressives"][prog_name] = prog_id; | 178 | result["progressives"][prog_name] = prog_id; |
172 | }); | 179 | }); |
173 | 180 | ||
181 | OperateOnSortedMap(ids.door_groups(), [&result](const std::string& group_name, | ||
182 | uint64_t group_id) { | ||
183 | result["door_groups"][group_name] = group_id; | ||
184 | }); | ||
185 | |||
174 | std::ofstream output_stream(filename); | 186 | std::ofstream output_stream(filename); |
175 | output_stream << result << std::endl; | 187 | output_stream << result << std::endl; |
176 | } | 188 | } |
diff --git a/tools/validator/human_processor.cpp b/tools/validator/human_processor.cpp index 5720ba9..561225e 100644 --- a/tools/validator/human_processor.cpp +++ b/tools/validator/human_processor.cpp | |||
@@ -43,6 +43,7 @@ class HumanProcessor { | |||
43 | ProcessConnectionsFile(datadir_path / "connections.txtpb", std::nullopt); | 43 | ProcessConnectionsFile(datadir_path / "connections.txtpb", std::nullopt); |
44 | ProcessMaps(datadir_path); | 44 | ProcessMaps(datadir_path); |
45 | ProcessProgressivesFile(datadir_path / "progressives.txtpb"); | 45 | ProcessProgressivesFile(datadir_path / "progressives.txtpb"); |
46 | ProcessDoorGroupsFile(datadir_path / "door_groups.txtpb"); | ||
46 | ProcessIdsFile(datadir_path / "ids.yaml"); | 47 | ProcessIdsFile(datadir_path / "ids.yaml"); |
47 | } | 48 | } |
48 | 49 | ||
@@ -510,6 +511,33 @@ class HumanProcessor { | |||
510 | } | 511 | } |
511 | } | 512 | } |
512 | 513 | ||
514 | void ProcessDoorGroupsFile(std::filesystem::path path) { | ||
515 | if (!std::filesystem::exists(path)) { | ||
516 | return; | ||
517 | } | ||
518 | |||
519 | auto h_groups = ReadMessageFromFile<HumanDoorGroups>(path.string()); | ||
520 | |||
521 | for (const HumanDoorGroup& h_group : h_groups.door_groups()) { | ||
522 | ProcessDoorGroup(h_group); | ||
523 | } | ||
524 | } | ||
525 | |||
526 | void ProcessDoorGroup(const HumanDoorGroup& h_group) { | ||
527 | DoorGroupInfo& group_info = info_.door_groups[h_group.name()]; | ||
528 | group_info.definitions.push_back(h_group); | ||
529 | |||
530 | for (const DoorIdentifier& di : h_group.doors()) { | ||
531 | if (!di.has_map()) { | ||
532 | group_info.malformed_doors.push_back(di); | ||
533 | continue; | ||
534 | } | ||
535 | |||
536 | DoorInfo& door_info = info_.doors[di]; | ||
537 | door_info.door_groups_referenced_by.push_back(h_group.name()); | ||
538 | } | ||
539 | } | ||
540 | |||
513 | void ProcessIdsFile(std::filesystem::path path) { | 541 | void ProcessIdsFile(std::filesystem::path path) { |
514 | auto ids = ReadIdsFromYaml(path.string()); | 542 | auto ids = ReadIdsFromYaml(path.string()); |
515 | 543 | ||
@@ -573,6 +601,11 @@ class HumanProcessor { | |||
573 | ProgressiveInfo& prog_info = info_.progressives[prog_name]; | 601 | ProgressiveInfo& prog_info = info_.progressives[prog_name]; |
574 | prog_info.has_id = true; | 602 | prog_info.has_id = true; |
575 | } | 603 | } |
604 | |||
605 | for (const auto& [group_name, ap_id] : ids.door_groups()) { | ||
606 | DoorGroupInfo& group_info = info_.door_groups[group_name]; | ||
607 | group_info.has_id = true; | ||
608 | } | ||
576 | } | 609 | } |
577 | 610 | ||
578 | std::string mapdir_; | 611 | std::string mapdir_; |
diff --git a/tools/validator/structs.h b/tools/validator/structs.h index e24ed3d..17ed33a 100644 --- a/tools/validator/structs.h +++ b/tools/validator/structs.h | |||
@@ -47,6 +47,7 @@ struct DoorInfo { | |||
47 | std::vector<PaintingIdentifier> paintings_referenced_by; | 47 | std::vector<PaintingIdentifier> paintings_referenced_by; |
48 | std::vector<PortIdentifier> ports_referenced_by; | 48 | std::vector<PortIdentifier> ports_referenced_by; |
49 | std::vector<std::string> progressives_referenced_by; | 49 | std::vector<std::string> progressives_referenced_by; |
50 | std::vector<std::string> door_groups_referenced_by; | ||
50 | 51 | ||
51 | MalformedIdentifiers malformed_identifiers; | 52 | MalformedIdentifiers malformed_identifiers; |
52 | }; | 53 | }; |
@@ -115,6 +116,13 @@ struct ProgressiveInfo { | |||
115 | std::vector<DoorIdentifier> malformed_doors; | 116 | std::vector<DoorIdentifier> malformed_doors; |
116 | }; | 117 | }; |
117 | 118 | ||
119 | struct DoorGroupInfo { | ||
120 | std::vector<HumanDoorGroup> definitions; | ||
121 | bool has_id = false; | ||
122 | |||
123 | std::vector<DoorIdentifier> malformed_doors; | ||
124 | }; | ||
125 | |||
118 | struct CollectedInfo { | 126 | struct CollectedInfo { |
119 | std::map<std::string, MapInfo> maps; | 127 | std::map<std::string, MapInfo> maps; |
120 | std::map<RoomIdentifier, RoomInfo, RoomIdentifierLess> rooms; | 128 | std::map<RoomIdentifier, RoomInfo, RoomIdentifierLess> rooms; |
@@ -128,6 +136,7 @@ struct CollectedInfo { | |||
128 | std::map<std::string, EndingInfo> endings; | 136 | std::map<std::string, EndingInfo> endings; |
129 | std::map<std::string, PanelNameInfo> panel_names; | 137 | std::map<std::string, PanelNameInfo> panel_names; |
130 | std::map<std::string, ProgressiveInfo> progressives; | 138 | std::map<std::string, ProgressiveInfo> progressives; |
139 | std::map<std::string, DoorGroupInfo> door_groups; | ||
131 | }; | 140 | }; |
132 | 141 | ||
133 | } // namespace com::fourisland::lingo2_archipelago | 142 | } // namespace com::fourisland::lingo2_archipelago |
diff --git a/tools/validator/validator.cpp b/tools/validator/validator.cpp index ab1612e..4149caa 100644 --- a/tools/validator/validator.cpp +++ b/tools/validator/validator.cpp | |||
@@ -48,6 +48,9 @@ class Validator { | |||
48 | for (const auto& [prog_name, prog_info] : info_.progressives) { | 48 | for (const auto& [prog_name, prog_info] : info_.progressives) { |
49 | ValidateProgressive(prog_name, prog_info); | 49 | ValidateProgressive(prog_name, prog_info); |
50 | } | 50 | } |
51 | for (const auto& [group_name, group_info] : info_.door_groups) { | ||
52 | ValidateDoorGroup(group_name, group_info); | ||
53 | } | ||
51 | } | 54 | } |
52 | 55 | ||
53 | private: | 56 | private: |
@@ -173,6 +176,11 @@ class Validator { | |||
173 | std::cout << " PROGRESSIVE " << prog_name << std::endl; | 176 | std::cout << " PROGRESSIVE " << prog_name << std::endl; |
174 | } | 177 | } |
175 | 178 | ||
179 | for (const std::string& group_name : | ||
180 | door_info.door_groups_referenced_by) { | ||
181 | std::cout << " DOOR GROUP " << group_name << std::endl; | ||
182 | } | ||
183 | |||
176 | if (door_info.has_id) { | 184 | if (door_info.has_id) { |
177 | std::cout << " An AP ID is present." << std::endl; | 185 | std::cout << " An AP ID is present." << std::endl; |
178 | } | 186 | } |
@@ -460,6 +468,26 @@ class Validator { | |||
460 | } | 468 | } |
461 | } | 469 | } |
462 | 470 | ||
471 | void ValidateDoorGroup(const std::string& group_name, | ||
472 | const DoorGroupInfo& group_info) const { | ||
473 | if (group_info.definitions.empty()) { | ||
474 | std::cout << "Door group \"" << group_name | ||
475 | << "\" has no definition, but was referenced:" << std::endl; | ||
476 | |||
477 | if (group_info.has_id) { | ||
478 | std::cout << " An AP ID is present." << std::endl; | ||
479 | } | ||
480 | } else if (group_info.definitions.size() > 1) { | ||
481 | std::cout << "Door group \"" << group_name | ||
482 | << "\" has multiple definitions." << std::endl; | ||
483 | } | ||
484 | |||
485 | if (!group_info.has_id) { | ||
486 | std::cout << "Door group \"" << group_name << "\" is missing an AP ID." | ||
487 | << std::endl; | ||
488 | } | ||
489 | } | ||
490 | |||
463 | const CollectedInfo& info_; | 491 | const CollectedInfo& info_; |
464 | }; | 492 | }; |
465 | 493 | ||