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authorStar Rauchenberger <fefferburbia@gmail.com>2025-09-09 16:44:09 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2025-09-09 16:44:09 -0400
commit8de745f4d3350ac848c9362a33e223c0ff94fdcf (patch)
tree102db82fd9c7822dd6c0d6e9a555181faf9ba00e /data/maps/the_great/rooms
parent6dc4fae2ee9b7b9145a8938e95080dba448cf44a (diff)
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Added symbol shuffle
Also fixed unlocked letters + any double letter cyan doors, and tweaked
some logic related to important panels with symbols on them.
Diffstat (limited to 'data/maps/the_great/rooms')
-rw-r--r--data/maps/the_great/rooms/West Side.txtpb1
1 files changed, 1 insertions, 0 deletions
diff --git a/data/maps/the_great/rooms/West Side.txtpb b/data/maps/the_great/rooms/West Side.txtpb index daf1718..8279e16 100644 --- a/data/maps/the_great/rooms/West Side.txtpb +++ b/data/maps/the_great/rooms/West Side.txtpb
@@ -76,4 +76,5 @@ ports {
76 path: "Meshes/Blocks/Warps/worldport7" 76 path: "Meshes/Blocks/Warps/worldport7"
77 orientation: "east" 77 orientation: "east"
78 # ER with this is weird; make sure to place on the surface 78 # ER with this is weird; make sure to place on the surface
79 required_door { name: "Partial Entrance" }
79} 80}