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authorStar Rauchenberger <fefferburbia@gmail.com>2025-10-06 10:09:13 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2025-10-06 10:09:13 -0400
commit2b0b477dcd7a12202ae13d24cde4ba3171ee7edf (patch)
tree93cd14f52ae46fc744b1af79d423f32f0b6c611d /data/maps/the_great/doors.txtpb
parentd861b203529add969038278dba9d2696d1248cc3 (diff)
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Shortened some location names in the_great
Diffstat (limited to 'data/maps/the_great/doors.txtpb')
-rw-r--r--data/maps/the_great/doors.txtpb40
1 files changed, 23 insertions, 17 deletions
diff --git a/data/maps/the_great/doors.txtpb b/data/maps/the_great/doors.txtpb index 628715f..bf28421 100644 --- a/data/maps/the_great/doors.txtpb +++ b/data/maps/the_great/doors.txtpb
@@ -124,6 +124,7 @@ doors {
124 panels { room: "Magnet Room" name: "SAW" } 124 panels { room: "Magnet Room" name: "SAW" }
125 panels { room: "Magnet Room" name: "BLENDER" } 125 panels { room: "Magnet Room" name: "BLENDER" }
126 location_room: "Magnet Room" 126 location_room: "Magnet Room"
127 location_name: "Gravestone"
127} 128}
128doors { 129doors {
129 name: "Hive Entrance" 130 name: "Hive Entrance"
@@ -205,23 +206,25 @@ doors {
205 panels { room: "Jail Part 2" name: "GRIMACE" } 206 panels { room: "Jail Part 2" name: "GRIMACE" }
206 panels { room: "Jail Part 2" name: "COMMENCE" } 207 panels { room: "Jail Part 2" name: "COMMENCE" }
207 location_room: "Jail Part 2" 208 location_room: "Jail Part 2"
209 location_name: "Gravestone"
208} 210}
209doors { 211doors {
210 name: "The Landscapes Gravestone" 212 name: "The Landscapes Gravestone"
211 type: GRAVESTONE 213 type: GRAVESTONE
212 panels { room: "Back Area" name: "Top Landscape Top" } 214 panels { room: "The Landscapes" name: "Top Landscape Top" }
213 panels { room: "Back Area" name: "Top Landscape Right" } 215 panels { room: "The Landscapes" name: "Top Landscape Right" }
214 panels { room: "Back Area" name: "Top Landscape Bottom" } 216 panels { room: "The Landscapes" name: "Top Landscape Bottom" }
215 panels { room: "Back Area" name: "Top Landscape Left" } 217 panels { room: "The Landscapes" name: "Top Landscape Left" }
216 panels { room: "Back Area" name: "Left Landscape Top" } 218 panels { room: "The Landscapes" name: "Left Landscape Top" }
217 panels { room: "Back Area" name: "Left Landscape Right" } 219 panels { room: "The Landscapes" name: "Left Landscape Right" }
218 panels { room: "Back Area" name: "Left Landscape Bottom" } 220 panels { room: "The Landscapes" name: "Left Landscape Bottom" }
219 panels { room: "Back Area" name: "Left Landscape Left" } 221 panels { room: "The Landscapes" name: "Left Landscape Left" }
220 panels { room: "Back Area" name: "Right Landscape Top" } 222 panels { room: "The Landscapes" name: "Right Landscape Top" }
221 panels { room: "Back Area" name: "Right Landscape Right" } 223 panels { room: "The Landscapes" name: "Right Landscape Right" }
222 panels { room: "Back Area" name: "Right Landscape Bottom" } 224 panels { room: "The Landscapes" name: "Right Landscape Bottom" }
223 panels { room: "Back Area" name: "Right Landscape Left" } 225 panels { room: "The Landscapes" name: "Right Landscape Left" }
224 location_room: "Back Area" 226 location_room: "The Landscapes"
227 location_name: "Gravestone"
225} 228}
226doors { 229doors {
227 name: "Tower Entrance" 230 name: "Tower Entrance"
@@ -318,6 +321,7 @@ doors {
318 panels { room: "Maze Up Area" name: "UP" } 321 panels { room: "Maze Up Area" name: "UP" }
319 panels { room: "Maze Wreck Area" name: "WRECK" } 322 panels { room: "Maze Wreck Area" name: "WRECK" }
320 location_room: "Maze Slice Area" 323 location_room: "Maze Slice Area"
324 location_name: "Gravestone"
321} 325}
322doors { 326doors {
323 name: "Courtyard Side Door" 327 name: "Courtyard Side Door"
@@ -419,10 +423,10 @@ doors {
419 name: "Invisible Entrance" 423 name: "Invisible Entrance"
420 type: STANDARD 424 type: STANDARD
421 receivers: "Components/Doors/entry_36" 425 receivers: "Components/Doors/entry_36"
422 panels { room: "Back Area" name: "Right Landscape Top" answer: "tell" } 426 panels { room: "The Landscapes" name: "Right Landscape Top" answer: "tell" }
423 panels { room: "Back Area" name: "Right Landscape Left" answer: "eyes" } 427 panels { room: "The Landscapes" name: "Right Landscape Left" answer: "eyes" }
424 location_room: "Back Area" 428 location_room: "The Landscapes"
425 location_name: "Landscapes Room Alternate Answers" 429 location_name: "Alternate Answers"
426} 430}
427doors { 431doors {
428 name: "Nature Room Door" 432 name: "Nature Room Door"
@@ -468,6 +472,7 @@ doors {
468 panels { room: "Whole Room" name: "CHIPS" } 472 panels { room: "Whole Room" name: "CHIPS" }
469 panels { room: "Whole Room" name: "TOWER" } 473 panels { room: "Whole Room" name: "TOWER" }
470 location_room: "Whole Room" 474 location_room: "Whole Room"
475 location_name: "Gravestone"
471} 476}
472doors { 477doors {
473 name: "Lavender Cube" 478 name: "Lavender Cube"
@@ -494,6 +499,7 @@ doors {
494 panels { room: "Zero Room" name: "MANY" } 499 panels { room: "Zero Room" name: "MANY" }
495 panels { room: "Zero Room" name: "REMAINING" } 500 panels { room: "Zero Room" name: "REMAINING" }
496 location_room: "Zero Room" 501 location_room: "Zero Room"
502 location_name: "Panels"
497} 503}
498doors { 504doors {
499 name: "Spiral Painting" 505 name: "Spiral Painting"