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| author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-11-03 10:19:45 -0500 |
|---|---|---|
| committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-11-03 10:19:45 -0500 |
| commit | 24a59794f408c6aa878a8477a920a1d7b7d9c4c5 (patch) | |
| tree | a2a491ba0c10ca7b8d4316c0f6eed4ec5b17be9d /data/maps/the_entry/rooms/Four Rooms Entrance.txtpb | |
| parent | 999bcffb58a5107566d337af5b5b21e86cacef32 (diff) | |
| download | lingo2-archipelago-24a59794f408c6aa878a8477a920a1d7b7d9c4c5.tar.gz lingo2-archipelago-24a59794f408c6aa878a8477a920a1d7b7d9c4c5.tar.bz2 lingo2-archipelago-24a59794f408c6aa878a8477a920a1d7b7d9c4c5.zip | |
The game sneakily flips your gravity using a nearby warp before you reach the worldport, which is why this port works at all in ER because the client doesn't actually read the gravity field at all. This means the only worldport that doesn't have Y_MINUS gravity is the Z_PLUS one in the_extravagant. As for paintings, there are genuinely still a dozen that are Y_PLUS, as well as two X_MINUS, two X_PLUS, and one Z_PLUS in the_extravagant.
Diffstat (limited to 'data/maps/the_entry/rooms/Four Rooms Entrance.txtpb')
| -rw-r--r-- | data/maps/the_entry/rooms/Four Rooms Entrance.txtpb | 2 |
1 files changed, 1 insertions, 1 deletions
| diff --git a/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb index 4d94d5a..d4650f0 100644 --- a/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb +++ b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb | |||
| @@ -5,5 +5,5 @@ ports { | |||
| 5 | path: "Components/Warps/worldport9" | 5 | path: "Components/Warps/worldport9" |
| 6 | destination { x: -41 y: 6 z: -17.5 } | 6 | destination { x: -41 y: 6 z: -17.5 } |
| 7 | rotation: 0 | 7 | rotation: 0 |
| 8 | gravity: Y_PLUS | 8 | # This isn't actually Y_PLUS gravity! A nearby warp sneakily flips you. |
| 9 | } | 9 | } |
