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author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-08-07 16:05:15 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-08-07 16:05:15 -0400 |
commit | c9da387ede51f207825b63d9f13036a7b661d4b3 (patch) | |
tree | 08425dbc57c92ac72fef43c32ecbd5805f18f1f8 /data/maps/the_entry/doors.txtpb | |
parent | 3c26cedd030c464e3b8a5576a98c19eb45134658 (diff) | |
download | lingo2-archipelago-c9da387ede51f207825b63d9f13036a7b661d4b3.tar.gz lingo2-archipelago-c9da387ede51f207825b63d9f13036a7b661d4b3.tar.bz2 lingo2-archipelago-c9da387ede51f207825b63d9f13036a7b661d4b3.zip |
Started apworld
vcpkg's libprotobuf is older than what PIP has, but neither are completely up to date either. Ugh. Doors have a room now because that's where the location will go.
Diffstat (limited to 'data/maps/the_entry/doors.txtpb')
-rw-r--r-- | data/maps/the_entry/doors.txtpb | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/data/maps/the_entry/doors.txtpb b/data/maps/the_entry/doors.txtpb index c43020c..0ff0797 100644 --- a/data/maps/the_entry/doors.txtpb +++ b/data/maps/the_entry/doors.txtpb | |||
@@ -3,12 +3,14 @@ doors { | |||
3 | type: STANDARD | 3 | type: STANDARD |
4 | receivers: "Components/Doors/side_1" | 4 | receivers: "Components/Doors/side_1" |
5 | panels { room: "Starting Room" name: "TRICK" } | 5 | panels { room: "Starting Room" name: "TRICK" } |
6 | location_room: "Starting Room" | ||
6 | } | 7 | } |
7 | doors { | 8 | doors { |
8 | name: "Link Area Entrance" | 9 | name: "Link Area Entrance" |
9 | type: STANDARD | 10 | type: STANDARD |
10 | receivers: "Components/Doors/side_2" | 11 | receivers: "Components/Doors/side_2" |
11 | panels { room: "Trick Room" name: "INK" answer: "link" } | 12 | panels { room: "Trick Room" name: "INK" answer: "link" } |
13 | location_room: "Trick Room" | ||
12 | } | 14 | } |
13 | # side_3 is vanilla because I don't think it's real? | 15 | # side_3 is vanilla because I don't think it's real? |
14 | doors { | 16 | doors { |
@@ -16,12 +18,14 @@ doors { | |||
16 | type: STANDARD | 18 | type: STANDARD |
17 | receivers: "Components/Doors/side_4" | 19 | receivers: "Components/Doors/side_4" |
18 | panels { room: "Starting Room" name: "TRICK" answer: "treat" } | 20 | panels { room: "Starting Room" name: "TRICK" answer: "treat" } |
21 | location_room: "Starting Room" | ||
19 | } | 22 | } |
20 | doors { | 23 | doors { |
21 | name: "Second Room Right Door" | 24 | name: "Second Room Right Door" |
22 | type: STANDARD | 25 | type: STANDARD |
23 | receivers: "Components/Doors/second_right" | 26 | receivers: "Components/Doors/second_right" |
24 | panels { room: "Starting Room" name: "HINT" } | 27 | panels { room: "Starting Room" name: "HINT" } |
28 | location_room: "Starting Room" | ||
25 | } | 29 | } |
26 | doors { | 30 | doors { |
27 | name: "Red Alcove Exit" | 31 | name: "Red Alcove Exit" |
@@ -29,6 +33,7 @@ doors { | |||
29 | receivers: "Components/Doors/second_right2" | 33 | receivers: "Components/Doors/second_right2" |
30 | panels { room: "Red Alcove" name: "DEAD" } | 34 | panels { room: "Red Alcove" name: "DEAD" } |
31 | panels { room: "Red Alcove" name: "BROW" } | 35 | panels { room: "Red Alcove" name: "BROW" } |
36 | location_room: "Red Alcove" | ||
32 | } | 37 | } |
33 | doors { | 38 | doors { |
34 | name: "Four Corner Panels" | 39 | name: "Four Corner Panels" |
@@ -43,6 +48,7 @@ doors { | |||
43 | type: STANDARD | 48 | type: STANDARD |
44 | receivers: "Components/Doors/second_right11" | 49 | receivers: "Components/Doors/second_right11" |
45 | panels { room: "Least Blue Last" name: "CORNERS" } | 50 | panels { room: "Least Blue Last" name: "CORNERS" } |
51 | location_room: "Least Blue Last" | ||
46 | } | 52 | } |
47 | doors { | 53 | doors { |
48 | name: "Blue Alcove Exit" | 54 | name: "Blue Alcove Exit" |
@@ -50,6 +56,7 @@ doors { | |||
50 | receivers: "Components/Doors/second_right3" | 56 | receivers: "Components/Doors/second_right3" |
51 | panels { room: "Blue Alcove" name: "BLUE" } | 57 | panels { room: "Blue Alcove" name: "BLUE" } |
52 | panels { room: "Blue Alcove" name: "ARMY" } | 58 | panels { room: "Blue Alcove" name: "ARMY" } |
59 | location_room: "Blue Alcove" | ||
53 | } | 60 | } |
54 | doors { | 61 | doors { |
55 | name: "Rabbithole Door" | 62 | name: "Rabbithole Door" |
@@ -57,6 +64,7 @@ doors { | |||
57 | receivers: "Components/Doors/second_right8" | 64 | receivers: "Components/Doors/second_right8" |
58 | panels { room: "Wrath Room" name: "RABBIT" } | 65 | panels { room: "Wrath Room" name: "RABBIT" } |
59 | panels { room: "Wrath Room" name: "HOLE" } | 66 | panels { room: "Wrath Room" name: "HOLE" } |
67 | location_room: "Wrath Room" | ||
60 | } | 68 | } |
61 | # second_right is vanilla because it's like LOST door. | 69 | # second_right is vanilla because it's like LOST door. |
62 | doors { | 70 | doors { |
@@ -65,18 +73,21 @@ doors { | |||
65 | receivers: "Components/Doors/second_right5" | 73 | receivers: "Components/Doors/second_right5" |
66 | receivers: "Components/Doors/second_right10" | 74 | receivers: "Components/Doors/second_right10" |
67 | panels { room: "Red Blue Halls" name: "CENTER DAY" } | 75 | panels { room: "Red Blue Halls" name: "CENTER DAY" } |
76 | location_room: "Red Blue Halls" | ||
68 | } | 77 | } |
69 | doors { | 78 | doors { |
70 | name: "Scarf Door" | 79 | name: "Scarf Door" |
71 | type: STANDARD | 80 | type: STANDARD |
72 | receivers: "Components/Doors/second_right6" | 81 | receivers: "Components/Doors/second_right6" |
73 | panels { room: "Red Blue Halls" name: "RAIN WOMAN" } | 82 | panels { room: "Red Blue Halls" name: "RAIN WOMAN" } |
83 | location_room: "Red Blue Halls" | ||
74 | } | 84 | } |
75 | doors { | 85 | doors { |
76 | name: "Blue Alcove Entrance" | 86 | name: "Blue Alcove Entrance" |
77 | type: STANDARD | 87 | type: STANDARD |
78 | receivers: "Components/Doors/second_right9" | 88 | receivers: "Components/Doors/second_right9" |
79 | panels { room: "Wrath Room" name: "CORN" } | 89 | panels { room: "Wrath Room" name: "CORN" } |
90 | location_room: "Wrath Room" | ||
80 | } | 91 | } |
81 | doors { | 92 | doors { |
82 | name: "Second Room Left Door" | 93 | name: "Second Room Left Door" |
@@ -84,36 +95,42 @@ doors { | |||
84 | receivers: "Components/Doors/second_left" | 95 | receivers: "Components/Doors/second_left" |
85 | # There's also the special behavior with returning from The Digital. | 96 | # There's also the special behavior with returning from The Digital. |
86 | panels { room: "Starting Room" name: "THIN" } | 97 | panels { room: "Starting Room" name: "THIN" } |
98 | location_room: "Starting Room" | ||
87 | } | 99 | } |
88 | doors { | 100 | doors { |
89 | name: "Flipped Second Room Right Door" | 101 | name: "Flipped Second Room Right Door" |
90 | type: STANDARD | 102 | type: STANDARD |
91 | receivers: "Components/Doors/second_left_top" | 103 | receivers: "Components/Doors/second_left_top" |
92 | panels { room: "Flipped Second Room" name: "SLENDER" } | 104 | panels { room: "Flipped Second Room" name: "SLENDER" } |
105 | location_room: "Flipped Second Room" | ||
93 | } | 106 | } |
94 | doors { | 107 | doors { |
95 | name: "Flipped Second Room Left Door" | 108 | name: "Flipped Second Room Left Door" |
96 | type: STANDARD | 109 | type: STANDARD |
97 | receivers: "Components/Doors/second_right_top" | 110 | receivers: "Components/Doors/second_right_top" |
98 | panels { room: "Flipped Second Room" name: "CLUE" } | 111 | panels { room: "Flipped Second Room" name: "CLUE" } |
112 | location_room: "Flipped Second Room" | ||
99 | } | 113 | } |
100 | doors { | 114 | doors { |
101 | name: "Right Eye Entrance" | 115 | name: "Right Eye Entrance" |
102 | type: STANDARD | 116 | type: STANDARD |
103 | receivers: "Components/Doors/third_right" | 117 | receivers: "Components/Doors/third_right" |
104 | panels { room: "Trick Room" name: "INK" } | 118 | panels { room: "Trick Room" name: "INK" } |
119 | location_room: "Trick Room" | ||
105 | } | 120 | } |
106 | doors { | 121 | doors { |
107 | name: "Red Blue Area Left Door" | 122 | name: "Red Blue Area Left Door" |
108 | type: STANDARD | 123 | type: STANDARD |
109 | receivers: "Components/Doors/fourth_right" | 124 | receivers: "Components/Doors/fourth_right" |
110 | panels { room: "Right Eye" name: "WANDER" } | 125 | panels { room: "Right Eye" name: "WANDER" } |
126 | location_room: "Right Eye" | ||
111 | } | 127 | } |
112 | doors { | 128 | doors { |
113 | name: "Red Blue Area Right Door" | 129 | name: "Red Blue Area Right Door" |
114 | type: ITEM_ONLY | 130 | type: ITEM_ONLY |
115 | receivers: "Components/Doors/fifth_right" | 131 | receivers: "Components/Doors/fifth_right" |
116 | panels { room: "Right Eye" name: "WANDER" } | 132 | panels { room: "Right Eye" name: "WANDER" } |
133 | location_room: "Right Eye" | ||
117 | } | 134 | } |
118 | # Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing. | 135 | # Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing. |
119 | doors { | 136 | doors { |
@@ -122,12 +139,14 @@ doors { | |||
122 | receivers: "Components/Doors/back_left_2" | 139 | receivers: "Components/Doors/back_left_2" |
123 | panels { room: "Colored Doors Area" name: "OPEN" answer: "orange" } | 140 | panels { room: "Colored Doors Area" name: "OPEN" answer: "orange" } |
124 | # "wall" is supposed to also work. idk man | 141 | # "wall" is supposed to also work. idk man |
142 | location_room: "Colored Doors Area" | ||
125 | } | 143 | } |
126 | doors { | 144 | doors { |
127 | name: "Lime Room Entrance" | 145 | name: "Lime Room Entrance" |
128 | type: STANDARD | 146 | type: STANDARD |
129 | receivers: "Components/Doors/back_left_5" | 147 | receivers: "Components/Doors/back_left_5" |
130 | panels { room: "Ctrl Tutorial" name: "RIGHT" } | 148 | panels { room: "Ctrl Tutorial" name: "RIGHT" } |
149 | location_room: "Ctrl Tutorial" | ||
131 | } | 150 | } |
132 | doors { | 151 | doors { |
133 | name: "Revitalized Entrance" | 152 | name: "Revitalized Entrance" |
@@ -136,6 +155,7 @@ doors { | |||
136 | receivers: "Components/Doors/back_left_9" | 155 | receivers: "Components/Doors/back_left_9" |
137 | panels { room: "Lime Room" name: "HIDE" } | 156 | panels { room: "Lime Room" name: "HIDE" } |
138 | panels { room: "Lime Room" name: "SEEK" } | 157 | panels { room: "Lime Room" name: "SEEK" } |
158 | location_room: "Lime Room" | ||
139 | } | 159 | } |
140 | doors { | 160 | doors { |
141 | name: "Control Center White Door" | 161 | name: "Control Center White Door" |
@@ -150,24 +170,28 @@ doors { | |||
150 | type: STANDARD | 170 | type: STANDARD |
151 | receivers: "Components/Doors/Entry/entry_proxied_2" | 171 | receivers: "Components/Doors/Entry/entry_proxied_2" |
152 | panels { room: "Starting Room" name: "HI" answer: "bye" } | 172 | panels { room: "Starting Room" name: "HI" answer: "bye" } |
173 | location_room: "Starting Room" | ||
153 | } | 174 | } |
154 | doors { | 175 | doors { |
155 | name: "Composite Room Entrance" | 176 | name: "Composite Room Entrance" |
156 | type: STANDARD | 177 | type: STANDARD |
157 | receivers: "Components/Doors/Entry/entry_proxied_3" | 178 | receivers: "Components/Doors/Entry/entry_proxied_3" |
158 | panels { room: "Starting Room" name: "HI" answer: "hidden" } | 179 | panels { room: "Starting Room" name: "HI" answer: "hidden" } |
180 | location_room: "Starting Room" | ||
159 | } | 181 | } |
160 | doors { | 182 | doors { |
161 | name: "Flip Area Entrance" | 183 | name: "Flip Area Entrance" |
162 | type: STANDARD | 184 | type: STANDARD |
163 | receivers: "Components/Doors/Entry/entry_proxied_4" | 185 | receivers: "Components/Doors/Entry/entry_proxied_4" |
164 | panels { room: "Starting Room" name: "HI" answer: "high" } | 186 | panels { room: "Starting Room" name: "HI" answer: "high" } |
187 | location_room: "Starting Room" | ||
165 | } | 188 | } |
166 | doors { | 189 | doors { |
167 | name: "Daedalus Entrance" | 190 | name: "Daedalus Entrance" |
168 | type: STANDARD | 191 | type: STANDARD |
169 | receivers: "Components/Doors/Entry/entry_proxied_5" | 192 | receivers: "Components/Doors/Entry/entry_proxied_5" |
170 | panels { room: "Starting Room" name: "HI" answer: "hide" } | 193 | panels { room: "Starting Room" name: "HI" answer: "hide" } |
194 | location_room: "Starting Room" | ||
171 | } | 195 | } |
172 | doors { | 196 | doors { |
173 | name: "Repetitive Entrance" | 197 | name: "Repetitive Entrance" |
@@ -180,12 +204,14 @@ doors { | |||
180 | type: STANDARD | 204 | type: STANDARD |
181 | receivers: "Components/Doors/Entry/entry_proxied_6" | 205 | receivers: "Components/Doors/Entry/entry_proxied_6" |
182 | panels { room: "Shop Entrance" name: "TURN" } | 206 | panels { room: "Shop Entrance" name: "TURN" } |
207 | location_room: "Shop Entrance" | ||
183 | } | 208 | } |
184 | doors { | 209 | doors { |
185 | name: "Liberated Entrance" | 210 | name: "Liberated Entrance" |
186 | type: STANDARD | 211 | type: STANDARD |
187 | receivers: "Components/Doors/Entry/entry_proxied_10" | 212 | receivers: "Components/Doors/Entry/entry_proxied_10" |
188 | panels { room: "Flipped Pyramid Area" name: "TURN (1)" } | 213 | panels { room: "Flipped Pyramid Area" name: "TURN (1)" } |
214 | location_room: "Flipped Pyramid Area" | ||
189 | } | 215 | } |
190 | doors { | 216 | doors { |
191 | name: "Flipped Pyramid Area Entrance" | 217 | name: "Flipped Pyramid Area Entrance" |
@@ -198,24 +224,28 @@ doors { | |||
198 | type: STANDARD | 224 | type: STANDARD |
199 | receivers: "Components/Doors/Entry/entry_proxied_11" | 225 | receivers: "Components/Doors/Entry/entry_proxied_11" |
200 | panels { room: "Flipped Pyramid Area" name: "TURN (2)" } | 226 | panels { room: "Flipped Pyramid Area" name: "TURN (2)" } |
227 | location_room: "Flipped Pyramid Area" | ||
201 | } | 228 | } |
202 | doors { | 229 | doors { |
203 | name: "Parthenon Entrance" | 230 | name: "Parthenon Entrance" |
204 | type: STANDARD | 231 | type: STANDARD |
205 | receivers: "Components/Doors/Entry/entry_proxied_7" | 232 | receivers: "Components/Doors/Entry/entry_proxied_7" |
206 | panels { room: "Parthenon Return" name: "RETURN" } | 233 | panels { room: "Parthenon Return" name: "RETURN" } |
234 | location_room: "Parthenon Return" | ||
207 | } | 235 | } |
208 | doors { | 236 | doors { |
209 | name: "Colored Doors Area Entrance" | 237 | name: "Colored Doors Area Entrance" |
210 | type: ITEM_ONLY | 238 | type: ITEM_ONLY |
211 | receivers: "Components/Doors/Entry/entry_proxied_8" | 239 | receivers: "Components/Doors/Entry/entry_proxied_8" |
212 | panels { room: "Parthenon Return" name: "RETURN" } | 240 | panels { room: "Parthenon Return" name: "RETURN" } |
241 | location_room: "Parthenon Return" | ||
213 | } | 242 | } |
214 | doors { | 243 | doors { |
215 | name: "D Room Entrance" | 244 | name: "D Room Entrance" |
216 | type: STANDARD | 245 | type: STANDARD |
217 | receivers: "Components/Doors/Entry/d_1" | 246 | receivers: "Components/Doors/Entry/d_1" |
218 | panels { room: "Starting Room" name: "THAN" } | 247 | panels { room: "Starting Room" name: "THAN" } |
248 | location_room: "Starting Room" | ||
219 | } | 249 | } |
220 | doors { | 250 | doors { |
221 | name: "Near D Room Painting" | 251 | name: "Near D Room Painting" |
@@ -243,6 +273,7 @@ doors { | |||
243 | type: STANDARD | 273 | type: STANDARD |
244 | receivers: "Components/Doors/Entry/entry_return_1" | 274 | receivers: "Components/Doors/Entry/entry_return_1" |
245 | panels { room: "Gallery Return" name: "RETURN" } | 275 | panels { room: "Gallery Return" name: "RETURN" } |
276 | location_room: "Gallery Return" | ||
246 | } | 277 | } |
247 | # entry_front_1 - _6 are part of the vanilla intro. | 278 | # entry_front_1 - _6 are part of the vanilla intro. |
248 | doors { | 279 | doors { |
@@ -251,6 +282,7 @@ doors { | |||
251 | receivers: "Components/Doors/Entry/entry_front_7" | 282 | receivers: "Components/Doors/Entry/entry_front_7" |
252 | receivers: "Components/Doors/Entry/entry_front_8" | 283 | receivers: "Components/Doors/Entry/entry_front_8" |
253 | panels { room: "Trick Room" name: "INK" } | 284 | panels { room: "Trick Room" name: "INK" } |
285 | location_room: "Trick Room" | ||
254 | } | 286 | } |
255 | doors { | 287 | doors { |
256 | name: "Least Blue Last Panels" | 288 | name: "Least Blue Last Panels" |
@@ -271,10 +303,12 @@ doors { | |||
271 | type: STANDARD | 303 | type: STANDARD |
272 | move_paintings { room: "Right Eye" name: "PSYCHIC" } | 304 | move_paintings { room: "Right Eye" name: "PSYCHIC" } |
273 | panels { room: "Right Eye" name: "FAINT" } | 305 | panels { room: "Right Eye" name: "FAINT" } |
306 | location_room: "Right Eye" | ||
274 | } | 307 | } |
275 | doors { | 308 | doors { |
276 | name: "Third Eye Painting" | 309 | name: "Third Eye Painting" |
277 | type: STANDARD | 310 | type: STANDARD |
278 | move_paintings { room: "Eye Room" name: "GALLERY" } | 311 | move_paintings { room: "Eye Room" name: "GALLERY" } |
279 | panels { room: "Eye Room" name: "I" } | 312 | panels { room: "Eye Room" name: "I" } |
313 | location_room: "Eye Room" | ||
280 | } \ No newline at end of file | 314 | } \ No newline at end of file |