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author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-08-14 12:30:12 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-08-14 12:32:43 -0400 |
commit | a17b7e1cbfb43141af21263f838f9593836a9c52 (patch) | |
tree | 453b8a6193e9c9c22863d6de5ecf6bffe3f6dfc6 /data/maps/daedalus/rooms/Eye Temple 2F Side.txtpb | |
parent | 0fbaff9e15d1214192bd2b70bf4bc90d873727b6 (diff) | |
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Fixed some issues with door logic
If a door is shuffled, the door's item should be used in connections and in requirements specified by panels, ports, paintings, and other doors. However, the original requirements still need to be used for locations.
Diffstat (limited to 'data/maps/daedalus/rooms/Eye Temple 2F Side.txtpb')
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