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author | Star Rauchenberger <fefferburbia@gmail.com> | 2025-09-25 12:09:50 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2025-09-25 12:09:50 -0400 |
commit | 3f53502a5907ed1982d28a392c54331f0c1c2c42 (patch) | |
tree | 1dd087464d0fba1c35feaab0cee357fca6f2763c /client/Archipelago/settings_screen.gd | |
parent | fb220e1c75e72a536c19aa1283f905850a91cf44 (diff) | |
download | lingo2-archipelago-3f53502a5907ed1982d28a392c54331f0c1c2c42.tar.gz lingo2-archipelago-3f53502a5907ed1982d28a392c54331f0c1c2c42.tar.bz2 lingo2-archipelago-3f53502a5907ed1982d28a392c54331f0c1c2c42.zip |
Move the client into the apworld
Only works on source right now, not as an apworld.
Diffstat (limited to 'client/Archipelago/settings_screen.gd')
-rw-r--r-- | client/Archipelago/settings_screen.gd | 261 |
1 files changed, 0 insertions, 261 deletions
diff --git a/client/Archipelago/settings_screen.gd b/client/Archipelago/settings_screen.gd deleted file mode 100644 index d5aa747..0000000 --- a/client/Archipelago/settings_screen.gd +++ /dev/null | |||
@@ -1,261 +0,0 @@ | |||
1 | extends Node2D | ||
2 | |||
3 | |||
4 | func _ready(): | ||
5 | # Some helpful logging. | ||
6 | if Steam.isSubscribed(): | ||
7 | global._print("Provisioning successful! Build ID: %d" % Steam.getAppBuildId()) | ||
8 | else: | ||
9 | global._print("Provisioning failed.") | ||
10 | |||
11 | # Undo the load screen removing our cursor | ||
12 | get_tree().get_root().set_disable_input(false) | ||
13 | Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) | ||
14 | |||
15 | # Increase the WebSocket input buffer size so that we can download large | ||
16 | # data packages. | ||
17 | ProjectSettings.set_setting("network/limits/websocket_client/max_in_buffer_kb", 8192) | ||
18 | |||
19 | switcher.layer = 4 | ||
20 | |||
21 | # Create the global AP manager, if it doesn't already exist. | ||
22 | if not global.has_node("Archipelago"): | ||
23 | var ap_script = ResourceLoader.load("user://maps/Archipelago/manager.gd") | ||
24 | var ap_instance = ap_script.new() | ||
25 | ap_instance.name = "Archipelago" | ||
26 | |||
27 | ap_instance.SCRIPT_client = load("user://maps/Archipelago/client.gd") | ||
28 | ap_instance.SCRIPT_keyboard = load("user://maps/Archipelago/keyboard.gd") | ||
29 | ap_instance.SCRIPT_locationListener = load("user://maps/Archipelago/locationListener.gd") | ||
30 | ap_instance.SCRIPT_minimap = load("user://maps/Archipelago/minimap.gd") | ||
31 | ap_instance.SCRIPT_uuid = load("user://maps/Archipelago/vendor/uuid.gd") | ||
32 | ap_instance.SCRIPT_victoryListener = load("user://maps/Archipelago/victoryListener.gd") | ||
33 | |||
34 | global.add_child(ap_instance) | ||
35 | |||
36 | # Let's also inject any scripts we need to inject now. | ||
37 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/animationListener.gd")) | ||
38 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/collectable.gd")) | ||
39 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/door.gd")) | ||
40 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/keyHolder.gd")) | ||
41 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/keyHolderChecker.gd")) | ||
42 | installScriptExtension( | ||
43 | ResourceLoader.load("user://maps/Archipelago/keyHolderResetterListener.gd") | ||
44 | ) | ||
45 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting.gd")) | ||
46 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panel.gd")) | ||
47 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pauseMenu.gd")) | ||
48 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd")) | ||
49 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/saver.gd")) | ||
50 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleport.gd")) | ||
51 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleportListener.gd")) | ||
52 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/visibilityListener.gd")) | ||
53 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldport.gd")) | ||
54 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldportListener.gd")) | ||
55 | |||
56 | var proto_script = load("user://maps/Archipelago/generated/proto.gd") | ||
57 | var gamedata_script = load("user://maps/Archipelago/gamedata.gd") | ||
58 | var gamedata_instance = gamedata_script.new(proto_script) | ||
59 | gamedata_instance.load( | ||
60 | FileAccess.get_file_as_bytes("user://maps/Archipelago/generated/data.binpb") | ||
61 | ) | ||
62 | gamedata_instance.name = "Gamedata" | ||
63 | global.add_child(gamedata_instance) | ||
64 | |||
65 | var messages_script = load("user://maps/Archipelago/messages.gd") | ||
66 | var messages_instance = messages_script.new() | ||
67 | messages_instance.name = "Messages" | ||
68 | messages_instance.SCRIPT_rainbowText = load("user://maps/Archipelago/rainbowText.gd") | ||
69 | global.add_child(messages_instance) | ||
70 | |||
71 | var textclient_script = load("user://maps/Archipelago/textclient.gd") | ||
72 | var textclient_instance = textclient_script.new() | ||
73 | textclient_instance.name = "Textclient" | ||
74 | global.add_child(textclient_instance) | ||
75 | |||
76 | var compass_overlay_script = load("user://maps/Archipelago/compass_overlay.gd") | ||
77 | var compass_overlay_instance = compass_overlay_script.new() | ||
78 | compass_overlay_instance.name = "Compass" | ||
79 | compass_overlay_instance.SCRIPT_compass = load("user://maps/Archipelago/compass.gd") | ||
80 | global.add_child(compass_overlay_instance) | ||
81 | |||
82 | var ap = global.get_node("Archipelago") | ||
83 | var gamedata = global.get_node("Gamedata") | ||
84 | ap.connect("ap_connected", connectionSuccessful) | ||
85 | ap.connect("could_not_connect", connectionUnsuccessful) | ||
86 | ap.connect("connect_status", connectionStatus) | ||
87 | |||
88 | # Populate textboxes with AP settings. | ||
89 | $Panel/server_box.text = ap.ap_server | ||
90 | $Panel/player_box.text = ap.ap_user | ||
91 | $Panel/password_box.text = ap.ap_pass | ||
92 | |||
93 | var history_box = $Panel/connection_history | ||
94 | if ap.connection_history.is_empty(): | ||
95 | history_box.disabled = true | ||
96 | else: | ||
97 | history_box.disabled = false | ||
98 | |||
99 | var i = 0 | ||
100 | for details in ap.connection_history: | ||
101 | history_box.get_popup().add_item("%s (%s)" % [details[1], details[0]], i) | ||
102 | i += 1 | ||
103 | |||
104 | history_box.get_popup().connect("id_pressed", historySelected) | ||
105 | |||
106 | # Show client version. | ||
107 | $Panel/title.text = "ARCHIPELAGO (%d.%d)" % [gamedata.objects.get_version(), ap.MOD_VERSION] | ||
108 | |||
109 | # Increase font size in text boxes. | ||
110 | $Panel/server_box.add_theme_font_size_override("font_size", 36) | ||
111 | $Panel/player_box.add_theme_font_size_override("font_size", 36) | ||
112 | $Panel/password_box.add_theme_font_size_override("font_size", 36) | ||
113 | |||
114 | # Set up version mismatch dialog. | ||
115 | $Panel/VersionMismatch.connect("confirmed", startGame) | ||
116 | $Panel/VersionMismatch.get_cancel_button().pressed.connect(versionMismatchDeclined) | ||
117 | |||
118 | |||
119 | # Adapted from https://gitlab.com/Delta-V-Modding/Mods/-/blob/main/game/ModLoader.gd | ||
120 | func installScriptExtension(childScript: Resource): | ||
121 | # Force Godot to compile the script now. | ||
122 | # We need to do this here to ensure that the inheritance chain is | ||
123 | # properly set up, and multiple mods can chain-extend the same | ||
124 | # class multiple times. | ||
125 | # This is also needed to make Godot instantiate the extended class | ||
126 | # when creating singletons. | ||
127 | # The actual instance is thrown away. | ||
128 | childScript.new() | ||
129 | |||
130 | var parentScript = childScript.get_base_script() | ||
131 | var parentScriptPath = parentScript.resource_path | ||
132 | global._print("ModLoader: Installing script extension over %s" % parentScriptPath) | ||
133 | childScript.take_over_path(parentScriptPath) | ||
134 | |||
135 | |||
136 | func connectionStatus(message): | ||
137 | var popup = self.get_node("Panel/AcceptDialog") | ||
138 | popup.title = "Connecting to Archipelago" | ||
139 | popup.dialog_text = message | ||
140 | popup.exclusive = true | ||
141 | popup.get_ok_button().visible = false | ||
142 | popup.popup_centered() | ||
143 | |||
144 | |||
145 | func connectionSuccessful(): | ||
146 | var ap = global.get_node("Archipelago") | ||
147 | var gamedata = global.get_node("Gamedata") | ||
148 | |||
149 | # Check for major version mismatch. | ||
150 | if ap.apworld_version[0] != gamedata.objects.get_version(): | ||
151 | $Panel/AcceptDialog.exclusive = false | ||
152 | |||
153 | var popup = self.get_node("Panel/VersionMismatch") | ||
154 | popup.title = "Version Mismatch!" | ||
155 | popup.dialog_text = ( | ||
156 | "This slot was generated using v%d.%d of the Lingo 2 apworld,\nwhich has a different major version than this client (v%d.%d).\nIt is highly recommended to play using the correct version of the client.\nYou may experience bugs or logic issues if you continue." | ||
157 | % [ | ||
158 | ap.apworld_version[0], | ||
159 | ap.apworld_version[1], | ||
160 | gamedata.objects.get_version(), | ||
161 | ap.MOD_VERSION | ||
162 | ] | ||
163 | ) | ||
164 | popup.exclusive = true | ||
165 | popup.popup_centered() | ||
166 | |||
167 | return | ||
168 | |||
169 | startGame() | ||
170 | |||
171 | |||
172 | func startGame(): | ||
173 | var ap = global.get_node("Archipelago") | ||
174 | |||
175 | # Save connection details | ||
176 | var connection_details = [ap.ap_server, ap.ap_user, ap.ap_pass] | ||
177 | if ap.connection_history.has(connection_details): | ||
178 | ap.connection_history.erase(connection_details) | ||
179 | ap.connection_history.push_front(connection_details) | ||
180 | if ap.connection_history.size() > 10: | ||
181 | ap.connection_history.resize(10) | ||
182 | ap.saveSettings() | ||
183 | |||
184 | # Switch to the_entry | ||
185 | Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) | ||
186 | global.user = ap.getSaveFileName() | ||
187 | global.universe = "lingo" | ||
188 | global.map = "the_entry" | ||
189 | |||
190 | unlocks.resetCollectables() | ||
191 | unlocks.resetData() | ||
192 | |||
193 | ap.setup_keys() | ||
194 | |||
195 | unlocks.loadCollectables() | ||
196 | unlocks.loadData() | ||
197 | unlocks.unlockKey("capslock", 1) | ||
198 | |||
199 | if ap.shuffle_worldports: | ||
200 | settings.worldport_fades = "default" | ||
201 | else: | ||
202 | settings.worldport_fades = "never" | ||
203 | |||
204 | clearResourceCache("res://objects/meshes/gridDoor.tscn") | ||
205 | clearResourceCache("res://objects/nodes/collectable.tscn") | ||
206 | clearResourceCache("res://objects/nodes/door.tscn") | ||
207 | clearResourceCache("res://objects/nodes/keyHolder.tscn") | ||
208 | clearResourceCache("res://objects/nodes/listeners/animationListener.tscn") | ||
209 | clearResourceCache("res://objects/nodes/listeners/keyHolderChecker.tscn") | ||
210 | clearResourceCache("res://objects/nodes/listeners/keyHolderResetterListener.tscn") | ||
211 | clearResourceCache("res://objects/nodes/listeners/teleportListener.tscn") | ||
212 | clearResourceCache("res://objects/nodes/listeners/visibilityListener.tscn") | ||
213 | clearResourceCache("res://objects/nodes/listeners/worldportListener.tscn") | ||
214 | clearResourceCache("res://objects/nodes/panel.tscn") | ||
215 | clearResourceCache("res://objects/nodes/player.tscn") | ||
216 | clearResourceCache("res://objects/nodes/saver.tscn") | ||
217 | clearResourceCache("res://objects/nodes/teleport.tscn") | ||
218 | clearResourceCache("res://objects/nodes/worldport.tscn") | ||
219 | clearResourceCache("res://objects/scenes/menus/pause_menu.tscn") | ||
220 | |||
221 | var paintings_dir = DirAccess.open("res://objects/meshes/paintings") | ||
222 | if paintings_dir: | ||
223 | paintings_dir.list_dir_begin() | ||
224 | var file_name = paintings_dir.get_next() | ||
225 | while file_name != "": | ||
226 | if not paintings_dir.current_is_dir() and file_name.ends_with(".tscn"): | ||
227 | clearResourceCache("res://objects/meshes/paintings/" + file_name) | ||
228 | file_name = paintings_dir.get_next() | ||
229 | |||
230 | switcher.switch_map.call_deferred("res://objects/scenes/the_entry.tscn") | ||
231 | |||
232 | |||
233 | func connectionUnsuccessful(error_message): | ||
234 | $Panel/connect_button.disabled = false | ||
235 | |||
236 | var popup = $Panel/AcceptDialog | ||
237 | popup.title = "Could not connect to Archipelago" | ||
238 | popup.dialog_text = error_message | ||
239 | popup.exclusive = true | ||
240 | popup.get_ok_button().visible = true | ||
241 | popup.popup_centered() | ||
242 | |||
243 | $Panel/connect_button.disabled = false | ||
244 | |||
245 | |||
246 | func versionMismatchDeclined(): | ||
247 | $Panel/AcceptDialog.hide() | ||
248 | $Panel/connect_button.disabled = false | ||
249 | |||
250 | |||
251 | func historySelected(index): | ||
252 | var ap = global.get_node("Archipelago") | ||
253 | var details = ap.connection_history[index] | ||
254 | |||
255 | $Panel/server_box.text = details[0] | ||
256 | $Panel/player_box.text = details[1] | ||
257 | $Panel/password_box.text = details[2] | ||
258 | |||
259 | |||
260 | func clearResourceCache(path): | ||
261 | ResourceLoader.load(path, "", ResourceLoader.CACHE_MODE_REPLACE) | ||