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authorStar Rauchenberger <fefferburbia@gmail.com>2025-09-12 11:01:30 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2025-09-12 11:01:30 -0400
commitbb4e4e308f8f73b1be8b717b5c0478a342c1196d (patch)
treedc21b2b529688ac1ab2b22cb3b8e3c1d4f672832
parent7426eb86fb2e7313607493becab262fe3115ce7b (diff)
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Added gallery painting shuffle
-rw-r--r--apworld/__init__.py1
-rw-r--r--apworld/options.py6
-rw-r--r--apworld/player_logic.py3
-rw-r--r--data/maps/the_gallery/doors.txtpb34
-rw-r--r--proto/data.proto3
5 files changed, 30 insertions, 17 deletions
diff --git a/apworld/__init__.py b/apworld/__init__.py index 4044d76..54f870f 100644 --- a/apworld/__init__.py +++ b/apworld/__init__.py
@@ -82,6 +82,7 @@ class Lingo2World(World):
82 "keyholder_sanity", 82 "keyholder_sanity",
83 "shuffle_control_center_colors", 83 "shuffle_control_center_colors",
84 "shuffle_doors", 84 "shuffle_doors",
85 "shuffle_gallery_paintings",
85 "shuffle_letters", 86 "shuffle_letters",
86 "shuffle_symbols", 87 "shuffle_symbols",
87 "victory_condition", 88 "victory_condition",
diff --git a/apworld/options.py b/apworld/options.py index 240f8af..4f0b32a 100644 --- a/apworld/options.py +++ b/apworld/options.py
@@ -16,6 +16,11 @@ class ShuffleControlCenterColors(Toggle):
16 display_name = "Shuffle Control Center Colors" 16 display_name = "Shuffle Control Center Colors"
17 17
18 18
19class ShuffleGalleryPaintings(Toggle):
20 """If enabled, gallery paintings will appear from receiving an item rather than by triggering them normally."""
21 display_name = "Shuffle Gallery Paintings"
22
23
19class ShuffleLetters(Choice): 24class ShuffleLetters(Choice):
20 """ 25 """
21 Controls how letter unlocks are handled. Note that H1, I1, N1, and T1 will always be present at their vanilla 26 Controls how letter unlocks are handled. Note that H1, I1, N1, and T1 will always be present at their vanilla
@@ -125,6 +130,7 @@ class VictoryCondition(Choice):
125class Lingo2Options(PerGameCommonOptions): 130class Lingo2Options(PerGameCommonOptions):
126 shuffle_doors: ShuffleDoors 131 shuffle_doors: ShuffleDoors
127 shuffle_control_center_colors: ShuffleControlCenterColors 132 shuffle_control_center_colors: ShuffleControlCenterColors
133 shuffle_gallery_paintings: ShuffleGalleryPaintings
128 shuffle_letters: ShuffleLetters 134 shuffle_letters: ShuffleLetters
129 shuffle_symbols: ShuffleSymbols 135 shuffle_symbols: ShuffleSymbols
130 keyholder_sanity: KeyholderSanity 136 keyholder_sanity: KeyholderSanity
diff --git a/apworld/player_logic.py b/apworld/player_logic.py index d435bbc..2ff7163 100644 --- a/apworld/player_logic.py +++ b/apworld/player_logic.py
@@ -190,6 +190,9 @@ class Lingo2PlayerLogic:
190 not self.world.options.shuffle_control_center_colors): 190 not self.world.options.shuffle_control_center_colors):
191 continue 191 continue
192 192
193 if door.type == data_pb2.DoorType.GALLERY_PAINTING and not self.world.options.shuffle_gallery_paintings:
194 continue
195
193 door_item_name = self.world.static_logic.get_door_item_name(door) 196 door_item_name = self.world.static_logic.get_door_item_name(door)
194 self.item_by_door[door.id] = (door_item_name, 1) 197 self.item_by_door[door.id] = (door_item_name, 1)
195 self.real_items.append(door_item_name) 198 self.real_items.append(door_item_name)
diff --git a/data/maps/the_gallery/doors.txtpb b/data/maps/the_gallery/doors.txtpb index a7a5d85..adbc766 100644 --- a/data/maps/the_gallery/doors.txtpb +++ b/data/maps/the_gallery/doors.txtpb
@@ -1,7 +1,7 @@
1# The Gallery is interesting because there's so many cross-map requirements. 1# The Gallery is interesting because there's so many cross-map requirements.
2doors { 2doors {
3 name: "Darkroom Painting" 3 name: "Darkroom Painting"
4 type: ITEM_ONLY 4 type: GALLERY_PAINTING
5 #move_paintings { room: "Main Area" name: "DARKROOM" } 5 #move_paintings { room: "Main Area" name: "DARKROOM" }
6 receivers: "Components/Paintings/darkroom/teleportListener" 6 receivers: "Components/Paintings/darkroom/teleportListener"
7 panels { map: "the_darkroom" room: "First Room" name: "BISON" } 7 panels { map: "the_darkroom" room: "First Room" name: "BISON" }
@@ -27,14 +27,14 @@ doors {
27} 27}
28doors { 28doors {
29 name: "Butterfly Painting" 29 name: "Butterfly Painting"
30 type: ITEM_ONLY 30 type: GALLERY_PAINTING
31 #move_paintings { room: "Main Area" name: "BUTTERFLY" } 31 #move_paintings { room: "Main Area" name: "BUTTERFLY" }
32 receivers: "Components/Paintings/butterfly/teleportListener" 32 receivers: "Components/Paintings/butterfly/teleportListener"
33 rooms { map: "the_butterfly" name: "Main Area" } 33 rooms { map: "the_butterfly" name: "Main Area" }
34} 34}
35doors { 35doors {
36 name: "Between Painting" 36 name: "Between Painting"
37 type: ITEM_ONLY 37 type: GALLERY_PAINTING
38 #move_paintings { room: "Main Area" name: "BETWEEN" } 38 #move_paintings { room: "Main Area" name: "BETWEEN" }
39 receivers: "Components/Paintings/between/teleportListener" 39 receivers: "Components/Paintings/between/teleportListener"
40 panels { map: "the_between" room: "Main Area" name: "SUN" } 40 panels { map: "the_between" room: "Main Area" name: "SUN" }
@@ -70,14 +70,14 @@ doors {
70} 70}
71doors { 71doors {
72 name: "Entry Painting" 72 name: "Entry Painting"
73 type: ITEM_ONLY 73 type: GALLERY_PAINTING
74 #move_paintings { room: "Main Area" name: "ENTRY" } 74 #move_paintings { room: "Main Area" name: "ENTRY" }
75 receivers: "Components/Paintings/eyes/teleportListener" 75 receivers: "Components/Paintings/eyes/teleportListener"
76 panels { map: "the_entry" room: "Eye Room" name: "I" } 76 panels { map: "the_entry" room: "Eye Room" name: "I" }
77} 77}
78doors { 78doors {
79 name: "Wise Painting" 79 name: "Wise Painting"
80 type: ITEM_ONLY 80 type: GALLERY_PAINTING
81 #move_paintings { room: "Main Area" name: "WISE" } 81 #move_paintings { room: "Main Area" name: "WISE" }
82 receivers: "Components/Paintings/triangle/teleportListener" 82 receivers: "Components/Paintings/triangle/teleportListener"
83 panels { map: "the_wise" room: "Entry" name: "INK" } 83 panels { map: "the_wise" room: "Entry" name: "INK" }
@@ -105,7 +105,7 @@ doors {
105} 105}
106doors { 106doors {
107 name: "Tree Painting" 107 name: "Tree Painting"
108 type: ITEM_ONLY 108 type: GALLERY_PAINTING
109 #move_paintings { room: "Main Area" name: "TREE" } 109 #move_paintings { room: "Main Area" name: "TREE" }
110 receivers: "Components/Paintings/Clue Maps/tree/teleportListener" 110 receivers: "Components/Paintings/Clue Maps/tree/teleportListener"
111 panels { map: "the_tree" room: "Main Area" name: "COLOR" } 111 panels { map: "the_tree" room: "Main Area" name: "COLOR" }
@@ -142,35 +142,35 @@ doors {
142} 142}
143doors { 143doors {
144 name: "Unyielding Painting" 144 name: "Unyielding Painting"
145 type: ITEM_ONLY 145 type: GALLERY_PAINTING
146 #move_paintings { room: "Main Area" name: "UNYIELDING" } 146 #move_paintings { room: "Main Area" name: "UNYIELDING" }
147 receivers: "Components/Paintings/Clue Maps/unyielding/teleportListener" 147 receivers: "Components/Paintings/Clue Maps/unyielding/teleportListener"
148 rooms { map: "the_unyielding" name: "Digital Entrance" } 148 rooms { map: "the_unyielding" name: "Digital Entrance" }
149} 149}
150doors { 150doors {
151 name: "Graveyard Painting" 151 name: "Graveyard Painting"
152 type: ITEM_ONLY 152 type: GALLERY_PAINTING
153 #move_paintings { room: "Main Area" name: "GRAVEYARD" } 153 #move_paintings { room: "Main Area" name: "GRAVEYARD" }
154 receivers: "Components/Paintings/Endings/grave/teleportListener" 154 receivers: "Components/Paintings/Endings/grave/teleportListener"
155 rooms { map: "the_graveyard" name: "Outside" } 155 rooms { map: "the_graveyard" name: "Outside" }
156} 156}
157doors { 157doors {
158 name: "Control Center Painting" 158 name: "Control Center Painting"
159 type: ITEM_ONLY 159 type: GALLERY_PAINTING
160 #move_paintings { room: "Main Area" name: "CC" } 160 #move_paintings { room: "Main Area" name: "CC" }
161 receivers: "Components/Paintings/Endings/desert/teleportListener" 161 receivers: "Components/Paintings/Endings/desert/teleportListener"
162 rooms { map: "the_impressive" name: "M2 Room" } 162 rooms { map: "the_impressive" name: "M2 Room" }
163} 163}
164doors { 164doors {
165 name: "Tower Painting" 165 name: "Tower Painting"
166 type: ITEM_ONLY 166 type: GALLERY_PAINTING
167 #move_paintings { room: "Main Area" name: "TOWER" } 167 #move_paintings { room: "Main Area" name: "TOWER" }
168 receivers: "Components/Paintings/Endings/red/teleportListener" 168 receivers: "Components/Paintings/Endings/red/teleportListener"
169 rooms { map: "the_tower" name: "First Floor" } 169 rooms { map: "the_tower" name: "First Floor" }
170} 170}
171doors { 171doors {
172 name: "Wondrous Painting" 172 name: "Wondrous Painting"
173 type: ITEM_ONLY 173 type: GALLERY_PAINTING
174 #move_paintings { room: "Main Area" name: "WONDROUS" } 174 #move_paintings { room: "Main Area" name: "WONDROUS" }
175 receivers: "Components/Paintings/Endings/window/teleportListener" 175 receivers: "Components/Paintings/Endings/window/teleportListener"
176 panels { map: "the_wondrous" room: "Entry" name: "WONDER" } 176 panels { map: "the_wondrous" room: "Entry" name: "WONDER" }
@@ -187,42 +187,42 @@ doors {
187} 187}
188doors { 188doors {
189 name: "Rainbow Painting" 189 name: "Rainbow Painting"
190 type: ITEM_ONLY 190 type: GALLERY_PAINTING
191 #move_paintings { room: "Main Area" name: "RAINBOW" } 191 #move_paintings { room: "Main Area" name: "RAINBOW" }
192 receivers: "Components/Paintings/Endings/rainbow/teleportListener" 192 receivers: "Components/Paintings/Endings/rainbow/teleportListener"
193 rooms { map: "daedalus" name: "Rainbow Start" } 193 rooms { map: "daedalus" name: "Rainbow Start" }
194} 194}
195doors { 195doors {
196 name: "Words Painting" 196 name: "Words Painting"
197 type: ITEM_ONLY 197 type: GALLERY_PAINTING
198 #move_paintings { room: "Main Area" name: "WORDS" } 198 #move_paintings { room: "Main Area" name: "WORDS" }
199 receivers: "Components/Paintings/Endings/words/teleportListener" 199 receivers: "Components/Paintings/Endings/words/teleportListener"
200 rooms { map: "the_words" name: "Main Area" } 200 rooms { map: "the_words" name: "Main Area" }
201} 201}
202doors { 202doors {
203 name: "Colorful Painting" 203 name: "Colorful Painting"
204 type: ITEM_ONLY 204 type: GALLERY_PAINTING
205 #move_paintings { room: "Main Area" name: "COLORFUL" } 205 #move_paintings { room: "Main Area" name: "COLORFUL" }
206 receivers: "Components/Paintings/Endings/colorful/teleportListener" 206 receivers: "Components/Paintings/Endings/colorful/teleportListener"
207 rooms { map: "the_colorful" name: "White Room" } 207 rooms { map: "the_colorful" name: "White Room" }
208} 208}
209doors { 209doors {
210 name: "Castle Painting" 210 name: "Castle Painting"
211 type: ITEM_ONLY 211 type: GALLERY_PAINTING
212 #move_paintings { room: "Main Area" name: "CASTLE" } 212 #move_paintings { room: "Main Area" name: "CASTLE" }
213 receivers: "Components/Paintings/Endings/castle/teleportListener" 213 receivers: "Components/Paintings/Endings/castle/teleportListener"
214 rooms { map: "daedalus" name: "Castle" } 214 rooms { map: "daedalus" name: "Castle" }
215} 215}
216doors { 216doors {
217 name: "Sun Temple Painting" 217 name: "Sun Temple Painting"
218 type: ITEM_ONLY 218 type: GALLERY_PAINTING
219 #move_paintings { room: "Main Area" name: "SUNTEMPLE" } 219 #move_paintings { room: "Main Area" name: "SUNTEMPLE" }
220 receivers: "Components/Paintings/Endings/temple/teleportListener" 220 receivers: "Components/Paintings/Endings/temple/teleportListener"
221 rooms { map: "the_sun_temple" name: "Entrance" } 221 rooms { map: "the_sun_temple" name: "Entrance" }
222} 222}
223doors { 223doors {
224 name: "Ancient Painting" 224 name: "Ancient Painting"
225 type: ITEM_ONLY 225 type: GALLERY_PAINTING
226 #move_paintings { room: "Main Area" name: "ANCIENT" } 226 #move_paintings { room: "Main Area" name: "ANCIENT" }
227 receivers: "Components/Paintings/Endings/cubes/teleportListener" 227 receivers: "Components/Paintings/Endings/cubes/teleportListener"
228 rooms { map: "the_ancient" name: "Outside" } 228 rooms { map: "the_ancient" name: "Outside" }
diff --git a/proto/data.proto b/proto/data.proto index 827e639..bf216b9 100644 --- a/proto/data.proto +++ b/proto/data.proto
@@ -27,6 +27,9 @@ enum DoorType {
27 27
28 // This door is an item if gravestone shuffle is enabled, and is a location as long as panelsanity is not on. 28 // This door is an item if gravestone shuffle is enabled, and is a location as long as panelsanity is not on.
29 GRAVESTONE = 6; 29 GRAVESTONE = 6;
30
31 // This door is never a location, and is an item as long as gallery painting shuffle is on.
32 GALLERY_PAINTING = 7;
30} 33}
31 34
32enum DoorGroupType { 35enum DoorGroupType {