diff options
Diffstat (limited to 'Archipelago')
-rw-r--r-- | Archipelago/client.gd | 58 | ||||
-rw-r--r-- | Archipelago/load.gd | 70 | ||||
-rw-r--r-- | Archipelago/player.gd | 28 | ||||
-rw-r--r-- | Archipelago/settings_buttons.gd | 1 | ||||
-rw-r--r-- | Archipelago/settings_screen.gd | 45 |
5 files changed, 185 insertions, 17 deletions
diff --git a/Archipelago/client.gd b/Archipelago/client.gd index d1f95c8..13a7635 100644 --- a/Archipelago/client.gd +++ b/Archipelago/client.gd | |||
@@ -15,8 +15,10 @@ var ap_user = "" | |||
15 | var ap_pass = "" | 15 | var ap_pass = "" |
16 | var confusify_world = false | 16 | var confusify_world = false |
17 | var enable_multiplayer = false | 17 | var enable_multiplayer = false |
18 | var track_player = false | ||
19 | var connection_history = [] | ||
18 | 20 | ||
19 | const my_version = "sunwarps-beta2" | 21 | const my_version = "2.2.0" |
20 | const ap_version = {"major": 0, "minor": 4, "build": 5, "class": "Version"} | 22 | const ap_version = {"major": 0, "minor": 4, "build": 5, "class": "Version"} |
21 | const color_items = [ | 23 | const color_items = [ |
22 | "White", "Black", "Red", "Blue", "Green", "Brown", "Gray", "Orange", "Purple", "Yellow" | 24 | "White", "Black", "Red", "Blue", "Green", "Brown", "Gray", "Orange", "Purple", "Yellow" |
@@ -110,6 +112,7 @@ var _item_name_to_id = {} # LINGO only | |||
110 | var _location_name_to_id = {} # LINGO only | 112 | var _location_name_to_id = {} # LINGO only |
111 | 113 | ||
112 | var _remote_version = {"major": 0, "minor": 0, "build": 0} | 114 | var _remote_version = {"major": 0, "minor": 0, "build": 0} |
115 | var _gen_version = {"major": 0, "minor": 0, "build": 0} | ||
113 | 116 | ||
114 | # TODO: caching per MW/slot, reset between connections | 117 | # TODO: caching per MW/slot, reset between connections |
115 | var _authenticated = false | 118 | var _authenticated = false |
@@ -151,6 +154,7 @@ var _puzzle_skips = 0 | |||
151 | var _cached_slowness = 0 | 154 | var _cached_slowness = 0 |
152 | var _cached_iceland = 0 | 155 | var _cached_iceland = 0 |
153 | var _cached_atbash = 0 | 156 | var _cached_atbash = 0 |
157 | var _geronimo_skip = false | ||
154 | 158 | ||
155 | signal could_not_connect | 159 | signal could_not_connect |
156 | signal connect_status | 160 | signal connect_status |
@@ -180,6 +184,10 @@ func _init(): | |||
180 | confusify_world = data[4] | 184 | confusify_world = data[4] |
181 | if data.size() > 5: | 185 | if data.size() > 5: |
182 | enable_multiplayer = data[5] | 186 | enable_multiplayer = data[5] |
187 | if data.size() > 6: | ||
188 | track_player = data[6] | ||
189 | if data.size() > 7: | ||
190 | connection_history = data[7] | ||
183 | 191 | ||
184 | processDatapackages() | 192 | processDatapackages() |
185 | 193 | ||
@@ -249,6 +257,7 @@ func _on_data(): | |||
249 | if cmd == "RoomInfo": | 257 | if cmd == "RoomInfo": |
250 | _seed = message["seed_name"] | 258 | _seed = message["seed_name"] |
251 | _remote_version = message["version"] | 259 | _remote_version = message["version"] |
260 | _gen_version = message["generator_version"] | ||
252 | 261 | ||
253 | var needed_games = [] | 262 | var needed_games = [] |
254 | for game in message["datapackage_checksums"].keys(): | 263 | for game in message["datapackage_checksums"].keys(): |
@@ -332,6 +341,11 @@ func _on_data(): | |||
332 | if _slot_data.has("sunwarp_permutation"): | 341 | if _slot_data.has("sunwarp_permutation"): |
333 | _sunwarp_mapping = _slot_data["sunwarp_permutation"] | 342 | _sunwarp_mapping = _slot_data["sunwarp_permutation"] |
334 | 343 | ||
344 | if track_player: | ||
345 | setValue("PlayerPos", {"x": 0, "z": 0}) | ||
346 | else: | ||
347 | setValue("PlayerPos", null) | ||
348 | |||
335 | _puzzle_skips = 0 | 349 | _puzzle_skips = 0 |
336 | 350 | ||
337 | _localdata_file = "user://archipelago_data/%s_%d" % [_seed, _slot] | 351 | _localdata_file = "user://archipelago_data/%s_%d" % [_seed, _slot] |
@@ -364,6 +378,11 @@ func _on_data(): | |||
364 | else: | 378 | else: |
365 | _cached_atbash = 0 | 379 | _cached_atbash = 0 |
366 | 380 | ||
381 | if localdata.size() > 5: | ||
382 | _geronimo_skip = localdata[5] | ||
383 | else: | ||
384 | _geronimo_skip = false | ||
385 | |||
367 | requestSync() | 386 | requestSync() |
368 | 387 | ||
369 | emit_signal("client_connected") | 388 | emit_signal("client_connected") |
@@ -499,7 +518,16 @@ func saveSettings(): | |||
499 | var file = File.new() | 518 | var file = File.new() |
500 | file.open("user://settings/archipelago", File.WRITE) | 519 | file.open("user://settings/archipelago", File.WRITE) |
501 | 520 | ||
502 | var data = [ap_server, ap_user, ap_pass, _datapackages, confusify_world, enable_multiplayer] | 521 | var data = [ |
522 | ap_server, | ||
523 | ap_user, | ||
524 | ap_pass, | ||
525 | _datapackages, | ||
526 | confusify_world, | ||
527 | enable_multiplayer, | ||
528 | track_player, | ||
529 | connection_history | ||
530 | ] | ||
503 | file.store_var(data, true) | 531 | file.store_var(data, true) |
504 | file.close() | 532 | file.close() |
505 | 533 | ||
@@ -523,7 +551,8 @@ func saveLocaldata(): | |||
523 | _puzzle_skips, | 551 | _puzzle_skips, |
524 | effects_node.slowness_remaining, | 552 | effects_node.slowness_remaining, |
525 | effects_node.iceland_remaining, | 553 | effects_node.iceland_remaining, |
526 | effects_node.atbash_remaining | 554 | effects_node.atbash_remaining, |
555 | _geronimo_skip | ||
527 | ] | 556 | ] |
528 | file.store_var(data, true) | 557 | file.store_var(data, true) |
529 | file.close() | 558 | file.close() |
@@ -777,6 +806,15 @@ func usePuzzleSkip(): | |||
777 | saveLocaldata() | 806 | saveLocaldata() |
778 | 807 | ||
779 | 808 | ||
809 | func geronimo(): | ||
810 | if !_geronimo_skip: | ||
811 | messages.showMessage("Geronimo! You found a puzzle skip.") | ||
812 | |||
813 | _puzzle_skips += 1 | ||
814 | _geronimo_skip = true | ||
815 | saveLocaldata() | ||
816 | |||
817 | |||
780 | func colorForItemType(flags): | 818 | func colorForItemType(flags): |
781 | var int_flags = int(flags) | 819 | var int_flags = int(flags) |
782 | if int_flags & 1: # progression | 820 | if int_flags & 1: # progression |
@@ -787,3 +825,17 @@ func colorForItemType(flags): | |||
787 | return "#d63a22" | 825 | return "#d63a22" |
788 | else: # filler | 826 | else: # filler |
789 | return "#14de9e" | 827 | return "#14de9e" |
828 | |||
829 | |||
830 | func compareVersion(lhs, rhs): | ||
831 | if lhs["major"] == rhs["major"]: | ||
832 | if lhs["minor"] == rhs["minor"]: | ||
833 | return lhs["build"] < rhs["build"] | ||
834 | else: | ||
835 | return lhs["minor"] < rhs["minor"] | ||
836 | else: | ||
837 | return lhs["major"] < rhs["major"] | ||
838 | |||
839 | |||
840 | func wasGeneratedBeforeVersion(major, minor, build): | ||
841 | return compareVersion(_gen_version, {"major": major, "minor": minor, "build": build}) | ||
diff --git a/Archipelago/load.gd b/Archipelago/load.gd index 673c762..0ed978a 100644 --- a/Archipelago/load.gd +++ b/Archipelago/load.gd | |||
@@ -25,6 +25,11 @@ func _load(): | |||
25 | var apclient = global.get_node("Archipelago") | 25 | var apclient = global.get_node("Archipelago") |
26 | var panels_parent = self.get_node("Panels") | 26 | var panels_parent = self.get_node("Panels") |
27 | 27 | ||
28 | var date = Time.get_date_dict_from_system() | ||
29 | var april_fools = false | ||
30 | if date["month"] == 4 && date["day"] == 1: | ||
31 | april_fools = true | ||
32 | |||
28 | # Add a wall-blocked raycast to the player. | 33 | # Add a wall-blocked raycast to the player. |
29 | var wallcast = RayCast.new() | 34 | var wallcast = RayCast.new() |
30 | wallcast.name = "wallcast" | 35 | wallcast.name = "wallcast" |
@@ -64,7 +69,7 @@ func _load(): | |||
64 | wanderer_entrance.rotation = Vector3(0, -PI / 2, 0) | 69 | wanderer_entrance.rotation = Vector3(0, -PI / 2, 0) |
65 | wanderer_entrance.scale = Vector3(1, 1.5, 1) | 70 | wanderer_entrance.scale = Vector3(1, 1.5, 1) |
66 | wanderer_entrance.set_script(door_script) | 71 | wanderer_entrance.set_script(door_script) |
67 | wanderer_entrance.panels.append("../../../Panels/Tower Room/Panel_wanderlust_1234567890") | 72 | wanderer_entrance.panels = ["../../../Panels/Tower Room/Panel_wanderlust_1234567890"] |
68 | get_node("Doors/Tower Room Area Doors").add_child(wanderer_entrance) | 73 | get_node("Doors/Tower Room Area Doors").add_child(wanderer_entrance) |
69 | 74 | ||
70 | var wanderer_achieve = get_node("Panels/Tower Room/Panel_1234567890_wanderlust") | 75 | var wanderer_achieve = get_node("Panels/Tower Room/Panel_1234567890_wanderlust") |
@@ -91,18 +96,19 @@ func _load(): | |||
91 | 96 | ||
92 | wanderer_achieve.translation = Vector3(-51, -33, 35) # way under the map | 97 | wanderer_achieve.translation = Vector3(-51, -33, 35) # way under the map |
93 | 98 | ||
94 | # Turn THE COLORFUL into a cdp. | ||
95 | var real_colorful = panels_parent.get_node("Countdown Panels/Panel_colorful_colorful") | ||
96 | var cdp_auto_scene = load("res://nodes/panel_countdown_auto.tscn") | 99 | var cdp_auto_scene = load("res://nodes/panel_countdown_auto.tscn") |
97 | var colorful_cdp = cdp_auto_scene.instance() | 100 | if !apclient.wasGeneratedBeforeVersion(0, 4, 5): |
98 | colorful_cdp.name = "CountdownPanel_colorful" | 101 | # Turn THE COLORFUL into a cdp. |
99 | colorful_cdp.replace_with = "../../Panels/Countdown Panels/Panel_colorful_colorful" | 102 | var real_colorful = panels_parent.get_node("Countdown Panels/Panel_colorful_colorful") |
100 | colorful_cdp.panels = "../../Panels/Doorways Room" | 103 | var colorful_cdp = cdp_auto_scene.instance() |
101 | colorful_cdp.translation = real_colorful.translation | 104 | colorful_cdp.name = "CountdownPanel_colorful" |
102 | colorful_cdp.rotation = real_colorful.rotation | 105 | colorful_cdp.replace_with = "../../Panels/Countdown Panels/Panel_colorful_colorful" |
103 | get_node("CountdownPanels").add_child(colorful_cdp) | 106 | colorful_cdp.panels = "../../Panels/Doorways Room" |
104 | real_colorful.translation = Vector3(-51, -35, 35) # way under the map | 107 | colorful_cdp.translation = real_colorful.translation |
105 | get_node("Doors/Doorway Room Doors/Door_gray2").queue_free() | 108 | colorful_cdp.rotation = real_colorful.rotation |
109 | get_node("CountdownPanels").add_child(colorful_cdp) | ||
110 | real_colorful.translation = Vector3(-51, -35, 35) # way under the map | ||
111 | get_node("Doors/Doorway Room Doors/Door_gray2").queue_free() | ||
106 | 112 | ||
107 | # Set up The Master to be variable. | 113 | # Set up The Master to be variable. |
108 | var old_master_cdp = get_node("CountdownPanels/CountdownPanel_countdown_16") | 114 | var old_master_cdp = get_node("CountdownPanels/CountdownPanel_countdown_16") |
@@ -420,6 +426,8 @@ func _load(): | |||
420 | if not classes.has(painting): | 426 | if not classes.has(painting): |
421 | var i = rng.randi_range(0, all_paintings.size() - 1) | 427 | var i = rng.randi_range(0, all_paintings.size() - 1) |
422 | var chosen = all_paintings[i] | 428 | var chosen = all_paintings[i] |
429 | if april_fools: | ||
430 | chosen = "bg_notnerb" | ||
423 | classes[painting] = chosen | 431 | classes[painting] = chosen |
424 | all_paintings.remove(i) | 432 | all_paintings.remove(i) |
425 | 433 | ||
@@ -444,6 +452,9 @@ func _load(): | |||
444 | var j = rng.randi_range(0, all_paintings.size() - 1) | 452 | var j = rng.randi_range(0, all_paintings.size() - 1) |
445 | remaining.append(all_paintings[j]) | 453 | remaining.append(all_paintings[j]) |
446 | all_paintings.remove(j) | 454 | all_paintings.remove(j) |
455 | |||
456 | if april_fools: | ||
457 | remaining = ["bg_notnerb"] | ||
447 | 458 | ||
448 | for painting in gamedata.paintings.keys(): | 459 | for painting in gamedata.paintings.keys(): |
449 | if randomized.has(painting): | 460 | if randomized.has(painting): |
@@ -451,6 +462,26 @@ func _load(): | |||
451 | 462 | ||
452 | var chosen_painting = remaining[rng.randi_range(0, remaining.size() - 1)] | 463 | var chosen_painting = remaining[rng.randi_range(0, remaining.size() - 1)] |
453 | instantiate_painting(painting, chosen_painting) | 464 | instantiate_painting(painting, chosen_painting) |
465 | |||
466 | # Replace the roof of The Artistic. | ||
467 | var artistic_paintings = [ | ||
468 | ["smile_painting_9", -49.5, 44.5], | ||
469 | ["cherry_painting3", -38.5, 44.5], | ||
470 | ["boxes_painting2", -38.5, 55.5], | ||
471 | ["panda_painting_3", -49.5, 55.5] | ||
472 | ] | ||
473 | for painting in artistic_paintings: | ||
474 | var painting_node = get_node("AP_Paintings").get_node(painting[0]).get_node("GridMap") | ||
475 | var small_mesh_library = painting_node.mesh_library | ||
476 | |||
477 | for x in range(0,10): | ||
478 | for y in range(0,10): | ||
479 | var cellitem = painting_node.get_cell_item(-5 + x, 1+y, 0) | ||
480 | var meshitem = small_mesh_library.get_item_name(cellitem) | ||
481 | if meshitem.begins_with("Tiny"): | ||
482 | meshitem = meshitem.substr(4) | ||
483 | set_gridmap_tile(painting[1]+9-y, 8.5, painting[2]+x, meshitem) | ||
484 | |||
454 | 485 | ||
455 | # We need to make some changes to the Art Gallery. The player should always | 486 | # We need to make some changes to the Art Gallery. The player should always |
456 | # have access to the backroom, but they shouldn't have access to ORDER until | 487 | # have access to the backroom, but they shouldn't have access to ORDER until |
@@ -644,6 +675,17 @@ func _load(): | |||
644 | var multiplayer_node = apclient.SCRIPT_multiplayer.new() | 675 | var multiplayer_node = apclient.SCRIPT_multiplayer.new() |
645 | multiplayer_node.ghost_mode = true | 676 | multiplayer_node.ghost_mode = true |
646 | add_child(multiplayer_node) | 677 | add_child(multiplayer_node) |
678 | |||
679 | # Hook up Geronimo handler. | ||
680 | $player.connect("player_jumped", apclient, "geronimo") | ||
681 | |||
682 | if april_fools: | ||
683 | # Change the appearance of every painting. | ||
684 | var notnerb_painting = load("res://nodes/paintings/bg_notnerb.tscn").instance() | ||
685 | for child in $Decorations/Paintings.get_children(): | ||
686 | if child.get_node_or_null("GridMap") != null: | ||
687 | child.get_node("GridMap").queue_free() | ||
688 | child.add_child(notnerb_painting.get_node("GridMap").duplicate(true)) | ||
647 | 689 | ||
648 | # Hook up the scene to be able to handle connection failures. | 690 | # Hook up the scene to be able to handle connection failures. |
649 | apclient.connect("could_not_connect", self, "archipelago_disconnected") | 691 | apclient.connect("could_not_connect", self, "archipelago_disconnected") |
@@ -727,8 +769,10 @@ func set_gridmap_tile(x, y, z, tile): | |||
727 | var gridmap = self.get_node("GridMap") | 769 | var gridmap = self.get_node("GridMap") |
728 | var mesh_library = gridmap.mesh_library | 770 | var mesh_library = gridmap.mesh_library |
729 | var mapvec = gridmap.world_to_map(gridmap.to_local(Vector3(x, y, z))) | 771 | var mapvec = gridmap.world_to_map(gridmap.to_local(Vector3(x, y, z))) |
772 | var cellitem = mesh_library.find_item_by_name(tile) | ||
730 | 773 | ||
731 | gridmap.set_cell_item(mapvec.x, mapvec.y, mapvec.z, mesh_library.find_item_by_name(tile)) | 774 | if cellitem != GridMap.INVALID_CELL_ITEM: |
775 | gridmap.set_cell_item(mapvec.x, mapvec.y, mapvec.z, cellitem) | ||
732 | 776 | ||
733 | 777 | ||
734 | func clear_gridmap_tile(x, y, z): | 778 | func clear_gridmap_tile(x, y, z): |
diff --git a/Archipelago/player.gd b/Archipelago/player.gd index 87d9d0c..49d907d 100644 --- a/Archipelago/player.gd +++ b/Archipelago/player.gd | |||
@@ -1,6 +1,34 @@ | |||
1 | extends "res://scripts/player.gd" | 1 | extends "res://scripts/player.gd" |
2 | 2 | ||
3 | 3 | ||
4 | var _oldpos = Vector3(0, -200, 0) | ||
5 | |||
6 | |||
7 | func _ready(): | ||
8 | _oldpos = translation | ||
9 | _oldpos.y = 0 | ||
10 | |||
11 | var apclient = global.get_node("Archipelago") | ||
12 | if apclient.track_player: | ||
13 | var tracking_timer = Timer.new() | ||
14 | tracking_timer.name = "TrackingTimer" | ||
15 | tracking_timer.wait_time = 5.0 | ||
16 | add_child(tracking_timer) | ||
17 | tracking_timer.connect("timeout", self, "_tick_tracking") | ||
18 | tracking_timer.start() | ||
19 | |||
20 | |||
21 | func _tick_tracking(): | ||
22 | var newpos = translation | ||
23 | newpos.y = 0 | ||
24 | |||
25 | if newpos != _oldpos && newpos.distance_to(_oldpos) > 10: | ||
26 | _oldpos = newpos | ||
27 | |||
28 | var apclient = global.get_node("Archipelago") | ||
29 | apclient.setValue("PlayerPos", {"x": int(_oldpos.x), "z": int(_oldpos.z)}) | ||
30 | |||
31 | |||
4 | func _solving(): | 32 | func _solving(): |
5 | ._solving() | 33 | ._solving() |
6 | 34 | ||
diff --git a/Archipelago/settings_buttons.gd b/Archipelago/settings_buttons.gd index e9cff9d..9193b61 100644 --- a/Archipelago/settings_buttons.gd +++ b/Archipelago/settings_buttons.gd | |||
@@ -14,6 +14,7 @@ func _connect_pressed(): | |||
14 | apclient.ap_pass = self.get_parent().get_node("password_box").text | 14 | apclient.ap_pass = self.get_parent().get_node("password_box").text |
15 | apclient.confusify_world = self.get_parent().get_node("confusing_box").pressed | 15 | apclient.confusify_world = self.get_parent().get_node("confusing_box").pressed |
16 | apclient.enable_multiplayer = self.get_parent().get_node("multiplayer_box").pressed | 16 | apclient.enable_multiplayer = self.get_parent().get_node("multiplayer_box").pressed |
17 | apclient.track_player = self.get_parent().get_node("position_box").pressed | ||
17 | apclient.saveSettings() | 18 | apclient.saveSettings() |
18 | 19 | ||
19 | apclient.connectToServer() | 20 | apclient.connectToServer() |
diff --git a/Archipelago/settings_screen.gd b/Archipelago/settings_screen.gd index 1be32d9..bf2c78f 100644 --- a/Archipelago/settings_screen.gd +++ b/Archipelago/settings_screen.gd | |||
@@ -2,6 +2,12 @@ extends Spatial | |||
2 | 2 | ||
3 | 3 | ||
4 | func _ready(): | 4 | func _ready(): |
5 | # Some helpful logging. | ||
6 | if Steam.isSubscribed(): | ||
7 | global._print("Provisioning successful! Build ID: %d" % Steam.getAppBuildId()) | ||
8 | else: | ||
9 | global._print("Provisioning failed.") | ||
10 | |||
5 | # Undo the load screen removing our cursor | 11 | # Undo the load screen removing our cursor |
6 | get_tree().get_root().set_disable_input(false) | 12 | get_tree().get_root().set_disable_input(false) |
7 | Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) | 13 | Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) |
@@ -62,6 +68,20 @@ func _ready(): | |||
62 | self.get_node("Panel/password_box").text = apclient.ap_pass | 68 | self.get_node("Panel/password_box").text = apclient.ap_pass |
63 | self.get_node("Panel/confusing_box").pressed = apclient.confusify_world | 69 | self.get_node("Panel/confusing_box").pressed = apclient.confusify_world |
64 | self.get_node("Panel/multiplayer_box").pressed = apclient.enable_multiplayer | 70 | self.get_node("Panel/multiplayer_box").pressed = apclient.enable_multiplayer |
71 | self.get_node("Panel/position_box").pressed = apclient.track_player | ||
72 | |||
73 | var history_box = get_node("Panel/connection_history") | ||
74 | if apclient.connection_history.empty(): | ||
75 | history_box.disabled = true | ||
76 | else: | ||
77 | history_box.disabled = false | ||
78 | |||
79 | var i = 0 | ||
80 | for details in apclient.connection_history: | ||
81 | history_box.get_popup().add_item("%s (%s)" % [details[1], details[0]], i) | ||
82 | i += 1 | ||
83 | |||
84 | history_box.get_popup().connect("id_pressed", self, "historySelected") | ||
65 | 85 | ||
66 | # Show client version. | 86 | # Show client version. |
67 | self.get_node("Panel/title").text = "ARCHIPELAGO (%s)" % apclient.my_version | 87 | self.get_node("Panel/title").text = "ARCHIPELAGO (%s)" % apclient.my_version |
@@ -105,10 +125,24 @@ func connectionStatus(message): | |||
105 | func connectionSuccessful(): | 125 | func connectionSuccessful(): |
106 | var apclient = global.get_node("Archipelago") | 126 | var apclient = global.get_node("Archipelago") |
107 | 127 | ||
128 | # Save connection details | ||
129 | var connection_details = [apclient.ap_server, apclient.ap_user, apclient.ap_pass] | ||
130 | if apclient.connection_history.has(connection_details): | ||
131 | apclient.connection_history.erase(connection_details) | ||
132 | apclient.connection_history.push_front(connection_details) | ||
133 | if apclient.connection_history.size() > 10: | ||
134 | apclient.connection_history.resize(10) | ||
135 | apclient.saveSettings() | ||
136 | |||
108 | # Switch to LL1 | 137 | # Switch to LL1 |
109 | Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) | 138 | Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) |
110 | global.map = "level1" | ||
111 | global.save_file = apclient.getSaveFileName() | 139 | global.save_file = apclient.getSaveFileName() |
140 | |||
141 | if Directory.new().file_exists("user://level1/%s.save" % global.save_file): | ||
142 | global.map = "level1" | ||
143 | else: | ||
144 | global.map = "level1_stable" | ||
145 | |||
112 | var _discard = get_tree().change_scene("res://scenes/load_screen.tscn") | 146 | var _discard = get_tree().change_scene("res://scenes/load_screen.tscn") |
113 | 147 | ||
114 | 148 | ||
@@ -121,3 +155,12 @@ func connectionUnsuccessful(error_message): | |||
121 | popup.popup_exclusive = true | 155 | popup.popup_exclusive = true |
122 | popup.get_ok().visible = true | 156 | popup.get_ok().visible = true |
123 | popup.popup_centered() | 157 | popup.popup_centered() |
158 | |||
159 | |||
160 | func historySelected(index): | ||
161 | var apclient = global.get_node("Archipelago") | ||
162 | var details = apclient.connection_history[index] | ||
163 | |||
164 | self.get_node("Panel/server_box").text = details[0] | ||
165 | self.get_node("Panel/player_box").text = details[1] | ||
166 | self.get_node("Panel/password_box").text = details[2] | ||