diff options
Diffstat (limited to 'Archipelago')
-rw-r--r-- | Archipelago/client.gd | 153 | ||||
-rw-r--r-- | Archipelago/load.gd | 110 | ||||
-rw-r--r-- | Archipelago/mypainting.gd | 5 | ||||
-rw-r--r-- | Archipelago/painting.gd | 10 | ||||
-rw-r--r-- | Archipelago/painting_eye.gd | 16 | ||||
-rw-r--r-- | Archipelago/painting_scenery.gd | 10 | ||||
-rw-r--r-- | Archipelago/panel.gd | 2 | ||||
-rw-r--r-- | Archipelago/pilgrimage_terminator.gd | 11 | ||||
-rw-r--r-- | Archipelago/settings_screen.gd | 35 | ||||
-rw-r--r-- | Archipelago/teleport.gd | 27 |
10 files changed, 301 insertions, 78 deletions
diff --git a/Archipelago/client.gd b/Archipelago/client.gd index 6fe2cab..0944352 100644 --- a/Archipelago/client.gd +++ b/Archipelago/client.gd | |||
@@ -7,6 +7,7 @@ var SCRIPT_multiplayer | |||
7 | var SCRIPT_mypainting | 7 | var SCRIPT_mypainting |
8 | var SCRIPT_notifier | 8 | var SCRIPT_notifier |
9 | var SCRIPT_panel | 9 | var SCRIPT_panel |
10 | var SCRIPT_pilgrimage_terminator | ||
10 | var SCRIPT_uuid | 11 | var SCRIPT_uuid |
11 | 12 | ||
12 | var ap_server = "" | 13 | var ap_server = "" |
@@ -15,55 +16,24 @@ var ap_pass = "" | |||
15 | var confusify_world = false | 16 | var confusify_world = false |
16 | var enable_multiplayer = false | 17 | var enable_multiplayer = false |
17 | var track_player = false | 18 | var track_player = false |
19 | var connection_history = [] | ||
18 | 20 | ||
19 | const my_version = "2.1.1" | 21 | const my_version = "3.0.1" |
20 | const ap_version = {"major": 0, "minor": 4, "build": 5, "class": "Version"} | 22 | const ap_version = {"major": 0, "minor": 4, "build": 6, "class": "Version"} |
21 | const color_items = [ | 23 | const color_items = [ |
22 | "White", "Black", "Red", "Blue", "Green", "Brown", "Gray", "Orange", "Purple", "Yellow" | 24 | "White", "Black", "Red", "Blue", "Green", "Brown", "Gray", "Orange", "Purple", "Yellow" |
23 | ] | 25 | ] |
24 | const door_progressive_items = { | 26 | const door_progressive_items = { |
25 | "Progressive Orange Tower": | 27 | "Progressive Orange Tower": |
26 | [ | 28 | ["Second Floor", "Third Floor", "Fourth Floor", "Fifth Floor", "Sixth Floor", "Seventh Floor"], |
27 | {"item": "Orange Tower - Second Floor", "display": "Second Floor"}, | ||
28 | {"item": "Orange Tower - Third Floor", "display": "Third Floor"}, | ||
29 | {"item": "Orange Tower - Fourth Floor", "display": "Fourth Floor"}, | ||
30 | {"item": "Orange Tower - Fifth Floor", "display": "Fifth Floor"}, | ||
31 | {"item": "Orange Tower - Sixth Floor", "display": "Sixth Floor"}, | ||
32 | {"item": "Orange Tower - Seventh Floor", "display": "Seventh Floor"}, | ||
33 | ], | ||
34 | "Progressive Art Gallery": | 29 | "Progressive Art Gallery": |
35 | [ | 30 | ["Second Floor", "Third Floor", "Fourth Floor", "Fifth Floor", "Exit"], |
36 | {"item": "Art Gallery - Second Floor", "display": "Second Floor"}, | 31 | "Progressive Hallway Room": ["First Door", "Second Door", "Third Door", "Fourth Door"], |
37 | {"item": "Art Gallery - Third Floor", "display": "Third Floor"}, | 32 | "Progressive Fearless": ["Second Floor", "Third Floor"], |
38 | {"item": "Art Gallery - Fourth Floor", "display": "Fourth Floor"}, | ||
39 | {"item": "Art Gallery - Fifth Floor", "display": "Fifth Floor"}, | ||
40 | {"item": "Art Gallery - Exit", "display": "Exit"}, | ||
41 | ], | ||
42 | "Progressive Hallway Room": | ||
43 | [ | ||
44 | {"item": "Outside The Agreeable - Hallway Door", "display": "First Door"}, | ||
45 | {"item": "Hallway Room (2) - Exit", "display": "Second Door"}, | ||
46 | {"item": "Hallway Room (3) - Exit", "display": "Third Door"}, | ||
47 | {"item": "Hallway Room (4) - Exit", "display": "Fourth Door"}, | ||
48 | ], | ||
49 | "Progressive Fearless": | ||
50 | [ | ||
51 | {"item": "The Fearless (First Floor) - Second Floor", "display": "Second Floor"}, | ||
52 | {"item": "The Fearless (Second Floor) - Third Floor", "display": "Third Floor"}, | ||
53 | ], | ||
54 | "Progressive Colorful": | 33 | "Progressive Colorful": |
55 | [ | 34 | ["White", "Black", "Red", "Yellow", "Blue", "Purple", "Orange", "Green", "Brown", "Gray"], |
56 | {"item": "The Colorful - White Door", "display": "White"}, | 35 | "Progressive Pilgrimage": |
57 | {"item": "The Colorful - Black Door", "display": "Black"}, | 36 | ["1 Sunwarp", "2 Sunwarp", "3 Sunwarp", "4 Sunwarp", "5 Sunwarp", "6 Sunwarp"] |
58 | {"item": "The Colorful - Red Door", "display": "Red"}, | ||
59 | {"item": "The Colorful - Yellow Door", "display": "Yellow"}, | ||
60 | {"item": "The Colorful - Blue Door", "display": "Blue"}, | ||
61 | {"item": "The Colorful - Purple Door", "display": "Purple"}, | ||
62 | {"item": "The Colorful - Orange Door", "display": "Orange"}, | ||
63 | {"item": "The Colorful - Green Door", "display": "Green"}, | ||
64 | {"item": "The Colorful - Brown Door", "display": "Brown"}, | ||
65 | {"item": "The Colorful - Gray Door", "display": "Gray"}, | ||
66 | ] | ||
67 | } | 37 | } |
68 | const panel_progressive_items = { | 38 | const panel_progressive_items = { |
69 | "Progressive Hallway Room": | 39 | "Progressive Hallway Room": |
@@ -103,6 +73,7 @@ const panel_progressive_items = { | |||
103 | const kTHE_END = 0 | 73 | const kTHE_END = 0 |
104 | const kTHE_MASTER = 1 | 74 | const kTHE_MASTER = 1 |
105 | const kLEVEL_2 = 2 | 75 | const kLEVEL_2 = 2 |
76 | const kPILGRIMAGE = 3 | ||
106 | 77 | ||
107 | const kNO_PANEL_SHUFFLE = 0 | 78 | const kNO_PANEL_SHUFFLE = 0 |
108 | const kREARRANGE_PANELS = 1 | 79 | const kREARRANGE_PANELS = 1 |
@@ -115,6 +86,12 @@ const kCLASSIFICATION_REMOTE_NORMAL = 0 | |||
115 | const kCLASSIFICATION_REMOTE_REDUCED = 1 | 86 | const kCLASSIFICATION_REMOTE_REDUCED = 1 |
116 | const kCLASSIFICATION_REMOTE_INSANITY = 2 | 87 | const kCLASSIFICATION_REMOTE_INSANITY = 2 |
117 | 88 | ||
89 | const kSUNWARP_ACCESS_NORMAL = 0 | ||
90 | const kSUNWARP_ACCESS_DISABLED = 1 | ||
91 | const kSUNWARP_ACCESS_UNLOCK = 2 | ||
92 | const kSUNWARP_ACCESS_INDIVIDUAL = 3 | ||
93 | const kSUNWARP_ACCESS_PROGRESSIVE = 4 | ||
94 | |||
118 | var _client = WebSocketClient.new() | 95 | var _client = WebSocketClient.new() |
119 | var _should_process = false | 96 | var _should_process = false |
120 | var _initiated_disconnect = false | 97 | var _initiated_disconnect = false |
@@ -148,10 +125,17 @@ var _panel_door_shuffle = false | |||
148 | var _color_shuffle = false | 125 | var _color_shuffle = false |
149 | var _panel_shuffle = 0 # none, rearrange | 126 | var _panel_shuffle = 0 # none, rearrange |
150 | var _painting_shuffle = false | 127 | var _painting_shuffle = false |
128 | var _sunwarp_access = 0 # normal, disabled, unlock, progressive | ||
151 | var _mastery_achievements = 21 | 129 | var _mastery_achievements = 21 |
152 | var _level_2_requirement = 223 | 130 | var _level_2_requirement = 223 |
153 | var _location_classification_bit = 0 | 131 | var _location_classification_bit = 0 |
154 | var _early_color_hallways = false | 132 | var _early_color_hallways = false |
133 | var _pilgrimage_compatibility = false # set to true for pre-0.4.6 | ||
134 | var _pilgrimage_enabled = false | ||
135 | var _pilgrimage_allows_roof_access = false | ||
136 | var _pilgrimage_allows_paintings = false | ||
137 | var _sunwarp_shuffle = false | ||
138 | var _sunwarp_mapping = [] | ||
155 | var _slot_seed = 0 | 139 | var _slot_seed = 0 |
156 | 140 | ||
157 | var _map_loaded = false | 141 | var _map_loaded = false |
@@ -197,6 +181,8 @@ func _init(): | |||
197 | enable_multiplayer = data[5] | 181 | enable_multiplayer = data[5] |
198 | if data.size() > 6: | 182 | if data.size() > 6: |
199 | track_player = data[6] | 183 | track_player = data[6] |
184 | if data.size() > 7: | ||
185 | connection_history = data[7] | ||
200 | 186 | ||
201 | processDatapackages() | 187 | processDatapackages() |
202 | 188 | ||
@@ -325,6 +311,10 @@ func _on_data(): | |||
325 | _painting_shuffle = _slot_data["shuffle_paintings"] | 311 | _painting_shuffle = _slot_data["shuffle_paintings"] |
326 | if _slot_data.has("shuffle_panels"): | 312 | if _slot_data.has("shuffle_panels"): |
327 | _panel_shuffle = _slot_data["shuffle_panels"] | 313 | _panel_shuffle = _slot_data["shuffle_panels"] |
314 | if _slot_data.has("sunwarp_access"): | ||
315 | _sunwarp_access = _slot_data["sunwarp_access"] | ||
316 | else: | ||
317 | _sunwarp_access = kSUNWARP_ACCESS_NORMAL | ||
328 | if _slot_data.has("seed"): | 318 | if _slot_data.has("seed"): |
329 | _slot_seed = _slot_data["seed"] | 319 | _slot_seed = _slot_data["seed"] |
330 | if _slot_data.has("painting_entrance_to_exit"): | 320 | if _slot_data.has("painting_entrance_to_exit"): |
@@ -342,6 +332,25 @@ func _on_data(): | |||
342 | _location_classification_bit = kCLASSIFICATION_LOCAL_INSANITY | 332 | _location_classification_bit = kCLASSIFICATION_LOCAL_INSANITY |
343 | if _slot_data.has("early_color_hallways"): | 333 | if _slot_data.has("early_color_hallways"): |
344 | _early_color_hallways = _slot_data["early_color_hallways"] | 334 | _early_color_hallways = _slot_data["early_color_hallways"] |
335 | if _slot_data.has("enable_pilgrimage"): | ||
336 | _pilgrimage_enabled = _slot_data["enable_pilgrimage"] | ||
337 | else: | ||
338 | _pilgrimage_compatibility = true | ||
339 | _pilgrimage_enabled = true | ||
340 | if _slot_data.has("pilgrimage_allows_roof_access"): | ||
341 | _pilgrimage_allows_roof_access = _slot_data["pilgrimage_allows_roof_access"] | ||
342 | else: | ||
343 | _pilgrimage_allows_roof_access = true | ||
344 | if _slot_data.has("pilgrimage_allows_paintings"): | ||
345 | _pilgrimage_allows_paintings = _slot_data["pilgrimage_allows_paintings"] | ||
346 | else: | ||
347 | _pilgrimage_allows_paintings = true | ||
348 | if _slot_data.has("shuffle_sunwarps"): | ||
349 | _sunwarp_shuffle = _slot_data["shuffle_sunwarps"] | ||
350 | else: | ||
351 | _sunwarp_shuffle = false | ||
352 | if _slot_data.has("sunwarp_permutation"): | ||
353 | _sunwarp_mapping = _slot_data["sunwarp_permutation"] | ||
345 | 354 | ||
346 | if track_player: | 355 | if track_player: |
347 | setValue("PlayerPos", {"x": 0, "z": 0}) | 356 | setValue("PlayerPos", {"x": 0, "z": 0}) |
@@ -527,7 +536,8 @@ func saveSettings(): | |||
527 | _datapackages, | 536 | _datapackages, |
528 | confusify_world, | 537 | confusify_world, |
529 | enable_multiplayer, | 538 | enable_multiplayer, |
530 | track_player | 539 | track_player, |
540 | connection_history | ||
531 | ] | 541 | ] |
532 | file.store_var(data, true) | 542 | file.store_var(data, true) |
533 | file.close() | 543 | file.close() |
@@ -730,26 +740,35 @@ func processItem(item, index, from, flags): | |||
730 | if painting_node != null: | 740 | if painting_node != null: |
731 | painting_node.get_node("Script").movePainting() | 741 | painting_node.get_node("Script").movePainting() |
732 | 742 | ||
743 | if gamedata.warp_ids_by_item_id.has(int(item)): | ||
744 | var warpsNode = get_tree().get_root().get_node("Spatial/Warps") | ||
745 | for warp_id in gamedata.warp_ids_by_item_id[int(item)]: | ||
746 | warpsNode.get_node(warp_id).unlock_warp() | ||
747 | |||
733 | # Handle progressive items. | 748 | # Handle progressive items. |
734 | if _door_shuffle and item_name in door_progressive_items.keys(): | 749 | var is_progressive_door = int(item) in gamedata.door_items_by_progressive_id |
735 | if not item_name in _progressive_progress: | 750 | var is_progressive_panel = int(item) in gamedata.panel_items_by_progressive_id |
736 | _progressive_progress[item_name] = 0 | 751 | var progitems = null |
737 | 752 | ||
738 | if _progressive_progress[item_name] < door_progressive_items[item_name].size(): | 753 | if is_progressive_door and is_progressive_panel: |
739 | var subitem_name = door_progressive_items[item_name][_progressive_progress[item_name]]["item"] | 754 | if _door_shuffle: |
740 | global._print(subitem_name) | 755 | progitems = gamedata.door_items_by_progressive_id[int(item)] |
741 | processItem(_item_name_to_id[subitem_name], null, null, null) | 756 | else: |
742 | _progressive_progress[item_name] += 1 | 757 | progitems = gamedata.panel_items_by_progressive_id[int(item)] |
743 | 758 | elif is_progressive_door: | |
744 | if _panel_door_shuffle and item_name in panel_progressive_items.keys(): | 759 | progitems = gamedata.door_items_by_progressive_id[int(item)] |
745 | if not item_name in _progressive_progress: | 760 | elif is_progressive_panel: |
746 | _progressive_progress[item_name] = 0 | 761 | progitems = gamedata.panel_items_by_progressive_id[int(item)] |
747 | 762 | ||
748 | if _progressive_progress[item_name] < panel_progressive_items[item_name].size(): | 763 | if progitems != null: |
749 | var subitem_name = panel_progressive_items[item_name][_progressive_progress[item_name]]["item"] | 764 | if not int(item) in _progressive_progress: |
750 | global._print(subitem_name) | 765 | _progressive_progress[int(item)] = 0 |
751 | processItem(_item_name_to_id[subitem_name], null, null, null) | 766 | |
752 | _progressive_progress[item_name] += 1 | 767 | if _progressive_progress[int(item)] < progitems.size(): |
768 | var subitem_id = progitems[_progressive_progress[int(item)]] | ||
769 | global._print("Subitem: %d" % subitem_id) | ||
770 | processItem(subitem_id, null, null, null) | ||
771 | _progressive_progress[int(item)] += 1 | ||
753 | 772 | ||
754 | if _color_shuffle and color_items.has(_item_id_to_name[item]): | 773 | if _color_shuffle and color_items.has(_item_id_to_name[item]): |
755 | var lcol = _item_id_to_name[item].to_lower() | 774 | var lcol = _item_id_to_name[item].to_lower() |
@@ -763,11 +782,11 @@ func processItem(item, index, from, flags): | |||
763 | saveLocaldata() | 782 | saveLocaldata() |
764 | 783 | ||
765 | if _door_shuffle and item_name in door_progressive_items: | 784 | if _door_shuffle and item_name in door_progressive_items: |
766 | var subitem = door_progressive_items[item_name][_progressive_progress[item_name] - 1] | 785 | var subitem = door_progressive_items[item_name][_progressive_progress[int(item)] - 1] |
767 | item_name += " (%s)" % subitem["display"] | 786 | item_name += " (%s)" % subitem["display"] |
768 | 787 | ||
769 | if _panel_door_shuffle and item_name in panel_progressive_items: | 788 | if _panel_door_shuffle and item_name in panel_progressive_items: |
770 | var subitem = panel_progressive_items[item_name][_progressive_progress[item_name] - 1] | 789 | var subitem = panel_progressive_items[item_name][_progressive_progress[int(item)] - 1] |
771 | item_name += " (%s)" % subitem["display"] | 790 | item_name += " (%s)" % subitem["display"] |
772 | 791 | ||
773 | var player_name = "Unknown" | 792 | var player_name = "Unknown" |
@@ -804,6 +823,10 @@ func paintingIsVanilla(painting): | |||
804 | return !$Gamedata.mentioned_paintings.has(painting) | 823 | return !$Gamedata.mentioned_paintings.has(painting) |
805 | 824 | ||
806 | 825 | ||
826 | func warpIsVanilla(warp): | ||
827 | return !$Gamedata.mentioned_warps.has(warp) | ||
828 | |||
829 | |||
807 | func evaluateSolvability(): | 830 | func evaluateSolvability(): |
808 | emit_signal("evaluate_solvability") | 831 | emit_signal("evaluate_solvability") |
809 | 832 | ||
@@ -849,5 +872,5 @@ func compareVersion(lhs, rhs): | |||
849 | return lhs["major"] < rhs["major"] | 872 | return lhs["major"] < rhs["major"] |
850 | 873 | ||
851 | 874 | ||
852 | func wasGeneratedBeforeVersion(rhs): | 875 | func wasGeneratedBeforeVersion(major, minor, build): |
853 | return compareVersion(_gen_version, rhs) | 876 | return compareVersion(_gen_version, {"major": major, "minor": minor, "build": build}) |
diff --git a/Archipelago/load.gd b/Archipelago/load.gd index 82f8e94..6ce4749 100644 --- a/Archipelago/load.gd +++ b/Archipelago/load.gd | |||
@@ -96,18 +96,19 @@ func _load(): | |||
96 | 96 | ||
97 | wanderer_achieve.translation = Vector3(-51, -33, 35) # way under the map | 97 | wanderer_achieve.translation = Vector3(-51, -33, 35) # way under the map |
98 | 98 | ||
99 | # Turn THE COLORFUL into a cdp. | ||
100 | var real_colorful = panels_parent.get_node("Countdown Panels/Panel_colorful_colorful") | ||
101 | var cdp_auto_scene = load("res://nodes/panel_countdown_auto.tscn") | 99 | var cdp_auto_scene = load("res://nodes/panel_countdown_auto.tscn") |
102 | var colorful_cdp = cdp_auto_scene.instance() | 100 | if !apclient.wasGeneratedBeforeVersion(0, 4, 5): |
103 | colorful_cdp.name = "CountdownPanel_colorful" | 101 | # Turn THE COLORFUL into a cdp. |
104 | colorful_cdp.replace_with = "../../Panels/Countdown Panels/Panel_colorful_colorful" | 102 | var real_colorful = panels_parent.get_node("Countdown Panels/Panel_colorful_colorful") |
105 | colorful_cdp.panels = "../../Panels/Doorways Room" | 103 | var colorful_cdp = cdp_auto_scene.instance() |
106 | colorful_cdp.translation = real_colorful.translation | 104 | colorful_cdp.name = "CountdownPanel_colorful" |
107 | colorful_cdp.rotation = real_colorful.rotation | 105 | colorful_cdp.replace_with = "../../Panels/Countdown Panels/Panel_colorful_colorful" |
108 | get_node("CountdownPanels").add_child(colorful_cdp) | 106 | colorful_cdp.panels = "../../Panels/Doorways Room" |
109 | real_colorful.translation = Vector3(-51, -35, 35) # way under the map | 107 | colorful_cdp.translation = real_colorful.translation |
110 | get_node("Doors/Doorway Room Doors/Door_gray2").queue_free() | 108 | colorful_cdp.rotation = real_colorful.rotation |
109 | get_node("CountdownPanels").add_child(colorful_cdp) | ||
110 | real_colorful.translation = Vector3(-51, -35, 35) # way under the map | ||
111 | get_node("Doors/Doorway Room Doors/Door_gray2").queue_free() | ||
111 | 112 | ||
112 | # Set up The Master to be variable. | 113 | # Set up The Master to be variable. |
113 | var old_master_cdp = get_node("CountdownPanels/CountdownPanel_countdown_16") | 114 | var old_master_cdp = get_node("CountdownPanels/CountdownPanel_countdown_16") |
@@ -353,6 +354,8 @@ func _load(): | |||
353 | victory_condition = "the master" | 354 | victory_condition = "the master" |
354 | elif apclient._victory_condition == apclient.kLEVEL_2: | 355 | elif apclient._victory_condition == apclient.kLEVEL_2: |
355 | victory_condition = "level 2" | 356 | victory_condition = "level 2" |
357 | elif apclient._victory_condition == apclient.kPILGRIMAGE: | ||
358 | victory_condition = "pilgrimage" | ||
356 | 359 | ||
357 | set_static_panel("Entry Room/Panel_this_this", victory_condition) | 360 | set_static_panel("Entry Room/Panel_this_this", victory_condition) |
358 | set_static_panel("Entry Room/Panel_hidden_hidden", "hewwo") | 361 | set_static_panel("Entry Room/Panel_hidden_hidden", "hewwo") |
@@ -584,11 +587,84 @@ func _load(): | |||
584 | level_2.get_node("Viewport/GUI/Panel/TextEdit").connect( | 587 | level_2.get_node("Viewport/GUI/Panel/TextEdit").connect( |
585 | "answer_correct", apclient, "completedGoal" | 588 | "answer_correct", apclient, "completedGoal" |
586 | ) | 589 | ) |
590 | elif apclient._victory_condition == apclient.kPILGRIMAGE: | ||
591 | var pilgrim_panel = self.get_node("Panels/Lingo Room/Panel_pilgrim") | ||
592 | pilgrim_panel.get_node("Viewport/GUI/Panel/TextEdit").connect( | ||
593 | "answer_correct", apclient, "completedGoal" | ||
594 | ) | ||
587 | else: | 595 | else: |
588 | var the_end = self.get_node("Decorations/EndPanel/Panel_end_end") | 596 | var the_end = self.get_node("Decorations/EndPanel/Panel_end_end") |
589 | the_end.get_node("Viewport/GUI/Panel/TextEdit").connect( | 597 | the_end.get_node("Viewport/GUI/Panel/TextEdit").connect( |
590 | "answer_correct", apclient, "completedGoal" | 598 | "answer_correct", apclient, "completedGoal" |
591 | ) | 599 | ) |
600 | |||
601 | # If pilgrimage does not allow roof access, add a node on the Crossroads | ||
602 | # Roof Access stairs that disables it. | ||
603 | if !apclient._pilgrimage_allows_roof_access: | ||
604 | var terminator = apclient.SCRIPT_pilgrimage_terminator.new() | ||
605 | terminator.name = "RoofAccessPilgrimageTerminator" | ||
606 | terminator.translation.x = -36 | ||
607 | terminator.translation.y = 3 | ||
608 | terminator.translation.z = -35 | ||
609 | |||
610 | var terminator_shape = CollisionShape.new() | ||
611 | terminator_shape.shape = BoxShape.new() | ||
612 | terminator_shape.shape.extents.x = 0.1 | ||
613 | |||
614 | terminator.add_child(terminator_shape) | ||
615 | get_node("Decorations").add_child(terminator) | ||
616 | |||
617 | if apclient._sunwarp_shuffle: | ||
618 | # Sunwarps 1 and 6 are rotated differently from the rest, so we have to fix that. | ||
619 | get_node("Decorations/Teleporter Windows/localmap").rotation_degrees.y = 0 | ||
620 | get_node("Decorations/Teleporter Windows/localmap2").rotation_degrees.y = 0 | ||
621 | get_node("Decorations/Teleporter Windows/localmap11").rotation_degrees.y = 0 | ||
622 | get_node("Decorations/Teleporter Windows/localmap12").rotation_degrees.y = 0 | ||
623 | get_node("Decorations/Teleporter Windows/localmap13").rotation_degrees.y = -90 | ||
624 | |||
625 | get_node("Warps/Teleporter Warps/Sunwarp_enter_1").translation.x = 19.5 | ||
626 | get_node("Warps/Teleporter Warps/Sunwarp_exit_1").translation.x = -15.5 | ||
627 | get_node("Warps/Teleporter Warps/Sunwarp_enter_6").translation.x = 4.5 | ||
628 | get_node("Warps/Teleporter Warps/Sunwarp_exit_6").translation.x = -37.5 | ||
629 | get_node("Warps/Teleporter Warps/Sunwarp_exit_7").translation.z = 23.5 | ||
630 | |||
631 | # Change the sunwarps in accordance with the mapping. | ||
632 | var sw_orig_translations = [] | ||
633 | var sw_text_translations = [] | ||
634 | var sw_text_rotations = [] | ||
635 | for i in range(1,7): | ||
636 | sw_orig_translations.append(get_node("Warps/Teleporter Warps/Sunwarp_enter_%d" % i).translation) | ||
637 | sw_text_translations.append(get_node("Decorations/Signs/Sunwarp Numbers/enter_%d" % i).translation) | ||
638 | sw_text_rotations.append(get_node("Decorations/Signs/Sunwarp Numbers/enter_%d" % i).rotation_degrees) | ||
639 | for i in range(1,7): | ||
640 | sw_orig_translations.append(get_node("Warps/Teleporter Warps/Sunwarp_exit_%d" % i).translation) | ||
641 | sw_text_translations.append(get_node("Decorations/Signs/Sunwarp Numbers/exit_%d" % i).translation) | ||
642 | sw_text_rotations.append(get_node("Decorations/Signs/Sunwarp Numbers/exit_%d" % i).rotation_degrees) | ||
643 | |||
644 | var sw_enter_indicators = [4, 5, 6, 12, 7, 10] | ||
645 | for i in range(1,7): | ||
646 | get_node("Warps/Teleporter Warps/Sunwarp_enter_%d" % i).translation = sw_orig_translations[apclient._sunwarp_mapping[i-1]] | ||
647 | get_node("Warps/Teleporter Warps/Sunwarp_exit_%d" % i).translation = sw_orig_translations[apclient._sunwarp_mapping[i+5]] | ||
648 | |||
649 | get_node("Decorations/Signs/Sunwarp Numbers/enter_%d" % i).translation = sw_text_translations[apclient._sunwarp_mapping[i-1]] | ||
650 | get_node("Decorations/Signs/Sunwarp Numbers/enter_%d" % i).rotation_degrees = sw_text_rotations[apclient._sunwarp_mapping[i-1]] | ||
651 | |||
652 | get_node("Decorations/Signs/Sunwarp Numbers/exit_%d" % i).translation = sw_text_translations[apclient._sunwarp_mapping[i+5]] | ||
653 | get_node("Decorations/Signs/Sunwarp Numbers/exit_%d" % i).rotation_degrees = sw_text_rotations[apclient._sunwarp_mapping[i+5]] | ||
654 | |||
655 | var enter_rot = _dir_to_int(gamedata.sunwarps[apclient._sunwarp_mapping[i-1]]["orientation"]) * 90 | ||
656 | var exit_rot = _dir_to_int(gamedata.sunwarps[apclient._sunwarp_mapping[i+5]]["orientation"]) * 90 | ||
657 | var final_rot = enter_rot - exit_rot | ||
658 | if final_rot < 0: | ||
659 | final_rot += 360 | ||
660 | get_node("Warps/Teleporter Warps/Sunwarp_enter_%d" % i).rotate = str(final_rot) | ||
661 | |||
662 | var sw_enter_indicator_pos = gamedata.sunwarps[apclient._sunwarp_mapping[i-1]]["entrance_indicator_pos"] | ||
663 | var sw_enter_indicator = get_node("Decorations/Signs/Welcome Back Signs/Sign%d" % sw_enter_indicators[i-1]) | ||
664 | sw_enter_indicator.translation.x = sw_enter_indicator_pos[0] | ||
665 | sw_enter_indicator.translation.y = sw_enter_indicator_pos[1] | ||
666 | sw_enter_indicator.translation.z = sw_enter_indicator_pos[2] | ||
667 | sw_enter_indicator.rotation_degrees.y = (enter_rot * -1) + 180 | ||
592 | 668 | ||
593 | # Create the effects node. | 669 | # Create the effects node. |
594 | var effects_script = apclient.SCRIPT_effects | 670 | var effects_script = apclient.SCRIPT_effects |
@@ -719,3 +795,15 @@ func set_small_gridmap_tile(x, y, z, tile): | |||
719 | 795 | ||
720 | func archipelago_disconnected(reason): | 796 | func archipelago_disconnected(reason): |
721 | messages.showMessage(reason) | 797 | messages.showMessage(reason) |
798 | |||
799 | |||
800 | func _dir_to_int(dir): | ||
801 | if dir == "north": | ||
802 | return 0 | ||
803 | elif dir == "west": | ||
804 | return 1 | ||
805 | elif dir == "south": | ||
806 | return 2 | ||
807 | elif dir == "east": | ||
808 | return 3 | ||
809 | return 4 | ||
diff --git a/Archipelago/mypainting.gd b/Archipelago/mypainting.gd index 5e9c703..999b122 100644 --- a/Archipelago/mypainting.gd +++ b/Archipelago/mypainting.gd | |||
@@ -86,6 +86,11 @@ func _looked_at(body, painting): | |||
86 | body.rotate_y(3 * PI / 2) | 86 | body.rotate_y(3 * PI / 2) |
87 | body.velocity = body.velocity.rotated(Vector3(0, 1, 0), 3 * PI / 2) | 87 | body.velocity = body.velocity.rotated(Vector3(0, 1, 0), 3 * PI / 2) |
88 | 88 | ||
89 | var apclient = global.get_node("Archipelago") | ||
90 | if !apclient._pilgrimage_allows_paintings: | ||
91 | global.sunwarp = 1 | ||
92 | body.get_node("pivot/camera/sunwarp_background").visible = false | ||
93 | |||
89 | 94 | ||
90 | func _dir_to_int(dir): | 95 | func _dir_to_int(dir): |
91 | if dir == "north": | 96 | if dir == "north": |
diff --git a/Archipelago/painting.gd b/Archipelago/painting.gd new file mode 100644 index 0000000..adc8337 --- /dev/null +++ b/Archipelago/painting.gd | |||
@@ -0,0 +1,10 @@ | |||
1 | extends "res://scripts/painting.gd" | ||
2 | |||
3 | func _looked_at(var body, var painting): | ||
4 | ._looked_at(body, painting) | ||
5 | |||
6 | if body.is_in_group("player") && (painting.get_name() == self.get_name()): | ||
7 | var apclient = global.get_node("Archipelago") | ||
8 | if !apclient._pilgrimage_allows_paintings: | ||
9 | global.sunwarp = 1 | ||
10 | body.get_node("pivot/camera/sunwarp_background").visible = false | ||
diff --git a/Archipelago/painting_eye.gd b/Archipelago/painting_eye.gd index 53d42b5..b2e6973 100644 --- a/Archipelago/painting_eye.gd +++ b/Archipelago/painting_eye.gd | |||
@@ -3,9 +3,23 @@ extends "res://scripts/painting_eye.gd" | |||
3 | 3 | ||
4 | func _answer_correct(): | 4 | func _answer_correct(): |
5 | var apclient = global.get_node("Archipelago") | 5 | var apclient = global.get_node("Archipelago") |
6 | if not apclient._door_shuffle or apclient.paintingIsVanilla(self.name): | 6 | if !apclient._pilgrimage_compatibility and get_name() == "pilgrim_painting2": |
7 | # When pilgrimage is enabled, the HOT CRUST panel should actually move the sun painting. | ||
8 | if apclient._pilgrimage_enabled: | ||
9 | movePainting() | ||
10 | elif not apclient._door_shuffle or apclient.paintingIsVanilla(self.name): | ||
7 | ._answer_correct() | 11 | ._answer_correct() |
8 | 12 | ||
9 | 13 | ||
10 | func movePainting(): | 14 | func movePainting(): |
11 | ._answer_correct() | 15 | ._answer_correct() |
16 | |||
17 | |||
18 | func _looked_at(var body, var painting): | ||
19 | ._looked_at(body, painting) | ||
20 | |||
21 | if body.is_in_group("player") && (painting.get_name() == self.get_name()): | ||
22 | var apclient = global.get_node("Archipelago") | ||
23 | if !apclient._pilgrimage_allows_paintings: | ||
24 | global.sunwarp = 1 | ||
25 | body.get_node("pivot/camera/sunwarp_background").visible = false | ||
diff --git a/Archipelago/painting_scenery.gd b/Archipelago/painting_scenery.gd index f49d602..1186e2f 100644 --- a/Archipelago/painting_scenery.gd +++ b/Archipelago/painting_scenery.gd | |||
@@ -9,3 +9,13 @@ func _answer_correct(): | |||
9 | 9 | ||
10 | func movePainting(): | 10 | func movePainting(): |
11 | ._answer_correct() | 11 | ._answer_correct() |
12 | |||
13 | |||
14 | func _looked_at(var body, var painting): | ||
15 | ._looked_at(body, painting) | ||
16 | |||
17 | if body.is_in_group("player") && (painting.get_name() == self.get_name()): | ||
18 | var apclient = global.get_node("Archipelago") | ||
19 | if !apclient._pilgrimage_allows_paintings: | ||
20 | global.sunwarp = 1 | ||
21 | body.get_node("pivot/camera/sunwarp_background").visible = false | ||
diff --git a/Archipelago/panel.gd b/Archipelago/panel.gd index 0e8f1df..9d30455 100644 --- a/Archipelago/panel.gd +++ b/Archipelago/panel.gd | |||
@@ -23,7 +23,7 @@ func _ready(): | |||
23 | else: | 23 | else: |
24 | atbash_text += old_char | 24 | atbash_text += old_char |
25 | 25 | ||
26 | self.get_parent().get_node("Viewport/GUI/Panel/TextEdit").connect( | 26 | var _ignore = self.get_parent().get_node("Viewport/GUI/Panel/TextEdit").connect( |
27 | "answer_correct", self, "answer_correct" | 27 | "answer_correct", self, "answer_correct" |
28 | ) | 28 | ) |
29 | 29 | ||
diff --git a/Archipelago/pilgrimage_terminator.gd b/Archipelago/pilgrimage_terminator.gd new file mode 100644 index 0000000..29db2ee --- /dev/null +++ b/Archipelago/pilgrimage_terminator.gd | |||
@@ -0,0 +1,11 @@ | |||
1 | extends Area | ||
2 | |||
3 | |||
4 | func _ready(): | ||
5 | var _connected = self.connect("body_entered", self, "_body_entered") | ||
6 | |||
7 | |||
8 | func _body_entered(body): | ||
9 | if body.is_in_group("player"): | ||
10 | global.sunwarp = 1 | ||
11 | body.get_node("pivot/camera/sunwarp_background").visible = false | ||
diff --git a/Archipelago/settings_screen.gd b/Archipelago/settings_screen.gd index de64214..79fdcc3 100644 --- a/Archipelago/settings_screen.gd +++ b/Archipelago/settings_screen.gd | |||
@@ -30,6 +30,8 @@ func _ready(): | |||
30 | apclient_instance.SCRIPT_mypainting = load("user://maps/Archipelago/mypainting.gd") | 30 | apclient_instance.SCRIPT_mypainting = load("user://maps/Archipelago/mypainting.gd") |
31 | apclient_instance.SCRIPT_notifier = load("user://maps/Archipelago/notifier.gd") | 31 | apclient_instance.SCRIPT_notifier = load("user://maps/Archipelago/notifier.gd") |
32 | apclient_instance.SCRIPT_panel = load("user://maps/Archipelago/panel.gd") | 32 | apclient_instance.SCRIPT_panel = load("user://maps/Archipelago/panel.gd") |
33 | var pilg_term = load("user://maps/Archipelago/pilgrimage_terminator.gd") | ||
34 | apclient_instance.SCRIPT_pilgrimage_terminator = pilg_term | ||
33 | apclient_instance.SCRIPT_uuid = load("user://maps/Archipelago/vendor/uuid.gd") | 35 | apclient_instance.SCRIPT_uuid = load("user://maps/Archipelago/vendor/uuid.gd") |
34 | 36 | ||
35 | var apdata = ResourceLoader.load("user://maps/Archipelago/gamedata.gd") | 37 | var apdata = ResourceLoader.load("user://maps/Archipelago/gamedata.gd") |
@@ -45,6 +47,7 @@ func _ready(): | |||
45 | # Let's also inject any scripts we need to inject now. | 47 | # Let's also inject any scripts we need to inject now. |
46 | installScriptExtension(apclient_instance.SCRIPT_doorControl) | 48 | installScriptExtension(apclient_instance.SCRIPT_doorControl) |
47 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/load.gd")) | 49 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/load.gd")) |
50 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting.gd")) | ||
48 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting_eye.gd")) | 51 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting_eye.gd")) |
49 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting_scenery.gd")) | 52 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/painting_scenery.gd")) |
50 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panelLevelSwitch.gd")) | 53 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panelLevelSwitch.gd")) |
@@ -52,6 +55,7 @@ func _ready(): | |||
52 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panelInput.gd")) | 55 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/panelInput.gd")) |
53 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pause_menu.gd")) | 56 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/pause_menu.gd")) |
54 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd")) | 57 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/player.gd")) |
58 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/teleport.gd")) | ||
55 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldTransporter.gd")) | 59 | installScriptExtension(ResourceLoader.load("user://maps/Archipelago/worldTransporter.gd")) |
56 | 60 | ||
57 | var apclient = global.get_node("Archipelago") | 61 | var apclient = global.get_node("Archipelago") |
@@ -67,6 +71,19 @@ func _ready(): | |||
67 | self.get_node("Panel/multiplayer_box").pressed = apclient.enable_multiplayer | 71 | self.get_node("Panel/multiplayer_box").pressed = apclient.enable_multiplayer |
68 | self.get_node("Panel/position_box").pressed = apclient.track_player | 72 | self.get_node("Panel/position_box").pressed = apclient.track_player |
69 | 73 | ||
74 | var history_box = get_node("Panel/connection_history") | ||
75 | if apclient.connection_history.empty(): | ||
76 | history_box.disabled = true | ||
77 | else: | ||
78 | history_box.disabled = false | ||
79 | |||
80 | var i = 0 | ||
81 | for details in apclient.connection_history: | ||
82 | history_box.get_popup().add_item("%s (%s)" % [details[1], details[0]], i) | ||
83 | i += 1 | ||
84 | |||
85 | history_box.get_popup().connect("id_pressed", self, "historySelected") | ||
86 | |||
70 | # Show client version. | 87 | # Show client version. |
71 | self.get_node("Panel/title").text = "ARCHIPELAGO (%s)" % apclient.my_version | 88 | self.get_node("Panel/title").text = "ARCHIPELAGO (%s)" % apclient.my_version |
72 | 89 | ||
@@ -109,6 +126,15 @@ func connectionStatus(message): | |||
109 | func connectionSuccessful(): | 126 | func connectionSuccessful(): |
110 | var apclient = global.get_node("Archipelago") | 127 | var apclient = global.get_node("Archipelago") |
111 | 128 | ||
129 | # Save connection details | ||
130 | var connection_details = [apclient.ap_server, apclient.ap_user, apclient.ap_pass] | ||
131 | if apclient.connection_history.has(connection_details): | ||
132 | apclient.connection_history.erase(connection_details) | ||
133 | apclient.connection_history.push_front(connection_details) | ||
134 | if apclient.connection_history.size() > 10: | ||
135 | apclient.connection_history.resize(10) | ||
136 | apclient.saveSettings() | ||
137 | |||
112 | # Switch to LL1 | 138 | # Switch to LL1 |
113 | Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) | 139 | Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) |
114 | global.save_file = apclient.getSaveFileName() | 140 | global.save_file = apclient.getSaveFileName() |
@@ -130,3 +156,12 @@ func connectionUnsuccessful(error_message): | |||
130 | popup.popup_exclusive = true | 156 | popup.popup_exclusive = true |
131 | popup.get_ok().visible = true | 157 | popup.get_ok().visible = true |
132 | popup.popup_centered() | 158 | popup.popup_centered() |
159 | |||
160 | |||
161 | func historySelected(index): | ||
162 | var apclient = global.get_node("Archipelago") | ||
163 | var details = apclient.connection_history[index] | ||
164 | |||
165 | self.get_node("Panel/server_box").text = details[0] | ||
166 | self.get_node("Panel/player_box").text = details[1] | ||
167 | self.get_node("Panel/password_box").text = details[2] | ||
diff --git a/Archipelago/teleport.gd b/Archipelago/teleport.gd new file mode 100644 index 0000000..532f081 --- /dev/null +++ b/Archipelago/teleport.gd | |||
@@ -0,0 +1,27 @@ | |||
1 | extends "res://scripts/teleport.gd" | ||
2 | |||
3 | var _unlocked = true | ||
4 | |||
5 | |||
6 | func _ready(): | ||
7 | var apclient = global.get_node("Archipelago") | ||
8 | if self.get_parent().name == "Teleporter Warps": | ||
9 | if apclient._sunwarp_access != apclient.kSUNWARP_ACCESS_NORMAL: | ||
10 | _unlocked = false | ||
11 | elif apclient._door_shuffle and !apclient.warpIsVanilla(self.get_parent().name + "/" + self.name): | ||
12 | _unlocked = false | ||
13 | |||
14 | |||
15 | func _body_entered(body): | ||
16 | if _unlocked: | ||
17 | ._body_entered(body) | ||
18 | |||
19 | if body.is_in_group("player"): | ||
20 | var apclient = global.get_node("Archipelago") | ||
21 | if !apclient._pilgrimage_enabled: | ||
22 | global.sunwarp = 1 | ||
23 | body.get_node("pivot/camera/sunwarp_background").visible = false | ||
24 | |||
25 | |||
26 | func unlock_warp(): | ||
27 | _unlocked = true | ||