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authorStar Rauchenberger <fefferburbia@gmail.com>2025-02-09 16:08:36 -0500
committerStar Rauchenberger <fefferburbia@gmail.com>2025-02-09 16:08:36 -0500
commite8671a9ea3fe84e980d7252b92178d808830f655 (patch)
tree02888b4fe75a85adf91b9d751e12199fdc957005
parentd69692f8c638b42f7ed64af70895546a23233ff9 (diff)
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Add FAQ about mod not loading
-rw-r--r--README.md10
1 files changed, 10 insertions, 0 deletions
diff --git a/README.md b/README.md index dcdc9cd..cfded75 100644 --- a/README.md +++ b/README.md
@@ -195,3 +195,13 @@ This is no longer relevant, because all possible pilgrimage paths are now in
195logic, but you can still see the old route 195logic, but you can still see the old route
196[starting at 2:47 in this video](https://youtu.be/8GfuDRRswdA?t=167) for 196[starting at 2:47 in this video](https://youtu.be/8GfuDRRswdA?t=167) for
197reference. 197reference.
198
199### The mod won't load! It just shows the settings screen instead.
200
201This is typically caused by playing on a severely outdated or pirated version of
202Lingo. If your copy of Lingo doesn't contain Level 2, it will not be able to run
203the Archipelago mod. It is recommended that you keep Lingo up-to-date, as the
204mod is only intended to support the latest version of the game. For instance,
205even if you are able to get the mod to run on an older version of the game, you
206may be expected to do things that aren't possible, like use passages that don't
207exist yet.