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-rw-r--r--player_logic.py6
1 files changed, 0 insertions, 6 deletions
diff --git a/player_logic.py b/player_logic.py index 66fe317..abb975e 100644 --- a/player_logic.py +++ b/player_logic.py
@@ -79,12 +79,6 @@ class LingoPlayerLogic:
79 raise Exception("You cannot have reduced location checks when door shuffle is on, because there would not " 79 raise Exception("You cannot have reduced location checks when door shuffle is on, because there would not "
80 "be enough locations for all of the door items.") 80 "be enough locations for all of the door items.")
81 81
82 # Create an event for every room that represents being able to reach that room.
83 for room_name in ROOMS.keys():
84 roomloc_name = f"{room_name} (Reached)"
85 self.add_location(room_name, PlayerLocation(roomloc_name, None, []))
86 self.EVENT_LOC_TO_ITEM[roomloc_name] = roomloc_name
87
88 # Create an event for every door, representing whether that door has been opened. Also create event items for 82 # Create an event for every door, representing whether that door has been opened. Also create event items for
89 # doors that are event-only. 83 # doors that are event-only.
90 for room_name, room_data in DOORS_BY_ROOM.items(): 84 for room_name, room_data in DOORS_BY_ROOM.items():