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diff --git a/docs/en_Lingo.md b/docs/en_Lingo.md new file mode 100644 index 0000000..cff0581 --- /dev/null +++ b/docs/en_Lingo.md
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1# Lingo
2
3## Where is the settings page?
4
5The [player settings page for this game](../player-settings) contains all the options you need to configure and export a
6config file.
7
8## What does randomization do to this game?
9
10There are a couple of modes of randomization currently available, and you can pick and choose which ones you would like
11to use.
12
13* **Door shuffle**: There are many doors in the game, which are opened by completing a set of panels. With door shuffle
14 on, the doors become items and only open up once you receive the corresponding item. The panel sets that would
15 ordinarily open the doors become locations.
16
17* **Color shuffle**: There are ten different colors of puzzle in the game, each representing a different mechanic. With
18 color shuffle on, you would start with only access to white puzzles. Puzzles of other colors will require you to
19 receive an item in order to solve them (e.g. you can't solve any red puzzles until you receive the "Red" item).
20
21* **Panel shuffle**: Panel shuffling replaces the puzzles on each panel with different ones. So far, the only mode of
22 panel shuffling is "rearrange" mode, which simply shuffles the already-existing puzzles from the base game onto
23 different panels.
24
25* **Painting shuffle**: This randomizes the appearance of the paintings in the game, as well as which of them are warps,
26 and the locations that they warp you to. It is the equivalent of an entrance randomizer in another game.
27
28## What is a "check" in this game?
29
30Most panels / panel sets that open a door are now location checks, even if door shuffle is not enabled. Various other
31puzzles are also location checks, including the achievement panels for each area.
32
33## What about wall snipes?
34
35"Wall sniping" refers to the fact that you are able to solve puzzles on the other side of opaque walls. This randomizer
36does not change how wall snipes work, but it will never require the use of them. There are three puzzles from the base
37game that you would ordinarily be expected to wall snipe. The randomizer moves these panels out of the wall or otherwise
38reveals them so that a snipe is not necessary.
39
40Because of this, all wall snipes are considered out of logic. This includes sniping The Bearer's MIDDLE while standing
41outside The Bold, sniping The Colorful without opening all of the color doors, and sniping WELCOME from next to WELCOME
42BACK.
diff --git a/docs/setup_en.md b/docs/setup_en.md new file mode 100644 index 0000000..97f3ce5 --- /dev/null +++ b/docs/setup_en.md
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1# Lingo Randomizer Setup
2
3## Required Software
4
5- [Lingo](https://store.steampowered.com/app/1814170/Lingo/)
6- [Lingo Archipelago Randomizer](https://code.fourisland.com/lingo-archipelago/about/CHANGELOG.md)
7
8## Optional Software
9
10- [Archipelago Text Client](https://github.com/ArchipelagoMW/Archipelago/releases)
11- [Lingo AP Tracker](https://code.fourisland.com/lingo-ap-tracker/about/CHANGELOG.md)
12
13## Installation
14
151. Download the Lingo Archipelago Randomizer from the above link.
162. Open up Lingo, go to settings, and click View Game Data. This should open up
17 a folder in Windows Explorer.
183. Unzip the contents of the randomizer into the "maps" folder. You may need to
19 create the "maps" folder if you have not played a custom Lingo map before.
204. Installation complete! You may have to click Return to go back to the main
21 menu and then click Settings again in order to get the randomizer to show up
22 in the level selection list.
23
24## Joining a Multiworld game
25
261. Launch Lingo
272. Click on Settings, and then Level. Choose Archipelago from the list.
283. Start a new game. Leave the name field blank (anything you type in will be
29 ignored).
304. Enter the Archipelago address, slot name, and password into the fields.
315. Press Connect.
326. Enjoy!
33
34To continue an earlier game, you can perform the exact same steps as above. You
35do not have to re-select Archipelago in the level selection screen if you were
36using Archipelago the last time you launched the game.
37
38In order to play the base game again, simply return to the level selection
39screen and choose Level 1 (or whatever else you want to play). The randomizer
40will not affect gameplay unless you launch it by starting a new game while it is
41selected in the level selection screen, so it is safe to play the game normally
42while the client is installed.
43
44**Note**: Running the randomizer modifies the game's memory. If you want to play
45the base game after playing the randomizer, you need to restart Lingo first.